In League of Legends esports, the August-to-December window covers post-summer split evaluations when organizations review 2026 results and adjust rosters ahead of the 2027 season. Teams frequently execute signings, transfers, releases, or benchings to address inconsistent results, player contract expirations, import eligibility, and shifting competitive needs. Recent stability after major off-season overhauls has kept implied probabilities moderate for squads like Disguised and DN SOOPers, while underperformers or those with expiring deals face higher change likelihood. Key influences include group-stage or playoff showings, free-agent availability, and internal assessments during the transition period, with resolution tied to official Liquipedia roster listings.
Экспериментальная сводка, созданная ИИ на основе данных Polymarket. Это не является торговой рекомендацией и не влияет на то, как разрешается этот рынок. · Обновлено$18,775 Объем

GIANTX
89%

Shenzhen NINJAS IN PYJAMAS
87%

NONGSHIM RED FORCE
83%

WeiboGaming
88%

DN SOOPers
81%

Fnatic
60%

kt Rolster
68%

Movistar KOI
55%

Xi'an Team WE
61%

Shifters
66%

Invictus Gaming
53%

Anyone's Legend
54%

SK Gaming
74%

Shopify Rebellion
48%

Disguised
74%

KIWOOM DRX
49%

EDWARD GAMING
25%

Fluxo W7M
48%

FlyQuest
26%

Gen.G Esports
45%

Hanwha Life Esports
65%

Dplus KIA
43%

LEVIATÁN
26%

Karmine Corp
21%

G2 Esports
25%

T1
40%

Dignitas
27%

Team Liquid
26%

LOUD
26%

paiN Gaming
26%

LØS
26%

Natus Vincere
26%

LYON
25%

RED Canids
25%

Vivo Keyd Stars
25%

TOP ESPORTS
27%

Sentinels
12%

Team Heretics
70%

Team Vitality
66%

HANJIN BRION
49%

BNK FEARX
72%

Cloud9
66%

LGD GAMING
72%

THUNDER TALK GAMING
50%

Suzhou LNG Esports
-

FURIA
67%
$18,775 Объем

GIANTX
89%

Shenzhen NINJAS IN PYJAMAS
87%

NONGSHIM RED FORCE
83%

WeiboGaming
88%

DN SOOPers
81%

Fnatic
60%

kt Rolster
68%

Movistar KOI
55%

Xi'an Team WE
61%

Shifters
66%

Invictus Gaming
53%

Anyone's Legend
54%

SK Gaming
74%

Shopify Rebellion
48%

Disguised
74%

KIWOOM DRX
49%

EDWARD GAMING
25%

Fluxo W7M
48%

FlyQuest
26%

Gen.G Esports
45%

Hanwha Life Esports
65%

Dplus KIA
43%

LEVIATÁN
26%

Karmine Corp
21%

G2 Esports
25%

T1
40%

Dignitas
27%

Team Liquid
26%

LOUD
26%

paiN Gaming
26%

LØS
26%

Natus Vincere
26%

LYON
25%

RED Canids
25%

Vivo Keyd Stars
25%

TOP ESPORTS
27%

Sentinels
12%

Team Heretics
70%

Team Vitality
66%

HANJIN BRION
49%

BNK FEARX
72%

Cloud9
66%

LGD GAMING
72%

THUNDER TALK GAMING
50%

Suzhou LNG Esports
-

FURIA
67%
The relevant roster is whichever active lineup is listed on the resolution source at market creation. Name changes or aliases referring to the same player do not qualify as roster changes.
For the purpose of this market, "roster change" refers to any official signing, transfer, benching to inactive/reserve, release, retirement, or departure of a player from the active lineup. This includes adding new players (transfers, free agent signings, or loans), removing players (to inactive, free agency, or other teams), or any change resulting in a different active roster.
A qualifying roster change must occur on or before the deadline, and be reflected in the resolution source. Once the change appears in the resolution source, it must remain live for at least 48 continuous hours to be valid. This 48-hour period may finish after the deadline, so long as the change itself occurred on or before the deadline. If the change is reverted or removed before 48 hours have elapsed, the window resets and will not count toward resolution.
Coach changes and temporary stand-ins for a single match will not count.
The primary resolution source for this market will be Liquipedia; however a consensus of credible reporting may also be used.
Открытие рынка: Aug 6, 2026, 11:44 AM ET
Кто определяет исход
0x65070BE91...The relevant roster is whichever active lineup is listed on the resolution source at market creation. Name changes or aliases referring to the same player do not qualify as roster changes.
For the purpose of this market, "roster change" refers to any official signing, transfer, benching to inactive/reserve, release, retirement, or departure of a player from the active lineup. This includes adding new players (transfers, free agent signings, or loans), removing players (to inactive, free agency, or other teams), or any change resulting in a different active roster.
A qualifying roster change must occur on or before the deadline, and be reflected in the resolution source. Once the change appears in the resolution source, it must remain live for at least 48 continuous hours to be valid. This 48-hour period may finish after the deadline, so long as the change itself occurred on or before the deadline. If the change is reverted or removed before 48 hours have elapsed, the window resets and will not count toward resolution.
Coach changes and temporary stand-ins for a single match will not count.
The primary resolution source for this market will be Liquipedia; however a consensus of credible reporting may also be used.
Кто определяет исход
0x65070BE91...In League of Legends esports, the August-to-December window covers post-summer split evaluations when organizations review 2026 results and adjust rosters ahead of the 2027 season. Teams frequently execute signings, transfers, releases, or benchings to address inconsistent results, player contract expirations, import eligibility, and shifting competitive needs. Recent stability after major off-season overhauls has kept implied probabilities moderate for squads like Disguised and DN SOOPers, while underperformers or those with expiring deals face higher change likelihood. Key influences include group-stage or playoff showings, free-agent availability, and internal assessments during the transition period, with resolution tied to official Liquipedia roster listings.
Экспериментальная сводка, созданная ИИ на основе данных Polymarket. Это не является торговой рекомендацией и не влияет на то, как разрешается этот рынок. · Обновлено



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