Pre-Worlds balance patches 26.19 and 26.20 are shaping a more open competitive meta by buffing fringe options such as Aatrox, Aphelios, Fiora, Kha’Zix, and Aurora while nerfing established outliers like Nasus, Vi, Ryze, and Rumble. These targeted Summoner’s Rift adjustments, including Teleport and support item tweaks, aim to expand viable draft choices beyond the current solo-queue standouts like Jinx, Wukong, Rammus, Braum, and Vex. With the tournament locked to 26.20, pro teams gain time to test newly viable picks and off-meta compositions during the group and knockout stages, directly influencing the total unique champions that reach the stage. Historical patterns show diversity rises when Riot prioritizes variety ahead of the event.
สรุปจาก AI ทดลองที่อ้างอิงข้อมูลจาก Polymarket ไม่ใช่คำแนะนำในการเทรดและไม่มีผลต่อการตัดสินตลาดนี้ · อัปเดตแล้ว90+
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$0 ปริมาณ
90+
51%
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105+
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A champion counts as "played" if it is picked and played by either team in at least one completed official game of the tournament (Play-In stage, Swiss Stage, and Knockout Stage). Champions that are only banned and never played do not count. Each champion counts once, regardless of how many times it is played.
Games that are remade, abandoned, or not completed do not count; however, a champion picked in such a game still counts if it is played in any other completed official game. Games awarded by forfeit without being played do not count.
If Worlds 2026 is canceled or postponed such that it has not concluded by December 14, 2026, 11:59 PM ET, this market will resolve according to the number of unique champions played in completed official games as of that time.
The primary resolution source for this market will be the tournament champion statistics on Leaguepedia (https://lol.fandom.com/wiki/2026_Season_World_Championship); however, a consensus of credible reporting may also be used.
ตลาดเปิดเมื่อ: Sep 23, 2026, 1:55 PM ET
แหล่งข้อมูลการตัดสินผล
https://lol.fandom.com/wiki/2026_Season_World_Championshipผู้ตัดสินผล
0x65070be91...A champion counts as "played" if it is picked and played by either team in at least one completed official game of the tournament (Play-In stage, Swiss Stage, and Knockout Stage). Champions that are only banned and never played do not count. Each champion counts once, regardless of how many times it is played.
Games that are remade, abandoned, or not completed do not count; however, a champion picked in such a game still counts if it is played in any other completed official game. Games awarded by forfeit without being played do not count.
If Worlds 2026 is canceled or postponed such that it has not concluded by December 14, 2026, 11:59 PM ET, this market will resolve according to the number of unique champions played in completed official games as of that time.
The primary resolution source for this market will be the tournament champion statistics on Leaguepedia (https://lol.fandom.com/wiki/2026_Season_World_Championship); however, a consensus of credible reporting may also be used.
แหล่งข้อมูลการตัดสินผล
https://lol.fandom.com/wiki/2026_Season_World_Championshipผู้ตัดสินผล
0x65070be91...Pre-Worlds balance patches 26.19 and 26.20 are shaping a more open competitive meta by buffing fringe options such as Aatrox, Aphelios, Fiora, Kha’Zix, and Aurora while nerfing established outliers like Nasus, Vi, Ryze, and Rumble. These targeted Summoner’s Rift adjustments, including Teleport and support item tweaks, aim to expand viable draft choices beyond the current solo-queue standouts like Jinx, Wukong, Rammus, Braum, and Vex. With the tournament locked to 26.20, pro teams gain time to test newly viable picks and off-meta compositions during the group and knockout stages, directly influencing the total unique champions that reach the stage. Historical patterns show diversity rises when Riot prioritizes variety ahead of the event.
สรุปจาก AI ทดลองที่อ้างอิงข้อมูลจาก Polymarket ไม่ใช่คำแนะนำในการเทรดและไม่มีผลต่อการตัดสินตลาดนี้ · อัปเดตแล้ว


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