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Enterprise Esports – Team Liquid Academy

Enterprise Esports
Enterprise Esports
3
2
ОКОНЧАТЕЛЬНЫЙ
Team Liquid Academy
Team Liquid Academy
$17.80K Vol.Polymarket

Линии серии

Moneyline

$16.0K Объем

Map 1 Winner

$1.6K Объем

Map Handicap

$217 Объем

Total Maps

$0 Объем

This market refers to the Valorant Grand final match between Enterprise Esports and Team Liquid Academy in the VCL NORTH//EAST Playoffs, initially scheduled for May 14 at 11:00AM ET. This market will resolve to "Team Liquid Academy" if Team Liquid Academy wins 3 or more maps than Enterprise Esports in this match. Otherwise, this market will resolve to "Enterprise Esports". Maps won by forfeit, disqualification, walkover, or default are counted towards the handicap, provided that the match is completed. If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50. If the match ends due to the clinching map being forfeited this will count as a completed match. The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Valorant Grand final match between Enterprise Esports and Team Liquid Academy in the VCL NORTH//EAST Playoffs, initially scheduled for May 14 at 11:00AM ET. This market will resolve to "Enterprise Esports" if Enterprise Esports wins 2 or more maps than Team Liquid Academy in this match. Otherwise, this market will resolve to "Team Liquid Academy". Maps won by forfeit, disqualification, walkover, or default are counted towards the handicap, provided that the match is completed. If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50. If the match ends due to the clinching map being forfeited this will count as a completed match. The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Valorant Grand final match between Enterprise Esports and Team Liquid Academy in the VCL NORTH//EAST Playoffs, initially scheduled for May 14 at 11:00AM ET. This market will resolve to "Enterprise Esports" if Enterprise Esports wins 3 or more maps than Team Liquid Academy in this match. Otherwise, this market will resolve to "Team Liquid Academy". Maps won by forfeit, disqualification, walkover, or default are counted towards the handicap, provided that the match is completed. If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50. If the match ends due to the clinching map being forfeited this will count as a completed match. The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Valorant Grand final match between Enterprise Esports and Team Liquid Academy in the VCL NORTH//EAST Playoffs, initially scheduled for May 14 at 11:00AM ET. This market will resolve to "Over" if Enterprise Esports and Team Liquid Academy play 5 or more maps in this series. If fewer than 5 maps are played, this market will resolve to "Under". Maps won by forfeit, disqualification, walkover, or default are counted towards the total, provided that the match is completed. If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50. If the match ends due to the clinching map being forfeited this will count as a completed match. The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Valorant Grand final match between Enterprise Esports and Team Liquid Academy in the VCL NORTH//EAST Playoffs, initially scheduled for May 14 at 11:00AM ET. This market will resolve to "Over" if Enterprise Esports and Team Liquid Academy play 4 or more maps in this series. If fewer than 4 maps are played, this market will resolve to "Under". Maps won by forfeit, disqualification, walkover, or default are counted towards the total, provided that the match is completed. If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50. If the match ends due to the clinching map being forfeited this will count as a completed match. The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Valorant Grand final match between Enterprise Esports and Team Liquid Academy in the VCL NORTH//EAST Playoffs, initially scheduled for May 14 at 11:00AM ET. This market will resolve to "Enterprise Esports" if Enterprise Esports win Map 4 against Team Liquid Academy. This market will resolve to "Team Liquid Academy" if Team Liquid Academy win Map 4 against Enterprise Esports. If the match begins but is not completed, and Map 4 is concluded with a winner determined, this market will resolve based on the completed Map 4. If Map 4 is not completed for any reason, this market will resolve 50-50. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50. The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Valorant Grand final match between Enterprise Esports and Team Liquid Academy in the VCL NORTH//EAST Playoffs, initially scheduled for May 14 at 11:00AM ET. This market will resolve to "Enterprise Esports" if Enterprise Esports win Map 3 against Team Liquid Academy. This market will resolve to "Team Liquid Academy" if Team Liquid Academy win Map 3 against Enterprise Esports. If the match begins but is not completed, and Map 3 is concluded with a winner determined, this market will resolve based on the completed Map 3. If Map 3 is not completed for any reason, this market will resolve 50-50. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50. The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Valorant Grand final match between Enterprise Esports and Team Liquid Academy in the VCL NORTH//EAST Playoffs, initially scheduled for May 14 at 11:00AM ET. This market will resolve to "Enterprise Esports" if Enterprise Esports win Map 2 against Team Liquid Academy. This market will resolve to "Team Liquid Academy" if Team Liquid Academy win Map 2 against Enterprise Esports. If the match begins but is not completed, and Map 2 is concluded with a winner determined, this market will resolve based on the completed Map 2. If Map 2 is not completed for any reason, this market will resolve 50-50. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50. The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Valorant Grand final match between Enterprise Esports and Team Liquid Academy in the VCL NORTH//EAST Playoffs, initially scheduled for May 14 at 11:00AM ET. This market will resolve to "Enterprise Esports" if Enterprise Esports win Map 1 against Team Liquid Academy. This market will resolve to "Team Liquid Academy" if Team Liquid Academy win Map 1 against Enterprise Esports. If the match begins but is not completed, and Map 1 is concluded with a winner determined, this market will resolve based on the completed Map 1. If Map 1 is not completed for any reason, this market will resolve 50-50. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50. The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Valorant Grand final match between Enterprise Esports and Team Liquid Academy in the VCL NORTH//EAST Playoffs, initially scheduled for May 14 at 11:00AM ET. This market will resolve to "Enterprise Esports" if Enterprise Esports win the match against Team Liquid Academy. This market will resolve to "Team Liquid Academy" if Team Liquid Academy win the match against Enterprise Esports. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.Enterprise Esports enters the VCL NORTH//EAST Stage 2 grand final as the upper bracket frontrunner after a dominant 3-0 sweep over Natus Vincere Junior in the upper final on May 11, building on their earlier 2-1 playoff win over Team Liquid Academy in middle round 3 on May 5, showcasing superior map control and economy management in a high-stakes BO5. Team Liquid Academy fought through the lower bracket with gritty wins, including a 3-2 thriller against NVJ in the lower final on May 13 and 2-0 shutouts over MIR and Bitfix Gaming, highlighting their resilience despite a lower team rating of around 1818 compared to Enterprise's top-ranked 1988. Head-to-head history favors Enterprise, with consistent edges in recent encounters amid stable rosters and no major patch shifts, positioning trader consensus around Enterprise's momentum while noting TLA's upset potential in extended series.

This market refers to the Valorant Grand final match between Enterprise Esports and Team Liquid Academy in the VCL NORTH//EAST Playoffs, initially scheduled for May 14 at 11:00AM ET.

This market will resolve to "Enterprise Esports" if Enterprise Esports win the match against Team Liquid Academy.

This market will resolve to "Team Liquid Academy" if Team Liquid Academy win the match against Enterprise Esports.

If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.

If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.

If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.

The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.

In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
Объем
$17,799
Дата окончания
14 мая 2026 г.
Открытие рынка
May 14, 2026, 12:30 AM ET

Источник определения исхода

https://vlr.gg
This market refers to the Valorant Grand final match between Enterprise Esports and Team Liquid Academy in the VCL NORTH//EAST Playoffs, initially scheduled for May 14 at 11:00AM ET. This market will resolve to "Enterprise Esports" if Enterprise Esports win the match against Team Liquid Academy. This market will resolve to "Team Liquid Academy" if Team Liquid Academy win the match against Enterprise Esports. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.

Не доверяй внешним ссылкам.

Часто задаваемые вопросы

Рынок «Team Liquid Academy vs. Enterprise Esports» на Polymarket позволяет торговать на исход матча Valorant между Team Liquid Academy и Enterprise Esports в рамках VCL, запланированного на May 14, 2026 в 11:00 AM ET. Это серия Best of 5. Основной рынок — это Series Moneyline — какая команда выиграет матч — где Team Liquid Academy сейчас оценивается в 0¢ (0% подразумеваемая вероятность), а Enterprise Esports — в 100¢ (100%). Помимо Series Moneyline, киберспортивные рынки на Polymarket могут включать победителей отдельных map, гандикапы map и тотал maps, предоставляя несколько способов торговли на этот матч. Цены отражают вероятности в реальном времени, сформированные сообществом. Акции правильного исхода выплачивают $1 каждая при разрешении рынка после окончания матча.

На данный момент рынок «Team Liquid Academy vs. Enterprise Esports» сгенерировал $17.8K общего объёма торгов по всем типам рынков (Series Moneyline, победители отдельных map, гандикапы map и тотал maps). Этот объём отражает активное участие торгового сообщества Polymarket, а большее количество трейдеров обычно означает более информативные и надёжные коэффициенты. Ты можешь отслеживать движения цен в реальном времени и торговать на любом рынке прямо на этой странице.

Чтобы торговать на «Team Liquid Academy vs. Enterprise Esports», начни с выбора типа рынка: Series Moneyline (какая команда победит в матче), Победители отдельных Map (кто выиграет конкретный map в серии), Гандикап Map (преимущество по победам в map) или Тотал Maps (больше/меньше количества сыгранных maps). Каждый рынок показывает текущую цену для каждой стороны — например, moneyline показывает TLA по 0¢ и EP1 по 100¢. Выбери сторону, на которую хочешь поставить, выбери «Купить», чтобы открыть позицию, или «Продать», чтобы закрыть существующую, введи сумму и нажми «Торговать». Если выбранная тобой сторона окажется правильной по окончании матча и разрешении рынка, твои акции выплачивают $1 каждая. Если нет — они выплачивают $0. Ты также можешь продать свои акции в любое время до окончания матча, чтобы зафиксировать прибыль или ограничить убыток.

Текущие коэффициенты Series Moneyline для «Team Liquid Academy vs. Enterprise Esports»: Team Liquid Academy по 0¢ (0% подразумеваемая вероятность) и Enterprise Esports по 100¢ (100%). Все коэффициенты обновляются в реальном времени, когда трейдеры покупают и продают акции, отражая актуальное коллективное мнение о том, как завершится этот матч. Заглядывай почаще или добавь эту страницу в закладки, чтобы следить за изменением коэффициентов по мере приближения матча.

Да. Тебе не нужно торговать, чтобы быть в курсе. Эта страница служит трекером коэффициентов в реальном времени для матча Team Liquid Academy против Enterprise Esports. Коэффициенты Series Moneyline, победителей отдельных map, гандикапа map и тотала maps обновляются в реальном времени по мере поступления новых сделок. Ты можешь использовать график для отслеживания движения линий по мере приближения матча — сдвиги в коэффициентах часто сигнализируют о новой информации, например об изменениях состава, текущей форме или крупных сделках. Посмотри разделы Head to Head, Form Guide и Map Winrate на некоторых матчапах для более глубоких данных и контекста. Добавь эту страницу в закладки, загляни в раздел комментариев, чтобы узнать, что говорят другие трейдеры, и используй фильтры временных диапазонов на графике для обзора динамики коэффициентов. Это бесплатное окно в реальном времени в ожидания рынка.

Enterprise Esports – Team Liquid Academy

Enterprise Esports
Enterprise Esports
3
2
ОКОНЧАТЕЛЬНЫЙ
Team Liquid Academy
Team Liquid Academy
$17.80K Vol.Polymarket

Линии серии

Moneyline

$16.0K Объем

Map 1 Winner

$1.6K Объем

Map Handicap

$217 Объем

Total Maps

$0 Объем

This market refers to the Valorant Grand final match between Enterprise Esports and Team Liquid Academy in the VCL NORTH//EAST Playoffs, initially scheduled for May 14 at 11:00AM ET. This market will resolve to "Team Liquid Academy" if Team Liquid Academy wins 3 or more maps than Enterprise Esports in this match. Otherwise, this market will resolve to "Enterprise Esports". Maps won by forfeit, disqualification, walkover, or default are counted towards the handicap, provided that the match is completed. If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50. If the match ends due to the clinching map being forfeited this will count as a completed match. The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Valorant Grand final match between Enterprise Esports and Team Liquid Academy in the VCL NORTH//EAST Playoffs, initially scheduled for May 14 at 11:00AM ET. This market will resolve to "Enterprise Esports" if Enterprise Esports wins 2 or more maps than Team Liquid Academy in this match. Otherwise, this market will resolve to "Team Liquid Academy". Maps won by forfeit, disqualification, walkover, or default are counted towards the handicap, provided that the match is completed. If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50. If the match ends due to the clinching map being forfeited this will count as a completed match. The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Valorant Grand final match between Enterprise Esports and Team Liquid Academy in the VCL NORTH//EAST Playoffs, initially scheduled for May 14 at 11:00AM ET. This market will resolve to "Enterprise Esports" if Enterprise Esports wins 3 or more maps than Team Liquid Academy in this match. Otherwise, this market will resolve to "Team Liquid Academy". Maps won by forfeit, disqualification, walkover, or default are counted towards the handicap, provided that the match is completed. If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50. If the match ends due to the clinching map being forfeited this will count as a completed match. The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Valorant Grand final match between Enterprise Esports and Team Liquid Academy in the VCL NORTH//EAST Playoffs, initially scheduled for May 14 at 11:00AM ET. This market will resolve to "Over" if Enterprise Esports and Team Liquid Academy play 5 or more maps in this series. If fewer than 5 maps are played, this market will resolve to "Under". Maps won by forfeit, disqualification, walkover, or default are counted towards the total, provided that the match is completed. If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50. If the match ends due to the clinching map being forfeited this will count as a completed match. The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Valorant Grand final match between Enterprise Esports and Team Liquid Academy in the VCL NORTH//EAST Playoffs, initially scheduled for May 14 at 11:00AM ET. This market will resolve to "Over" if Enterprise Esports and Team Liquid Academy play 4 or more maps in this series. If fewer than 4 maps are played, this market will resolve to "Under". Maps won by forfeit, disqualification, walkover, or default are counted towards the total, provided that the match is completed. If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50. If the match ends due to the clinching map being forfeited this will count as a completed match. The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Valorant Grand final match between Enterprise Esports and Team Liquid Academy in the VCL NORTH//EAST Playoffs, initially scheduled for May 14 at 11:00AM ET. This market will resolve to "Enterprise Esports" if Enterprise Esports win Map 4 against Team Liquid Academy. This market will resolve to "Team Liquid Academy" if Team Liquid Academy win Map 4 against Enterprise Esports. If the match begins but is not completed, and Map 4 is concluded with a winner determined, this market will resolve based on the completed Map 4. If Map 4 is not completed for any reason, this market will resolve 50-50. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50. The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Valorant Grand final match between Enterprise Esports and Team Liquid Academy in the VCL NORTH//EAST Playoffs, initially scheduled for May 14 at 11:00AM ET. This market will resolve to "Enterprise Esports" if Enterprise Esports win Map 3 against Team Liquid Academy. This market will resolve to "Team Liquid Academy" if Team Liquid Academy win Map 3 against Enterprise Esports. If the match begins but is not completed, and Map 3 is concluded with a winner determined, this market will resolve based on the completed Map 3. If Map 3 is not completed for any reason, this market will resolve 50-50. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50. The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Valorant Grand final match between Enterprise Esports and Team Liquid Academy in the VCL NORTH//EAST Playoffs, initially scheduled for May 14 at 11:00AM ET. This market will resolve to "Enterprise Esports" if Enterprise Esports win Map 2 against Team Liquid Academy. This market will resolve to "Team Liquid Academy" if Team Liquid Academy win Map 2 against Enterprise Esports. If the match begins but is not completed, and Map 2 is concluded with a winner determined, this market will resolve based on the completed Map 2. If Map 2 is not completed for any reason, this market will resolve 50-50. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50. The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Valorant Grand final match between Enterprise Esports and Team Liquid Academy in the VCL NORTH//EAST Playoffs, initially scheduled for May 14 at 11:00AM ET. This market will resolve to "Enterprise Esports" if Enterprise Esports win Map 1 against Team Liquid Academy. This market will resolve to "Team Liquid Academy" if Team Liquid Academy win Map 1 against Enterprise Esports. If the match begins but is not completed, and Map 1 is concluded with a winner determined, this market will resolve based on the completed Map 1. If Map 1 is not completed for any reason, this market will resolve 50-50. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50. The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Valorant Grand final match between Enterprise Esports and Team Liquid Academy in the VCL NORTH//EAST Playoffs, initially scheduled for May 14 at 11:00AM ET. This market will resolve to "Enterprise Esports" if Enterprise Esports win the match against Team Liquid Academy. This market will resolve to "Team Liquid Academy" if Team Liquid Academy win the match against Enterprise Esports. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.Enterprise Esports enters the VCL NORTH//EAST Stage 2 grand final as the upper bracket frontrunner after a dominant 3-0 sweep over Natus Vincere Junior in the upper final on May 11, building on their earlier 2-1 playoff win over Team Liquid Academy in middle round 3 on May 5, showcasing superior map control and economy management in a high-stakes BO5. Team Liquid Academy fought through the lower bracket with gritty wins, including a 3-2 thriller against NVJ in the lower final on May 13 and 2-0 shutouts over MIR and Bitfix Gaming, highlighting their resilience despite a lower team rating of around 1818 compared to Enterprise's top-ranked 1988. Head-to-head history favors Enterprise, with consistent edges in recent encounters amid stable rosters and no major patch shifts, positioning trader consensus around Enterprise's momentum while noting TLA's upset potential in extended series.

This market refers to the Valorant Grand final match between Enterprise Esports and Team Liquid Academy in the VCL NORTH//EAST Playoffs, initially scheduled for May 14 at 11:00AM ET.

This market will resolve to "Enterprise Esports" if Enterprise Esports win the match against Team Liquid Academy.

This market will resolve to "Team Liquid Academy" if Team Liquid Academy win the match against Enterprise Esports.

If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.

If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.

If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.

The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.

In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
Объем
$17,799
Дата окончания
14 мая 2026 г.
Открытие рынка
May 14, 2026, 12:30 AM ET

Источник определения исхода

https://vlr.gg
This market refers to the Valorant Grand final match between Enterprise Esports and Team Liquid Academy in the VCL NORTH//EAST Playoffs, initially scheduled for May 14 at 11:00AM ET. This market will resolve to "Enterprise Esports" if Enterprise Esports win the match against Team Liquid Academy. This market will resolve to "Team Liquid Academy" if Team Liquid Academy win the match against Enterprise Esports. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.

Не доверяй внешним ссылкам.

Часто задаваемые вопросы

Рынок «Team Liquid Academy vs. Enterprise Esports» на Polymarket позволяет торговать на исход матча Valorant между Team Liquid Academy и Enterprise Esports в рамках VCL, запланированного на May 14, 2026 в 11:00 AM ET. Это серия Best of 5. Основной рынок — это Series Moneyline — какая команда выиграет матч — где Team Liquid Academy сейчас оценивается в 0¢ (0% подразумеваемая вероятность), а Enterprise Esports — в 100¢ (100%). Помимо Series Moneyline, киберспортивные рынки на Polymarket могут включать победителей отдельных map, гандикапы map и тотал maps, предоставляя несколько способов торговли на этот матч. Цены отражают вероятности в реальном времени, сформированные сообществом. Акции правильного исхода выплачивают $1 каждая при разрешении рынка после окончания матча.

На данный момент рынок «Team Liquid Academy vs. Enterprise Esports» сгенерировал $17.8K общего объёма торгов по всем типам рынков (Series Moneyline, победители отдельных map, гандикапы map и тотал maps). Этот объём отражает активное участие торгового сообщества Polymarket, а большее количество трейдеров обычно означает более информативные и надёжные коэффициенты. Ты можешь отслеживать движения цен в реальном времени и торговать на любом рынке прямо на этой странице.

Чтобы торговать на «Team Liquid Academy vs. Enterprise Esports», начни с выбора типа рынка: Series Moneyline (какая команда победит в матче), Победители отдельных Map (кто выиграет конкретный map в серии), Гандикап Map (преимущество по победам в map) или Тотал Maps (больше/меньше количества сыгранных maps). Каждый рынок показывает текущую цену для каждой стороны — например, moneyline показывает TLA по 0¢ и EP1 по 100¢. Выбери сторону, на которую хочешь поставить, выбери «Купить», чтобы открыть позицию, или «Продать», чтобы закрыть существующую, введи сумму и нажми «Торговать». Если выбранная тобой сторона окажется правильной по окончании матча и разрешении рынка, твои акции выплачивают $1 каждая. Если нет — они выплачивают $0. Ты также можешь продать свои акции в любое время до окончания матча, чтобы зафиксировать прибыль или ограничить убыток.

Текущие коэффициенты Series Moneyline для «Team Liquid Academy vs. Enterprise Esports»: Team Liquid Academy по 0¢ (0% подразумеваемая вероятность) и Enterprise Esports по 100¢ (100%). Все коэффициенты обновляются в реальном времени, когда трейдеры покупают и продают акции, отражая актуальное коллективное мнение о том, как завершится этот матч. Заглядывай почаще или добавь эту страницу в закладки, чтобы следить за изменением коэффициентов по мере приближения матча.

Да. Тебе не нужно торговать, чтобы быть в курсе. Эта страница служит трекером коэффициентов в реальном времени для матча Team Liquid Academy против Enterprise Esports. Коэффициенты Series Moneyline, победителей отдельных map, гандикапа map и тотала maps обновляются в реальном времени по мере поступления новых сделок. Ты можешь использовать график для отслеживания движения линий по мере приближения матча — сдвиги в коэффициентах часто сигнализируют о новой информации, например об изменениях состава, текущей форме или крупных сделках. Посмотри разделы Head to Head, Form Guide и Map Winrate на некоторых матчапах для более глубоких данных и контекста. Добавь эту страницу в закладки, загляни в раздел комментариев, чтобы узнать, что говорят другие трейдеры, и используй фильтры временных диапазонов на графике для обзора динамики коэффициентов. Это бесплатное окно в реальном времени в ожидания рынка.