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STATE – Sashi Academy

$600.28 Vol.Polymarket

Series Lines

Moneyline

$600 Vol.

Map 1

Odd/Even Total Kills

$68 Vol.

Odd/Even Total Rounds

$80 Vol.

This market will resolve to "Odd" if the total combined rounds played by both teams in Map 1 is an odd number. This market will resolve to "Even" if the total combined rounds played by both teams in Map 1 is an even number. "Total combined rounds" is the sum of rounds won by both teams during the match, including any overtime rounds if applicable. For example, a match ending 13–11 would have a total of 24 rounds (even), while a match ending 13–10 would have a total of 23 rounds (odd). If Map 1 is canceled (not played at all) or is delayed beyond 7 days from the scheduled date, this market will resolve to 50-50. If Map 1 is never played due to forfeit, disqualification, or walkover, this market will resolve to 50-50. If Map 1 is not played because the series result has already been determined (e.g., a team clinches the series before Map 1 is needed), this market will resolve to 50-50. If Map 1 is remade, resolution will be based on the remade game only. The primary resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead.This market will resolve to "Odd" if the total combined kills by both teams in Map 1 is an odd number. This market will resolve to "Even" if the total combined kills by both teams in Map 1 is an even number. "Total combined kills" includes all kills recorded during the match across all rounds, including kills during regulation rounds and overtime rounds if applicable. Team kills (friendly fire) and self-inflicted deaths (e.g., falling damage, own grenade) do not count as kills for the purposes of this market. If no kills are recorded in Map 1, or if Map 1 is canceled (not played at all), or is delayed beyond 7 days from the scheduled date, this market will resolve to 50-50. If Map 1 is never played due to forfeit, disqualification, or walkover, this market will resolve to 50-50. If Map 1 is not played because the series result has already been determined (e.g., a team clinches the series before Map 1 is needed), this market will resolve to 50-50. If Map 1 is remade, resolution will be based on the remade game only. The primary resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead.This market refers to the Counter-Strike match between STATE and Sashi Academy in the Parken Challenger Championship Group B, initially scheduled for May 22 at 3:00PM ET. This market will resolve to "STATE" if STATE win the match against Sashi Academy. This market will resolve to "Sashi Academy" if Sashi Academy win the match against STATE. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.STATE and Sashi Academy meet in a best-of-one Group B matchup at the Parken Challenger Championship, a Danish C-tier CS2 LAN event. STATE enters with a mixed recent record, including a 2-0 qualifier win and a 0-2 loss in CCT Europe, featuring core players like kwezz and Zanto. Sashi Academy, an established Danish academy side with roster stability around Mol011, Mizi, and Bl4zE, has shown stronger form in prior Parken seasons, advancing deep in multiple editions and posting consistent results in domestic leagues. Their April head-to-head saw STATE prevail 2-1 in a BO3. Map pool familiarity, LAN experience, and short preparation windows between matches remain key variables in this single-elimination-style group stage encounter.

This market refers to the Counter-Strike match between STATE and Sashi Academy in the Parken Challenger Championship Group B, initially scheduled for May 22 at 3:00PM ET.

This market will resolve to "STATE" if STATE win the match against Sashi Academy.

This market will resolve to "Sashi Academy" if Sashi Academy win the match against STATE.

If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.

If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.

If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.

The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.

In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
Volume
$748
Petsa ng Pagtatapos
May 23, 2026
Binuksan ang Market
May 22, 2026, 9:50 AM ET

Resolution Source

https://hltv.org
This market refers to the Counter-Strike match between STATE and Sashi Academy in the Parken Challenger Championship Group B, initially scheduled for May 22 at 3:00PM ET. This market will resolve to "STATE" if STATE win the match against Sashi Academy. This market will resolve to "Sashi Academy" if Sashi Academy win the match against STATE. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.

Mag-ingat sa mga external link.

Mga Madalas na Tanong

Ang "Sashi Academy vs. STATE" market sa Polymarket ay nagbibigay-daan sa iyo na mag-trade sa resulta ng Counter-Strike 2 match sa pagitan ng Sashi Academy at STATE sa Parken Challenger Championship, na naka-schedule sa May 22, 2026 ng 3:00 PM ET. Ito ay Best of 1 series. Ang pangunahing market ay ang series moneyline — kung aling team ang mananalo sa match — kung saan ang Sashi Academy ay kasalukuyang naka-presyo sa 0¢ (0% implied probability) at ang STATE sa 100¢ (100%). Bukod sa series moneyline, ang esports markets sa Polymarket ay maaaring mag-feature ng individual map winners, map handicaps, at total maps, na nagbibigay sa iyo ng maraming paraan para mag-trade sa match na ito. Ang mga presyo ay sumasalamin sa real-time crowd-sourced probabilities. Ang mga shares sa tamang outcome ay nagbabayad ng $1 bawat isa kapag nag-resolve ang market pagkatapos ng match.

Sa ngayon, ang "Sashi Academy vs. STATE" market ay naka-generate ng $748 sa kabuuang trading volume sa lahat ng market types (series moneyline, individual map winners, map handicaps, at total maps). Ang volume na ito ay sumasalamin sa aktibong partisipasyon mula sa Polymarket trading community, at ang mas malaking pool ng mga trader ay karaniwang nangangahulugang mas informative at reliable na odds. Maaari mong subaybayan ang live price movements at mag-trade sa anumang market direkta sa pahinang ito.

Para mag-trade sa "Sashi Academy vs. STATE," magsimula sa pagpili ng market type na gusto mong i-trade: Series Moneyline (kung aling team ang mananalo sa match), Individual Map Winners (kung sino ang mananalo sa partikular na map sa series), Map Handicap (map-win margin), o Total Maps (over/under sa bilang ng maps na laruin). Ipinapakita ng bawat market ang kasalukuyang presyo para sa bawat panig — halimbawa, ipinapakita ng moneyline ang SASHIA sa 0¢ at STA6 sa 100¢. Piliin ang panig na gusto mong i-trade, piliin ang Buy para kumuha ng posisyon o Sell para isara ang existing, ilagay ang iyong halaga, at i-click ang Trade. Kung tama ang iyong napiling panig kapag natapos ang match at nag-resolve ang market, nagbabayad ang iyong shares ng $1 bawat isa. Kung mali, nagbabayad ang mga ito ng $0. Maaari ka ring magbenta ng iyong shares anumang oras bago matapos ang match para i-lock in ang kita o bawasan ang pagkalugi.

Ang kasalukuyang series moneyline odds para sa "Sashi Academy vs. STATE" ay nagpapakita ng Sashi Academy sa 0¢ (0% implied probability) at STATE sa 100¢ (100%). Lahat ng odds ay nag-a-update sa real-time habang bumibili at nagbebenta ang mga trader ng shares, na sumasalamin sa pinakabagong collective view kung paano lalabas ang match na ito. Bumalik nang madalas o i-bookmark ang pahinang ito para sundan kung paano nagba-shift ang odds habang papalapit ang oras ng match.

Oo. Hindi mo kailangang mag-trade para manatiling informed. Ang pahinang ito ay nagsisilbing live odds tracker para sa Sashi Academy vs. STATE match. Ang series moneyline, individual map winner, map handicap, at total maps odds ay lahat nag-a-update sa real-time habang may bagong trades na pumapasok. Maaari mong gamitin ang chart para subaybayan ang line movement habang papalapit ang oras ng match — ang mga shift sa odds ay kadalasang nagpapahiwatig ng bagong impormasyon tulad ng roster changes, kamakailang form, o sharp action mula sa malalaking trader. Tingnan ang Head to Head, Form Guide, at Map Winrate sa ilang matchups para sa mas malalim na data at konteksto. I-bookmark ang pahinang ito, tingnan ang comments section para makita ang sinasabi ng ibang trader, at gamitin ang time-range filters sa chart para i-review kung paano nagba-shift ang odds. Isa itong libre, real-time na bintana sa kung ano ang inaasahan ng market.

STATE – Sashi Academy

$600.28 Vol.Polymarket

Series Lines

Moneyline

$600 Vol.

Map 1

Odd/Even Total Kills

$68 Vol.

Odd/Even Total Rounds

$80 Vol.

This market will resolve to "Odd" if the total combined rounds played by both teams in Map 1 is an odd number. This market will resolve to "Even" if the total combined rounds played by both teams in Map 1 is an even number. "Total combined rounds" is the sum of rounds won by both teams during the match, including any overtime rounds if applicable. For example, a match ending 13–11 would have a total of 24 rounds (even), while a match ending 13–10 would have a total of 23 rounds (odd). If Map 1 is canceled (not played at all) or is delayed beyond 7 days from the scheduled date, this market will resolve to 50-50. If Map 1 is never played due to forfeit, disqualification, or walkover, this market will resolve to 50-50. If Map 1 is not played because the series result has already been determined (e.g., a team clinches the series before Map 1 is needed), this market will resolve to 50-50. If Map 1 is remade, resolution will be based on the remade game only. The primary resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead.This market will resolve to "Odd" if the total combined kills by both teams in Map 1 is an odd number. This market will resolve to "Even" if the total combined kills by both teams in Map 1 is an even number. "Total combined kills" includes all kills recorded during the match across all rounds, including kills during regulation rounds and overtime rounds if applicable. Team kills (friendly fire) and self-inflicted deaths (e.g., falling damage, own grenade) do not count as kills for the purposes of this market. If no kills are recorded in Map 1, or if Map 1 is canceled (not played at all), or is delayed beyond 7 days from the scheduled date, this market will resolve to 50-50. If Map 1 is never played due to forfeit, disqualification, or walkover, this market will resolve to 50-50. If Map 1 is not played because the series result has already been determined (e.g., a team clinches the series before Map 1 is needed), this market will resolve to 50-50. If Map 1 is remade, resolution will be based on the remade game only. The primary resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead.This market refers to the Counter-Strike match between STATE and Sashi Academy in the Parken Challenger Championship Group B, initially scheduled for May 22 at 3:00PM ET. This market will resolve to "STATE" if STATE win the match against Sashi Academy. This market will resolve to "Sashi Academy" if Sashi Academy win the match against STATE. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.STATE and Sashi Academy meet in a best-of-one Group B matchup at the Parken Challenger Championship, a Danish C-tier CS2 LAN event. STATE enters with a mixed recent record, including a 2-0 qualifier win and a 0-2 loss in CCT Europe, featuring core players like kwezz and Zanto. Sashi Academy, an established Danish academy side with roster stability around Mol011, Mizi, and Bl4zE, has shown stronger form in prior Parken seasons, advancing deep in multiple editions and posting consistent results in domestic leagues. Their April head-to-head saw STATE prevail 2-1 in a BO3. Map pool familiarity, LAN experience, and short preparation windows between matches remain key variables in this single-elimination-style group stage encounter.

This market refers to the Counter-Strike match between STATE and Sashi Academy in the Parken Challenger Championship Group B, initially scheduled for May 22 at 3:00PM ET.

This market will resolve to "STATE" if STATE win the match against Sashi Academy.

This market will resolve to "Sashi Academy" if Sashi Academy win the match against STATE.

If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.

If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.

If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.

The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.

In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
Volume
$748
Petsa ng Pagtatapos
May 23, 2026
Binuksan ang Market
May 22, 2026, 9:50 AM ET

Resolution Source

https://hltv.org
This market refers to the Counter-Strike match between STATE and Sashi Academy in the Parken Challenger Championship Group B, initially scheduled for May 22 at 3:00PM ET. This market will resolve to "STATE" if STATE win the match against Sashi Academy. This market will resolve to "Sashi Academy" if Sashi Academy win the match against STATE. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.

Mag-ingat sa mga external link.

Mga Madalas na Tanong

Ang "Sashi Academy vs. STATE" market sa Polymarket ay nagbibigay-daan sa iyo na mag-trade sa resulta ng Counter-Strike 2 match sa pagitan ng Sashi Academy at STATE sa Parken Challenger Championship, na naka-schedule sa May 22, 2026 ng 3:00 PM ET. Ito ay Best of 1 series. Ang pangunahing market ay ang series moneyline — kung aling team ang mananalo sa match — kung saan ang Sashi Academy ay kasalukuyang naka-presyo sa 0¢ (0% implied probability) at ang STATE sa 100¢ (100%). Bukod sa series moneyline, ang esports markets sa Polymarket ay maaaring mag-feature ng individual map winners, map handicaps, at total maps, na nagbibigay sa iyo ng maraming paraan para mag-trade sa match na ito. Ang mga presyo ay sumasalamin sa real-time crowd-sourced probabilities. Ang mga shares sa tamang outcome ay nagbabayad ng $1 bawat isa kapag nag-resolve ang market pagkatapos ng match.

Sa ngayon, ang "Sashi Academy vs. STATE" market ay naka-generate ng $748 sa kabuuang trading volume sa lahat ng market types (series moneyline, individual map winners, map handicaps, at total maps). Ang volume na ito ay sumasalamin sa aktibong partisipasyon mula sa Polymarket trading community, at ang mas malaking pool ng mga trader ay karaniwang nangangahulugang mas informative at reliable na odds. Maaari mong subaybayan ang live price movements at mag-trade sa anumang market direkta sa pahinang ito.

Para mag-trade sa "Sashi Academy vs. STATE," magsimula sa pagpili ng market type na gusto mong i-trade: Series Moneyline (kung aling team ang mananalo sa match), Individual Map Winners (kung sino ang mananalo sa partikular na map sa series), Map Handicap (map-win margin), o Total Maps (over/under sa bilang ng maps na laruin). Ipinapakita ng bawat market ang kasalukuyang presyo para sa bawat panig — halimbawa, ipinapakita ng moneyline ang SASHIA sa 0¢ at STA6 sa 100¢. Piliin ang panig na gusto mong i-trade, piliin ang Buy para kumuha ng posisyon o Sell para isara ang existing, ilagay ang iyong halaga, at i-click ang Trade. Kung tama ang iyong napiling panig kapag natapos ang match at nag-resolve ang market, nagbabayad ang iyong shares ng $1 bawat isa. Kung mali, nagbabayad ang mga ito ng $0. Maaari ka ring magbenta ng iyong shares anumang oras bago matapos ang match para i-lock in ang kita o bawasan ang pagkalugi.

Ang kasalukuyang series moneyline odds para sa "Sashi Academy vs. STATE" ay nagpapakita ng Sashi Academy sa 0¢ (0% implied probability) at STATE sa 100¢ (100%). Lahat ng odds ay nag-a-update sa real-time habang bumibili at nagbebenta ang mga trader ng shares, na sumasalamin sa pinakabagong collective view kung paano lalabas ang match na ito. Bumalik nang madalas o i-bookmark ang pahinang ito para sundan kung paano nagba-shift ang odds habang papalapit ang oras ng match.

Oo. Hindi mo kailangang mag-trade para manatiling informed. Ang pahinang ito ay nagsisilbing live odds tracker para sa Sashi Academy vs. STATE match. Ang series moneyline, individual map winner, map handicap, at total maps odds ay lahat nag-a-update sa real-time habang may bagong trades na pumapasok. Maaari mong gamitin ang chart para subaybayan ang line movement habang papalapit ang oras ng match — ang mga shift sa odds ay kadalasang nagpapahiwatig ng bagong impormasyon tulad ng roster changes, kamakailang form, o sharp action mula sa malalaking trader. Tingnan ang Head to Head, Form Guide, at Map Winrate sa ilang matchups para sa mas malalim na data at konteksto. I-bookmark ang pahinang ito, tingnan ang comments section para makita ang sinasabi ng ibang trader, at gamitin ang time-range filters sa chart para i-review kung paano nagba-shift ang odds. Isa itong libre, real-time na bintana sa kung ano ang inaasahan ng market.