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Harstem – Elazer

Harstem
Harstem
0
0
12:15 PM
Elazer
Elazer
$706.00 Vol.Polymarket

āđ„āļĨāļ™āđŒāļ‹āļĩāļĢāļĩāļŠāđŒ

Moneyline

$584 āļ›āļĢāļīāļĄāļēāļ“

Map 1 Winner

$91 āļ›āļĢāļīāļĄāļēāļ“

Map Handicap

$31 āļ›āļĢāļīāļĄāļēāļ“

Total Games

$0 āļ›āļĢāļīāļĄāļēāļ“

This market refers to the StarCraft II match between Harstem and Elazer in the HomeStory Cup XXVIII Group C, scheduled for January 31 at 7:15AM ET. This market will resolve to "Over" if Harstem and Elazer play 3 or more games in this series. If fewer than 3 games are played, this market will resolve to "Under". If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to 50-50. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://liquipedia.net/starcraft2/Main_Page.This market refers to the StarCraft II match between Harstem and Elazer in the HomeStory Cup XXVIII Group C, scheduled for January 31 at 7:15AM ET. This market will resolve to "Elazer" if Elazer wins 2 or more maps than Harstem in this match. Otherwise, this market will resolve to "Harstem". If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to 50-50. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.This market refers to the StarCraft II match between Harstem and Elazer in the HomeStory Cup XXVIII Group C, scheduled for January 31 at 7:15AM ET. This market will resolve to "Harstem" if Harstem win Map 2 against Elazer. This market will resolve to "Elazer" if Elazer win Map 2 against Harstem. If the match begins but is not completed, and Map 2 is concluded with a winner determined, this market will resolve based on the completed Map 2. If Map 2 is not completed for any reason, this market will resolve 50-50. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50. The resolution source for this market will be official information from https://liquipedia.net/starcraft2/Main_Page.This market refers to the StarCraft II match between Harstem and Elazer in the HomeStory Cup XXVIII Group C, scheduled for January 31 at 7:15AM ET. This market will resolve to "Harstem" if Harstem win Map 1 against Elazer. This market will resolve to "Elazer" if Elazer win Map 1 against Harstem. If the match begins but is not completed, and Map 1 is concluded with a winner determined, this market will resolve based on the completed Map 1. If Map 1 is not completed for any reason, this market will resolve 50-50. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50. The resolution source for this market will be official information from https://liquipedia.net/starcraft2/Main_Page.This market refers to the StarCraft II match between Harstem and Elazer in the HomeStory Cup XXVIII Group C, scheduled for January 31 at 7:15AM ET. This market will resolve to "Harstem" if Harstem win the match against Elazer. This market will resolve to "Elazer" if Elazer win the match against Harstem. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://liquipedia.net/starcraft2/Main_Page.

This market refers to the StarCraft II match between Harstem and Elazer in the HomeStory Cup XXVIII Group C, scheduled for January 31 at 7:15AM ET.

This market will resolve to "Harstem" if Harstem win the match against Elazer.

This market will resolve to "Elazer" if Elazer win the match against Harstem.

If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.

If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.

If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.

The resolution source for this market will be official information from https://liquipedia.net/starcraft2/Main_Page.
āļ›āļĢāļīāļĄāļēāļ“āļāļēāļĢāļ‹āļ·āđ‰āļ­āļ‚āļēāļĒ
$706
āļ§āļąāļ™āļŠāļīāđ‰āļ™āļŠāļļāļ”
Jan 31, 2026
āļ•āļĨāļēāļ”āđ€āļ›āļīāļ”āđ€āļĄāļ·āđˆāļ­
Jan 31, 2026, 1:00 AM ET

āđāļŦāļĨāđˆāļ‡āļ‚āđ‰āļ­āļĄāļđāļĨāļāļēāļĢāļ•āļąāļ”āļŠāļīāļ™āļœāļĨ

https://liquipedia.net/starcraft2/Main_Page
This market refers to the StarCraft II match between Harstem and Elazer in the HomeStory Cup XXVIII Group C, scheduled for January 31 at 7:15AM ET. This market will resolve to "Harstem" if Harstem win the match against Elazer. This market will resolve to "Elazer" if Elazer win the match against Harstem. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://liquipedia.net/starcraft2/Main_Page.

āļĢāļ°āļ§āļąāļ‡āļĨāļīāļ‡āļāđŒāļ āļēāļĒāļ™āļ­āļ

āļ„āļģāļ–āļēāļĄāļ—āļĩāđˆāļžāļšāļšāđˆāļ­āļĒ

āļ•āļĨāļēāļ” â€œElazer vs. Harstem” āļšāļ™ Polymarket āđƒāļŦāđ‰āļ„āļļāļ“āđ€āļ—āļĢāļ”āļœāļĨāđāļĄāļ•āļŠāđŒ StarCraft II āļĢāļ°āļŦāļ§āđˆāļēāļ‡ Elazer āļāļąāļš Harstem āđƒāļ™āļ—āļąāļ§āļĢāđŒāļ™āļēāđ€āļĄāļ™āļ•āđŒ StarCraft II āļāļģāļŦāļ™āļ”āļ§āļąāļ™āļ—āļĩāđˆ January 31, 2026 āđ€āļ§āļĨāļē 7:15 AM ET āļ•āļĨāļēāļ”āļŦāļĨāļąāļāļ„āļ·āļ­ moneyline āļ‹āļĩāļĢāļĩāļŠāđŒ — āļ—āļĩāļĄāđ„āļŦāļ™āļˆāļ°āļŠāļ™āļ°āđāļĄāļ•āļŠāđŒ — āđ‚āļ”āļĒ Elazer āļĢāļēāļ„āļēāļ­āļĒāļđāđˆāļ—āļĩāđˆ 100ÂĒ (āļ„āļ§āļēāļĄāļ™āđˆāļēāļˆāļ°āđ€āļ›āđ‡āļ™āđ‚āļ”āļĒāļ™āļąāļĒ 100%) āđāļĨāļ° Harstem āļ—āļĩāđˆ 0ÂĒ (0%) āļ™āļ­āļāļˆāļēāļ moneyline āļ‹āļĩāļĢāļĩāļŠāđŒ āļ•āļĨāļēāļ”āļ­āļĩāļŠāļ›āļ­āļĢāđŒāļ•āļšāļ™ Polymarket āļ­āļēāļˆāļĄāļĩāļœāļđāđ‰āļŠāļ™āļ°āđāļ•āđˆāļĨāļ° game āđāļŪāļ™āļ”āļīāđāļ„āļ› game āđāļĨāļ°āļˆāļģāļ™āļ§āļ™ games āļĢāļ§āļĄ āđƒāļŦāđ‰āļ„āļļāļ“āļĄāļĩāļŦāļĨāļēāļĒāļ—āļēāļ‡āđƒāļ™āļāļēāļĢāđ€āļ—āļĢāļ”āđāļĄāļ•āļŠāđŒāļ™āļĩāđ‰ āļĢāļēāļ„āļēāļŠāļ°āļ—āđ‰āļ­āļ™āļ„āļ§āļēāļĄāļ™āđˆāļēāļˆāļ°āđ€āļ›āđ‡āļ™āđāļšāļšāđ€āļĢāļĩāļĒāļĨāđ„āļ—āļĄāđŒāļˆāļēāļāļāļđāļ‡āļŠāļ™ āļŦāļļāđ‰āļ™āļ—āļĩāđˆāļ–āļđāļāļ•āđ‰āļ­āļ‡āļˆāđˆāļēāļĒāļ­āļ­āļ $1 āļ•āđˆāļ­āļŦāļļāđ‰āļ™āđ€āļĄāļ·āđˆāļ­āļ•āļĨāļēāļ”āļ›āļīāļ”āļŦāļĨāļąāļ‡āđāļĄāļ•āļŠāđŒāļˆāļš

āļ“ āļ‚āļ“āļ°āļ™āļĩāđ‰ āļ•āļĨāļēāļ” â€œElazer vs. Harstem” āļĄāļĩāļ›āļĢāļīāļĄāļēāļ“āļāļēāļĢāđ€āļ—āļĢāļ”āļĢāļ§āļĄ $706 āļˆāļēāļāļ—āļļāļāļ›āļĢāļ°āđ€āļ āļ—āļ•āļĨāļēāļ” (moneyline āļ‹āļĩāļĢāļĩāļŠāđŒ, āļœāļđāđ‰āļŠāļ™āļ°āđāļ•āđˆāļĨāļ° game, āđāļŪāļ™āļ”āļīāđāļ„āļ› game āđāļĨāļ°āļˆāļģāļ™āļ§āļ™ games āļĢāļ§āļĄ) āļ›āļĢāļīāļĄāļēāļ“āļ™āļĩāđ‰āļŠāļ°āļ—āđ‰āļ­āļ™āļāļēāļĢāļĄāļĩāļŠāđˆāļ§āļ™āļĢāđˆāļ§āļĄāļˆāļēāļāļŠāļļāļĄāļŠāļ™āđ€āļ—āļĢāļ”āđ€āļ”āļ­āļĢāđŒ Polymarket āđāļĨāļ°āļĒāļīāđˆāļ‡āļĄāļĩāđ€āļ—āļĢāļ”āđ€āļ”āļ­āļĢāđŒāļĄāļēāļ āļ­āļąāļ•āļĢāļēāļ•āđˆāļ­āļĢāļ­āļ‡āļāđ‡āļĒāļīāđˆāļ‡āļ™āđˆāļēāđ€āļŠāļ·āđˆāļ­āļ–āļ·āļ­ āļ„āļļāļ“āļŠāļēāļĄāļēāļĢāļ–āļ•āļīāļ”āļ•āļēāļĄāļāļēāļĢāđ€āļ„āļĨāļ·āđˆāļ­āļ™āđ„āļŦāļ§āļ‚āļ­āļ‡āļĢāļēāļ„āļēāļŠāļ”āđāļĨāļ°āđ€āļ—āļĢāļ”āļ•āļĨāļēāļ”āđƒāļ”āļāđ‡āđ„āļ”āđ‰āđƒāļ™āļŦāļ™āđ‰āļēāļ™āļĩāđ‰

āđ€āļ—āļĢāļ” â€œElazer vs. Harstem” āđ‚āļ”āļĒāđ€āļĢāļīāđˆāļĄāļˆāļēāļāđ€āļĨāļ·āļ­āļāļ›āļĢāļ°āđ€āļ āļ—āļ•āļĨāļēāļ”: Moneyline āļ‹āļĩāļĢāļĩāļŠāđŒ (āļ—āļĩāļĄāđ„āļŦāļ™āļŠāļ™āļ°āđāļĄāļ•āļŠāđŒ), āļœāļđāđ‰āļŠāļ™āļ°āđāļ•āđˆāļĨāļ° Game (āđƒāļ„āļĢāļŠāļ™āļ° game āđ€āļ‰āļžāļēāļ°āđƒāļ™āļ‹āļĩāļĢāļĩāļŠāđŒ), āđāļŪāļ™āļ”āļīāđāļ„āļ› Game (āļŠāđˆāļ§āļ™āļ•āđˆāļēāļ‡āļŠāļ™āļ° game), āļŦāļĢāļ·āļ­āļˆāļģāļ™āļ§āļ™ Games āļĢāļ§āļĄ (āļŠāļđāļ‡/āļ•āđˆāļģāļ‚āļ­āļ‡āļˆāļģāļ™āļ§āļ™ games āļ—āļĩāđˆāđ€āļĨāđˆāļ™) āđāļ•āđˆāļĨāļ°āļ•āļĨāļēāļ”āđāļŠāļ”āļ‡āļĢāļēāļ„āļēāļ›āļąāļˆāļˆāļļāļšāļąāļ™āļ‚āļ­āļ‡āđāļ•āđˆāļĨāļ°āļāđˆāļēāļĒ â€” āđ€āļŠāđˆāļ™ moneyline āđāļŠāļ”āļ‡ ELAZER āļ—āļĩāđˆ 100ÂĒ āđāļĨāļ° HARSTE āļ—āļĩāđˆ 0ÂĒ āđ€āļĨāļ·āļ­āļāļāđˆāļēāļĒāļ—āļĩāđˆāļ•āđ‰āļ­āļ‡āļāļēāļĢāđ€āļ—āļĢāļ” āđ€āļĨāļ·āļ­āļ Buy āđ€āļžāļ·āđˆāļ­āđ€āļ›āļīāļ”āļ•āļģāđāļŦāļ™āđˆāļ‡āļŦāļĢāļ·āļ­ Sell āđ€āļžāļ·āđˆāļ­āļ›āļīāļ” āđƒāļŠāđˆāļˆāļģāļ™āļ§āļ™āđ€āļ‡āļīāļ™ āđāļĨāđ‰āļ§āļāļ” Trade āļ–āđ‰āļēāļāđˆāļēāļĒāļ—āļĩāđˆāļ„āļļāļ“āđ€āļĨāļ·āļ­āļāļ–āļđāļāļ•āđ‰āļ­āļ‡āđ€āļĄāļ·āđˆāļ­āđāļĄāļ•āļŠāđŒāļˆāļšāđāļĨāļ°āļ•āļĨāļēāļ”āļ›āļīāļ” āļŦāļļāđ‰āļ™āļˆāđˆāļēāļĒāļ­āļ­āļ $1 āļ•āđˆāļ­āļŦāļļāđ‰āļ™ āļ–āđ‰āļēāđ„āļĄāđˆāļ–āļđāļāļˆāļ°āđ„āļ”āđ‰ $0 āļ„āļļāļ“āļĒāļąāļ‡āļ‚āļēāļĒāļŦāļļāđ‰āļ™āđ„āļ”āđ‰āļ—āļļāļāđ€āļĄāļ·āđˆāļ­āļāđˆāļ­āļ™āđāļĄāļ•āļŠāđŒāļˆāļšāđ€āļžāļ·āđˆāļ­āļĨāđ‡āļ­āļāļāļģāđ„āļĢāļŦāļĢāļ·āļ­āļ•āļąāļ”āļ‚āļēāļ”āļ—āļļāļ™

āļ­āļąāļ•āļĢāļēāļ•āđˆāļ­āļĢāļ­āļ‡ moneyline āļ‹āļĩāļĢāļĩāļŠāđŒāļ›āļąāļˆāļˆāļļāļšāļąāļ™āļ‚āļ­āļ‡ â€œElazer vs. Harstem” āđāļŠāļ”āļ‡ Elazer āļ—āļĩāđˆ 100ÂĒ (āļ„āļ§āļēāļĄāļ™āđˆāļēāļˆāļ°āđ€āļ›āđ‡āļ™āđ‚āļ”āļĒāļ™āļąāļĒ 100%) āđāļĨāļ° Harstem āļ—āļĩāđˆ 0ÂĒ (0%) āļ­āļąāļ•āļĢāļēāļ•āđˆāļ­āļĢāļ­āļ‡āļ—āļąāđ‰āļ‡āļŦāļĄāļ”āļ­āļąāļ›āđ€āļ”āļ•āđāļšāļšāđ€āļĢāļĩāļĒāļĨāđ„āļ—āļĄāđŒāļ‚āļ“āļ°āđ€āļ—āļĢāļ”āđ€āļ”āļ­āļĢāđŒāļ‹āļ·āđ‰āļ­āļ‚āļēāļĒāļŦāļļāđ‰āļ™ āļŠāļ°āļ—āđ‰āļ­āļ™āļĄāļļāļĄāļĄāļ­āļ‡āļĢāļ§āļĄāļĨāđˆāļēāļŠāļļāļ”āļ§āđˆāļēāđāļĄāļ•āļŠāđŒāļ™āļĩāđ‰āļˆāļ°āđ€āļ›āđ‡āļ™āļĒāļąāļ‡āđ„āļ‡ āļāļĨāļąāļšāļĄāļēāļ”āļđāļšāđˆāļ­āļĒāđ† āļŦāļĢāļ·āļ­āļšāļļāđŠāļāļĄāļēāļĢāđŒāļāļŦāļ™āđ‰āļēāļ™āļĩāđ‰āđ€āļžāļ·āđˆāļ­āļ•āļīāļ”āļ•āļēāļĄāļ­āļąāļ•āļĢāļēāļ•āđˆāļ­āļĢāļ­āļ‡āđ€āļ›āļĨāļĩāđˆāļĒāļ™āđāļ›āļĨāļ‡āļāđˆāļ­āļ™āđ€āļ§āļĨāļēāđāļ‚āđˆāļ‡

āđ„āļ”āđ‰ āļ„āļļāļ“āđ„āļĄāđˆāļ•āđ‰āļ­āļ‡āđ€āļ—āļĢāļ”āđ€āļžāļ·āđˆāļ­āļ•āļīāļ”āļ•āļēāļĄāļ‚āđ‰āļ­āļĄāļđāļĨ āļŦāļ™āđ‰āļēāļ™āļĩāđ‰āļ—āļģāļŦāļ™āđ‰āļēāļ—āļĩāđˆāđ€āļ›āđ‡āļ™āļ•āļąāļ§āļ•āļīāļ”āļ•āļēāļĄāļ­āļąāļ•āļĢāļēāļ•āđˆāļ­āļĢāļ­āļ‡āļŠāļ”āļŠāļģāļŦāļĢāļąāļšāđāļĄāļ•āļŠāđŒ Elazer vs. Harstem āļ­āļąāļ•āļĢāļēāļ•āđˆāļ­āļĢāļ­āļ‡ moneyline āļ‹āļĩāļĢāļĩāļŠāđŒ āļœāļđāđ‰āļŠāļ™āļ°āđāļ•āđˆāļĨāļ° game āđāļŪāļ™āļ”āļīāđāļ„āļ› game āđāļĨāļ°āļˆāļģāļ™āļ§āļ™ games āļĢāļ§āļĄāļ—āļąāđ‰āļ‡āļŦāļĄāļ”āļ­āļąāļ›āđ€āļ”āļ•āđāļšāļšāđ€āļĢāļĩāļĒāļĨāđ„āļ—āļĄāđŒāđ€āļĄāļ·āđˆāļ­āļĄāļĩāļāļēāļĢāđ€āļ—āļĢāļ”āđƒāļŦāļĄāđˆ āļ„āļļāļ“āđƒāļŠāđ‰āļāļĢāļēāļŸāļ•āļīāļ”āļ•āļēāļĄāļāļēāļĢāđ€āļ„āļĨāļ·āđˆāļ­āļ™āđ„āļŦāļ§āļ‚āļ­āļ‡āđ„āļĨāļ™āđŒāđ€āļĄāļ·āđˆāļ­āđƒāļāļĨāđ‰āđ€āļ§āļĨāļēāđāļ‚āđˆāļ‡ â€” āļāļēāļĢāđ€āļ›āļĨāļĩāđˆāļĒāļ™āđāļ›āļĨāļ‡āļ­āļąāļ•āļĢāļēāļ•āđˆāļ­āļĢāļ­āļ‡āļĄāļąāļāļšāđˆāļ‡āļšāļ­āļāļ‚āđ‰āļ­āļĄāļđāļĨāđƒāļŦāļĄāđˆāđ€āļŠāđˆāļ™ āđ€āļ›āļĨāļĩāđˆāļĒāļ™āļĢāļēāļĒāļŠāļ·āđˆāļ­ āļŸāļ­āļĢāđŒāļĄāļĨāđˆāļēāļŠāļļāļ” āļŦāļĢāļ·āļ­āļāļēāļĢāđ€āļ—āļĢāļ”āđƒāļŦāļāđˆ āļĨāļ­āļ‡āļ”āļđ Head to Head, Form Guide āđāļĨāļ° Map Winrate āđƒāļ™āļšāļēāļ‡āđāļĄāļ•āļŠāđŒāđ€āļžāļ·āđˆāļ­āļ‚āđ‰āļ­āļĄāļđāļĨāđ€āļŠāļīāļ‡āļĨāļķāļ āļšāļļāđŠāļāļĄāļēāļĢāđŒāļāļŦāļ™āđ‰āļēāļ™āļĩāđ‰ āļ”āļđāļŠāđˆāļ§āļ™āļ„āļ­āļĄāđ€āļĄāļ™āļ•āđŒāđ€āļžāļ·āđˆāļ­āļ­āđˆāļēāļ™āļ„āļ§āļēāļĄāđ€āļŦāđ‡āļ™āđ€āļ—āļĢāļ”āđ€āļ”āļ­āļĢāđŒāļ­āļ·āđˆāļ™ āđāļĨāļ°āđƒāļŠāđ‰āļŸāļīāļĨāđ€āļ•āļ­āļĢāđŒāļŠāđˆāļ§āļ‡āđ€āļ§āļĨāļēāļšāļ™āļāļĢāļēāļŸāđ€āļžāļ·āđˆāļ­āļ”āļđāļ­āļąāļ•āļĢāļēāļ•āđˆāļ­āļĢāļ­āļ‡āđ€āļ›āļĨāļĩāđˆāļĒāļ™āđāļ›āļĨāļ‡ āđ€āļ›āđ‡āļ™āļŦāļ™āđ‰āļēāļ•āđˆāļēāļ‡āļŸāļĢāļĩāđāļšāļšāđ€āļĢāļĩāļĒāļĨāđ„āļ—āļĄāđŒāļŠāļđāđˆāļ„āļ§āļēāļĄāļ„āļēāļ”āļŦāļ§āļąāļ‡āļ‚āļ­āļ‡āļ•āļĨāļēāļ”

Harstem – Elazer

Harstem
Harstem
0
0
12:15 PM
Elazer
Elazer
$706.00 Vol.Polymarket

āđ„āļĨāļ™āđŒāļ‹āļĩāļĢāļĩāļŠāđŒ

Moneyline

$584 āļ›āļĢāļīāļĄāļēāļ“

Map 1 Winner

$91 āļ›āļĢāļīāļĄāļēāļ“

Map Handicap

$31 āļ›āļĢāļīāļĄāļēāļ“

Total Games

$0 āļ›āļĢāļīāļĄāļēāļ“

This market refers to the StarCraft II match between Harstem and Elazer in the HomeStory Cup XXVIII Group C, scheduled for January 31 at 7:15AM ET. This market will resolve to "Over" if Harstem and Elazer play 3 or more games in this series. If fewer than 3 games are played, this market will resolve to "Under". If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to 50-50. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://liquipedia.net/starcraft2/Main_Page.This market refers to the StarCraft II match between Harstem and Elazer in the HomeStory Cup XXVIII Group C, scheduled for January 31 at 7:15AM ET. This market will resolve to "Elazer" if Elazer wins 2 or more maps than Harstem in this match. Otherwise, this market will resolve to "Harstem". If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to 50-50. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.This market refers to the StarCraft II match between Harstem and Elazer in the HomeStory Cup XXVIII Group C, scheduled for January 31 at 7:15AM ET. This market will resolve to "Harstem" if Harstem win Map 2 against Elazer. This market will resolve to "Elazer" if Elazer win Map 2 against Harstem. If the match begins but is not completed, and Map 2 is concluded with a winner determined, this market will resolve based on the completed Map 2. If Map 2 is not completed for any reason, this market will resolve 50-50. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50. The resolution source for this market will be official information from https://liquipedia.net/starcraft2/Main_Page.This market refers to the StarCraft II match between Harstem and Elazer in the HomeStory Cup XXVIII Group C, scheduled for January 31 at 7:15AM ET. This market will resolve to "Harstem" if Harstem win Map 1 against Elazer. This market will resolve to "Elazer" if Elazer win Map 1 against Harstem. If the match begins but is not completed, and Map 1 is concluded with a winner determined, this market will resolve based on the completed Map 1. If Map 1 is not completed for any reason, this market will resolve 50-50. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50. The resolution source for this market will be official information from https://liquipedia.net/starcraft2/Main_Page.This market refers to the StarCraft II match between Harstem and Elazer in the HomeStory Cup XXVIII Group C, scheduled for January 31 at 7:15AM ET. This market will resolve to "Harstem" if Harstem win the match against Elazer. This market will resolve to "Elazer" if Elazer win the match against Harstem. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://liquipedia.net/starcraft2/Main_Page.

This market refers to the StarCraft II match between Harstem and Elazer in the HomeStory Cup XXVIII Group C, scheduled for January 31 at 7:15AM ET.

This market will resolve to "Harstem" if Harstem win the match against Elazer.

This market will resolve to "Elazer" if Elazer win the match against Harstem.

If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.

If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.

If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.

The resolution source for this market will be official information from https://liquipedia.net/starcraft2/Main_Page.
āļ›āļĢāļīāļĄāļēāļ“āļāļēāļĢāļ‹āļ·āđ‰āļ­āļ‚āļēāļĒ
$706
āļ§āļąāļ™āļŠāļīāđ‰āļ™āļŠāļļāļ”
Jan 31, 2026
āļ•āļĨāļēāļ”āđ€āļ›āļīāļ”āđ€āļĄāļ·āđˆāļ­
Jan 31, 2026, 1:00 AM ET

āđāļŦāļĨāđˆāļ‡āļ‚āđ‰āļ­āļĄāļđāļĨāļāļēāļĢāļ•āļąāļ”āļŠāļīāļ™āļœāļĨ

https://liquipedia.net/starcraft2/Main_Page
This market refers to the StarCraft II match between Harstem and Elazer in the HomeStory Cup XXVIII Group C, scheduled for January 31 at 7:15AM ET. This market will resolve to "Harstem" if Harstem win the match against Elazer. This market will resolve to "Elazer" if Elazer win the match against Harstem. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://liquipedia.net/starcraft2/Main_Page.

āļĢāļ°āļ§āļąāļ‡āļĨāļīāļ‡āļāđŒāļ āļēāļĒāļ™āļ­āļ

āļ„āļģāļ–āļēāļĄāļ—āļĩāđˆāļžāļšāļšāđˆāļ­āļĒ

āļ•āļĨāļēāļ” â€œElazer vs. Harstem” āļšāļ™ Polymarket āđƒāļŦāđ‰āļ„āļļāļ“āđ€āļ—āļĢāļ”āļœāļĨāđāļĄāļ•āļŠāđŒ StarCraft II āļĢāļ°āļŦāļ§āđˆāļēāļ‡ Elazer āļāļąāļš Harstem āđƒāļ™āļ—āļąāļ§āļĢāđŒāļ™āļēāđ€āļĄāļ™āļ•āđŒ StarCraft II āļāļģāļŦāļ™āļ”āļ§āļąāļ™āļ—āļĩāđˆ January 31, 2026 āđ€āļ§āļĨāļē 7:15 AM ET āļ•āļĨāļēāļ”āļŦāļĨāļąāļāļ„āļ·āļ­ moneyline āļ‹āļĩāļĢāļĩāļŠāđŒ — āļ—āļĩāļĄāđ„āļŦāļ™āļˆāļ°āļŠāļ™āļ°āđāļĄāļ•āļŠāđŒ — āđ‚āļ”āļĒ Elazer āļĢāļēāļ„āļēāļ­āļĒāļđāđˆāļ—āļĩāđˆ 100ÂĒ (āļ„āļ§āļēāļĄāļ™āđˆāļēāļˆāļ°āđ€āļ›āđ‡āļ™āđ‚āļ”āļĒāļ™āļąāļĒ 100%) āđāļĨāļ° Harstem āļ—āļĩāđˆ 0ÂĒ (0%) āļ™āļ­āļāļˆāļēāļ moneyline āļ‹āļĩāļĢāļĩāļŠāđŒ āļ•āļĨāļēāļ”āļ­āļĩāļŠāļ›āļ­āļĢāđŒāļ•āļšāļ™ Polymarket āļ­āļēāļˆāļĄāļĩāļœāļđāđ‰āļŠāļ™āļ°āđāļ•āđˆāļĨāļ° game āđāļŪāļ™āļ”āļīāđāļ„āļ› game āđāļĨāļ°āļˆāļģāļ™āļ§āļ™ games āļĢāļ§āļĄ āđƒāļŦāđ‰āļ„āļļāļ“āļĄāļĩāļŦāļĨāļēāļĒāļ—āļēāļ‡āđƒāļ™āļāļēāļĢāđ€āļ—āļĢāļ”āđāļĄāļ•āļŠāđŒāļ™āļĩāđ‰ āļĢāļēāļ„āļēāļŠāļ°āļ—āđ‰āļ­āļ™āļ„āļ§āļēāļĄāļ™āđˆāļēāļˆāļ°āđ€āļ›āđ‡āļ™āđāļšāļšāđ€āļĢāļĩāļĒāļĨāđ„āļ—āļĄāđŒāļˆāļēāļāļāļđāļ‡āļŠāļ™ āļŦāļļāđ‰āļ™āļ—āļĩāđˆāļ–āļđāļāļ•āđ‰āļ­āļ‡āļˆāđˆāļēāļĒāļ­āļ­āļ $1 āļ•āđˆāļ­āļŦāļļāđ‰āļ™āđ€āļĄāļ·āđˆāļ­āļ•āļĨāļēāļ”āļ›āļīāļ”āļŦāļĨāļąāļ‡āđāļĄāļ•āļŠāđŒāļˆāļš

āļ“ āļ‚āļ“āļ°āļ™āļĩāđ‰ āļ•āļĨāļēāļ” â€œElazer vs. Harstem” āļĄāļĩāļ›āļĢāļīāļĄāļēāļ“āļāļēāļĢāđ€āļ—āļĢāļ”āļĢāļ§āļĄ $706 āļˆāļēāļāļ—āļļāļāļ›āļĢāļ°āđ€āļ āļ—āļ•āļĨāļēāļ” (moneyline āļ‹āļĩāļĢāļĩāļŠāđŒ, āļœāļđāđ‰āļŠāļ™āļ°āđāļ•āđˆāļĨāļ° game, āđāļŪāļ™āļ”āļīāđāļ„āļ› game āđāļĨāļ°āļˆāļģāļ™āļ§āļ™ games āļĢāļ§āļĄ) āļ›āļĢāļīāļĄāļēāļ“āļ™āļĩāđ‰āļŠāļ°āļ—āđ‰āļ­āļ™āļāļēāļĢāļĄāļĩāļŠāđˆāļ§āļ™āļĢāđˆāļ§āļĄāļˆāļēāļāļŠāļļāļĄāļŠāļ™āđ€āļ—āļĢāļ”āđ€āļ”āļ­āļĢāđŒ Polymarket āđāļĨāļ°āļĒāļīāđˆāļ‡āļĄāļĩāđ€āļ—āļĢāļ”āđ€āļ”āļ­āļĢāđŒāļĄāļēāļ āļ­āļąāļ•āļĢāļēāļ•āđˆāļ­āļĢāļ­āļ‡āļāđ‡āļĒāļīāđˆāļ‡āļ™āđˆāļēāđ€āļŠāļ·āđˆāļ­āļ–āļ·āļ­ āļ„āļļāļ“āļŠāļēāļĄāļēāļĢāļ–āļ•āļīāļ”āļ•āļēāļĄāļāļēāļĢāđ€āļ„āļĨāļ·āđˆāļ­āļ™āđ„āļŦāļ§āļ‚āļ­āļ‡āļĢāļēāļ„āļēāļŠāļ”āđāļĨāļ°āđ€āļ—āļĢāļ”āļ•āļĨāļēāļ”āđƒāļ”āļāđ‡āđ„āļ”āđ‰āđƒāļ™āļŦāļ™āđ‰āļēāļ™āļĩāđ‰

āđ€āļ—āļĢāļ” â€œElazer vs. Harstem” āđ‚āļ”āļĒāđ€āļĢāļīāđˆāļĄāļˆāļēāļāđ€āļĨāļ·āļ­āļāļ›āļĢāļ°āđ€āļ āļ—āļ•āļĨāļēāļ”: Moneyline āļ‹āļĩāļĢāļĩāļŠāđŒ (āļ—āļĩāļĄāđ„āļŦāļ™āļŠāļ™āļ°āđāļĄāļ•āļŠāđŒ), āļœāļđāđ‰āļŠāļ™āļ°āđāļ•āđˆāļĨāļ° Game (āđƒāļ„āļĢāļŠāļ™āļ° game āđ€āļ‰āļžāļēāļ°āđƒāļ™āļ‹āļĩāļĢāļĩāļŠāđŒ), āđāļŪāļ™āļ”āļīāđāļ„āļ› Game (āļŠāđˆāļ§āļ™āļ•āđˆāļēāļ‡āļŠāļ™āļ° game), āļŦāļĢāļ·āļ­āļˆāļģāļ™āļ§āļ™ Games āļĢāļ§āļĄ (āļŠāļđāļ‡/āļ•āđˆāļģāļ‚āļ­āļ‡āļˆāļģāļ™āļ§āļ™ games āļ—āļĩāđˆāđ€āļĨāđˆāļ™) āđāļ•āđˆāļĨāļ°āļ•āļĨāļēāļ”āđāļŠāļ”āļ‡āļĢāļēāļ„āļēāļ›āļąāļˆāļˆāļļāļšāļąāļ™āļ‚āļ­āļ‡āđāļ•āđˆāļĨāļ°āļāđˆāļēāļĒ â€” āđ€āļŠāđˆāļ™ moneyline āđāļŠāļ”āļ‡ ELAZER āļ—āļĩāđˆ 100ÂĒ āđāļĨāļ° HARSTE āļ—āļĩāđˆ 0ÂĒ āđ€āļĨāļ·āļ­āļāļāđˆāļēāļĒāļ—āļĩāđˆāļ•āđ‰āļ­āļ‡āļāļēāļĢāđ€āļ—āļĢāļ” āđ€āļĨāļ·āļ­āļ Buy āđ€āļžāļ·āđˆāļ­āđ€āļ›āļīāļ”āļ•āļģāđāļŦāļ™āđˆāļ‡āļŦāļĢāļ·āļ­ Sell āđ€āļžāļ·āđˆāļ­āļ›āļīāļ” āđƒāļŠāđˆāļˆāļģāļ™āļ§āļ™āđ€āļ‡āļīāļ™ āđāļĨāđ‰āļ§āļāļ” Trade āļ–āđ‰āļēāļāđˆāļēāļĒāļ—āļĩāđˆāļ„āļļāļ“āđ€āļĨāļ·āļ­āļāļ–āļđāļāļ•āđ‰āļ­āļ‡āđ€āļĄāļ·āđˆāļ­āđāļĄāļ•āļŠāđŒāļˆāļšāđāļĨāļ°āļ•āļĨāļēāļ”āļ›āļīāļ” āļŦāļļāđ‰āļ™āļˆāđˆāļēāļĒāļ­āļ­āļ $1 āļ•āđˆāļ­āļŦāļļāđ‰āļ™ āļ–āđ‰āļēāđ„āļĄāđˆāļ–āļđāļāļˆāļ°āđ„āļ”āđ‰ $0 āļ„āļļāļ“āļĒāļąāļ‡āļ‚āļēāļĒāļŦāļļāđ‰āļ™āđ„āļ”āđ‰āļ—āļļāļāđ€āļĄāļ·āđˆāļ­āļāđˆāļ­āļ™āđāļĄāļ•āļŠāđŒāļˆāļšāđ€āļžāļ·āđˆāļ­āļĨāđ‡āļ­āļāļāļģāđ„āļĢāļŦāļĢāļ·āļ­āļ•āļąāļ”āļ‚āļēāļ”āļ—āļļāļ™

āļ­āļąāļ•āļĢāļēāļ•āđˆāļ­āļĢāļ­āļ‡ moneyline āļ‹āļĩāļĢāļĩāļŠāđŒāļ›āļąāļˆāļˆāļļāļšāļąāļ™āļ‚āļ­āļ‡ â€œElazer vs. Harstem” āđāļŠāļ”āļ‡ Elazer āļ—āļĩāđˆ 100ÂĒ (āļ„āļ§āļēāļĄāļ™āđˆāļēāļˆāļ°āđ€āļ›āđ‡āļ™āđ‚āļ”āļĒāļ™āļąāļĒ 100%) āđāļĨāļ° Harstem āļ—āļĩāđˆ 0ÂĒ (0%) āļ­āļąāļ•āļĢāļēāļ•āđˆāļ­āļĢāļ­āļ‡āļ—āļąāđ‰āļ‡āļŦāļĄāļ”āļ­āļąāļ›āđ€āļ”āļ•āđāļšāļšāđ€āļĢāļĩāļĒāļĨāđ„āļ—āļĄāđŒāļ‚āļ“āļ°āđ€āļ—āļĢāļ”āđ€āļ”āļ­āļĢāđŒāļ‹āļ·āđ‰āļ­āļ‚āļēāļĒāļŦāļļāđ‰āļ™ āļŠāļ°āļ—āđ‰āļ­āļ™āļĄāļļāļĄāļĄāļ­āļ‡āļĢāļ§āļĄāļĨāđˆāļēāļŠāļļāļ”āļ§āđˆāļēāđāļĄāļ•āļŠāđŒāļ™āļĩāđ‰āļˆāļ°āđ€āļ›āđ‡āļ™āļĒāļąāļ‡āđ„āļ‡ āļāļĨāļąāļšāļĄāļēāļ”āļđāļšāđˆāļ­āļĒāđ† āļŦāļĢāļ·āļ­āļšāļļāđŠāļāļĄāļēāļĢāđŒāļāļŦāļ™āđ‰āļēāļ™āļĩāđ‰āđ€āļžāļ·āđˆāļ­āļ•āļīāļ”āļ•āļēāļĄāļ­āļąāļ•āļĢāļēāļ•āđˆāļ­āļĢāļ­āļ‡āđ€āļ›āļĨāļĩāđˆāļĒāļ™āđāļ›āļĨāļ‡āļāđˆāļ­āļ™āđ€āļ§āļĨāļēāđāļ‚āđˆāļ‡

āđ„āļ”āđ‰ āļ„āļļāļ“āđ„āļĄāđˆāļ•āđ‰āļ­āļ‡āđ€āļ—āļĢāļ”āđ€āļžāļ·āđˆāļ­āļ•āļīāļ”āļ•āļēāļĄāļ‚āđ‰āļ­āļĄāļđāļĨ āļŦāļ™āđ‰āļēāļ™āļĩāđ‰āļ—āļģāļŦāļ™āđ‰āļēāļ—āļĩāđˆāđ€āļ›āđ‡āļ™āļ•āļąāļ§āļ•āļīāļ”āļ•āļēāļĄāļ­āļąāļ•āļĢāļēāļ•āđˆāļ­āļĢāļ­āļ‡āļŠāļ”āļŠāļģāļŦāļĢāļąāļšāđāļĄāļ•āļŠāđŒ Elazer vs. Harstem āļ­āļąāļ•āļĢāļēāļ•āđˆāļ­āļĢāļ­āļ‡ moneyline āļ‹āļĩāļĢāļĩāļŠāđŒ āļœāļđāđ‰āļŠāļ™āļ°āđāļ•āđˆāļĨāļ° game āđāļŪāļ™āļ”āļīāđāļ„āļ› game āđāļĨāļ°āļˆāļģāļ™āļ§āļ™ games āļĢāļ§āļĄāļ—āļąāđ‰āļ‡āļŦāļĄāļ”āļ­āļąāļ›āđ€āļ”āļ•āđāļšāļšāđ€āļĢāļĩāļĒāļĨāđ„āļ—āļĄāđŒāđ€āļĄāļ·āđˆāļ­āļĄāļĩāļāļēāļĢāđ€āļ—āļĢāļ”āđƒāļŦāļĄāđˆ āļ„āļļāļ“āđƒāļŠāđ‰āļāļĢāļēāļŸāļ•āļīāļ”āļ•āļēāļĄāļāļēāļĢāđ€āļ„āļĨāļ·āđˆāļ­āļ™āđ„āļŦāļ§āļ‚āļ­āļ‡āđ„āļĨāļ™āđŒāđ€āļĄāļ·āđˆāļ­āđƒāļāļĨāđ‰āđ€āļ§āļĨāļēāđāļ‚āđˆāļ‡ â€” āļāļēāļĢāđ€āļ›āļĨāļĩāđˆāļĒāļ™āđāļ›āļĨāļ‡āļ­āļąāļ•āļĢāļēāļ•āđˆāļ­āļĢāļ­āļ‡āļĄāļąāļāļšāđˆāļ‡āļšāļ­āļāļ‚āđ‰āļ­āļĄāļđāļĨāđƒāļŦāļĄāđˆāđ€āļŠāđˆāļ™ āđ€āļ›āļĨāļĩāđˆāļĒāļ™āļĢāļēāļĒāļŠāļ·āđˆāļ­ āļŸāļ­āļĢāđŒāļĄāļĨāđˆāļēāļŠāļļāļ” āļŦāļĢāļ·āļ­āļāļēāļĢāđ€āļ—āļĢāļ”āđƒāļŦāļāđˆ āļĨāļ­āļ‡āļ”āļđ Head to Head, Form Guide āđāļĨāļ° Map Winrate āđƒāļ™āļšāļēāļ‡āđāļĄāļ•āļŠāđŒāđ€āļžāļ·āđˆāļ­āļ‚āđ‰āļ­āļĄāļđāļĨāđ€āļŠāļīāļ‡āļĨāļķāļ āļšāļļāđŠāļāļĄāļēāļĢāđŒāļāļŦāļ™āđ‰āļēāļ™āļĩāđ‰ āļ”āļđāļŠāđˆāļ§āļ™āļ„āļ­āļĄāđ€āļĄāļ™āļ•āđŒāđ€āļžāļ·āđˆāļ­āļ­āđˆāļēāļ™āļ„āļ§āļēāļĄāđ€āļŦāđ‡āļ™āđ€āļ—āļĢāļ”āđ€āļ”āļ­āļĢāđŒāļ­āļ·āđˆāļ™ āđāļĨāļ°āđƒāļŠāđ‰āļŸāļīāļĨāđ€āļ•āļ­āļĢāđŒāļŠāđˆāļ§āļ‡āđ€āļ§āļĨāļēāļšāļ™āļāļĢāļēāļŸāđ€āļžāļ·āđˆāļ­āļ”āļđāļ­āļąāļ•āļĢāļēāļ•āđˆāļ­āļĢāļ­āļ‡āđ€āļ›āļĨāļĩāđˆāļĒāļ™āđāļ›āļĨāļ‡ āđ€āļ›āđ‡āļ™āļŦāļ™āđ‰āļēāļ•āđˆāļēāļ‡āļŸāļĢāļĩāđāļšāļšāđ€āļĢāļĩāļĒāļĨāđ„āļ—āļĄāđŒāļŠāļđāđˆāļ„āļ§āļēāļĄāļ„āļēāļ”āļŦāļ§āļąāļ‡āļ‚āļ­āļ‡āļ•āļĨāļēāļ”