Skip to main content

Ninjas in Pyjamas vs WIP esports

$6.08K Vol.Polymarket

Moneyline

$474 Hac.

Game 1 Winner

$3.4K Hac.

Game Handicap

$2.0K Hac.

Total Games

$231 Hac.

This market refers to the Rocket League Upper bracket quarterfinal 2 match between Ninjas in Pyjamas and WIP esports in the RLCS EU Paris: Open 5 Playoffs, initially scheduled for April 11 at 1:00PM ET. This market will resolve to "Ninjas in Pyjamas" if Ninjas in Pyjamas wins 4 or more games than WIP esports in this match. Otherwise, this market will resolve to "WIP esports". Games won by forfeit, disqualification, walkover, or default are counted towards the handicap, provided that the match is completed. If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50. If the match ends due to the clinching game being forfeited this will count as a completed match. The resolution source for this market will be official information from https://liquipedia.net/rocketleague/Main_Page. However, if https://liquipedia.net/rocketleague/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Rocket League Upper bracket quarterfinal 2 match between Ninjas in Pyjamas and WIP esports in the RLCS EU Paris: Open 5 Playoffs, initially scheduled for April 11 at 1:00PM ET. This market will resolve to "Ninjas in Pyjamas" if Ninjas in Pyjamas wins 3 or more games than WIP esports in this match. Otherwise, this market will resolve to "WIP esports". Games won by forfeit, disqualification, walkover, or default are counted towards the handicap, provided that the match is completed. If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50. If the match ends due to the clinching game being forfeited this will count as a completed match. The resolution source for this market will be official information from https://liquipedia.net/rocketleague/Main_Page. However, if https://liquipedia.net/rocketleague/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Rocket League Upper bracket quarterfinal 2 match between Ninjas in Pyjamas and WIP esports in the RLCS EU Paris: Open 5 Playoffs, initially scheduled for April 11 at 1:00PM ET. This market will resolve to "Ninjas in Pyjamas" if Ninjas in Pyjamas wins 2 or more games than WIP esports in this match. Otherwise, this market will resolve to "WIP esports". Games won by forfeit, disqualification, walkover, or default are counted towards the handicap, provided that the match is completed. If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50. If the match ends due to the clinching game being forfeited this will count as a completed match. The resolution source for this market will be official information from https://liquipedia.net/rocketleague/Main_Page. However, if https://liquipedia.net/rocketleague/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Rocket League Upper bracket quarterfinal 2 match between Ninjas in Pyjamas and WIP esports in the RLCS EU Paris: Open 5 Playoffs, initially scheduled for April 11 at 1:00PM ET. This market will resolve to "Over" if Ninjas in Pyjamas and WIP esports play 7 or more games in this series. If fewer than 7 games are played, this market will resolve to "Under". Games won by forfeit, disqualification, walkover, or default are counted towards the total, provided that the match is completed. If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50. If the match ends due to the clinching game being forfeited this will count as a completed match. The resolution source for this market will be official information from https://liquipedia.net/rocketleague/Main_Page. However, if https://liquipedia.net/rocketleague/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Rocket League Upper bracket quarterfinal 2 match between Ninjas in Pyjamas and WIP esports in the RLCS EU Paris: Open 5 Playoffs, initially scheduled for April 11 at 1:00PM ET. This market will resolve to "Over" if Ninjas in Pyjamas and WIP esports play 6 or more games in this series. If fewer than 6 games are played, this market will resolve to "Under". Games won by forfeit, disqualification, walkover, or default are counted towards the total, provided that the match is completed. If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50. If the match ends due to the clinching game being forfeited this will count as a completed match. The resolution source for this market will be official information from https://liquipedia.net/rocketleague/Main_Page. However, if https://liquipedia.net/rocketleague/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Rocket League Upper bracket quarterfinal 2 match between Ninjas in Pyjamas and WIP esports in the RLCS EU Paris: Open 5 Playoffs, initially scheduled for April 11 at 1:00PM ET. This market will resolve to "Over" if Ninjas in Pyjamas and WIP esports play 5 or more games in this series. If fewer than 5 games are played, this market will resolve to "Under". Games won by forfeit, disqualification, walkover, or default are counted towards the total, provided that the match is completed. If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50. If the match ends due to the clinching game being forfeited this will count as a completed match. The resolution source for this market will be official information from https://liquipedia.net/rocketleague/Main_Page. However, if https://liquipedia.net/rocketleague/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Rocket League Upper bracket quarterfinal 2 match between Ninjas in Pyjamas and WIP esports in the RLCS EU Paris: Open 5 Playoffs, initially scheduled for April 11 at 1:00PM ET. This market will resolve to "Ninjas in Pyjamas" if Ninjas in Pyjamas win Game 6 against WIP esports. This market will resolve to "WIP esports" if WIP esports win Game 6 against Ninjas in Pyjamas. If the match begins but is not completed, and Game 6 is concluded with a winner determined, this market will resolve based on the completed Game 6. If Game 6 is not completed for any reason, this market will resolve 50-50. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50. The resolution source for this market will be official information from https://liquipedia.net/rocketleague/Main_Page. However, if https://liquipedia.net/rocketleague/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Rocket League Upper bracket quarterfinal 2 match between Ninjas in Pyjamas and WIP esports in the RLCS EU Paris: Open 5 Playoffs, initially scheduled for April 11 at 1:00PM ET. This market will resolve to "Ninjas in Pyjamas" if Ninjas in Pyjamas win Game 5 against WIP esports. This market will resolve to "WIP esports" if WIP esports win Game 5 against Ninjas in Pyjamas. If the match begins but is not completed, and Game 5 is concluded with a winner determined, this market will resolve based on the completed Game 5. If Game 5 is not completed for any reason, this market will resolve 50-50. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50. The resolution source for this market will be official information from https://liquipedia.net/rocketleague/Main_Page. However, if https://liquipedia.net/rocketleague/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Rocket League Upper bracket quarterfinal 2 match between Ninjas in Pyjamas and WIP esports in the RLCS EU Paris: Open 5 Playoffs, initially scheduled for April 11 at 1:00PM ET. This market will resolve to "Ninjas in Pyjamas" if Ninjas in Pyjamas win Game 4 against WIP esports. This market will resolve to "WIP esports" if WIP esports win Game 4 against Ninjas in Pyjamas. If the match begins but is not completed, and Game 4 is concluded with a winner determined, this market will resolve based on the completed Game 4. If Game 4 is not completed for any reason, this market will resolve 50-50. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50. The resolution source for this market will be official information from https://liquipedia.net/rocketleague/Main_Page. However, if https://liquipedia.net/rocketleague/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Rocket League Upper bracket quarterfinal 2 match between Ninjas in Pyjamas and WIP esports in the RLCS EU Paris: Open 5 Playoffs, initially scheduled for April 11 at 1:00PM ET. This market will resolve to "Ninjas in Pyjamas" if Ninjas in Pyjamas win Game 3 against WIP esports. This market will resolve to "WIP esports" if WIP esports win Game 3 against Ninjas in Pyjamas. If the match begins but is not completed, and Game 3 is concluded with a winner determined, this market will resolve based on the completed Game 3. If Game 3 is not completed for any reason, this market will resolve 50-50. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50. The resolution source for this market will be official information from https://liquipedia.net/rocketleague/Main_Page. However, if https://liquipedia.net/rocketleague/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Rocket League Upper bracket quarterfinal 2 match between Ninjas in Pyjamas and WIP esports in the RLCS EU Paris: Open 5 Playoffs, initially scheduled for April 11 at 1:00PM ET. This market will resolve to "Ninjas in Pyjamas" if Ninjas in Pyjamas win Game 2 against WIP esports. This market will resolve to "WIP esports" if WIP esports win Game 2 against Ninjas in Pyjamas. If the match begins but is not completed, and Game 2 is concluded with a winner determined, this market will resolve based on the completed Game 2. If Game 2 is not completed for any reason, this market will resolve 50-50. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50. The resolution source for this market will be official information from https://liquipedia.net/rocketleague/Main_Page. However, if https://liquipedia.net/rocketleague/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Rocket League Upper bracket quarterfinal 2 match between Ninjas in Pyjamas and WIP esports in the RLCS EU Paris: Open 5 Playoffs, initially scheduled for April 11 at 1:00PM ET. This market will resolve to "Ninjas in Pyjamas" if Ninjas in Pyjamas win Game 1 against WIP esports. This market will resolve to "WIP esports" if WIP esports win Game 1 against Ninjas in Pyjamas. If the match begins but is not completed, and Game 1 is concluded with a winner determined, this market will resolve based on the completed Game 1. If Game 1 is not completed for any reason, this market will resolve 50-50. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50. The resolution source for this market will be official information from https://liquipedia.net/rocketleague/Main_Page. However, if https://liquipedia.net/rocketleague/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Rocket League Upper bracket quarterfinal 2 match between Ninjas in Pyjamas and WIP esports in the RLCS EU Paris: Open 5 Playoffs, initially scheduled for April 11 at 1:00PM ET. This market will resolve to "Ninjas in Pyjamas" if Ninjas in Pyjamas win the match against WIP esports. This market will resolve to "WIP esports" if WIP esports win the match against Ninjas in Pyjamas. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://liquipedia.net/rocketleague/Main_Page. However, if https://liquipedia.net/rocketleague/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.Ninjas in Pyjamas enters the RLCS 2026 Paris Major Europe Open 5 playoffs upper bracket quarterfinals as the higher-seeded favorite, fresh off a dominant Group B run with 3-0 shutouts over Toad in the Hole and 3-1 upset of Team Vitality, extending momentum from their runner-up finish in Open 4 where they fell 0-4 to Vitality in the grand final. WIP Esports clawed into playoffs via Group A top-four finish, grinding out 3-1 over PCS Stride and 3-2 thriller against Magnifico after double-elimination wins including 3-2 over GHT. NiP's #4 EU ranking, head-to-head dominance, and consistent top finishes shape trader consensus in this BO7, though WIP's recent resilience signals upset potential amid no reported roster changes.

This market refers to the Rocket League Upper bracket quarterfinal 2 match between Ninjas in Pyjamas and WIP esports in the RLCS EU Paris: Open 5 Playoffs, initially scheduled for April 11 at 1:00PM ET.

This market will resolve to "Ninjas in Pyjamas" if Ninjas in Pyjamas win the match against WIP esports.

This market will resolve to "WIP esports" if WIP esports win the match against Ninjas in Pyjamas.

If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.

If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.

If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.

The resolution source for this market will be official information from https://liquipedia.net/rocketleague/Main_Page. However, if https://liquipedia.net/rocketleague/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.

In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
Hacim
$6,083
Bitiş Tarihi
11 Nis 2026
Piyasa Açıldı
Apr 11, 2026, 9:30 AM ET
This market refers to the Rocket League Upper bracket quarterfinal 2 match between Ninjas in Pyjamas and WIP esports in the RLCS EU Paris: Open 5 Playoffs, initially scheduled for April 11 at 1:00PM ET. This market will resolve to "Ninjas in Pyjamas" if Ninjas in Pyjamas win the match against WIP esports. This market will resolve to "WIP esports" if WIP esports win the match against Ninjas in Pyjamas. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://liquipedia.net/rocketleague/Main_Page. However, if https://liquipedia.net/rocketleague/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.

Harici bağlantılara dikkat edin.

Sıkça Sorulan Sorular

Polymarket’teki “WIP esports vs. Ninjas in Pyjamas” piyasası, April 11, 2026 tarihinde 1:00 PM ET’de RLCS EU turnuvasında planlanan WIP esports ile Ninjas in Pyjamas arasındaki Rocket League maçının sonucu üzerinde işlem yapmanızı sağlar. Bu 7 maçın en iyisi serisidir. Birincil piyasa seri moneyline’ıdır — hangi takımın maçı kazanacağı — burada WIP esports şu anda 0¢ (0% zımni olasılık) ve Ninjas in Pyjamas 100¢ (100%) olarak fiyatlandırılmıştır. Seri moneyline’ının ötesinde, Polymarket’teki espor piyasaları bireysel game kazananları, game handikap ve toplam games içerebilir, bu da size bu maç üzerinde birden fazla işlem yapma yolu sunar. Fiyatlar gerçek zamanlı kitle kaynaklı olasılıkları yansıtır. Doğru sonuçtaki hisseler, maç sona erdikten sonra piyasa çözümlendiğinde her biri 1$ öder.

Şu an itibarıyla “WIP esports vs. Ninjas in Pyjamas” piyasası tüm piyasa türlerinde (seri moneyline, bireysel game kazananları, game handikap ve toplam games) toplam $6.1K işlem hacmi oluşturmuştur. Bu hacim, Polymarket yatırımcı topluluğunun aktif katılımını yansıtır ve daha derin bir yatırımcı havuzu genellikle daha bilgilendirici, güvenilir oranlar anlamına gelir. Canlı fiyat hareketlerini takip edebilir ve bu sayfada doğrudan herhangi bir piyasada işlem yapabilirsiniz.

“WIP esports vs. Ninjas in Pyjamas” üzerinde işlem yapmak için işlem yapmak istediğiniz piyasa türünü seçerek başlayın: Seri Moneyline (hangi takım maçı kazanır), Bireysel Game Kazananları (serideki belirli bir game’i kim kazanır), Game Handikap (game kazanım marjı) veya Toplam Games (oynanan games sayısı üst/alt). Her piyasa her taraf için mevcut fiyatı gösterir — örneğin, moneyline WIP’yi 0¢ ve NIP’yi 100¢ olarak gösterir. İşlem yapmak istediğiniz tarafı seçin, pozisyon almak için Al veya mevcut bir pozisyonu kapatmak için Sat’ı seçin, tutarınızı girin ve İşlem Yap’a tıklayın. Maç bittiğinde ve piyasa çözümlendiğinde seçtiğiniz taraf doğruysa, hisseleriniz her biri 1$ öder. Yanlışsa 0$ öder. Ayrıca kâr elde etmek veya zararı kesmek için maç bitmeden önce hisselerinizi istediğiniz zaman satabilirsiniz.

“WIP esports vs. Ninjas in Pyjamas” için mevcut seri moneyline oranları WIP esports’yı 0¢ (0% zımni olasılık) ve Ninjas in Pyjamas’yi 100¢ (100%) olarak göstermektedir. Tüm oranlar, yatırımcılar hisse alıp sattıkça gerçek zamanlı güncellenir ve bu maçın nasıl sonuçlanacağına dair en son kolektif görüşü yansıtır. Maç saati yaklaştıkça oranların nasıl değiştiğini takip etmek için sık sık kontrol edin veya bu sayfayı yer imlerine ekleyin.

Evet. Haberdar kalmak için işlem yapmanıza gerek yok. Bu sayfa, WIP esports vs. Ninjas in Pyjamas maçı için canlı oran takipçisi olarak hizmet vermektedir. Seri moneyline, bireysel game kazananı, game handikap ve toplam games oranlarının tümü yeni işlemler geldikçe gerçek zamanlı güncellenir. Maç saati yaklaştıkça çizgi hareketini takip etmek için grafiği kullanabilirsiniz — oranlardaki değişimler genellikle kadro değişiklikleri, son form veya büyük yatırımcıların keskin hareketleri gibi yeni bilgileri işaret eder. Bazı eşleşmelerde daha derin veri ve bağlam için Karşılıklı Maçlar, Form Rehberi ve Harita Kazanma Oranı’nı inceleyin. Bu sayfayı yer imlerine ekleyin, diğer yatırımcıların ne dediğini görmek için yorumlar bölümünü kontrol edin ve oranların nasıl değiştiğini incelemek için grafikteki zaman aralığı filtrelerini kullanın. Piyasanın ne beklediğine dair ücretsiz, gerçek zamanlı bir penceredir.

Ninjas in Pyjamas vs WIP esports

$6.08K Vol.Polymarket

Moneyline

$474 Hac.

Game 1 Winner

$3.4K Hac.

Game Handicap

$2.0K Hac.

Total Games

$231 Hac.

This market refers to the Rocket League Upper bracket quarterfinal 2 match between Ninjas in Pyjamas and WIP esports in the RLCS EU Paris: Open 5 Playoffs, initially scheduled for April 11 at 1:00PM ET. This market will resolve to "Ninjas in Pyjamas" if Ninjas in Pyjamas wins 4 or more games than WIP esports in this match. Otherwise, this market will resolve to "WIP esports". Games won by forfeit, disqualification, walkover, or default are counted towards the handicap, provided that the match is completed. If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50. If the match ends due to the clinching game being forfeited this will count as a completed match. The resolution source for this market will be official information from https://liquipedia.net/rocketleague/Main_Page. However, if https://liquipedia.net/rocketleague/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Rocket League Upper bracket quarterfinal 2 match between Ninjas in Pyjamas and WIP esports in the RLCS EU Paris: Open 5 Playoffs, initially scheduled for April 11 at 1:00PM ET. This market will resolve to "Ninjas in Pyjamas" if Ninjas in Pyjamas wins 3 or more games than WIP esports in this match. Otherwise, this market will resolve to "WIP esports". Games won by forfeit, disqualification, walkover, or default are counted towards the handicap, provided that the match is completed. If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50. If the match ends due to the clinching game being forfeited this will count as a completed match. The resolution source for this market will be official information from https://liquipedia.net/rocketleague/Main_Page. However, if https://liquipedia.net/rocketleague/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Rocket League Upper bracket quarterfinal 2 match between Ninjas in Pyjamas and WIP esports in the RLCS EU Paris: Open 5 Playoffs, initially scheduled for April 11 at 1:00PM ET. This market will resolve to "Ninjas in Pyjamas" if Ninjas in Pyjamas wins 2 or more games than WIP esports in this match. Otherwise, this market will resolve to "WIP esports". Games won by forfeit, disqualification, walkover, or default are counted towards the handicap, provided that the match is completed. If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50. If the match ends due to the clinching game being forfeited this will count as a completed match. The resolution source for this market will be official information from https://liquipedia.net/rocketleague/Main_Page. However, if https://liquipedia.net/rocketleague/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Rocket League Upper bracket quarterfinal 2 match between Ninjas in Pyjamas and WIP esports in the RLCS EU Paris: Open 5 Playoffs, initially scheduled for April 11 at 1:00PM ET. This market will resolve to "Over" if Ninjas in Pyjamas and WIP esports play 7 or more games in this series. If fewer than 7 games are played, this market will resolve to "Under". Games won by forfeit, disqualification, walkover, or default are counted towards the total, provided that the match is completed. If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50. If the match ends due to the clinching game being forfeited this will count as a completed match. The resolution source for this market will be official information from https://liquipedia.net/rocketleague/Main_Page. However, if https://liquipedia.net/rocketleague/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Rocket League Upper bracket quarterfinal 2 match between Ninjas in Pyjamas and WIP esports in the RLCS EU Paris: Open 5 Playoffs, initially scheduled for April 11 at 1:00PM ET. This market will resolve to "Over" if Ninjas in Pyjamas and WIP esports play 6 or more games in this series. If fewer than 6 games are played, this market will resolve to "Under". Games won by forfeit, disqualification, walkover, or default are counted towards the total, provided that the match is completed. If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50. If the match ends due to the clinching game being forfeited this will count as a completed match. The resolution source for this market will be official information from https://liquipedia.net/rocketleague/Main_Page. However, if https://liquipedia.net/rocketleague/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Rocket League Upper bracket quarterfinal 2 match between Ninjas in Pyjamas and WIP esports in the RLCS EU Paris: Open 5 Playoffs, initially scheduled for April 11 at 1:00PM ET. This market will resolve to "Over" if Ninjas in Pyjamas and WIP esports play 5 or more games in this series. If fewer than 5 games are played, this market will resolve to "Under". Games won by forfeit, disqualification, walkover, or default are counted towards the total, provided that the match is completed. If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50. If the match ends due to the clinching game being forfeited this will count as a completed match. The resolution source for this market will be official information from https://liquipedia.net/rocketleague/Main_Page. However, if https://liquipedia.net/rocketleague/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Rocket League Upper bracket quarterfinal 2 match between Ninjas in Pyjamas and WIP esports in the RLCS EU Paris: Open 5 Playoffs, initially scheduled for April 11 at 1:00PM ET. This market will resolve to "Ninjas in Pyjamas" if Ninjas in Pyjamas win Game 6 against WIP esports. This market will resolve to "WIP esports" if WIP esports win Game 6 against Ninjas in Pyjamas. If the match begins but is not completed, and Game 6 is concluded with a winner determined, this market will resolve based on the completed Game 6. If Game 6 is not completed for any reason, this market will resolve 50-50. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50. The resolution source for this market will be official information from https://liquipedia.net/rocketleague/Main_Page. However, if https://liquipedia.net/rocketleague/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Rocket League Upper bracket quarterfinal 2 match between Ninjas in Pyjamas and WIP esports in the RLCS EU Paris: Open 5 Playoffs, initially scheduled for April 11 at 1:00PM ET. This market will resolve to "Ninjas in Pyjamas" if Ninjas in Pyjamas win Game 5 against WIP esports. This market will resolve to "WIP esports" if WIP esports win Game 5 against Ninjas in Pyjamas. If the match begins but is not completed, and Game 5 is concluded with a winner determined, this market will resolve based on the completed Game 5. If Game 5 is not completed for any reason, this market will resolve 50-50. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50. The resolution source for this market will be official information from https://liquipedia.net/rocketleague/Main_Page. However, if https://liquipedia.net/rocketleague/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Rocket League Upper bracket quarterfinal 2 match between Ninjas in Pyjamas and WIP esports in the RLCS EU Paris: Open 5 Playoffs, initially scheduled for April 11 at 1:00PM ET. This market will resolve to "Ninjas in Pyjamas" if Ninjas in Pyjamas win Game 4 against WIP esports. This market will resolve to "WIP esports" if WIP esports win Game 4 against Ninjas in Pyjamas. If the match begins but is not completed, and Game 4 is concluded with a winner determined, this market will resolve based on the completed Game 4. If Game 4 is not completed for any reason, this market will resolve 50-50. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50. The resolution source for this market will be official information from https://liquipedia.net/rocketleague/Main_Page. However, if https://liquipedia.net/rocketleague/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Rocket League Upper bracket quarterfinal 2 match between Ninjas in Pyjamas and WIP esports in the RLCS EU Paris: Open 5 Playoffs, initially scheduled for April 11 at 1:00PM ET. This market will resolve to "Ninjas in Pyjamas" if Ninjas in Pyjamas win Game 3 against WIP esports. This market will resolve to "WIP esports" if WIP esports win Game 3 against Ninjas in Pyjamas. If the match begins but is not completed, and Game 3 is concluded with a winner determined, this market will resolve based on the completed Game 3. If Game 3 is not completed for any reason, this market will resolve 50-50. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50. The resolution source for this market will be official information from https://liquipedia.net/rocketleague/Main_Page. However, if https://liquipedia.net/rocketleague/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Rocket League Upper bracket quarterfinal 2 match between Ninjas in Pyjamas and WIP esports in the RLCS EU Paris: Open 5 Playoffs, initially scheduled for April 11 at 1:00PM ET. This market will resolve to "Ninjas in Pyjamas" if Ninjas in Pyjamas win Game 2 against WIP esports. This market will resolve to "WIP esports" if WIP esports win Game 2 against Ninjas in Pyjamas. If the match begins but is not completed, and Game 2 is concluded with a winner determined, this market will resolve based on the completed Game 2. If Game 2 is not completed for any reason, this market will resolve 50-50. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50. The resolution source for this market will be official information from https://liquipedia.net/rocketleague/Main_Page. However, if https://liquipedia.net/rocketleague/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Rocket League Upper bracket quarterfinal 2 match between Ninjas in Pyjamas and WIP esports in the RLCS EU Paris: Open 5 Playoffs, initially scheduled for April 11 at 1:00PM ET. This market will resolve to "Ninjas in Pyjamas" if Ninjas in Pyjamas win Game 1 against WIP esports. This market will resolve to "WIP esports" if WIP esports win Game 1 against Ninjas in Pyjamas. If the match begins but is not completed, and Game 1 is concluded with a winner determined, this market will resolve based on the completed Game 1. If Game 1 is not completed for any reason, this market will resolve 50-50. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50. The resolution source for this market will be official information from https://liquipedia.net/rocketleague/Main_Page. However, if https://liquipedia.net/rocketleague/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Rocket League Upper bracket quarterfinal 2 match between Ninjas in Pyjamas and WIP esports in the RLCS EU Paris: Open 5 Playoffs, initially scheduled for April 11 at 1:00PM ET. This market will resolve to "Ninjas in Pyjamas" if Ninjas in Pyjamas win the match against WIP esports. This market will resolve to "WIP esports" if WIP esports win the match against Ninjas in Pyjamas. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://liquipedia.net/rocketleague/Main_Page. However, if https://liquipedia.net/rocketleague/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.Ninjas in Pyjamas enters the RLCS 2026 Paris Major Europe Open 5 playoffs upper bracket quarterfinals as the higher-seeded favorite, fresh off a dominant Group B run with 3-0 shutouts over Toad in the Hole and 3-1 upset of Team Vitality, extending momentum from their runner-up finish in Open 4 where they fell 0-4 to Vitality in the grand final. WIP Esports clawed into playoffs via Group A top-four finish, grinding out 3-1 over PCS Stride and 3-2 thriller against Magnifico after double-elimination wins including 3-2 over GHT. NiP's #4 EU ranking, head-to-head dominance, and consistent top finishes shape trader consensus in this BO7, though WIP's recent resilience signals upset potential amid no reported roster changes.

This market refers to the Rocket League Upper bracket quarterfinal 2 match between Ninjas in Pyjamas and WIP esports in the RLCS EU Paris: Open 5 Playoffs, initially scheduled for April 11 at 1:00PM ET.

This market will resolve to "Ninjas in Pyjamas" if Ninjas in Pyjamas win the match against WIP esports.

This market will resolve to "WIP esports" if WIP esports win the match against Ninjas in Pyjamas.

If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.

If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.

If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.

The resolution source for this market will be official information from https://liquipedia.net/rocketleague/Main_Page. However, if https://liquipedia.net/rocketleague/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.

In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
Hacim
$6,083
Bitiş Tarihi
11 Nis 2026
Piyasa Açıldı
Apr 11, 2026, 9:30 AM ET
This market refers to the Rocket League Upper bracket quarterfinal 2 match between Ninjas in Pyjamas and WIP esports in the RLCS EU Paris: Open 5 Playoffs, initially scheduled for April 11 at 1:00PM ET. This market will resolve to "Ninjas in Pyjamas" if Ninjas in Pyjamas win the match against WIP esports. This market will resolve to "WIP esports" if WIP esports win the match against Ninjas in Pyjamas. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://liquipedia.net/rocketleague/Main_Page. However, if https://liquipedia.net/rocketleague/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.

Harici bağlantılara dikkat edin.

Sıkça Sorulan Sorular

Polymarket’teki “WIP esports vs. Ninjas in Pyjamas” piyasası, April 11, 2026 tarihinde 1:00 PM ET’de RLCS EU turnuvasında planlanan WIP esports ile Ninjas in Pyjamas arasındaki Rocket League maçının sonucu üzerinde işlem yapmanızı sağlar. Bu 7 maçın en iyisi serisidir. Birincil piyasa seri moneyline’ıdır — hangi takımın maçı kazanacağı — burada WIP esports şu anda 0¢ (0% zımni olasılık) ve Ninjas in Pyjamas 100¢ (100%) olarak fiyatlandırılmıştır. Seri moneyline’ının ötesinde, Polymarket’teki espor piyasaları bireysel game kazananları, game handikap ve toplam games içerebilir, bu da size bu maç üzerinde birden fazla işlem yapma yolu sunar. Fiyatlar gerçek zamanlı kitle kaynaklı olasılıkları yansıtır. Doğru sonuçtaki hisseler, maç sona erdikten sonra piyasa çözümlendiğinde her biri 1$ öder.

Şu an itibarıyla “WIP esports vs. Ninjas in Pyjamas” piyasası tüm piyasa türlerinde (seri moneyline, bireysel game kazananları, game handikap ve toplam games) toplam $6.1K işlem hacmi oluşturmuştur. Bu hacim, Polymarket yatırımcı topluluğunun aktif katılımını yansıtır ve daha derin bir yatırımcı havuzu genellikle daha bilgilendirici, güvenilir oranlar anlamına gelir. Canlı fiyat hareketlerini takip edebilir ve bu sayfada doğrudan herhangi bir piyasada işlem yapabilirsiniz.

“WIP esports vs. Ninjas in Pyjamas” üzerinde işlem yapmak için işlem yapmak istediğiniz piyasa türünü seçerek başlayın: Seri Moneyline (hangi takım maçı kazanır), Bireysel Game Kazananları (serideki belirli bir game’i kim kazanır), Game Handikap (game kazanım marjı) veya Toplam Games (oynanan games sayısı üst/alt). Her piyasa her taraf için mevcut fiyatı gösterir — örneğin, moneyline WIP’yi 0¢ ve NIP’yi 100¢ olarak gösterir. İşlem yapmak istediğiniz tarafı seçin, pozisyon almak için Al veya mevcut bir pozisyonu kapatmak için Sat’ı seçin, tutarınızı girin ve İşlem Yap’a tıklayın. Maç bittiğinde ve piyasa çözümlendiğinde seçtiğiniz taraf doğruysa, hisseleriniz her biri 1$ öder. Yanlışsa 0$ öder. Ayrıca kâr elde etmek veya zararı kesmek için maç bitmeden önce hisselerinizi istediğiniz zaman satabilirsiniz.

“WIP esports vs. Ninjas in Pyjamas” için mevcut seri moneyline oranları WIP esports’yı 0¢ (0% zımni olasılık) ve Ninjas in Pyjamas’yi 100¢ (100%) olarak göstermektedir. Tüm oranlar, yatırımcılar hisse alıp sattıkça gerçek zamanlı güncellenir ve bu maçın nasıl sonuçlanacağına dair en son kolektif görüşü yansıtır. Maç saati yaklaştıkça oranların nasıl değiştiğini takip etmek için sık sık kontrol edin veya bu sayfayı yer imlerine ekleyin.

Evet. Haberdar kalmak için işlem yapmanıza gerek yok. Bu sayfa, WIP esports vs. Ninjas in Pyjamas maçı için canlı oran takipçisi olarak hizmet vermektedir. Seri moneyline, bireysel game kazananı, game handikap ve toplam games oranlarının tümü yeni işlemler geldikçe gerçek zamanlı güncellenir. Maç saati yaklaştıkça çizgi hareketini takip etmek için grafiği kullanabilirsiniz — oranlardaki değişimler genellikle kadro değişiklikleri, son form veya büyük yatırımcıların keskin hareketleri gibi yeni bilgileri işaret eder. Bazı eşleşmelerde daha derin veri ve bağlam için Karşılıklı Maçlar, Form Rehberi ve Harita Kazanma Oranı’nı inceleyin. Bu sayfayı yer imlerine ekleyin, diğer yatırımcıların ne dediğini görmek için yorumlar bölümünü kontrol edin ve oranların nasıl değiştiğini incelemek için grafikteki zaman aralığı filtrelerini kullanın. Piyasanın ne beklediğine dair ücretsiz, gerçek zamanlı bir penceredir.