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AP.Bren – Team Liquid PH

AP.Bren
AP.Bren
1
2
āļˆāļš
Team Liquid PH
Team Liquid PH
$2.81K Vol.Polymarket

āđ„āļĨāļ™āđŒāļ‹āļĩāļĢāļĩāļŠāđŒ

Moneyline

$1.3K āļ›āļĢāļīāļĄāļēāļ“

Game 1 Winner

$651 āļ›āļĢāļīāļĄāļēāļ“

Game Handicap

$437 āļ›āļĢāļīāļĄāļēāļ“

Total Games

$393 āļ›āļĢāļīāļĄāļēāļ“

This market refers to the Mobile Legends Bang Bang match between AP.Bren and Team Liquid PH in the MPL Philippines Regular Season, initially scheduled for March 29 at 5:00AM ET. This market will resolve to "AP.Bren" if AP.Bren wins 2 or more games than Team Liquid PH in this match. Otherwise, this market will resolve to "Team Liquid PH". Games won by forfeit, disqualification, walkover, or default are counted towards the handicap, provided that the match is completed. If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50. If the match ends due to the clinching game being forfeited this will count as a completed match. The resolution source for this market will be official information from https://liquipedia.net/mobilelegends/Main_Page. However, if https://liquipedia.net/mobilelegends/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Mobile Legends Bang Bang match between AP.Bren and Team Liquid PH in the MPL Philippines Regular Season, initially scheduled for March 29 at 5:00AM ET. This market will resolve to "Over" if AP.Bren and Team Liquid PH play 3 or more games in this series. If fewer than 3 games are played, this market will resolve to "Under". Games won by forfeit, disqualification, walkover, or default are counted towards the total, provided that the match is completed. If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50. If the match ends due to the clinching game being forfeited this will count as a completed match. The resolution source for this market will be official information from https://liquipedia.net/mobilelegends/Main_Page. However, if https://liquipedia.net/mobilelegends/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Mobile Legends Bang Bang match between AP.Bren and Team Liquid PH in the MPL Philippines Regular Season, initially scheduled for March 29 at 5:00AM ET. This market will resolve to "Team Liquid PH" if Team Liquid PH wins 2 or more games than AP.Bren in this match. Otherwise, this market will resolve to "AP.Bren". Games won by forfeit, disqualification, walkover, or default are counted towards the handicap, provided that the match is completed. If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50. If the match ends due to the clinching game being forfeited this will count as a completed match. The resolution source for this market will be official information from https://liquipedia.net/mobilelegends/Main_Page. However, if https://liquipedia.net/mobilelegends/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Mobile Legends Bang Bang match between AP.Bren and Team Liquid PH in the MPL Philippines Regular Season, initially scheduled for March 29 at 5:00AM ET. This market will resolve to "AP.Bren" if AP.Bren win Game 2 against Team Liquid PH. This market will resolve to "Team Liquid PH" if Team Liquid PH win Game 2 against AP.Bren. If the match begins but is not completed, and Game 2 is concluded with a winner determined, this market will resolve based on the completed Game 2. If Game 2 is not completed for any reason, this market will resolve 50-50. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50. The resolution source for this market will be official information from https://liquipedia.net/mobilelegends/Main_Page. However, if https://liquipedia.net/mobilelegends/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Mobile Legends Bang Bang match between AP.Bren and Team Liquid PH in the MPL Philippines Regular Season, initially scheduled for March 29 at 5:00AM ET. This market will resolve to "AP.Bren" if AP.Bren win Game 1 against Team Liquid PH. This market will resolve to "Team Liquid PH" if Team Liquid PH win Game 1 against AP.Bren. If the match begins but is not completed, and Game 1 is concluded with a winner determined, this market will resolve based on the completed Game 1. If Game 1 is not completed for any reason, this market will resolve 50-50. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50. The resolution source for this market will be official information from https://liquipedia.net/mobilelegends/Main_Page. However, if https://liquipedia.net/mobilelegends/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Mobile Legends Bang Bang match between AP.Bren and Team Liquid PH in the MPL Philippines Regular Season, initially scheduled for March 29 at 5:00AM ET. This market will resolve to "AP.Bren" if AP.Bren win the match against Team Liquid PH. This market will resolve to "Team Liquid PH" if Team Liquid PH win the match against AP.Bren. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://liquipedia.net/mobilelegends/Main_Page. However, if https://liquipedia.net/mobilelegends/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.Team Liquid PH and AP.Bren, both unbeaten entering Week 2 of MPL Philippines Season 17 regular season, clash in a pivotal BO3 atop the standings, with TLPH extending its perfect 3-0 record via a 2-1 win over Team Falcons PH on March 27. Reigning champions Team Liquid PH leverage an undefeated head-to-head against AP.Bren, standout rookie gold laner Daiki, and macro prowess from Edward and Demonkite, while AP.Bren relies on Week 1 sweeps over Omega Esports and a 2-1 versus TNC Pro Team, led by MVP Kielvj's aggression. Double round-robin format sees top 6 advance to playoffs; recent form and matchup history highlight a closely contested series amid stable meta conditions.

This market refers to the Mobile Legends Bang Bang match between AP.Bren and Team Liquid PH in the MPL Philippines Regular Season, initially scheduled for March 29 at 5:00AM ET.

This market will resolve to "AP.Bren" if AP.Bren win the match against Team Liquid PH.

This market will resolve to "Team Liquid PH" if Team Liquid PH win the match against AP.Bren.

If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.

If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.

If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.

The resolution source for this market will be official information from https://liquipedia.net/mobilelegends/Main_Page. However, if https://liquipedia.net/mobilelegends/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
āļ›āļĢāļīāļĄāļēāļ“āļāļēāļĢāļ‹āļ·āđ‰āļ­āļ‚āļēāļĒ
$2,813
āļ§āļąāļ™āļŠāļīāđ‰āļ™āļŠāļļāļ”
Mar 29, 2026
āļ•āļĨāļēāļ”āđ€āļ›āļīāļ”āđ€āļĄāļ·āđˆāļ­
Mar 22, 2026, 12:00 PM ET

āđāļŦāļĨāđˆāļ‡āļ‚āđ‰āļ­āļĄāļđāļĨāļāļēāļĢāļ•āļąāļ”āļŠāļīāļ™āļœāļĨ

https://liquipedia.net/mobilelegends/Main_Page
This market refers to the Mobile Legends Bang Bang match between AP.Bren and Team Liquid PH in the MPL Philippines Regular Season, initially scheduled for March 29 at 5:00AM ET. This market will resolve to "AP.Bren" if AP.Bren win the match against Team Liquid PH. This market will resolve to "Team Liquid PH" if Team Liquid PH win the match against AP.Bren. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://liquipedia.net/mobilelegends/Main_Page. However, if https://liquipedia.net/mobilelegends/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.

āļĢāļ°āļ§āļąāļ‡āļĨāļīāļ‡āļāđŒāļ āļēāļĒāļ™āļ­āļ

āļ„āļģāļ–āļēāļĄāļ—āļĩāđˆāļžāļšāļšāđˆāļ­āļĒ

āļ•āļĨāļēāļ” â€œTeam Liquid PH vs. AP.Bren” āļšāļ™ Polymarket āđƒāļŦāđ‰āļ„āļļāļ“āđ€āļ—āļĢāļ”āļœāļĨāđāļĄāļ•āļŠāđŒ Mobile Legends: Bang Bang āļĢāļ°āļŦāļ§āđˆāļēāļ‡ Team Liquid PH āļāļąāļš AP.Bren āđƒāļ™āļ—āļąāļ§āļĢāđŒāļ™āļēāđ€āļĄāļ™āļ•āđŒ MPL Philippines āļāļģāļŦāļ™āļ”āļ§āļąāļ™āļ—āļĩāđˆ March 29, 2026 āđ€āļ§āļĨāļē 5:00 AM ET āđ€āļ›āđ‡āļ™āļ‹āļĩāļĢāļĩāļŠāđŒ Best of 3 āļ•āļĨāļēāļ”āļŦāļĨāļąāļāļ„āļ·āļ­ moneyline āļ‹āļĩāļĢāļĩāļŠāđŒ — āļ—āļĩāļĄāđ„āļŦāļ™āļˆāļ°āļŠāļ™āļ°āđāļĄāļ•āļŠāđŒ — āđ‚āļ”āļĒ Team Liquid PH āļĢāļēāļ„āļēāļ­āļĒāļđāđˆāļ—āļĩāđˆ 100ÂĒ (āļ„āļ§āļēāļĄāļ™āđˆāļēāļˆāļ°āđ€āļ›āđ‡āļ™āđ‚āļ”āļĒāļ™āļąāļĒ 100%) āđāļĨāļ° AP.Bren āļ—āļĩāđˆ 0ÂĒ (0%) āļ™āļ­āļāļˆāļēāļ moneyline āļ‹āļĩāļĢāļĩāļŠāđŒ āļ•āļĨāļēāļ”āļ­āļĩāļŠāļ›āļ­āļĢāđŒāļ•āļšāļ™ Polymarket āļ­āļēāļˆāļĄāļĩāļœāļđāđ‰āļŠāļ™āļ°āđāļ•āđˆāļĨāļ° game āđāļŪāļ™āļ”āļīāđāļ„āļ› game āđāļĨāļ°āļˆāļģāļ™āļ§āļ™ games āļĢāļ§āļĄ āđƒāļŦāđ‰āļ„āļļāļ“āļĄāļĩāļŦāļĨāļēāļĒāļ—āļēāļ‡āđƒāļ™āļāļēāļĢāđ€āļ—āļĢāļ”āđāļĄāļ•āļŠāđŒāļ™āļĩāđ‰ āļĢāļēāļ„āļēāļŠāļ°āļ—āđ‰āļ­āļ™āļ„āļ§āļēāļĄāļ™āđˆāļēāļˆāļ°āđ€āļ›āđ‡āļ™āđāļšāļšāđ€āļĢāļĩāļĒāļĨāđ„āļ—āļĄāđŒāļˆāļēāļāļāļđāļ‡āļŠāļ™ āļŦāļļāđ‰āļ™āļ—āļĩāđˆāļ–āļđāļāļ•āđ‰āļ­āļ‡āļˆāđˆāļēāļĒāļ­āļ­āļ $1 āļ•āđˆāļ­āļŦāļļāđ‰āļ™āđ€āļĄāļ·āđˆāļ­āļ•āļĨāļēāļ”āļ›āļīāļ”āļŦāļĨāļąāļ‡āđāļĄāļ•āļŠāđŒāļˆāļš

āļ“ āļ‚āļ“āļ°āļ™āļĩāđ‰ āļ•āļĨāļēāļ” â€œTeam Liquid PH vs. AP.Bren” āļĄāļĩāļ›āļĢāļīāļĄāļēāļ“āļāļēāļĢāđ€āļ—āļĢāļ”āļĢāļ§āļĄ $2.8K āļˆāļēāļāļ—āļļāļāļ›āļĢāļ°āđ€āļ āļ—āļ•āļĨāļēāļ” (moneyline āļ‹āļĩāļĢāļĩāļŠāđŒ, āļœāļđāđ‰āļŠāļ™āļ°āđāļ•āđˆāļĨāļ° game, āđāļŪāļ™āļ”āļīāđāļ„āļ› game āđāļĨāļ°āļˆāļģāļ™āļ§āļ™ games āļĢāļ§āļĄ) āļ›āļĢāļīāļĄāļēāļ“āļ™āļĩāđ‰āļŠāļ°āļ—āđ‰āļ­āļ™āļāļēāļĢāļĄāļĩāļŠāđˆāļ§āļ™āļĢāđˆāļ§āļĄāļˆāļēāļāļŠāļļāļĄāļŠāļ™āđ€āļ—āļĢāļ”āđ€āļ”āļ­āļĢāđŒ Polymarket āđāļĨāļ°āļĒāļīāđˆāļ‡āļĄāļĩāđ€āļ—āļĢāļ”āđ€āļ”āļ­āļĢāđŒāļĄāļēāļ āļ­āļąāļ•āļĢāļēāļ•āđˆāļ­āļĢāļ­āļ‡āļāđ‡āļĒāļīāđˆāļ‡āļ™āđˆāļēāđ€āļŠāļ·āđˆāļ­āļ–āļ·āļ­ āļ„āļļāļ“āļŠāļēāļĄāļēāļĢāļ–āļ•āļīāļ”āļ•āļēāļĄāļāļēāļĢāđ€āļ„āļĨāļ·āđˆāļ­āļ™āđ„āļŦāļ§āļ‚āļ­āļ‡āļĢāļēāļ„āļēāļŠāļ”āđāļĨāļ°āđ€āļ—āļĢāļ”āļ•āļĨāļēāļ”āđƒāļ”āļāđ‡āđ„āļ”āđ‰āđƒāļ™āļŦāļ™āđ‰āļēāļ™āļĩāđ‰

āđ€āļ—āļĢāļ” â€œTeam Liquid PH vs. AP.Bren” āđ‚āļ”āļĒāđ€āļĢāļīāđˆāļĄāļˆāļēāļāđ€āļĨāļ·āļ­āļāļ›āļĢāļ°āđ€āļ āļ—āļ•āļĨāļēāļ”: Moneyline āļ‹āļĩāļĢāļĩāļŠāđŒ (āļ—āļĩāļĄāđ„āļŦāļ™āļŠāļ™āļ°āđāļĄāļ•āļŠāđŒ), āļœāļđāđ‰āļŠāļ™āļ°āđāļ•āđˆāļĨāļ° Game (āđƒāļ„āļĢāļŠāļ™āļ° game āđ€āļ‰āļžāļēāļ°āđƒāļ™āļ‹āļĩāļĢāļĩāļŠāđŒ), āđāļŪāļ™āļ”āļīāđāļ„āļ› Game (āļŠāđˆāļ§āļ™āļ•āđˆāļēāļ‡āļŠāļ™āļ° game), āļŦāļĢāļ·āļ­āļˆāļģāļ™āļ§āļ™ Games āļĢāļ§āļĄ (āļŠāļđāļ‡/āļ•āđˆāļģāļ‚āļ­āļ‡āļˆāļģāļ™āļ§āļ™ games āļ—āļĩāđˆāđ€āļĨāđˆāļ™) āđāļ•āđˆāļĨāļ°āļ•āļĨāļēāļ”āđāļŠāļ”āļ‡āļĢāļēāļ„āļēāļ›āļąāļˆāļˆāļļāļšāļąāļ™āļ‚āļ­āļ‡āđāļ•āđˆāļĨāļ°āļāđˆāļēāļĒ â€” āđ€āļŠāđˆāļ™ moneyline āđāļŠāļ”āļ‡ TLPH āļ—āļĩāđˆ 100ÂĒ āđāļĨāļ° APBR āļ—āļĩāđˆ 0ÂĒ āđ€āļĨāļ·āļ­āļāļāđˆāļēāļĒāļ—āļĩāđˆāļ•āđ‰āļ­āļ‡āļāļēāļĢāđ€āļ—āļĢāļ” āđ€āļĨāļ·āļ­āļ Buy āđ€āļžāļ·āđˆāļ­āđ€āļ›āļīāļ”āļ•āļģāđāļŦāļ™āđˆāļ‡āļŦāļĢāļ·āļ­ Sell āđ€āļžāļ·āđˆāļ­āļ›āļīāļ” āđƒāļŠāđˆāļˆāļģāļ™āļ§āļ™āđ€āļ‡āļīāļ™ āđāļĨāđ‰āļ§āļāļ” Trade āļ–āđ‰āļēāļāđˆāļēāļĒāļ—āļĩāđˆāļ„āļļāļ“āđ€āļĨāļ·āļ­āļāļ–āļđāļāļ•āđ‰āļ­āļ‡āđ€āļĄāļ·āđˆāļ­āđāļĄāļ•āļŠāđŒāļˆāļšāđāļĨāļ°āļ•āļĨāļēāļ”āļ›āļīāļ” āļŦāļļāđ‰āļ™āļˆāđˆāļēāļĒāļ­āļ­āļ $1 āļ•āđˆāļ­āļŦāļļāđ‰āļ™ āļ–āđ‰āļēāđ„āļĄāđˆāļ–āļđāļāļˆāļ°āđ„āļ”āđ‰ $0 āļ„āļļāļ“āļĒāļąāļ‡āļ‚āļēāļĒāļŦāļļāđ‰āļ™āđ„āļ”āđ‰āļ—āļļāļāđ€āļĄāļ·āđˆāļ­āļāđˆāļ­āļ™āđāļĄāļ•āļŠāđŒāļˆāļšāđ€āļžāļ·āđˆāļ­āļĨāđ‡āļ­āļāļāļģāđ„āļĢāļŦāļĢāļ·āļ­āļ•āļąāļ”āļ‚āļēāļ”āļ—āļļāļ™

āļ­āļąāļ•āļĢāļēāļ•āđˆāļ­āļĢāļ­āļ‡ moneyline āļ‹āļĩāļĢāļĩāļŠāđŒāļ›āļąāļˆāļˆāļļāļšāļąāļ™āļ‚āļ­āļ‡ â€œTeam Liquid PH vs. AP.Bren” āđāļŠāļ”āļ‡ Team Liquid PH āļ—āļĩāđˆ 100ÂĒ (āļ„āļ§āļēāļĄāļ™āđˆāļēāļˆāļ°āđ€āļ›āđ‡āļ™āđ‚āļ”āļĒāļ™āļąāļĒ 100%) āđāļĨāļ° AP.Bren āļ—āļĩāđˆ 0ÂĒ (0%) āļ­āļąāļ•āļĢāļēāļ•āđˆāļ­āļĢāļ­āļ‡āļ—āļąāđ‰āļ‡āļŦāļĄāļ”āļ­āļąāļ›āđ€āļ”āļ•āđāļšāļšāđ€āļĢāļĩāļĒāļĨāđ„āļ—āļĄāđŒāļ‚āļ“āļ°āđ€āļ—āļĢāļ”āđ€āļ”āļ­āļĢāđŒāļ‹āļ·āđ‰āļ­āļ‚āļēāļĒāļŦāļļāđ‰āļ™ āļŠāļ°āļ—āđ‰āļ­āļ™āļĄāļļāļĄāļĄāļ­āļ‡āļĢāļ§āļĄāļĨāđˆāļēāļŠāļļāļ”āļ§āđˆāļēāđāļĄāļ•āļŠāđŒāļ™āļĩāđ‰āļˆāļ°āđ€āļ›āđ‡āļ™āļĒāļąāļ‡āđ„āļ‡ āļāļĨāļąāļšāļĄāļēāļ”āļđāļšāđˆāļ­āļĒāđ† āļŦāļĢāļ·āļ­āļšāļļāđŠāļāļĄāļēāļĢāđŒāļāļŦāļ™āđ‰āļēāļ™āļĩāđ‰āđ€āļžāļ·āđˆāļ­āļ•āļīāļ”āļ•āļēāļĄāļ­āļąāļ•āļĢāļēāļ•āđˆāļ­āļĢāļ­āļ‡āđ€āļ›āļĨāļĩāđˆāļĒāļ™āđāļ›āļĨāļ‡āļāđˆāļ­āļ™āđ€āļ§āļĨāļēāđāļ‚āđˆāļ‡

āđ„āļ”āđ‰ āļ„āļļāļ“āđ„āļĄāđˆāļ•āđ‰āļ­āļ‡āđ€āļ—āļĢāļ”āđ€āļžāļ·āđˆāļ­āļ•āļīāļ”āļ•āļēāļĄāļ‚āđ‰āļ­āļĄāļđāļĨ āļŦāļ™āđ‰āļēāļ™āļĩāđ‰āļ—āļģāļŦāļ™āđ‰āļēāļ—āļĩāđˆāđ€āļ›āđ‡āļ™āļ•āļąāļ§āļ•āļīāļ”āļ•āļēāļĄāļ­āļąāļ•āļĢāļēāļ•āđˆāļ­āļĢāļ­āļ‡āļŠāļ”āļŠāļģāļŦāļĢāļąāļšāđāļĄāļ•āļŠāđŒ Team Liquid PH vs. AP.Bren āļ­āļąāļ•āļĢāļēāļ•āđˆāļ­āļĢāļ­āļ‡ moneyline āļ‹āļĩāļĢāļĩāļŠāđŒ āļœāļđāđ‰āļŠāļ™āļ°āđāļ•āđˆāļĨāļ° game āđāļŪāļ™āļ”āļīāđāļ„āļ› game āđāļĨāļ°āļˆāļģāļ™āļ§āļ™ games āļĢāļ§āļĄāļ—āļąāđ‰āļ‡āļŦāļĄāļ”āļ­āļąāļ›āđ€āļ”āļ•āđāļšāļšāđ€āļĢāļĩāļĒāļĨāđ„āļ—āļĄāđŒāđ€āļĄāļ·āđˆāļ­āļĄāļĩāļāļēāļĢāđ€āļ—āļĢāļ”āđƒāļŦāļĄāđˆ āļ„āļļāļ“āđƒāļŠāđ‰āļāļĢāļēāļŸāļ•āļīāļ”āļ•āļēāļĄāļāļēāļĢāđ€āļ„āļĨāļ·āđˆāļ­āļ™āđ„āļŦāļ§āļ‚āļ­āļ‡āđ„āļĨāļ™āđŒāđ€āļĄāļ·āđˆāļ­āđƒāļāļĨāđ‰āđ€āļ§āļĨāļēāđāļ‚āđˆāļ‡ â€” āļāļēāļĢāđ€āļ›āļĨāļĩāđˆāļĒāļ™āđāļ›āļĨāļ‡āļ­āļąāļ•āļĢāļēāļ•āđˆāļ­āļĢāļ­āļ‡āļĄāļąāļāļšāđˆāļ‡āļšāļ­āļāļ‚āđ‰āļ­āļĄāļđāļĨāđƒāļŦāļĄāđˆāđ€āļŠāđˆāļ™ āđ€āļ›āļĨāļĩāđˆāļĒāļ™āļĢāļēāļĒāļŠāļ·āđˆāļ­ āļŸāļ­āļĢāđŒāļĄāļĨāđˆāļēāļŠāļļāļ” āļŦāļĢāļ·āļ­āļāļēāļĢāđ€āļ—āļĢāļ”āđƒāļŦāļāđˆ āļĨāļ­āļ‡āļ”āļđ Head to Head, Form Guide āđāļĨāļ° Map Winrate āđƒāļ™āļšāļēāļ‡āđāļĄāļ•āļŠāđŒāđ€āļžāļ·āđˆāļ­āļ‚āđ‰āļ­āļĄāļđāļĨāđ€āļŠāļīāļ‡āļĨāļķāļ āļšāļļāđŠāļāļĄāļēāļĢāđŒāļāļŦāļ™āđ‰āļēāļ™āļĩāđ‰ āļ”āļđāļŠāđˆāļ§āļ™āļ„āļ­āļĄāđ€āļĄāļ™āļ•āđŒāđ€āļžāļ·āđˆāļ­āļ­āđˆāļēāļ™āļ„āļ§āļēāļĄāđ€āļŦāđ‡āļ™āđ€āļ—āļĢāļ”āđ€āļ”āļ­āļĢāđŒāļ­āļ·āđˆāļ™ āđāļĨāļ°āđƒāļŠāđ‰āļŸāļīāļĨāđ€āļ•āļ­āļĢāđŒāļŠāđˆāļ§āļ‡āđ€āļ§āļĨāļēāļšāļ™āļāļĢāļēāļŸāđ€āļžāļ·āđˆāļ­āļ”āļđāļ­āļąāļ•āļĢāļēāļ•āđˆāļ­āļĢāļ­āļ‡āđ€āļ›āļĨāļĩāđˆāļĒāļ™āđāļ›āļĨāļ‡ āđ€āļ›āđ‡āļ™āļŦāļ™āđ‰āļēāļ•āđˆāļēāļ‡āļŸāļĢāļĩāđāļšāļšāđ€āļĢāļĩāļĒāļĨāđ„āļ—āļĄāđŒāļŠāļđāđˆāļ„āļ§āļēāļĄāļ„āļēāļ”āļŦāļ§āļąāļ‡āļ‚āļ­āļ‡āļ•āļĨāļēāļ”

AP.Bren – Team Liquid PH

AP.Bren
AP.Bren
1
2
āļˆāļš
Team Liquid PH
Team Liquid PH
$2.81K Vol.Polymarket

āđ„āļĨāļ™āđŒāļ‹āļĩāļĢāļĩāļŠāđŒ

Moneyline

$1.3K āļ›āļĢāļīāļĄāļēāļ“

Game 1 Winner

$651 āļ›āļĢāļīāļĄāļēāļ“

Game Handicap

$437 āļ›āļĢāļīāļĄāļēāļ“

Total Games

$393 āļ›āļĢāļīāļĄāļēāļ“

This market refers to the Mobile Legends Bang Bang match between AP.Bren and Team Liquid PH in the MPL Philippines Regular Season, initially scheduled for March 29 at 5:00AM ET. This market will resolve to "AP.Bren" if AP.Bren wins 2 or more games than Team Liquid PH in this match. Otherwise, this market will resolve to "Team Liquid PH". Games won by forfeit, disqualification, walkover, or default are counted towards the handicap, provided that the match is completed. If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50. If the match ends due to the clinching game being forfeited this will count as a completed match. The resolution source for this market will be official information from https://liquipedia.net/mobilelegends/Main_Page. However, if https://liquipedia.net/mobilelegends/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Mobile Legends Bang Bang match between AP.Bren and Team Liquid PH in the MPL Philippines Regular Season, initially scheduled for March 29 at 5:00AM ET. This market will resolve to "Over" if AP.Bren and Team Liquid PH play 3 or more games in this series. If fewer than 3 games are played, this market will resolve to "Under". Games won by forfeit, disqualification, walkover, or default are counted towards the total, provided that the match is completed. If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50. If the match ends due to the clinching game being forfeited this will count as a completed match. The resolution source for this market will be official information from https://liquipedia.net/mobilelegends/Main_Page. However, if https://liquipedia.net/mobilelegends/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Mobile Legends Bang Bang match between AP.Bren and Team Liquid PH in the MPL Philippines Regular Season, initially scheduled for March 29 at 5:00AM ET. This market will resolve to "Team Liquid PH" if Team Liquid PH wins 2 or more games than AP.Bren in this match. Otherwise, this market will resolve to "AP.Bren". Games won by forfeit, disqualification, walkover, or default are counted towards the handicap, provided that the match is completed. If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50. If the match ends due to the clinching game being forfeited this will count as a completed match. The resolution source for this market will be official information from https://liquipedia.net/mobilelegends/Main_Page. However, if https://liquipedia.net/mobilelegends/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Mobile Legends Bang Bang match between AP.Bren and Team Liquid PH in the MPL Philippines Regular Season, initially scheduled for March 29 at 5:00AM ET. This market will resolve to "AP.Bren" if AP.Bren win Game 2 against Team Liquid PH. This market will resolve to "Team Liquid PH" if Team Liquid PH win Game 2 against AP.Bren. If the match begins but is not completed, and Game 2 is concluded with a winner determined, this market will resolve based on the completed Game 2. If Game 2 is not completed for any reason, this market will resolve 50-50. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50. The resolution source for this market will be official information from https://liquipedia.net/mobilelegends/Main_Page. However, if https://liquipedia.net/mobilelegends/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Mobile Legends Bang Bang match between AP.Bren and Team Liquid PH in the MPL Philippines Regular Season, initially scheduled for March 29 at 5:00AM ET. This market will resolve to "AP.Bren" if AP.Bren win Game 1 against Team Liquid PH. This market will resolve to "Team Liquid PH" if Team Liquid PH win Game 1 against AP.Bren. If the match begins but is not completed, and Game 1 is concluded with a winner determined, this market will resolve based on the completed Game 1. If Game 1 is not completed for any reason, this market will resolve 50-50. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50. The resolution source for this market will be official information from https://liquipedia.net/mobilelegends/Main_Page. However, if https://liquipedia.net/mobilelegends/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Mobile Legends Bang Bang match between AP.Bren and Team Liquid PH in the MPL Philippines Regular Season, initially scheduled for March 29 at 5:00AM ET. This market will resolve to "AP.Bren" if AP.Bren win the match against Team Liquid PH. This market will resolve to "Team Liquid PH" if Team Liquid PH win the match against AP.Bren. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://liquipedia.net/mobilelegends/Main_Page. However, if https://liquipedia.net/mobilelegends/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.Team Liquid PH and AP.Bren, both unbeaten entering Week 2 of MPL Philippines Season 17 regular season, clash in a pivotal BO3 atop the standings, with TLPH extending its perfect 3-0 record via a 2-1 win over Team Falcons PH on March 27. Reigning champions Team Liquid PH leverage an undefeated head-to-head against AP.Bren, standout rookie gold laner Daiki, and macro prowess from Edward and Demonkite, while AP.Bren relies on Week 1 sweeps over Omega Esports and a 2-1 versus TNC Pro Team, led by MVP Kielvj's aggression. Double round-robin format sees top 6 advance to playoffs; recent form and matchup history highlight a closely contested series amid stable meta conditions.

This market refers to the Mobile Legends Bang Bang match between AP.Bren and Team Liquid PH in the MPL Philippines Regular Season, initially scheduled for March 29 at 5:00AM ET.

This market will resolve to "AP.Bren" if AP.Bren win the match against Team Liquid PH.

This market will resolve to "Team Liquid PH" if Team Liquid PH win the match against AP.Bren.

If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.

If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.

If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.

The resolution source for this market will be official information from https://liquipedia.net/mobilelegends/Main_Page. However, if https://liquipedia.net/mobilelegends/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
āļ›āļĢāļīāļĄāļēāļ“āļāļēāļĢāļ‹āļ·āđ‰āļ­āļ‚āļēāļĒ
$2,813
āļ§āļąāļ™āļŠāļīāđ‰āļ™āļŠāļļāļ”
Mar 29, 2026
āļ•āļĨāļēāļ”āđ€āļ›āļīāļ”āđ€āļĄāļ·āđˆāļ­
Mar 22, 2026, 12:00 PM ET

āđāļŦāļĨāđˆāļ‡āļ‚āđ‰āļ­āļĄāļđāļĨāļāļēāļĢāļ•āļąāļ”āļŠāļīāļ™āļœāļĨ

https://liquipedia.net/mobilelegends/Main_Page
This market refers to the Mobile Legends Bang Bang match between AP.Bren and Team Liquid PH in the MPL Philippines Regular Season, initially scheduled for March 29 at 5:00AM ET. This market will resolve to "AP.Bren" if AP.Bren win the match against Team Liquid PH. This market will resolve to "Team Liquid PH" if Team Liquid PH win the match against AP.Bren. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://liquipedia.net/mobilelegends/Main_Page. However, if https://liquipedia.net/mobilelegends/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.

āļĢāļ°āļ§āļąāļ‡āļĨāļīāļ‡āļāđŒāļ āļēāļĒāļ™āļ­āļ

āļ„āļģāļ–āļēāļĄāļ—āļĩāđˆāļžāļšāļšāđˆāļ­āļĒ

āļ•āļĨāļēāļ” â€œTeam Liquid PH vs. AP.Bren” āļšāļ™ Polymarket āđƒāļŦāđ‰āļ„āļļāļ“āđ€āļ—āļĢāļ”āļœāļĨāđāļĄāļ•āļŠāđŒ Mobile Legends: Bang Bang āļĢāļ°āļŦāļ§āđˆāļēāļ‡ Team Liquid PH āļāļąāļš AP.Bren āđƒāļ™āļ—āļąāļ§āļĢāđŒāļ™āļēāđ€āļĄāļ™āļ•āđŒ MPL Philippines āļāļģāļŦāļ™āļ”āļ§āļąāļ™āļ—āļĩāđˆ March 29, 2026 āđ€āļ§āļĨāļē 5:00 AM ET āđ€āļ›āđ‡āļ™āļ‹āļĩāļĢāļĩāļŠāđŒ Best of 3 āļ•āļĨāļēāļ”āļŦāļĨāļąāļāļ„āļ·āļ­ moneyline āļ‹āļĩāļĢāļĩāļŠāđŒ — āļ—āļĩāļĄāđ„āļŦāļ™āļˆāļ°āļŠāļ™āļ°āđāļĄāļ•āļŠāđŒ — āđ‚āļ”āļĒ Team Liquid PH āļĢāļēāļ„āļēāļ­āļĒāļđāđˆāļ—āļĩāđˆ 100ÂĒ (āļ„āļ§āļēāļĄāļ™āđˆāļēāļˆāļ°āđ€āļ›āđ‡āļ™āđ‚āļ”āļĒāļ™āļąāļĒ 100%) āđāļĨāļ° AP.Bren āļ—āļĩāđˆ 0ÂĒ (0%) āļ™āļ­āļāļˆāļēāļ moneyline āļ‹āļĩāļĢāļĩāļŠāđŒ āļ•āļĨāļēāļ”āļ­āļĩāļŠāļ›āļ­āļĢāđŒāļ•āļšāļ™ Polymarket āļ­āļēāļˆāļĄāļĩāļœāļđāđ‰āļŠāļ™āļ°āđāļ•āđˆāļĨāļ° game āđāļŪāļ™āļ”āļīāđāļ„āļ› game āđāļĨāļ°āļˆāļģāļ™āļ§āļ™ games āļĢāļ§āļĄ āđƒāļŦāđ‰āļ„āļļāļ“āļĄāļĩāļŦāļĨāļēāļĒāļ—āļēāļ‡āđƒāļ™āļāļēāļĢāđ€āļ—āļĢāļ”āđāļĄāļ•āļŠāđŒāļ™āļĩāđ‰ āļĢāļēāļ„āļēāļŠāļ°āļ—āđ‰āļ­āļ™āļ„āļ§āļēāļĄāļ™āđˆāļēāļˆāļ°āđ€āļ›āđ‡āļ™āđāļšāļšāđ€āļĢāļĩāļĒāļĨāđ„āļ—āļĄāđŒāļˆāļēāļāļāļđāļ‡āļŠāļ™ āļŦāļļāđ‰āļ™āļ—āļĩāđˆāļ–āļđāļāļ•āđ‰āļ­āļ‡āļˆāđˆāļēāļĒāļ­āļ­āļ $1 āļ•āđˆāļ­āļŦāļļāđ‰āļ™āđ€āļĄāļ·āđˆāļ­āļ•āļĨāļēāļ”āļ›āļīāļ”āļŦāļĨāļąāļ‡āđāļĄāļ•āļŠāđŒāļˆāļš

āļ“ āļ‚āļ“āļ°āļ™āļĩāđ‰ āļ•āļĨāļēāļ” â€œTeam Liquid PH vs. AP.Bren” āļĄāļĩāļ›āļĢāļīāļĄāļēāļ“āļāļēāļĢāđ€āļ—āļĢāļ”āļĢāļ§āļĄ $2.8K āļˆāļēāļāļ—āļļāļāļ›āļĢāļ°āđ€āļ āļ—āļ•āļĨāļēāļ” (moneyline āļ‹āļĩāļĢāļĩāļŠāđŒ, āļœāļđāđ‰āļŠāļ™āļ°āđāļ•āđˆāļĨāļ° game, āđāļŪāļ™āļ”āļīāđāļ„āļ› game āđāļĨāļ°āļˆāļģāļ™āļ§āļ™ games āļĢāļ§āļĄ) āļ›āļĢāļīāļĄāļēāļ“āļ™āļĩāđ‰āļŠāļ°āļ—āđ‰āļ­āļ™āļāļēāļĢāļĄāļĩāļŠāđˆāļ§āļ™āļĢāđˆāļ§āļĄāļˆāļēāļāļŠāļļāļĄāļŠāļ™āđ€āļ—āļĢāļ”āđ€āļ”āļ­āļĢāđŒ Polymarket āđāļĨāļ°āļĒāļīāđˆāļ‡āļĄāļĩāđ€āļ—āļĢāļ”āđ€āļ”āļ­āļĢāđŒāļĄāļēāļ āļ­āļąāļ•āļĢāļēāļ•āđˆāļ­āļĢāļ­āļ‡āļāđ‡āļĒāļīāđˆāļ‡āļ™āđˆāļēāđ€āļŠāļ·āđˆāļ­āļ–āļ·āļ­ āļ„āļļāļ“āļŠāļēāļĄāļēāļĢāļ–āļ•āļīāļ”āļ•āļēāļĄāļāļēāļĢāđ€āļ„āļĨāļ·āđˆāļ­āļ™āđ„āļŦāļ§āļ‚āļ­āļ‡āļĢāļēāļ„āļēāļŠāļ”āđāļĨāļ°āđ€āļ—āļĢāļ”āļ•āļĨāļēāļ”āđƒāļ”āļāđ‡āđ„āļ”āđ‰āđƒāļ™āļŦāļ™āđ‰āļēāļ™āļĩāđ‰

āđ€āļ—āļĢāļ” â€œTeam Liquid PH vs. AP.Bren” āđ‚āļ”āļĒāđ€āļĢāļīāđˆāļĄāļˆāļēāļāđ€āļĨāļ·āļ­āļāļ›āļĢāļ°āđ€āļ āļ—āļ•āļĨāļēāļ”: Moneyline āļ‹āļĩāļĢāļĩāļŠāđŒ (āļ—āļĩāļĄāđ„āļŦāļ™āļŠāļ™āļ°āđāļĄāļ•āļŠāđŒ), āļœāļđāđ‰āļŠāļ™āļ°āđāļ•āđˆāļĨāļ° Game (āđƒāļ„āļĢāļŠāļ™āļ° game āđ€āļ‰āļžāļēāļ°āđƒāļ™āļ‹āļĩāļĢāļĩāļŠāđŒ), āđāļŪāļ™āļ”āļīāđāļ„āļ› Game (āļŠāđˆāļ§āļ™āļ•āđˆāļēāļ‡āļŠāļ™āļ° game), āļŦāļĢāļ·āļ­āļˆāļģāļ™āļ§āļ™ Games āļĢāļ§āļĄ (āļŠāļđāļ‡/āļ•āđˆāļģāļ‚āļ­āļ‡āļˆāļģāļ™āļ§āļ™ games āļ—āļĩāđˆāđ€āļĨāđˆāļ™) āđāļ•āđˆāļĨāļ°āļ•āļĨāļēāļ”āđāļŠāļ”āļ‡āļĢāļēāļ„āļēāļ›āļąāļˆāļˆāļļāļšāļąāļ™āļ‚āļ­āļ‡āđāļ•āđˆāļĨāļ°āļāđˆāļēāļĒ â€” āđ€āļŠāđˆāļ™ moneyline āđāļŠāļ”āļ‡ TLPH āļ—āļĩāđˆ 100ÂĒ āđāļĨāļ° APBR āļ—āļĩāđˆ 0ÂĒ āđ€āļĨāļ·āļ­āļāļāđˆāļēāļĒāļ—āļĩāđˆāļ•āđ‰āļ­āļ‡āļāļēāļĢāđ€āļ—āļĢāļ” āđ€āļĨāļ·āļ­āļ Buy āđ€āļžāļ·āđˆāļ­āđ€āļ›āļīāļ”āļ•āļģāđāļŦāļ™āđˆāļ‡āļŦāļĢāļ·āļ­ Sell āđ€āļžāļ·āđˆāļ­āļ›āļīāļ” āđƒāļŠāđˆāļˆāļģāļ™āļ§āļ™āđ€āļ‡āļīāļ™ āđāļĨāđ‰āļ§āļāļ” Trade āļ–āđ‰āļēāļāđˆāļēāļĒāļ—āļĩāđˆāļ„āļļāļ“āđ€āļĨāļ·āļ­āļāļ–āļđāļāļ•āđ‰āļ­āļ‡āđ€āļĄāļ·āđˆāļ­āđāļĄāļ•āļŠāđŒāļˆāļšāđāļĨāļ°āļ•āļĨāļēāļ”āļ›āļīāļ” āļŦāļļāđ‰āļ™āļˆāđˆāļēāļĒāļ­āļ­āļ $1 āļ•āđˆāļ­āļŦāļļāđ‰āļ™ āļ–āđ‰āļēāđ„āļĄāđˆāļ–āļđāļāļˆāļ°āđ„āļ”āđ‰ $0 āļ„āļļāļ“āļĒāļąāļ‡āļ‚āļēāļĒāļŦāļļāđ‰āļ™āđ„āļ”āđ‰āļ—āļļāļāđ€āļĄāļ·āđˆāļ­āļāđˆāļ­āļ™āđāļĄāļ•āļŠāđŒāļˆāļšāđ€āļžāļ·āđˆāļ­āļĨāđ‡āļ­āļāļāļģāđ„āļĢāļŦāļĢāļ·āļ­āļ•āļąāļ”āļ‚āļēāļ”āļ—āļļāļ™

āļ­āļąāļ•āļĢāļēāļ•āđˆāļ­āļĢāļ­āļ‡ moneyline āļ‹āļĩāļĢāļĩāļŠāđŒāļ›āļąāļˆāļˆāļļāļšāļąāļ™āļ‚āļ­āļ‡ â€œTeam Liquid PH vs. AP.Bren” āđāļŠāļ”āļ‡ Team Liquid PH āļ—āļĩāđˆ 100ÂĒ (āļ„āļ§āļēāļĄāļ™āđˆāļēāļˆāļ°āđ€āļ›āđ‡āļ™āđ‚āļ”āļĒāļ™āļąāļĒ 100%) āđāļĨāļ° AP.Bren āļ—āļĩāđˆ 0ÂĒ (0%) āļ­āļąāļ•āļĢāļēāļ•āđˆāļ­āļĢāļ­āļ‡āļ—āļąāđ‰āļ‡āļŦāļĄāļ”āļ­āļąāļ›āđ€āļ”āļ•āđāļšāļšāđ€āļĢāļĩāļĒāļĨāđ„āļ—āļĄāđŒāļ‚āļ“āļ°āđ€āļ—āļĢāļ”āđ€āļ”āļ­āļĢāđŒāļ‹āļ·āđ‰āļ­āļ‚āļēāļĒāļŦāļļāđ‰āļ™ āļŠāļ°āļ—āđ‰āļ­āļ™āļĄāļļāļĄāļĄāļ­āļ‡āļĢāļ§āļĄāļĨāđˆāļēāļŠāļļāļ”āļ§āđˆāļēāđāļĄāļ•āļŠāđŒāļ™āļĩāđ‰āļˆāļ°āđ€āļ›āđ‡āļ™āļĒāļąāļ‡āđ„āļ‡ āļāļĨāļąāļšāļĄāļēāļ”āļđāļšāđˆāļ­āļĒāđ† āļŦāļĢāļ·āļ­āļšāļļāđŠāļāļĄāļēāļĢāđŒāļāļŦāļ™āđ‰āļēāļ™āļĩāđ‰āđ€āļžāļ·āđˆāļ­āļ•āļīāļ”āļ•āļēāļĄāļ­āļąāļ•āļĢāļēāļ•āđˆāļ­āļĢāļ­āļ‡āđ€āļ›āļĨāļĩāđˆāļĒāļ™āđāļ›āļĨāļ‡āļāđˆāļ­āļ™āđ€āļ§āļĨāļēāđāļ‚āđˆāļ‡

āđ„āļ”āđ‰ āļ„āļļāļ“āđ„āļĄāđˆāļ•āđ‰āļ­āļ‡āđ€āļ—āļĢāļ”āđ€āļžāļ·āđˆāļ­āļ•āļīāļ”āļ•āļēāļĄāļ‚āđ‰āļ­āļĄāļđāļĨ āļŦāļ™āđ‰āļēāļ™āļĩāđ‰āļ—āļģāļŦāļ™āđ‰āļēāļ—āļĩāđˆāđ€āļ›āđ‡āļ™āļ•āļąāļ§āļ•āļīāļ”āļ•āļēāļĄāļ­āļąāļ•āļĢāļēāļ•āđˆāļ­āļĢāļ­āļ‡āļŠāļ”āļŠāļģāļŦāļĢāļąāļšāđāļĄāļ•āļŠāđŒ Team Liquid PH vs. AP.Bren āļ­āļąāļ•āļĢāļēāļ•āđˆāļ­āļĢāļ­āļ‡ moneyline āļ‹āļĩāļĢāļĩāļŠāđŒ āļœāļđāđ‰āļŠāļ™āļ°āđāļ•āđˆāļĨāļ° game āđāļŪāļ™āļ”āļīāđāļ„āļ› game āđāļĨāļ°āļˆāļģāļ™āļ§āļ™ games āļĢāļ§āļĄāļ—āļąāđ‰āļ‡āļŦāļĄāļ”āļ­āļąāļ›āđ€āļ”āļ•āđāļšāļšāđ€āļĢāļĩāļĒāļĨāđ„āļ—āļĄāđŒāđ€āļĄāļ·āđˆāļ­āļĄāļĩāļāļēāļĢāđ€āļ—āļĢāļ”āđƒāļŦāļĄāđˆ āļ„āļļāļ“āđƒāļŠāđ‰āļāļĢāļēāļŸāļ•āļīāļ”āļ•āļēāļĄāļāļēāļĢāđ€āļ„āļĨāļ·āđˆāļ­āļ™āđ„āļŦāļ§āļ‚āļ­āļ‡āđ„āļĨāļ™āđŒāđ€āļĄāļ·āđˆāļ­āđƒāļāļĨāđ‰āđ€āļ§āļĨāļēāđāļ‚āđˆāļ‡ â€” āļāļēāļĢāđ€āļ›āļĨāļĩāđˆāļĒāļ™āđāļ›āļĨāļ‡āļ­āļąāļ•āļĢāļēāļ•āđˆāļ­āļĢāļ­āļ‡āļĄāļąāļāļšāđˆāļ‡āļšāļ­āļāļ‚āđ‰āļ­āļĄāļđāļĨāđƒāļŦāļĄāđˆāđ€āļŠāđˆāļ™ āđ€āļ›āļĨāļĩāđˆāļĒāļ™āļĢāļēāļĒāļŠāļ·āđˆāļ­ āļŸāļ­āļĢāđŒāļĄāļĨāđˆāļēāļŠāļļāļ” āļŦāļĢāļ·āļ­āļāļēāļĢāđ€āļ—āļĢāļ”āđƒāļŦāļāđˆ āļĨāļ­āļ‡āļ”āļđ Head to Head, Form Guide āđāļĨāļ° Map Winrate āđƒāļ™āļšāļēāļ‡āđāļĄāļ•āļŠāđŒāđ€āļžāļ·āđˆāļ­āļ‚āđ‰āļ­āļĄāļđāļĨāđ€āļŠāļīāļ‡āļĨāļķāļ āļšāļļāđŠāļāļĄāļēāļĢāđŒāļāļŦāļ™āđ‰āļēāļ™āļĩāđ‰ āļ”āļđāļŠāđˆāļ§āļ™āļ„āļ­āļĄāđ€āļĄāļ™āļ•āđŒāđ€āļžāļ·āđˆāļ­āļ­āđˆāļēāļ™āļ„āļ§āļēāļĄāđ€āļŦāđ‡āļ™āđ€āļ—āļĢāļ”āđ€āļ”āļ­āļĢāđŒāļ­āļ·āđˆāļ™ āđāļĨāļ°āđƒāļŠāđ‰āļŸāļīāļĨāđ€āļ•āļ­āļĢāđŒāļŠāđˆāļ§āļ‡āđ€āļ§āļĨāļēāļšāļ™āļāļĢāļēāļŸāđ€āļžāļ·āđˆāļ­āļ”āļđāļ­āļąāļ•āļĢāļēāļ•āđˆāļ­āļĢāļ­āļ‡āđ€āļ›āļĨāļĩāđˆāļĒāļ™āđāļ›āļĨāļ‡ āđ€āļ›āđ‡āļ™āļŦāļ™āđ‰āļēāļ•āđˆāļēāļ‡āļŸāļĢāļĩāđāļšāļšāđ€āļĢāļĩāļĒāļĨāđ„āļ—āļĄāđŒāļŠāļđāđˆāļ„āļ§āļēāļĄāļ„āļēāļ”āļŦāļ§āļąāļ‡āļ‚āļ­āļ‡āļ•āļĨāļēāļ”