In Counter-Strike 2, trader sentiment on teams making roster changes before December reflects ongoing post-IEM Cologne Major adjustments and typical off-season evaluation periods. Recent July and early August transfers, including multiple players shifting to 1win and Wildcard's continued reshaping with academy promotions, highlight performance-driven moves following major events. Many organizations maintain stable starting lineups per HLTV records, with contract stability and synergy priorities reducing near-term activity. Upcoming fall tournaments and year-end reviews could prompt further shifts if results falter, particularly for squads facing inconsistent form or internal role conflicts, though historical patterns show most top teams avoid disruption during active competition windows.
Экспериментальная сводка, созданная ИИ на основе данных Polymarket. Это не является торговой рекомендацией и не влияет на то, как разрешается этот рынок. · Обновлено$13,253 Объем

HANJIN BRION
76%

Disguised
78%

DN SOOPers
77%

KIWOOM DRX
76%

THUNDER TALK GAMING
76%

Dignitas
74%

SK Gaming
72%

Fluxo W7M
71%

Invictus Gaming
71%

Team Heretics
69%

EDWARD GAMING
69%

LEVIATÁN
68%

LGD GAMING
67%

Shenzhen NINJAS IN PYJAMAS
67%

NONGSHIM RED FORCE
68%

WeiboGaming
66%

Suzhou LNG Esports
66%

LYON
65%

Shopify Rebellion
65%

FURIA
65%

RED Canids
57%

BNK FEARX
78%

Xi'an Team WE
68%

Vivo Keyd Stars
62%

Team Vitality
60%

Anyone's Legend
57%

Shifters
56%

TOP ESPORTS
56%

LOUD
56%

paiN Gaming
56%

kt Rolster
61%

Natus Vincere
55%

Cloud9
55%

Fnatic
55%

Team Liquid
55%

Beijing JDG Esports
55%

LØS
54%

BILIBILI GAMING
59%

Sentinels
53%

Hanwha Life Esports
47%

FlyQuest
45%

Dplus KIA
44%

GIANTX
51%

G2 Esports
38%

T1
35%

Karmine Corp
34%

Movistar KOI
69%

Gen.G Esports
55%
$13,253 Объем

HANJIN BRION
76%

Disguised
78%

DN SOOPers
77%

KIWOOM DRX
76%

THUNDER TALK GAMING
76%

Dignitas
74%

SK Gaming
72%

Fluxo W7M
71%

Invictus Gaming
71%

Team Heretics
69%

EDWARD GAMING
69%

LEVIATÁN
68%

LGD GAMING
67%

Shenzhen NINJAS IN PYJAMAS
67%

NONGSHIM RED FORCE
68%

WeiboGaming
66%

Suzhou LNG Esports
66%

LYON
65%

Shopify Rebellion
65%

FURIA
65%

RED Canids
57%

BNK FEARX
78%

Xi'an Team WE
68%

Vivo Keyd Stars
62%

Team Vitality
60%

Anyone's Legend
57%

Shifters
56%

TOP ESPORTS
56%

LOUD
56%

paiN Gaming
56%

kt Rolster
61%

Natus Vincere
55%

Cloud9
55%

Fnatic
55%

Team Liquid
55%

Beijing JDG Esports
55%

LØS
54%

BILIBILI GAMING
59%

Sentinels
53%

Hanwha Life Esports
47%

FlyQuest
45%

Dplus KIA
44%

GIANTX
51%

G2 Esports
38%

T1
35%

Karmine Corp
34%

Movistar KOI
69%

Gen.G Esports
55%
The relevant roster is whichever active lineup is listed on the resolution source at market creation. Name changes or aliases referring to the same player do not qualify as roster changes.
For the purpose of this market, "roster change" refers to any official signing, transfer, benching to inactive/reserve, release, retirement, or departure of a player from the active lineup. This includes adding new players (transfers, free agent signings, or loans), removing players (to inactive, free agency, or other teams), or any change resulting in a different active roster.
A qualifying roster change must occur on or before the deadline, and be reflected in the resolution source. Once the change appears in the resolution source, it must remain live for at least 48 continuous hours to be valid. This 48-hour period may finish after the deadline, so long as the change itself occurred on or before the deadline. If the change is reverted or removed before 48 hours have elapsed, the window resets and will not count toward resolution.
Coach changes and temporary stand-ins for a single match will not count.
The primary resolution source for this market will be Liquipedia; however a consensus of credible reporting may also be used.
Открытие рынка: Aug 6, 2026, 11:44 AM ET
Resolver
0x65070BE91...The relevant roster is whichever active lineup is listed on the resolution source at market creation. Name changes or aliases referring to the same player do not qualify as roster changes.
For the purpose of this market, "roster change" refers to any official signing, transfer, benching to inactive/reserve, release, retirement, or departure of a player from the active lineup. This includes adding new players (transfers, free agent signings, or loans), removing players (to inactive, free agency, or other teams), or any change resulting in a different active roster.
A qualifying roster change must occur on or before the deadline, and be reflected in the resolution source. Once the change appears in the resolution source, it must remain live for at least 48 continuous hours to be valid. This 48-hour period may finish after the deadline, so long as the change itself occurred on or before the deadline. If the change is reverted or removed before 48 hours have elapsed, the window resets and will not count toward resolution.
Coach changes and temporary stand-ins for a single match will not count.
The primary resolution source for this market will be Liquipedia; however a consensus of credible reporting may also be used.
Resolver
0x65070BE91...In Counter-Strike 2, trader sentiment on teams making roster changes before December reflects ongoing post-IEM Cologne Major adjustments and typical off-season evaluation periods. Recent July and early August transfers, including multiple players shifting to 1win and Wildcard's continued reshaping with academy promotions, highlight performance-driven moves following major events. Many organizations maintain stable starting lineups per HLTV records, with contract stability and synergy priorities reducing near-term activity. Upcoming fall tournaments and year-end reviews could prompt further shifts if results falter, particularly for squads facing inconsistent form or internal role conflicts, though historical patterns show most top teams avoid disruption during active competition windows.
Экспериментальная сводка, созданная ИИ на основе данных Polymarket. Это не является торговой рекомендацией и не влияет на то, как разрешается этот рынок. · Обновлено



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