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icon for Total Unique Champions Played at Worlds 2026

Total Unique Champions Played at Worlds 2026

icon for Total Unique Champions Played at Worlds 2026

Total Unique Champions Played at Worlds 2026

BAGO
Dec 14, 2026
Polymarket

$0 Vol.

Polymarket

90+

$0 Vol.

51%

95+

$0 Vol.

50%

100+

$0 Vol.

50%

105+

$0 Vol.

50%

110+

$0 Vol.

50%

This market will resolve to "Yes" if the total number of unique champions played across all official games of the 2026 League of Legends World Championship (Worlds 2026), currently scheduled for October 15 to November 14, 2026, is greater than or equal to the number specified in the market title. Otherwise, this market will resolve to "No". A champion counts as "played" if it is picked and played by either team in at least one completed official game of the tournament (Play-In stage, Swiss Stage, and Knockout Stage). Champions that are only banned and never played do not count. Each champion counts once, regardless of how many times it is played. Games that are remade, abandoned, or not completed do not count; however, a champion picked in such a game still counts if it is played in any other completed official game. Games awarded by forfeit without being played do not count. If Worlds 2026 is canceled or postponed such that it has not concluded by December 14, 2026, 11:59 PM ET, this market will resolve according to the number of unique champions played in completed official games as of that time. The primary resolution source for this market will be the tournament champion statistics on Leaguepedia (https://lol.fandom.com/wiki/2026_Season_World_Championship); however, a consensus of credible reporting may also be used.The 2026 League of Legends World Championship features 19 qualified teams competing across Play-In, Swiss, and knockout stages on Patch 26.20, with the pre-tournament 26.19 balance update delivering targeted nerfs to established pro staples like Orianna, Ryze, and Vi alongside buffs to fringe options. This setup, combined with the continuation of Fearless Draft mechanics that limit champion repetition within series, typically expands the viable pool beyond regional metas. Historical data shows 90-plus unique champions picked in recent editions when game volume exceeds 80 matches, influenced by LCK and LPL depth plus underdog regions introducing stylistic variance. Schedule density from mid-October onward and any late meta shifts could further widen or consolidate the total.

This market will resolve to "Yes" if the total number of unique champions played across all official games of the 2026 League of Legends World Championship (Worlds 2026), currently scheduled for October 15 to November 14, 2026, is greater than or equal to the number specified in the market title. Otherwise, this market will resolve to "No".

A champion counts as "played" if it is picked and played by either team in at least one completed official game of the tournament (Play-In stage, Swiss Stage, and Knockout Stage). Champions that are only banned and never played do not count. Each champion counts once, regardless of how many times it is played.

Games that are remade, abandoned, or not completed do not count; however, a champion picked in such a game still counts if it is played in any other completed official game. Games awarded by forfeit without being played do not count.

If Worlds 2026 is canceled or postponed such that it has not concluded by December 14, 2026, 11:59 PM ET, this market will resolve according to the number of unique champions played in completed official games as of that time.

The primary resolution source for this market will be the tournament champion statistics on Leaguepedia (https://lol.fandom.com/wiki/2026_Season_World_Championship); however, a consensus of credible reporting may also be used.
This market will resolve to "Yes" if the total number of unique champions played across all official games of the 2026 League of Legends World Championship (Worlds 2026), currently scheduled for October 15 to November 14, 2026, is greater than or equal to the number specified in the market title. Otherwise, this market will resolve to "No". A champion counts as "played" if it is picked and played by either team in at least one completed official game of the tournament (Play-In stage, Swiss Stage, and Knockout Stage). Champions that are only banned and never played do not count. Each champion counts once, regardless of how many times it is played. Games that are remade, abandoned, or not completed do not count; however, a champion picked in such a game still counts if it is played in any other completed official game. Games awarded by forfeit without being played do not count. If Worlds 2026 is canceled or postponed such that it has not concluded by December 14, 2026, 11:59 PM ET, this market will resolve according to the number of unique champions played in completed official games as of that time. The primary resolution source for this market will be the tournament champion statistics on Leaguepedia (https://lol.fandom.com/wiki/2026_Season_World_Championship); however, a consensus of credible reporting may also be used.
Volume
$0
Petsa ng Pagtatapos
Dec 15, 2026
Binuksan ang Market
Sep 23, 2026, 1:55 PM ET
This market will resolve to "Yes" if the total number of unique champions played across all official games of the 2026 League of Legends World Championship (Worlds 2026), currently scheduled for October 15 to November 14, 2026, is greater than or equal to the number specified in the market title. Otherwise, this market will resolve to "No". A champion counts as "played" if it is picked and played by either team in at least one completed official game of the tournament (Play-In stage, Swiss Stage, and Knockout Stage). Champions that are only banned and never played do not count. Each champion counts once, regardless of how many times it is played. Games that are remade, abandoned, or not completed do not count; however, a champion picked in such a game still counts if it is played in any other completed official game. Games awarded by forfeit without being played do not count. If Worlds 2026 is canceled or postponed such that it has not concluded by December 14, 2026, 11:59 PM ET, this market will resolve according to the number of unique champions played in completed official games as of that time. The primary resolution source for this market will be the tournament champion statistics on Leaguepedia (https://lol.fandom.com/wiki/2026_Season_World_Championship); however, a consensus of credible reporting may also be used.The 2026 League of Legends World Championship features 19 qualified teams competing across Play-In, Swiss, and knockout stages on Patch 26.20, with the pre-tournament 26.19 balance update delivering targeted nerfs to established pro staples like Orianna, Ryze, and Vi alongside buffs to fringe options. This setup, combined with the continuation of Fearless Draft mechanics that limit champion repetition within series, typically expands the viable pool beyond regional metas. Historical data shows 90-plus unique champions picked in recent editions when game volume exceeds 80 matches, influenced by LCK and LPL depth plus underdog regions introducing stylistic variance. Schedule density from mid-October onward and any late meta shifts could further widen or consolidate the total.

This market will resolve to "Yes" if the total number of unique champions played across all official games of the 2026 League of Legends World Championship (Worlds 2026), currently scheduled for October 15 to November 14, 2026, is greater than or equal to the number specified in the market title. Otherwise, this market will resolve to "No".

A champion counts as "played" if it is picked and played by either team in at least one completed official game of the tournament (Play-In stage, Swiss Stage, and Knockout Stage). Champions that are only banned and never played do not count. Each champion counts once, regardless of how many times it is played.

Games that are remade, abandoned, or not completed do not count; however, a champion picked in such a game still counts if it is played in any other completed official game. Games awarded by forfeit without being played do not count.

If Worlds 2026 is canceled or postponed such that it has not concluded by December 14, 2026, 11:59 PM ET, this market will resolve according to the number of unique champions played in completed official games as of that time.

The primary resolution source for this market will be the tournament champion statistics on Leaguepedia (https://lol.fandom.com/wiki/2026_Season_World_Championship); however, a consensus of credible reporting may also be used.
This market will resolve to "Yes" if the total number of unique champions played across all official games of the 2026 League of Legends World Championship (Worlds 2026), currently scheduled for October 15 to November 14, 2026, is greater than or equal to the number specified in the market title. Otherwise, this market will resolve to "No". A champion counts as "played" if it is picked and played by either team in at least one completed official game of the tournament (Play-In stage, Swiss Stage, and Knockout Stage). Champions that are only banned and never played do not count. Each champion counts once, regardless of how many times it is played. Games that are remade, abandoned, or not completed do not count; however, a champion picked in such a game still counts if it is played in any other completed official game. Games awarded by forfeit without being played do not count. If Worlds 2026 is canceled or postponed such that it has not concluded by December 14, 2026, 11:59 PM ET, this market will resolve according to the number of unique champions played in completed official games as of that time. The primary resolution source for this market will be the tournament champion statistics on Leaguepedia (https://lol.fandom.com/wiki/2026_Season_World_Championship); however, a consensus of credible reporting may also be used.
Volume
$0
Petsa ng Pagtatapos
Dec 15, 2026
Binuksan ang Market
Sep 23, 2026, 1:55 PM ET

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Mga Madalas na Tanong

Ang "Total Unique Champions Played at Worlds 2026" ay isang prediction market sa Polymarket na may 5 posibleng outcomes kung saan bumibili at nagbebenta ang mga trader ng shares batay sa kanilang pinaniniwalaan na mangyayari. Ang kasalukuyang nangunguna ay "90+" sa 96%, sinusundan ng "95+" sa 96%. Ang mga presyo ay sumasalamin sa real-time crowd-sourced probabilities. Halimbawa, ang isang share na naka-presyo sa 96¢ ay nagpapahiwatig na kolektibong itinatakda ng market ang 96% na tsansa sa outcome na iyon. Patuloy na nagbabago ang mga odds na ito habang tumutugon ang mga trader sa mga bagong development at impormasyon. Ang mga shares sa tamang outcome ay mare-redeem sa $1 bawat isa sa market resolution.

Ang "Total Unique Champions Played at Worlds 2026" ay isang bagong likhang market sa Polymarket, inilunsad noong Sep 23, 2026. Bilang isang maagang market, ito ang iyong pagkakataon na maging kabilang sa mga unang trader na magtakda ng odds at mag-establish ng mga paunang price signal ng market. Maaari mo ring i-bookmark ang pahinang ito para subaybayan ang volume at trading activity habang lumalaki ang market sa paglipas ng panahon.

Para mag-trade sa "Total Unique Champions Played at Worlds 2026," i-browse ang 5 available na outcomes na nakalista sa pahinang ito. Ang bawat outcome ay may kasalukuyang presyo na kumakatawan sa implied probability ng market. Para kumuha ng posisyon, piliin ang outcome na pinaniniwalaan mong pinaka-malamang, piliin ang "Yes" para mag-trade pabor dito o "No" para mag-trade laban dito, ilagay ang iyong halaga, at i-click ang "Trade." Kung tama ang iyong napiling outcome kapag na-resolve ang market, nagbabayad ang iyong "Yes" shares ng $1 bawat isa. Kung mali, nagbabayad ang mga ito ng $0. Maaari ka ring magbenta ng iyong shares anumang oras bago ang resolution kung gusto mong i-lock in ang kita o bawasan ang pagkalugi.

Ang market na ito ay kamakailan lang nilikha at hindi pa nakakatanggap ng unang trade nito. Maging una sa pagtakda ng opening odds sa pamamagitan ng pag-trade, o i-bookmark ang pahinang ito para bumalik habang umuunlad ang market.

Ang mga resolution rules para sa "Total Unique Champions Played at Worlds 2026" ay tiyak na nagde-define kung ano ang kailangang mangyari para sa bawat outcome na maideklara bilang panalo — kasama ang mga opisyal na data source na ginagamit para matukoy ang resulta. Maaari mong i-review ang kumpletong resolution criteria sa "Rules" section sa pahinang ito sa itaas ng mga komento. Inirerekomenda namin na basahin nang mabuti ang mga patakaran bago mag-trade, dahil tinutukoy nila ang mga tiyak na kondisyon, edge cases, at mga source na namamahala kung paano nise-settle ang market na ito.