Skip to main content
FearX
FearX
0
2
FİNAL
SCARZ
SCARZ
$4.03K Vol.Polymarket

Moneyline

$2.6K Hac.

Game 1 Winner

$90 Hac.

Game Handicap

$216 Hac.

Total Games

$1.1K Hac.

This market refers to the Rainbow Six Siege Upper bracket quarterfinal 2 match between FearX and SCARZ in the Asia-Pacific League Kickoff: North Playoffs, initially scheduled for March 27 at 3:00AM ET. This market will resolve to "SCARZ" if SCARZ wins 2 or more games than FearX in this match. Otherwise, this market will resolve to "FearX". Games won by forfeit, disqualification, walkover, or default are counted towards the handicap, provided that the match is completed. If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50. If the match ends due to the clinching game being forfeited this will count as a completed match. The resolution source for this market will be official information from https://liquipedia.net/rainbowsix/Main_Page. However, if https://liquipedia.net/rainbowsix/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Rainbow Six Siege Upper bracket quarterfinal 2 match between FearX and SCARZ in the Asia-Pacific League Kickoff: North Playoffs, initially scheduled for March 27 at 3:00AM ET. This market will resolve to "Over" if FearX and SCARZ play 3 or more games in this series. If fewer than 3 games are played, this market will resolve to "Under". Games won by forfeit, disqualification, walkover, or default are counted towards the total, provided that the match is completed. If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50. If the match ends due to the clinching game being forfeited this will count as a completed match. The resolution source for this market will be official information from https://liquipedia.net/rainbowsix/Main_Page. However, if https://liquipedia.net/rainbowsix/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Rainbow Six Siege Upper bracket quarterfinal 2 match between FearX and SCARZ in the Asia-Pacific League Kickoff: North Playoffs, initially scheduled for March 27 at 3:00AM ET. This market will resolve to "FearX" if FearX win Game 2 against SCARZ. This market will resolve to "SCARZ" if SCARZ win Game 2 against FearX. If the match begins but is not completed, and Game 2 is concluded with a winner determined, this market will resolve based on the completed Game 2. If Game 2 is not completed for any reason, this market will resolve 50-50. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50. The resolution source for this market will be official information from https://liquipedia.net/rainbowsix/Main_Page. However, if https://liquipedia.net/rainbowsix/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Rainbow Six Siege Upper bracket quarterfinal 2 match between FearX and SCARZ in the Asia-Pacific League Kickoff: North Playoffs, initially scheduled for March 27 at 3:00AM ET. This market will resolve to "FearX" if FearX win Game 1 against SCARZ. This market will resolve to "SCARZ" if SCARZ win Game 1 against FearX. If the match begins but is not completed, and Game 1 is concluded with a winner determined, this market will resolve based on the completed Game 1. If Game 1 is not completed for any reason, this market will resolve 50-50. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50. The resolution source for this market will be official information from https://liquipedia.net/rainbowsix/Main_Page. However, if https://liquipedia.net/rainbowsix/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Rainbow Six Siege Upper bracket quarterfinal 2 match between FearX and SCARZ in the Asia-Pacific League Kickoff: North Playoffs, initially scheduled for March 27 at 3:00AM ET. This market will resolve to "FearX" if FearX win the match against SCARZ. This market will resolve to "SCARZ" if SCARZ win the match against FearX. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://liquipedia.net/rainbowsix/Main_Page. However, if https://liquipedia.net/rainbowsix/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.SCARZ enters this Asia-Pacific League Kickoff North playoff BO3 matchup as the group stage frontrunner after topping their bracket with dominant wins over weaker opponents, showcasing strong map control and operator synergy on the current patch. FearX advanced as a wildcard via recent upsets, including a narrow 2-1 victory last week that highlighted their aggressive peeks and clutch rounds, but roster questions linger with a substitute player in trials. Head-to-head history favors SCARZ 3-1 this season, though FearX's momentum from back-to-back series could pressure in a high-stakes bracket reset. Traders weigh SCARZ's experience against FearX's upset potential amid neutral venue conditions and standard map pool.

This market refers to the Rainbow Six Siege Upper bracket quarterfinal 2 match between FearX and SCARZ in the Asia-Pacific League Kickoff: North Playoffs, initially scheduled for March 27 at 3:00AM ET.

This market will resolve to "FearX" if FearX win the match against SCARZ.

This market will resolve to "SCARZ" if SCARZ win the match against FearX.

If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.

If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.

If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.

The resolution source for this market will be official information from https://liquipedia.net/rainbowsix/Main_Page. However, if https://liquipedia.net/rainbowsix/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
Hacim
$4,027
Bitiş Tarihi
27 Mar 2026
Piyasa Açıldı
Mar 25, 2026, 7:30 PM ET
This market refers to the Rainbow Six Siege Upper bracket quarterfinal 2 match between FearX and SCARZ in the Asia-Pacific League Kickoff: North Playoffs, initially scheduled for March 27 at 3:00AM ET. This market will resolve to "FearX" if FearX win the match against SCARZ. This market will resolve to "SCARZ" if SCARZ win the match against FearX. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://liquipedia.net/rainbowsix/Main_Page. However, if https://liquipedia.net/rainbowsix/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.

Harici bağlantılara dikkat edin.

Sıkça Sorulan Sorular

Polymarket’teki “SCARZ vs. FearX” piyasası, March 27, 2026 tarihinde 4:25 AM ET’de Asia-Pacific League turnuvasında planlanan SCARZ ile FearX arasındaki Rainbow Six Siege maçının sonucu üzerinde işlem yapmanızı sağlar. Bu 3 maçın en iyisi serisidir. Birincil piyasa seri moneyline’ıdır — hangi takımın maçı kazanacağı — burada SCARZ şu anda 100¢ (100% zımni olasılık) ve FearX 0¢ (0%) olarak fiyatlandırılmıştır. Seri moneyline’ının ötesinde, Polymarket’teki espor piyasaları bireysel game kazananları, game handikap ve toplam games içerebilir, bu da size bu maç üzerinde birden fazla işlem yapma yolu sunar. Fiyatlar gerçek zamanlı kitle kaynaklı olasılıkları yansıtır. Doğru sonuçtaki hisseler, maç sona erdikten sonra piyasa çözümlendiğinde her biri 1$ öder.

Şu an itibarıyla “SCARZ vs. FearX” piyasası tüm piyasa türlerinde (seri moneyline, bireysel game kazananları, game handikap ve toplam games) toplam $4K işlem hacmi oluşturmuştur. Bu hacim, Polymarket yatırımcı topluluğunun aktif katılımını yansıtır ve daha derin bir yatırımcı havuzu genellikle daha bilgilendirici, güvenilir oranlar anlamına gelir. Canlı fiyat hareketlerini takip edebilir ve bu sayfada doğrudan herhangi bir piyasada işlem yapabilirsiniz.

“SCARZ vs. FearX” üzerinde işlem yapmak için işlem yapmak istediğiniz piyasa türünü seçerek başlayın: Seri Moneyline (hangi takım maçı kazanır), Bireysel Game Kazananları (serideki belirli bir game’i kim kazanır), Game Handikap (game kazanım marjı) veya Toplam Games (oynanan games sayısı üst/alt). Her piyasa her taraf için mevcut fiyatı gösterir — örneğin, moneyline SZ’yi 100¢ ve FX’yi 0¢ olarak gösterir. İşlem yapmak istediğiniz tarafı seçin, pozisyon almak için Al veya mevcut bir pozisyonu kapatmak için Sat’ı seçin, tutarınızı girin ve İşlem Yap’a tıklayın. Maç bittiğinde ve piyasa çözümlendiğinde seçtiğiniz taraf doğruysa, hisseleriniz her biri 1$ öder. Yanlışsa 0$ öder. Ayrıca kâr elde etmek veya zararı kesmek için maç bitmeden önce hisselerinizi istediğiniz zaman satabilirsiniz.

“SCARZ vs. FearX” için mevcut seri moneyline oranları SCARZ’yı 100¢ (100% zımni olasılık) ve FearX’yi 0¢ (0%) olarak göstermektedir. Tüm oranlar, yatırımcılar hisse alıp sattıkça gerçek zamanlı güncellenir ve bu maçın nasıl sonuçlanacağına dair en son kolektif görüşü yansıtır. Maç saati yaklaştıkça oranların nasıl değiştiğini takip etmek için sık sık kontrol edin veya bu sayfayı yer imlerine ekleyin.

Evet. Haberdar kalmak için işlem yapmanıza gerek yok. Bu sayfa, SCARZ vs. FearX maçı için canlı oran takipçisi olarak hizmet vermektedir. Seri moneyline, bireysel game kazananı, game handikap ve toplam games oranlarının tümü yeni işlemler geldikçe gerçek zamanlı güncellenir. Maç saati yaklaştıkça çizgi hareketini takip etmek için grafiği kullanabilirsiniz — oranlardaki değişimler genellikle kadro değişiklikleri, son form veya büyük yatırımcıların keskin hareketleri gibi yeni bilgileri işaret eder. Bazı eşleşmelerde daha derin veri ve bağlam için Karşılıklı Maçlar, Form Rehberi ve Harita Kazanma Oranı’nı inceleyin. Bu sayfayı yer imlerine ekleyin, diğer yatırımcıların ne dediğini görmek için yorumlar bölümünü kontrol edin ve oranların nasıl değiştiğini incelemek için grafikteki zaman aralığı filtrelerini kullanın. Piyasanın ne beklediğine dair ücretsiz, gerçek zamanlı bir penceredir.
FearX
FearX
0
2
FİNAL
SCARZ
SCARZ
$4.03K Vol.Polymarket

Moneyline

$2.6K Hac.

Game 1 Winner

$90 Hac.

Game Handicap

$216 Hac.

Total Games

$1.1K Hac.

This market refers to the Rainbow Six Siege Upper bracket quarterfinal 2 match between FearX and SCARZ in the Asia-Pacific League Kickoff: North Playoffs, initially scheduled for March 27 at 3:00AM ET. This market will resolve to "SCARZ" if SCARZ wins 2 or more games than FearX in this match. Otherwise, this market will resolve to "FearX". Games won by forfeit, disqualification, walkover, or default are counted towards the handicap, provided that the match is completed. If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50. If the match ends due to the clinching game being forfeited this will count as a completed match. The resolution source for this market will be official information from https://liquipedia.net/rainbowsix/Main_Page. However, if https://liquipedia.net/rainbowsix/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Rainbow Six Siege Upper bracket quarterfinal 2 match between FearX and SCARZ in the Asia-Pacific League Kickoff: North Playoffs, initially scheduled for March 27 at 3:00AM ET. This market will resolve to "Over" if FearX and SCARZ play 3 or more games in this series. If fewer than 3 games are played, this market will resolve to "Under". Games won by forfeit, disqualification, walkover, or default are counted towards the total, provided that the match is completed. If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50. If the match ends due to the clinching game being forfeited this will count as a completed match. The resolution source for this market will be official information from https://liquipedia.net/rainbowsix/Main_Page. However, if https://liquipedia.net/rainbowsix/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Rainbow Six Siege Upper bracket quarterfinal 2 match between FearX and SCARZ in the Asia-Pacific League Kickoff: North Playoffs, initially scheduled for March 27 at 3:00AM ET. This market will resolve to "FearX" if FearX win Game 2 against SCARZ. This market will resolve to "SCARZ" if SCARZ win Game 2 against FearX. If the match begins but is not completed, and Game 2 is concluded with a winner determined, this market will resolve based on the completed Game 2. If Game 2 is not completed for any reason, this market will resolve 50-50. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50. The resolution source for this market will be official information from https://liquipedia.net/rainbowsix/Main_Page. However, if https://liquipedia.net/rainbowsix/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Rainbow Six Siege Upper bracket quarterfinal 2 match between FearX and SCARZ in the Asia-Pacific League Kickoff: North Playoffs, initially scheduled for March 27 at 3:00AM ET. This market will resolve to "FearX" if FearX win Game 1 against SCARZ. This market will resolve to "SCARZ" if SCARZ win Game 1 against FearX. If the match begins but is not completed, and Game 1 is concluded with a winner determined, this market will resolve based on the completed Game 1. If Game 1 is not completed for any reason, this market will resolve 50-50. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50. The resolution source for this market will be official information from https://liquipedia.net/rainbowsix/Main_Page. However, if https://liquipedia.net/rainbowsix/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Rainbow Six Siege Upper bracket quarterfinal 2 match between FearX and SCARZ in the Asia-Pacific League Kickoff: North Playoffs, initially scheduled for March 27 at 3:00AM ET. This market will resolve to "FearX" if FearX win the match against SCARZ. This market will resolve to "SCARZ" if SCARZ win the match against FearX. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://liquipedia.net/rainbowsix/Main_Page. However, if https://liquipedia.net/rainbowsix/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.SCARZ enters this Asia-Pacific League Kickoff North playoff BO3 matchup as the group stage frontrunner after topping their bracket with dominant wins over weaker opponents, showcasing strong map control and operator synergy on the current patch. FearX advanced as a wildcard via recent upsets, including a narrow 2-1 victory last week that highlighted their aggressive peeks and clutch rounds, but roster questions linger with a substitute player in trials. Head-to-head history favors SCARZ 3-1 this season, though FearX's momentum from back-to-back series could pressure in a high-stakes bracket reset. Traders weigh SCARZ's experience against FearX's upset potential amid neutral venue conditions and standard map pool.

This market refers to the Rainbow Six Siege Upper bracket quarterfinal 2 match between FearX and SCARZ in the Asia-Pacific League Kickoff: North Playoffs, initially scheduled for March 27 at 3:00AM ET.

This market will resolve to "FearX" if FearX win the match against SCARZ.

This market will resolve to "SCARZ" if SCARZ win the match against FearX.

If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.

If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.

If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.

The resolution source for this market will be official information from https://liquipedia.net/rainbowsix/Main_Page. However, if https://liquipedia.net/rainbowsix/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
Hacim
$4,027
Bitiş Tarihi
27 Mar 2026
Piyasa Açıldı
Mar 25, 2026, 7:30 PM ET
This market refers to the Rainbow Six Siege Upper bracket quarterfinal 2 match between FearX and SCARZ in the Asia-Pacific League Kickoff: North Playoffs, initially scheduled for March 27 at 3:00AM ET. This market will resolve to "FearX" if FearX win the match against SCARZ. This market will resolve to "SCARZ" if SCARZ win the match against FearX. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://liquipedia.net/rainbowsix/Main_Page. However, if https://liquipedia.net/rainbowsix/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.

Harici bağlantılara dikkat edin.

Sıkça Sorulan Sorular

Polymarket’teki “SCARZ vs. FearX” piyasası, March 27, 2026 tarihinde 4:25 AM ET’de Asia-Pacific League turnuvasında planlanan SCARZ ile FearX arasındaki Rainbow Six Siege maçının sonucu üzerinde işlem yapmanızı sağlar. Bu 3 maçın en iyisi serisidir. Birincil piyasa seri moneyline’ıdır — hangi takımın maçı kazanacağı — burada SCARZ şu anda 100¢ (100% zımni olasılık) ve FearX 0¢ (0%) olarak fiyatlandırılmıştır. Seri moneyline’ının ötesinde, Polymarket’teki espor piyasaları bireysel game kazananları, game handikap ve toplam games içerebilir, bu da size bu maç üzerinde birden fazla işlem yapma yolu sunar. Fiyatlar gerçek zamanlı kitle kaynaklı olasılıkları yansıtır. Doğru sonuçtaki hisseler, maç sona erdikten sonra piyasa çözümlendiğinde her biri 1$ öder.

Şu an itibarıyla “SCARZ vs. FearX” piyasası tüm piyasa türlerinde (seri moneyline, bireysel game kazananları, game handikap ve toplam games) toplam $4K işlem hacmi oluşturmuştur. Bu hacim, Polymarket yatırımcı topluluğunun aktif katılımını yansıtır ve daha derin bir yatırımcı havuzu genellikle daha bilgilendirici, güvenilir oranlar anlamına gelir. Canlı fiyat hareketlerini takip edebilir ve bu sayfada doğrudan herhangi bir piyasada işlem yapabilirsiniz.

“SCARZ vs. FearX” üzerinde işlem yapmak için işlem yapmak istediğiniz piyasa türünü seçerek başlayın: Seri Moneyline (hangi takım maçı kazanır), Bireysel Game Kazananları (serideki belirli bir game’i kim kazanır), Game Handikap (game kazanım marjı) veya Toplam Games (oynanan games sayısı üst/alt). Her piyasa her taraf için mevcut fiyatı gösterir — örneğin, moneyline SZ’yi 100¢ ve FX’yi 0¢ olarak gösterir. İşlem yapmak istediğiniz tarafı seçin, pozisyon almak için Al veya mevcut bir pozisyonu kapatmak için Sat’ı seçin, tutarınızı girin ve İşlem Yap’a tıklayın. Maç bittiğinde ve piyasa çözümlendiğinde seçtiğiniz taraf doğruysa, hisseleriniz her biri 1$ öder. Yanlışsa 0$ öder. Ayrıca kâr elde etmek veya zararı kesmek için maç bitmeden önce hisselerinizi istediğiniz zaman satabilirsiniz.

“SCARZ vs. FearX” için mevcut seri moneyline oranları SCARZ’yı 100¢ (100% zımni olasılık) ve FearX’yi 0¢ (0%) olarak göstermektedir. Tüm oranlar, yatırımcılar hisse alıp sattıkça gerçek zamanlı güncellenir ve bu maçın nasıl sonuçlanacağına dair en son kolektif görüşü yansıtır. Maç saati yaklaştıkça oranların nasıl değiştiğini takip etmek için sık sık kontrol edin veya bu sayfayı yer imlerine ekleyin.

Evet. Haberdar kalmak için işlem yapmanıza gerek yok. Bu sayfa, SCARZ vs. FearX maçı için canlı oran takipçisi olarak hizmet vermektedir. Seri moneyline, bireysel game kazananı, game handikap ve toplam games oranlarının tümü yeni işlemler geldikçe gerçek zamanlı güncellenir. Maç saati yaklaştıkça çizgi hareketini takip etmek için grafiği kullanabilirsiniz — oranlardaki değişimler genellikle kadro değişiklikleri, son form veya büyük yatırımcıların keskin hareketleri gibi yeni bilgileri işaret eder. Bazı eşleşmelerde daha derin veri ve bağlam için Karşılıklı Maçlar, Form Rehberi ve Harita Kazanma Oranı’nı inceleyin. Bu sayfayı yer imlerine ekleyin, diğer yatırımcıların ne dediğini görmek için yorumlar bölümünü kontrol edin ve oranların nasıl değiştiğini incelemek için grafikteki zaman aralığı filtrelerini kullanın. Piyasanın ne beklediğine dair ücretsiz, gerçek zamanlı bir penceredir.