Sanfrecce Hiroshima vs Shimizu S-Pulse

Polymarket
san
SAN
5:00 AMApril 11
ssp
SSP
$0.00 Vol.Polymarket

Moneyline

$0 Объем

Спреды

$0 Объем

Тоталы

$0 Объем

Both Teams to Score?

$0 Объем

In the upcoming game, scheduled for April 11, 2026 If Sanfrecce Hiroshima wins, this market will resolve to "Yes". Otherwise, this market will resolve to "No". If the game is postponed, this market will remain open until the game has been completed. If the game is canceled entirely, with no make-up game, this market will resolve "No". This market refers only to the outcome within the first 90 minutes of regular play plus stoppage time. The primary resolution source for this market is the official statistics of the event as recognized by the governing body or event organizers. However, if the governing body or event organizers have not published final match statistics within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead.In the upcoming game, scheduled for April 11, 2026 If the game ends in a draw, this market will resolve to "Yes". Otherwise, this market will resolve to "No". If the game is postponed, this market will remain open until the game has been completed. If the game is canceled entirely, with no make-up game, this market will resolve to "Yes". This market refers only to the outcome within the first 90 minutes of regular play plus stoppage time. The primary resolution source for this market is the official statistics of the event as recognized by the governing body or event organizers. However, if the governing body or event organizers have not published final match statistics within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead.In the upcoming J1 100 Year Vision League game, scheduled for April 11 at 1:00 AM ET: This market will resolve to "Sanfrecce Hiroshima" if Sanfrecce Hiroshima win the game by 2 or more goals. Otherwise, this market will resolve to "Shimizu S-Pulse". If the game is postponed, this market will remain open until the game has been completed. If the game is canceled entirely, with no make-up game, this market will resolve 50–50. This market will resolve according to the official final score published on jleague.jp. This market refers only to the outcome within the first 90 minutes of regular play plus stoppage time. The primary resolution source for this market is the official statistics of the event as recognized by the governing body or event organizers. However, if the governing body or event organizers have not published final match statistics within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead.In the upcoming J1 100 Year Vision League game, scheduled for April 11 at 1:00 AM ET: This market will resolve to "Shimizu S-Pulse" if Shimizu S-Pulse win the game by 2 or more goals. Otherwise, this market will resolve to "Sanfrecce Hiroshima". If the game is postponed, this market will remain open until the game has been completed. If the game is canceled entirely, with no make-up game, this market will resolve 50–50. This market will resolve according to the official final score published on jleague.jp. This market refers only to the outcome within the first 90 minutes of regular play plus stoppage time. The primary resolution source for this market is the official statistics of the event as recognized by the governing body or event organizers. However, if the governing body or event organizers have not published final match statistics within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead.In the upcoming J1 100 Year Vision League game, scheduled for April 11 at 1:00 AM ET: This market will resolve to "Sanfrecce Hiroshima" if Sanfrecce Hiroshima win the game by 3 or more goals. Otherwise, this market will resolve to "Shimizu S-Pulse". If the game is postponed, this market will remain open until the game has been completed. If the game is canceled entirely, with no make-up game, this market will resolve 50–50. This market will resolve according to the official final score published on jleague.jp. This market refers only to the outcome within the first 90 minutes of regular play plus stoppage time. The primary resolution source for this market is the official statistics of the event as recognized by the governing body or event organizers. However, if the governing body or event organizers have not published final match statistics within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead.In the upcoming J1 100 Year Vision League game, scheduled for April 11 at 1:00 AM ET: This market will resolve to "Shimizu S-Pulse" if Shimizu S-Pulse win the game by 3 or more goals. Otherwise, this market will resolve to "Sanfrecce Hiroshima". If the game is postponed, this market will remain open until the game has been completed. If the game is canceled entirely, with no make-up game, this market will resolve 50–50. This market will resolve according to the official final score published on jleague.jp. This market refers only to the outcome within the first 90 minutes of regular play plus stoppage time. The primary resolution source for this market is the official statistics of the event as recognized by the governing body or event organizers. However, if the governing body or event organizers have not published final match statistics within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead.In the upcoming game, scheduled for April 11, 2026 If Shimizu S-Pulse wins, this market will resolve to "Yes". Otherwise, this market will resolve to "No". If the game is postponed, this market will remain open until the game has been completed. If the game is canceled entirely, with no make-up game, this market will resolve "No". This market refers only to the outcome within the first 90 minutes of regular play plus stoppage time. The primary resolution source for this market is the official statistics of the event as recognized by the governing body or event organizers. However, if the governing body or event organizers have not published final match statistics within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead.In the upcoming J1 100 Year Vision League game between Sanfrecce Hiroshima and Shimizu S-Pulse, scheduled for April 11 at 1:00 AM ET: This market will resolve to "Over" if Sanfrecce Hiroshima and Shimizu S-Pulse combine to score 2 or more goals in this game. If the combined total is less than 2, this market will resolve to "Under". If the game is postponed, this market will remain open until the game has been completed. If the game is canceled entirely, with no make-up game, this market will resolve 50–50. If the game is started but not completed, this market will resolve according to the official final score published on jleague.jp. This market refers only to the outcome within the first 90 minutes of regular play plus stoppage time. The primary resolution source for this market is the official statistics of the event as recognized by the governing body or event organizers. However, if the governing body or event organizers have not published final match statistics within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead.In the upcoming J1 100 Year Vision League game between Sanfrecce Hiroshima and Shimizu S-Pulse, scheduled for April 11 at 1:00 AM ET: This market will resolve to "Over" if Sanfrecce Hiroshima and Shimizu S-Pulse combine to score 3 or more goals in this game. If the combined total is less than 3, this market will resolve to "Under". If the game is postponed, this market will remain open until the game has been completed. If the game is canceled entirely, with no make-up game, this market will resolve 50–50. If the game is started but not completed, this market will resolve according to the official final score published on jleague.jp. This market refers only to the outcome within the first 90 minutes of regular play plus stoppage time. The primary resolution source for this market is the official statistics of the event as recognized by the governing body or event organizers. However, if the governing body or event organizers have not published final match statistics within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead.In the upcoming J1 100 Year Vision League game between Sanfrecce Hiroshima and Shimizu S-Pulse, scheduled for April 11 at 1:00 AM ET: This market will resolve to "Over" if Sanfrecce Hiroshima and Shimizu S-Pulse combine to score 4 or more goals in this game. If the combined total is less than 4, this market will resolve to "Under". If the game is postponed, this market will remain open until the game has been completed. If the game is canceled entirely, with no make-up game, this market will resolve 50–50. If the game is started but not completed, this market will resolve according to the official final score published on jleague.jp. This market refers only to the outcome within the first 90 minutes of regular play plus stoppage time. The primary resolution source for this market is the official statistics of the event as recognized by the governing body or event organizers. However, if the governing body or event organizers have not published final match statistics within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead.In the upcoming J1 100 Year Vision League game between Sanfrecce Hiroshima and Shimizu S-Pulse, scheduled for April 11 at 1:00 AM ET: This market will resolve to "Over" if Sanfrecce Hiroshima and Shimizu S-Pulse combine to score 5 or more goals in this game. If the combined total is less than 5, this market will resolve to "Under". If the game is postponed, this market will remain open until the game has been completed. If the game is canceled entirely, with no make-up game, this market will resolve 50–50. If the game is started but not completed, this market will resolve according to the official final score published on jleague.jp. This market refers only to the outcome within the first 90 minutes of regular play plus stoppage time. The primary resolution source for this market is the official statistics of the event as recognized by the governing body or event organizers. However, if the governing body or event organizers have not published final match statistics within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead.In the upcoming J1 100 Year Vision League game between Sanfrecce Hiroshima and Shimizu S-Pulse, scheduled for April 11 at 1:00 AM ET: This market will resolve to "Yes" if both Sanfrecce Hiroshima and Shimizu S-Pulse each score at least one goal during the game. This market will resolve to "No" if either team fails to score (i.e., if one or both teams finish with zero goals). If the game is postponed, this market will remain open until the game has been completed. If the game is canceled entirely, with no make-up game, this market will resolve 50–50. If the game is started but not completed, this market will resolve according to the official final score published on jleague.jp. This market refers only to the outcome within the first 90 minutes of regular play plus stoppage time. The primary resolution source for this market is the official statistics of the event as recognized by the governing body or event organizers. However, if the governing body or event organizers have not published final match statistics within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead.Trader consensus reflects a razor-thin edge for Shimizu S-Pulse at 50.5% implied probability to win away at Sanfrecce Hiroshima, with both outrights and draw hovering near 50%, underscoring the matchup's even keel in J1 League play. Shimizu's commanding 3-1 home victory over Hiroshima just six days ago in the reverse fixture—fueled by sharp finishing from Oh Se-hun and Koya Kitagawa—has injected momentum, offsetting Hiroshima's historical head-to-head advantage (19 wins to Shimizu's 15 across 47 meetings). Hiroshima boasts solid home form with four wins in their last six league games at EDION Peace Wing, but recent AFC Champions League exertions may contribute to fatigue, while no major injury updates alter the starting XIs for either side. Mid-table positioning keeps stakes balanced, with both clubs prioritizing clean sheets and counter-attacks in this tightly contested affair.

Trader consensus reflects a razor-thin edge for Shimizu S-Pulse at 50.5% implied probability to win away at Sanfrecce Hiroshima, with both outrights and draw hovering near 50%, underscoring the matchup's even keel in J1 League play. Shimizu's commanding 3-1 home victory over Hiroshima just six days ago in the reverse fixture—fueled by sharp finishing from Oh Se-hun and Koya Kitagawa—has injected momentum, offsetting Hiroshima's historical head-to-head advantage (19 wins to Shimizu's 15 across 47 meetings). Hiroshima boasts solid home form with four wins in their last six league games at EDION Peace Wing, but recent AFC Champions League exertions may contribute to fatigue, while no major injury updates alter the starting XIs for either side. Mid-table positioning keeps stakes balanced, with both clubs prioritizing clean sheets and counter-attacks in this tightly contested affair.

Экспериментальная сводка, созданная ИИ на основе данных Polymarket · Обновлено

Не доверяй внешним ссылкам.

Часто задаваемые вопросы

Рынок «Shimizu S-Pulse vs. Sanfrecce Hiroshima» на Polymarket позволяет торговать на исход матча Japan J. League между Shimizu S-Pulse и Sanfrecce Hiroshima, запланированного на April 11, 2026 в 1:00 AM ET. Основной рынок — это Moneyline — какая команда выиграет матч — где Sanfrecce Hiroshima сейчас оценивается в 50¢ (50% подразумеваемая вероятность), а Shimizu S-Pulse — в 50¢ (50%). Помимо Moneyline, спортивные рынки на Polymarket могут включать Spreads, Totals (больше/меньше) и Player Props, предоставляя несколько способов торговли на этот матч. Цены отражают вероятности в реальном времени, сформированные сообществом. Акции правильного исхода выплачивают $1 каждая при разрешении рынка после окончания матча.

На данный момент рынок «Shimizu S-Pulse vs. Sanfrecce Hiroshima» сгенерировал $NaN общего объёма торгов по всем типам рынков (Moneyline, Spreads, Totals и Player Props). Этот объём отражает активное участие торгового сообщества Polymarket, а большее количество трейдеров обычно означает более информативные и надёжные коэффициенты. Ты можешь отслеживать движения цен в реальном времени и торговать на любом рынке прямо на этой странице.

Чтобы торговать на «Shimizu S-Pulse vs. Sanfrecce Hiroshima», начни с выбора типа рынка: Moneyline (какая команда победит), Spreads (преимущество в счёте), Totals (общий счёт больше/меньше) или Player Props (индивидуальная статистика игроков). Каждый рынок показывает текущую цену для каждой стороны — например, Moneyline показывает SSP по 50¢ и SAN по 50¢. Выбери сторону, на которую хочешь поставить, выбери «Купить», чтобы открыть позицию, или «Продать», чтобы закрыть существующую, введи сумму и нажми «Торговать». Если выбранная тобой сторона окажется правильной по окончании матча и разрешении рынка, твои акции выплачивают $1 каждая. Если нет — они выплачивают $0. Ты также можешь продать свои акции в любое время до окончания матча, чтобы зафиксировать прибыль или ограничить убыток.

Текущие коэффициенты Moneyline для «Shimizu S-Pulse vs. Sanfrecce Hiroshima»: Sanfrecce Hiroshima по 50¢ (50% подразумеваемая вероятность) и Shimizu S-Pulse по 50¢ (50%). Все коэффициенты обновляются в реальном времени, когда трейдеры покупают и продают акции, отражая актуальное коллективное мнение о том, как завершится этот матч. Заглядывай почаще или добавь эту страницу в закладки, чтобы следить за изменением коэффициентов по мере приближения матча.

Рынок «Shimizu S-Pulse vs. Sanfrecce Hiroshima» разрешается на основе официального итогового счёта матча Japan J. League, как сообщают официальные результаты Japan J. League, включая овертайм, если применимо. Рынки Moneyline разрешаются в пользу команды, выигравшей матч. Рынки Spreads разрешаются на основе итоговой разницы в счёте относительно установленной линии. Рынки Totals (больше/меньше) разрешаются на основе суммарного итогового счёта обеих команд. Рынки Player Props разрешаются на основе официальной статистики матча. Если матч перенесён или отменён, правила разрешения рынка (доступные в разделе «Правила» на этой странице) определяют, как обрабатывается такой сценарий. Мы рекомендуем ознакомиться с полными критериями разрешения перед торговлей.

Sanfrecce Hiroshima vs Shimizu S-Pulse

Polymarket
san
SAN
5:00 AMApril 11
ssp
SSP
$0.00 Vol.Polymarket

Moneyline

$0 Объем

Спреды

$0 Объем

Тоталы

$0 Объем

Both Teams to Score?

$0 Объем

In the upcoming game, scheduled for April 11, 2026 If Sanfrecce Hiroshima wins, this market will resolve to "Yes". Otherwise, this market will resolve to "No". If the game is postponed, this market will remain open until the game has been completed. If the game is canceled entirely, with no make-up game, this market will resolve "No". This market refers only to the outcome within the first 90 minutes of regular play plus stoppage time. The primary resolution source for this market is the official statistics of the event as recognized by the governing body or event organizers. However, if the governing body or event organizers have not published final match statistics within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead.In the upcoming game, scheduled for April 11, 2026 If the game ends in a draw, this market will resolve to "Yes". Otherwise, this market will resolve to "No". If the game is postponed, this market will remain open until the game has been completed. If the game is canceled entirely, with no make-up game, this market will resolve to "Yes". This market refers only to the outcome within the first 90 minutes of regular play plus stoppage time. The primary resolution source for this market is the official statistics of the event as recognized by the governing body or event organizers. However, if the governing body or event organizers have not published final match statistics within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead.In the upcoming J1 100 Year Vision League game, scheduled for April 11 at 1:00 AM ET: This market will resolve to "Sanfrecce Hiroshima" if Sanfrecce Hiroshima win the game by 2 or more goals. Otherwise, this market will resolve to "Shimizu S-Pulse". If the game is postponed, this market will remain open until the game has been completed. If the game is canceled entirely, with no make-up game, this market will resolve 50–50. This market will resolve according to the official final score published on jleague.jp. This market refers only to the outcome within the first 90 minutes of regular play plus stoppage time. The primary resolution source for this market is the official statistics of the event as recognized by the governing body or event organizers. However, if the governing body or event organizers have not published final match statistics within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead.In the upcoming J1 100 Year Vision League game, scheduled for April 11 at 1:00 AM ET: This market will resolve to "Shimizu S-Pulse" if Shimizu S-Pulse win the game by 2 or more goals. Otherwise, this market will resolve to "Sanfrecce Hiroshima". If the game is postponed, this market will remain open until the game has been completed. If the game is canceled entirely, with no make-up game, this market will resolve 50–50. This market will resolve according to the official final score published on jleague.jp. This market refers only to the outcome within the first 90 minutes of regular play plus stoppage time. The primary resolution source for this market is the official statistics of the event as recognized by the governing body or event organizers. However, if the governing body or event organizers have not published final match statistics within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead.In the upcoming J1 100 Year Vision League game, scheduled for April 11 at 1:00 AM ET: This market will resolve to "Sanfrecce Hiroshima" if Sanfrecce Hiroshima win the game by 3 or more goals. Otherwise, this market will resolve to "Shimizu S-Pulse". If the game is postponed, this market will remain open until the game has been completed. If the game is canceled entirely, with no make-up game, this market will resolve 50–50. This market will resolve according to the official final score published on jleague.jp. This market refers only to the outcome within the first 90 minutes of regular play plus stoppage time. The primary resolution source for this market is the official statistics of the event as recognized by the governing body or event organizers. However, if the governing body or event organizers have not published final match statistics within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead.In the upcoming J1 100 Year Vision League game, scheduled for April 11 at 1:00 AM ET: This market will resolve to "Shimizu S-Pulse" if Shimizu S-Pulse win the game by 3 or more goals. Otherwise, this market will resolve to "Sanfrecce Hiroshima". If the game is postponed, this market will remain open until the game has been completed. If the game is canceled entirely, with no make-up game, this market will resolve 50–50. This market will resolve according to the official final score published on jleague.jp. This market refers only to the outcome within the first 90 minutes of regular play plus stoppage time. The primary resolution source for this market is the official statistics of the event as recognized by the governing body or event organizers. However, if the governing body or event organizers have not published final match statistics within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead.In the upcoming game, scheduled for April 11, 2026 If Shimizu S-Pulse wins, this market will resolve to "Yes". Otherwise, this market will resolve to "No". If the game is postponed, this market will remain open until the game has been completed. If the game is canceled entirely, with no make-up game, this market will resolve "No". This market refers only to the outcome within the first 90 minutes of regular play plus stoppage time. The primary resolution source for this market is the official statistics of the event as recognized by the governing body or event organizers. However, if the governing body or event organizers have not published final match statistics within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead.In the upcoming J1 100 Year Vision League game between Sanfrecce Hiroshima and Shimizu S-Pulse, scheduled for April 11 at 1:00 AM ET: This market will resolve to "Over" if Sanfrecce Hiroshima and Shimizu S-Pulse combine to score 2 or more goals in this game. If the combined total is less than 2, this market will resolve to "Under". If the game is postponed, this market will remain open until the game has been completed. If the game is canceled entirely, with no make-up game, this market will resolve 50–50. If the game is started but not completed, this market will resolve according to the official final score published on jleague.jp. This market refers only to the outcome within the first 90 minutes of regular play plus stoppage time. The primary resolution source for this market is the official statistics of the event as recognized by the governing body or event organizers. However, if the governing body or event organizers have not published final match statistics within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead.In the upcoming J1 100 Year Vision League game between Sanfrecce Hiroshima and Shimizu S-Pulse, scheduled for April 11 at 1:00 AM ET: This market will resolve to "Over" if Sanfrecce Hiroshima and Shimizu S-Pulse combine to score 3 or more goals in this game. If the combined total is less than 3, this market will resolve to "Under". If the game is postponed, this market will remain open until the game has been completed. If the game is canceled entirely, with no make-up game, this market will resolve 50–50. If the game is started but not completed, this market will resolve according to the official final score published on jleague.jp. This market refers only to the outcome within the first 90 minutes of regular play plus stoppage time. The primary resolution source for this market is the official statistics of the event as recognized by the governing body or event organizers. However, if the governing body or event organizers have not published final match statistics within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead.In the upcoming J1 100 Year Vision League game between Sanfrecce Hiroshima and Shimizu S-Pulse, scheduled for April 11 at 1:00 AM ET: This market will resolve to "Over" if Sanfrecce Hiroshima and Shimizu S-Pulse combine to score 4 or more goals in this game. If the combined total is less than 4, this market will resolve to "Under". If the game is postponed, this market will remain open until the game has been completed. If the game is canceled entirely, with no make-up game, this market will resolve 50–50. If the game is started but not completed, this market will resolve according to the official final score published on jleague.jp. This market refers only to the outcome within the first 90 minutes of regular play plus stoppage time. The primary resolution source for this market is the official statistics of the event as recognized by the governing body or event organizers. However, if the governing body or event organizers have not published final match statistics within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead.In the upcoming J1 100 Year Vision League game between Sanfrecce Hiroshima and Shimizu S-Pulse, scheduled for April 11 at 1:00 AM ET: This market will resolve to "Over" if Sanfrecce Hiroshima and Shimizu S-Pulse combine to score 5 or more goals in this game. If the combined total is less than 5, this market will resolve to "Under". If the game is postponed, this market will remain open until the game has been completed. If the game is canceled entirely, with no make-up game, this market will resolve 50–50. If the game is started but not completed, this market will resolve according to the official final score published on jleague.jp. This market refers only to the outcome within the first 90 minutes of regular play plus stoppage time. The primary resolution source for this market is the official statistics of the event as recognized by the governing body or event organizers. However, if the governing body or event organizers have not published final match statistics within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead.In the upcoming J1 100 Year Vision League game between Sanfrecce Hiroshima and Shimizu S-Pulse, scheduled for April 11 at 1:00 AM ET: This market will resolve to "Yes" if both Sanfrecce Hiroshima and Shimizu S-Pulse each score at least one goal during the game. This market will resolve to "No" if either team fails to score (i.e., if one or both teams finish with zero goals). If the game is postponed, this market will remain open until the game has been completed. If the game is canceled entirely, with no make-up game, this market will resolve 50–50. If the game is started but not completed, this market will resolve according to the official final score published on jleague.jp. This market refers only to the outcome within the first 90 minutes of regular play plus stoppage time. The primary resolution source for this market is the official statistics of the event as recognized by the governing body or event organizers. However, if the governing body or event organizers have not published final match statistics within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead.Trader consensus reflects a razor-thin edge for Shimizu S-Pulse at 50.5% implied probability to win away at Sanfrecce Hiroshima, with both outrights and draw hovering near 50%, underscoring the matchup's even keel in J1 League play. Shimizu's commanding 3-1 home victory over Hiroshima just six days ago in the reverse fixture—fueled by sharp finishing from Oh Se-hun and Koya Kitagawa—has injected momentum, offsetting Hiroshima's historical head-to-head advantage (19 wins to Shimizu's 15 across 47 meetings). Hiroshima boasts solid home form with four wins in their last six league games at EDION Peace Wing, but recent AFC Champions League exertions may contribute to fatigue, while no major injury updates alter the starting XIs for either side. Mid-table positioning keeps stakes balanced, with both clubs prioritizing clean sheets and counter-attacks in this tightly contested affair.

Trader consensus reflects a razor-thin edge for Shimizu S-Pulse at 50.5% implied probability to win away at Sanfrecce Hiroshima, with both outrights and draw hovering near 50%, underscoring the matchup's even keel in J1 League play. Shimizu's commanding 3-1 home victory over Hiroshima just six days ago in the reverse fixture—fueled by sharp finishing from Oh Se-hun and Koya Kitagawa—has injected momentum, offsetting Hiroshima's historical head-to-head advantage (19 wins to Shimizu's 15 across 47 meetings). Hiroshima boasts solid home form with four wins in their last six league games at EDION Peace Wing, but recent AFC Champions League exertions may contribute to fatigue, while no major injury updates alter the starting XIs for either side. Mid-table positioning keeps stakes balanced, with both clubs prioritizing clean sheets and counter-attacks in this tightly contested affair.

Экспериментальная сводка, созданная ИИ на основе данных Polymarket · Обновлено

Не доверяй внешним ссылкам.

Часто задаваемые вопросы

Рынок «Shimizu S-Pulse vs. Sanfrecce Hiroshima» на Polymarket позволяет торговать на исход матча Japan J. League между Shimizu S-Pulse и Sanfrecce Hiroshima, запланированного на April 11, 2026 в 1:00 AM ET. Основной рынок — это Moneyline — какая команда выиграет матч — где Sanfrecce Hiroshima сейчас оценивается в 50¢ (50% подразумеваемая вероятность), а Shimizu S-Pulse — в 50¢ (50%). Помимо Moneyline, спортивные рынки на Polymarket могут включать Spreads, Totals (больше/меньше) и Player Props, предоставляя несколько способов торговли на этот матч. Цены отражают вероятности в реальном времени, сформированные сообществом. Акции правильного исхода выплачивают $1 каждая при разрешении рынка после окончания матча.

На данный момент рынок «Shimizu S-Pulse vs. Sanfrecce Hiroshima» сгенерировал $NaN общего объёма торгов по всем типам рынков (Moneyline, Spreads, Totals и Player Props). Этот объём отражает активное участие торгового сообщества Polymarket, а большее количество трейдеров обычно означает более информативные и надёжные коэффициенты. Ты можешь отслеживать движения цен в реальном времени и торговать на любом рынке прямо на этой странице.

Чтобы торговать на «Shimizu S-Pulse vs. Sanfrecce Hiroshima», начни с выбора типа рынка: Moneyline (какая команда победит), Spreads (преимущество в счёте), Totals (общий счёт больше/меньше) или Player Props (индивидуальная статистика игроков). Каждый рынок показывает текущую цену для каждой стороны — например, Moneyline показывает SSP по 50¢ и SAN по 50¢. Выбери сторону, на которую хочешь поставить, выбери «Купить», чтобы открыть позицию, или «Продать», чтобы закрыть существующую, введи сумму и нажми «Торговать». Если выбранная тобой сторона окажется правильной по окончании матча и разрешении рынка, твои акции выплачивают $1 каждая. Если нет — они выплачивают $0. Ты также можешь продать свои акции в любое время до окончания матча, чтобы зафиксировать прибыль или ограничить убыток.

Текущие коэффициенты Moneyline для «Shimizu S-Pulse vs. Sanfrecce Hiroshima»: Sanfrecce Hiroshima по 50¢ (50% подразумеваемая вероятность) и Shimizu S-Pulse по 50¢ (50%). Все коэффициенты обновляются в реальном времени, когда трейдеры покупают и продают акции, отражая актуальное коллективное мнение о том, как завершится этот матч. Заглядывай почаще или добавь эту страницу в закладки, чтобы следить за изменением коэффициентов по мере приближения матча.

Рынок «Shimizu S-Pulse vs. Sanfrecce Hiroshima» разрешается на основе официального итогового счёта матча Japan J. League, как сообщают официальные результаты Japan J. League, включая овертайм, если применимо. Рынки Moneyline разрешаются в пользу команды, выигравшей матч. Рынки Spreads разрешаются на основе итоговой разницы в счёте относительно установленной линии. Рынки Totals (больше/меньше) разрешаются на основе суммарного итогового счёта обеих команд. Рынки Player Props разрешаются на основе официальной статистики матча. Если матч перенесён или отменён, правила разрешения рынка (доступные в разделе «Правила» на этой странице) определяют, как обрабатывается такой сценарий. Мы рекомендуем ознакомиться с полными критериями разрешения перед торговлей.