Sharper Esports holds an edge in this VCL Southeast Asia Split 2 Group B best-of-three through greater regional experience as a Thai roster, a stronger world ranking near 27, and a 2-1 head-to-head win over TrinitY in recent Split 1 playoffs. TrinitY, the Mongolian side ranked around 42, has posted solid results in Rest of SEA qualifiers, including series victories that secured its group-stage spot. Map selection and execution on standard pools like Ascent, Haven, and Bind will likely decide momentum, with both squads showing competitive recent form but limited direct history at this level.
Eksperimental na AI-generated summary na nire-reference ang Polymarket data. Hindi ito trading advice at wala itong papel sa kung paano nire-resolve ang market na ito. · Na-updateSeries Lines
This market refers to the Valorant match between TrinitY and Sharper Esport in the VCL Southeast Asia: Group B, initially scheduled for May 29 at 9:00AM ET.
This market will resolve to "Over" if TrinitY and Sharper Esport play 3 or more maps in this series.
If fewer than 3 maps are played, this market will resolve to "Under".
Maps won by forfeit, disqualification, walkover, or default are counted towards the total, provided that the match is completed.
If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50.
If the match ends due to the clinching map being forfeited this will count as a completed match.
The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Valorant match between TrinitY and Sharper Esport in the VCL Southeast Asia: Group B, initially scheduled for May 29 at 9:00AM ET.
This market will resolve to "TrinitY" if TrinitY win Map 2 against Sharper Esport.
This market will resolve to "Sharper Esport" if Sharper Esport win Map 2 against TrinitY.
If the match begins but is not completed, and Map 2 is concluded with a winner determined, this market will resolve based on the completed Map 2.
If Map 2 is not completed for any reason, this market will resolve 50-50.
If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50.
The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Valorant match between TrinitY and Sharper Esport in the VCL Southeast Asia: Group B, initially scheduled for May 29 at 9:00AM ET.
This market will resolve to "TrinitY" if TrinitY win Map 1 against Sharper Esport.
This market will resolve to "Sharper Esport" if Sharper Esport win Map 1 against TrinitY.
If the match begins but is not completed, and Map 1 is concluded with a winner determined, this market will resolve based on the completed Map 1.
If Map 1 is not completed for any reason, this market will resolve 50-50.
If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50.
The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Valorant match between TrinitY and Sharper Esport in the VCL Southeast Asia: Group B, initially scheduled for May 29 at 9:00AM ET.
This market will resolve to "TrinitY" if TrinitY win the match against Sharper Esport.
This market will resolve to "Sharper Esport" if Sharper Esport win the match against TrinitY.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.This market refers to the Valorant match between TrinitY and Sharper Esport in the VCL Southeast Asia: Group B, initially scheduled for May 29 at 9:00AM ET.
This market will resolve to "Sharper Esport" if Sharper Esport wins 2 or more maps than TrinitY in this match.
Otherwise, this market will resolve to "TrinitY".
Maps won by forfeit, disqualification, walkover, or default are counted towards the handicap, provided that the match is completed.
If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50.
If the match ends due to the clinching map being forfeited this will count as a completed match.
The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.Sharper Esports holds an edge in this VCL Southeast Asia Split 2 Group B best-of-three through greater regional experience as a Thai roster, a stronger world ranking near 27, and a 2-1 head-to-head win over TrinitY in recent Split 1 playoffs. TrinitY, the Mongolian side ranked around 42, has posted solid results in Rest of SEA qualifiers, including series victories that secured its group-stage spot. Map selection and execution on standard pools like Ascent, Haven, and Bind will likely decide momentum, with both squads showing competitive recent form but limited direct history at this level.
This market refers to the Valorant match between TrinitY and Sharper Esport in the VCL Southeast Asia: Group B, initially scheduled for May 29 at 9:00AM ET.
This market will resolve to "TrinitY" if TrinitY win the match against Sharper Esport.
This market will resolve to "Sharper Esport" if Sharper Esport win the match against TrinitY.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
This market will resolve to "TrinitY" if TrinitY win the match against Sharper Esport.
This market will resolve to "Sharper Esport" if Sharper Esport win the match against TrinitY.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
Binuksan ang Market: May 29, 2026, 7:10 AM ET
Volume
$119Petsa ng Pagtatapos
May 29, 2026Binuksan ang Market
May 29, 2026, 7:10 AM ETResolution Source
https://vlr.ggResolver
0x65070BE91...Series Lines
This market refers to the Valorant match between TrinitY and Sharper Esport in the VCL Southeast Asia: Group B, initially scheduled for May 29 at 9:00AM ET.
This market will resolve to "Over" if TrinitY and Sharper Esport play 3 or more maps in this series.
If fewer than 3 maps are played, this market will resolve to "Under".
Maps won by forfeit, disqualification, walkover, or default are counted towards the total, provided that the match is completed.
If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50.
If the match ends due to the clinching map being forfeited this will count as a completed match.
The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Valorant match between TrinitY and Sharper Esport in the VCL Southeast Asia: Group B, initially scheduled for May 29 at 9:00AM ET.
This market will resolve to "TrinitY" if TrinitY win Map 2 against Sharper Esport.
This market will resolve to "Sharper Esport" if Sharper Esport win Map 2 against TrinitY.
If the match begins but is not completed, and Map 2 is concluded with a winner determined, this market will resolve based on the completed Map 2.
If Map 2 is not completed for any reason, this market will resolve 50-50.
If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50.
The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Valorant match between TrinitY and Sharper Esport in the VCL Southeast Asia: Group B, initially scheduled for May 29 at 9:00AM ET.
This market will resolve to "TrinitY" if TrinitY win Map 1 against Sharper Esport.
This market will resolve to "Sharper Esport" if Sharper Esport win Map 1 against TrinitY.
If the match begins but is not completed, and Map 1 is concluded with a winner determined, this market will resolve based on the completed Map 1.
If Map 1 is not completed for any reason, this market will resolve 50-50.
If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50.
The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Valorant match between TrinitY and Sharper Esport in the VCL Southeast Asia: Group B, initially scheduled for May 29 at 9:00AM ET.
This market will resolve to "TrinitY" if TrinitY win the match against Sharper Esport.
This market will resolve to "Sharper Esport" if Sharper Esport win the match against TrinitY.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.This market refers to the Valorant match between TrinitY and Sharper Esport in the VCL Southeast Asia: Group B, initially scheduled for May 29 at 9:00AM ET.
This market will resolve to "Sharper Esport" if Sharper Esport wins 2 or more maps than TrinitY in this match.
Otherwise, this market will resolve to "TrinitY".
Maps won by forfeit, disqualification, walkover, or default are counted towards the handicap, provided that the match is completed.
If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50.
If the match ends due to the clinching map being forfeited this will count as a completed match.
The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.Sharper Esports holds an edge in this VCL Southeast Asia Split 2 Group B best-of-three through greater regional experience as a Thai roster, a stronger world ranking near 27, and a 2-1 head-to-head win over TrinitY in recent Split 1 playoffs. TrinitY, the Mongolian side ranked around 42, has posted solid results in Rest of SEA qualifiers, including series victories that secured its group-stage spot. Map selection and execution on standard pools like Ascent, Haven, and Bind will likely decide momentum, with both squads showing competitive recent form but limited direct history at this level.
This market refers to the Valorant match between TrinitY and Sharper Esport in the VCL Southeast Asia: Group B, initially scheduled for May 29 at 9:00AM ET.
This market will resolve to "TrinitY" if TrinitY win the match against Sharper Esport.
This market will resolve to "Sharper Esport" if Sharper Esport win the match against TrinitY.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
This market will resolve to "TrinitY" if TrinitY win the match against Sharper Esport.
This market will resolve to "Sharper Esport" if Sharper Esport win the match against TrinitY.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
Binuksan ang Market: May 29, 2026, 7:10 AM ET
Volume
$119Petsa ng Pagtatapos
May 29, 2026Binuksan ang Market
May 29, 2026, 7:10 AM ETResolution Source
https://vlr.ggResolver
0x65070BE91...Sharper Esports holds an edge in this VCL Southeast Asia Split 2 Group B best-of-three through greater regional experience as a Thai roster, a stronger world ranking near 27, and a 2-1 head-to-head win over TrinitY in recent Split 1 playoffs. TrinitY, the Mongolian side ranked around 42, has posted solid results in Rest of SEA qualifiers, including series victories that secured its group-stage spot. Map selection and execution on standard pools like Ascent, Haven, and Bind will likely decide momentum, with both squads showing competitive recent form but limited direct history at this level.
Eksperimental na AI-generated summary na nire-reference ang Polymarket data. Hindi ito trading advice at wala itong papel sa kung paano nire-resolve ang market na ito. · Na-update

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