Regain enters the BO3 playoffs matchup against True Synergy Gaming with stronger recent form in ESL Challenger League North America, including a prior 2-0 victory over TSG in Cup #3 group play and consistent wins against mid-tier sides like Wanted Goons and Fisher College. The teamâs core of grape, sasha, Zucar, and dvrk has posted solid map results on Ancient and Mirage, though allegations of match-fixing against Zucar and dvrk led to internal fines and raised questions about roster stability ahead of elimination games. True Synergy Gaming, featuring OCEAN, desi, Brashi, milesd, and myline, has shown inconsistent results and early exits in prior cups, with limited success on T-side executes against higher-ranked NA squads. Map veto dynamics and home-region scheduling favor the higher-seeded side, but roster uncertainty keeps the series competitive in trader pricing.
āļŠāļĢāļļāļāļāļēāļ AI āļāļāļĨāļāļāļāļĩāđāļāđāļēāļāļāļīāļāļāđāļāļĄāļđāļĨāļāļēāļ Polymarket āđāļĄāđāđāļāđāļāļģāđāļāļ°āļāļģāđāļāļāļēāļĢāđāļāļĢāļāđāļĨāļ°āđāļĄāđāļĄāļĩāļāļĨāļāđāļāļāļēāļĢāļāļąāļāļŠāļīāļāļāļĨāļēāļāļāļĩāđ · āļāļąāļāđāļāļāđāļĨāđāļ§regain â True Synergy Gaming
āđāļĨāļāđāļāļĩāļĢāļĩāļŠāđ
āđāļĄāļ 1
āđāļĄāļ 2
āđāļĄāļ 3
This market will resolve to "regain" if regain win the match against True Synergy Gaming.
This market will resolve to "True Synergy Gaming" if True Synergy Gaming win the match against regain.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the eventâs conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a teamâs listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
āļāļĨāļēāļāđāļāļīāļāđāļĄāļ·āđāļ: Apr 3, 2026, 6:40 PM ET
āđāļŦāļĨāđāļāļāđāļāļĄāļđāļĨāļāļēāļĢāļāļąāļāļŠāļīāļāļāļĨ
https://hltv.orgResolver
0x65070BE91...regain â True Synergy Gaming
āđāļĨāļāđāļāļĩāļĢāļĩāļŠāđ
āđāļĄāļ 1
āđāļĄāļ 2
āđāļĄāļ 3
This market will resolve to "regain" if regain win the match against True Synergy Gaming.
This market will resolve to "True Synergy Gaming" if True Synergy Gaming win the match against regain.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the eventâs conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a teamâs listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
āļāļĨāļēāļāđāļāļīāļāđāļĄāļ·āđāļ: Apr 3, 2026, 6:40 PM ET
āđāļŦāļĨāđāļāļāđāļāļĄāļđāļĨāļāļēāļĢāļāļąāļāļŠāļīāļāļāļĨ
https://hltv.orgResolver
0x65070BE91...Regain enters the BO3 playoffs matchup against True Synergy Gaming with stronger recent form in ESL Challenger League North America, including a prior 2-0 victory over TSG in Cup #3 group play and consistent wins against mid-tier sides like Wanted Goons and Fisher College. The teamâs core of grape, sasha, Zucar, and dvrk has posted solid map results on Ancient and Mirage, though allegations of match-fixing against Zucar and dvrk led to internal fines and raised questions about roster stability ahead of elimination games. True Synergy Gaming, featuring OCEAN, desi, Brashi, milesd, and myline, has shown inconsistent results and early exits in prior cups, with limited success on T-side executes against higher-ranked NA squads. Map veto dynamics and home-region scheduling favor the higher-seeded side, but roster uncertainty keeps the series competitive in trader pricing.
āļŠāļĢāļļāļāļāļēāļ AI āļāļāļĨāļāļāļāļĩāđāļāđāļēāļāļāļīāļāļāđāļāļĄāļđāļĨāļāļēāļ Polymarket āđāļĄāđāđāļāđāļāļģāđāļāļ°āļāļģāđāļāļāļēāļĢāđāļāļĢāļāđāļĨāļ°āđāļĄāđāļĄāļĩāļāļĨāļāđāļāļāļēāļĢāļāļąāļāļŠāļīāļāļāļĨāļēāļāļāļĩāđ · āļāļąāļāđāļāļāđāļĨāđāļ§

āļĢāļ°āļ§āļąāļāļĨāļīāļāļāđāļ āļēāļĒāļāļāļ
āļĢāļ°āļ§āļąāļāļĨāļīāļāļāđāļ āļēāļĒāļāļāļ
āļāļģāļāļēāļĄāļāļĩāđāļāļāļāđāļāļĒ