M1
M2
M3

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M1
M2
M3

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$0.00 Vol.
Лінії серій
Moneyline
$0 Обс.
Map 2 Winner
$0 Обс.
Map Handicap
$0 Обс.
Total Maps
$0 Обс.
Карта 1
Map 1 Rounds Handicap
$0 Обс.
Карта 2
Map 2 Rounds Handicap
$0 Обс.
Карта 3
Map 3 Rounds Handicap
$0 Обс.
This market refers to the Counter-Strike match between Just Players and Entropy in the ESL Challenger League Europe Cup #1 Group C, initially scheduled for July 13 at 9:00AM ET. This market is decided solely by the round score of Map 3 of this match, and is independent of which team wins Map 3 or the overall match.
This market will resolve to "Just Players" if Just Players wins Map 3 by 4 or more rounds, including any overtime (i.e. Just Players's round total on Map 3 exceeds Entropy's by 4 or more). Otherwise, this market will resolve to "Entropy".
Map 3 must be played to completion, with a final round score determined by rounds actually played, for this market to resolve to a team. If Map 3 is completed in this way, the market resolves on that round score regardless of how the remainder of the match concludes (including any later forfeit, disqualification, walkover, or default). If Map 3 is not played at all, is not played to completion, or is decided by forfeit, disqualification, walkover, or default rather than by rounds played to a conclusion, this market will resolve 50-50. If the match is canceled, or is delayed beyond 7 days from the scheduled date without Map 3 being completed, this market will resolve 50-50.
The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead, including video evidence.This market refers to the Counter-Strike match between Just Players and Entropy in the ESL Challenger League Europe Cup #1 Group C, initially scheduled for July 13 at 9:00AM ET. This market is decided solely by the round score of Map 2 of this match, and is independent of which team wins Map 2 or the overall match.
This market will resolve to "Just Players" if Just Players wins Map 2 by 4 or more rounds, including any overtime (i.e. Just Players's round total on Map 2 exceeds Entropy's by 4 or more). Otherwise, this market will resolve to "Entropy".
Map 2 must be played to completion, with a final round score determined by rounds actually played, for this market to resolve to a team. If Map 2 is completed in this way, the market resolves on that round score regardless of how the remainder of the match concludes (including any later forfeit, disqualification, walkover, or default). If Map 2 is not played at all, is not played to completion, or is decided by forfeit, disqualification, walkover, or default rather than by rounds played to a conclusion, this market will resolve 50-50. If the match is canceled, or is delayed beyond 7 days from the scheduled date without Map 2 being completed, this market will resolve 50-50.
The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead, including video evidence.This market refers to the Counter-Strike match between Just Players and Entropy in the ESL Challenger League Europe Cup #1 Group C, initially scheduled for July 13 at 9:00AM ET. This market is decided solely by the round score of Map 1 of this match, and is independent of which team wins Map 1 or the overall match.
This market will resolve to "Just Players" if Just Players wins Map 1 by 4 or more rounds, including any overtime (i.e. Just Players's round total on Map 1 exceeds Entropy's by 4 or more). Otherwise, this market will resolve to "Entropy".
Map 1 must be played to completion, with a final round score determined by rounds actually played, for this market to resolve to a team. If Map 1 is completed in this way, the market resolves on that round score regardless of how the remainder of the match concludes (including any later forfeit, disqualification, walkover, or default). If Map 1 is not played at all, is not played to completion, or is decided by forfeit, disqualification, walkover, or default rather than by rounds played to a conclusion, this market will resolve 50-50. If the match is canceled, or is delayed beyond 7 days from the scheduled date without Map 1 being completed, this market will resolve 50-50.
The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead, including video evidence.This market refers to the Counter-Strike Decider match between Just Players and Entropy in the ESL Challenger League Europe Cup #1 Group C, initially scheduled for July 13 at 9:00AM ET.
This market will resolve to "Just Players" if Just Players wins 2 or more maps than Entropy in this match.
Otherwise, this market will resolve to "Entropy".
Maps won by forfeit, disqualification, walkover, or default are counted towards the handicap, provided that the match is completed.
If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50.
If the match ends due to the clinching map being forfeited this will count as a completed match.
The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Counter-Strike Decider match between Just Players and Entropy in the ESL Challenger League Europe Cup #1 Group C, initially scheduled for July 13 at 9:00AM ET.
This market will resolve to "Over" if Just Players and Entropy play 3 or more maps in this series.
If fewer than 3 maps are played, this market will resolve to "Under".
Maps won by forfeit, disqualification, walkover, or default are counted towards the total, provided that the match is completed.
If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50.
If the match ends due to the clinching map being forfeited this will count as a completed match.
The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Counter-Strike Decider match between Just Players and Entropy in the ESL Challenger League Europe Cup #1 Group C, initially scheduled for July 13 at 9:00AM ET.
This market will resolve to "Just Players" if Just Players win the match against Entropy.
This market will resolve to "Entropy" if Entropy win the match against Just Players.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.This market refers to the Counter-Strike Decider match between Just Players and Entropy in the ESL Challenger League Europe Cup #1 Group C, initially scheduled for July 13 at 9:00AM ET.
This market will resolve to "Just Players" if Just Players win Map 2 against Entropy.
This market will resolve to "Entropy" if Entropy win Map 2 against Just Players.
If the match begins but is not completed, and Map 2 is concluded with a winner determined, this market will resolve based on the completed Map 2.
If Map 2 is not completed for any reason, this market will resolve 50-50.
If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50.
The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Counter-Strike Decider match between Just Players and Entropy in the ESL Challenger League Europe Cup #1 Group C, initially scheduled for July 13 at 9:00AM ET.
This market will resolve to "Just Players" if Just Players win Map 1 against Entropy.
This market will resolve to "Entropy" if Entropy win Map 1 against Just Players.
If the match begins but is not completed, and Map 1 is concluded with a winner determined, this market will resolve based on the completed Map 1.
If Map 1 is not completed for any reason, this market will resolve 50-50.
If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50.
The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
This market refers to the Counter-Strike Decider match between Just Players and Entropy in the ESL Challenger League Europe Cup #1 Group C, initially scheduled for July 13 at 9:00AM ET.
This market will resolve to "Just Players" if Just Players win the match against Entropy.
This market will resolve to "Entropy" if Entropy win the match against Just Players.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.This market refers to the Counter-Strike Decider match between Just Players and Entropy in the ESL Challenger League Europe Cup #1 Group C, initially scheduled for July 13 at 9:00AM ET.
This market will resolve to "Just Players" if Just Players win the match against Entropy.
This market will resolve to "Entropy" if Entropy win the match against Just Players.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
This market will resolve to "Just Players" if Just Players win the match against Entropy.
This market will resolve to "Entropy" if Entropy win the match against Just Players.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
Ринок відкрито: Jul 13, 2026, 2:00 AM ET
Обсяг
$0Дата завершення
Jul 13, 2026Ринок відкрито
Jul 13, 2026, 2:00 AM ETДжерело вирішення
https://hltv.orgResolver
0x65070BE91...M1
M2
M3

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M1
M2
M3

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-

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-
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$0.00 Vol.
Лінії серій
Moneyline
$0 Обс.
Map 2 Winner
$0 Обс.
Map Handicap
$0 Обс.
Total Maps
$0 Обс.
Карта 1
Map 1 Rounds Handicap
$0 Обс.
Карта 2
Map 2 Rounds Handicap
$0 Обс.
Карта 3
Map 3 Rounds Handicap
$0 Обс.
This market refers to the Counter-Strike match between Just Players and Entropy in the ESL Challenger League Europe Cup #1 Group C, initially scheduled for July 13 at 9:00AM ET. This market is decided solely by the round score of Map 3 of this match, and is independent of which team wins Map 3 or the overall match.
This market will resolve to "Just Players" if Just Players wins Map 3 by 4 or more rounds, including any overtime (i.e. Just Players's round total on Map 3 exceeds Entropy's by 4 or more). Otherwise, this market will resolve to "Entropy".
Map 3 must be played to completion, with a final round score determined by rounds actually played, for this market to resolve to a team. If Map 3 is completed in this way, the market resolves on that round score regardless of how the remainder of the match concludes (including any later forfeit, disqualification, walkover, or default). If Map 3 is not played at all, is not played to completion, or is decided by forfeit, disqualification, walkover, or default rather than by rounds played to a conclusion, this market will resolve 50-50. If the match is canceled, or is delayed beyond 7 days from the scheduled date without Map 3 being completed, this market will resolve 50-50.
The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead, including video evidence.This market refers to the Counter-Strike match between Just Players and Entropy in the ESL Challenger League Europe Cup #1 Group C, initially scheduled for July 13 at 9:00AM ET. This market is decided solely by the round score of Map 2 of this match, and is independent of which team wins Map 2 or the overall match.
This market will resolve to "Just Players" if Just Players wins Map 2 by 4 or more rounds, including any overtime (i.e. Just Players's round total on Map 2 exceeds Entropy's by 4 or more). Otherwise, this market will resolve to "Entropy".
Map 2 must be played to completion, with a final round score determined by rounds actually played, for this market to resolve to a team. If Map 2 is completed in this way, the market resolves on that round score regardless of how the remainder of the match concludes (including any later forfeit, disqualification, walkover, or default). If Map 2 is not played at all, is not played to completion, or is decided by forfeit, disqualification, walkover, or default rather than by rounds played to a conclusion, this market will resolve 50-50. If the match is canceled, or is delayed beyond 7 days from the scheduled date without Map 2 being completed, this market will resolve 50-50.
The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead, including video evidence.This market refers to the Counter-Strike match between Just Players and Entropy in the ESL Challenger League Europe Cup #1 Group C, initially scheduled for July 13 at 9:00AM ET. This market is decided solely by the round score of Map 1 of this match, and is independent of which team wins Map 1 or the overall match.
This market will resolve to "Just Players" if Just Players wins Map 1 by 4 or more rounds, including any overtime (i.e. Just Players's round total on Map 1 exceeds Entropy's by 4 or more). Otherwise, this market will resolve to "Entropy".
Map 1 must be played to completion, with a final round score determined by rounds actually played, for this market to resolve to a team. If Map 1 is completed in this way, the market resolves on that round score regardless of how the remainder of the match concludes (including any later forfeit, disqualification, walkover, or default). If Map 1 is not played at all, is not played to completion, or is decided by forfeit, disqualification, walkover, or default rather than by rounds played to a conclusion, this market will resolve 50-50. If the match is canceled, or is delayed beyond 7 days from the scheduled date without Map 1 being completed, this market will resolve 50-50.
The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead, including video evidence.This market refers to the Counter-Strike Decider match between Just Players and Entropy in the ESL Challenger League Europe Cup #1 Group C, initially scheduled for July 13 at 9:00AM ET.
This market will resolve to "Just Players" if Just Players wins 2 or more maps than Entropy in this match.
Otherwise, this market will resolve to "Entropy".
Maps won by forfeit, disqualification, walkover, or default are counted towards the handicap, provided that the match is completed.
If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50.
If the match ends due to the clinching map being forfeited this will count as a completed match.
The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Counter-Strike Decider match between Just Players and Entropy in the ESL Challenger League Europe Cup #1 Group C, initially scheduled for July 13 at 9:00AM ET.
This market will resolve to "Over" if Just Players and Entropy play 3 or more maps in this series.
If fewer than 3 maps are played, this market will resolve to "Under".
Maps won by forfeit, disqualification, walkover, or default are counted towards the total, provided that the match is completed.
If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50.
If the match ends due to the clinching map being forfeited this will count as a completed match.
The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Counter-Strike Decider match between Just Players and Entropy in the ESL Challenger League Europe Cup #1 Group C, initially scheduled for July 13 at 9:00AM ET.
This market will resolve to "Just Players" if Just Players win the match against Entropy.
This market will resolve to "Entropy" if Entropy win the match against Just Players.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.This market refers to the Counter-Strike Decider match between Just Players and Entropy in the ESL Challenger League Europe Cup #1 Group C, initially scheduled for July 13 at 9:00AM ET.
This market will resolve to "Just Players" if Just Players win Map 2 against Entropy.
This market will resolve to "Entropy" if Entropy win Map 2 against Just Players.
If the match begins but is not completed, and Map 2 is concluded with a winner determined, this market will resolve based on the completed Map 2.
If Map 2 is not completed for any reason, this market will resolve 50-50.
If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50.
The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Counter-Strike Decider match between Just Players and Entropy in the ESL Challenger League Europe Cup #1 Group C, initially scheduled for July 13 at 9:00AM ET.
This market will resolve to "Just Players" if Just Players win Map 1 against Entropy.
This market will resolve to "Entropy" if Entropy win Map 1 against Just Players.
If the match begins but is not completed, and Map 1 is concluded with a winner determined, this market will resolve based on the completed Map 1.
If Map 1 is not completed for any reason, this market will resolve 50-50.
If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50.
The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
This market refers to the Counter-Strike Decider match between Just Players and Entropy in the ESL Challenger League Europe Cup #1 Group C, initially scheduled for July 13 at 9:00AM ET.
This market will resolve to "Just Players" if Just Players win the match against Entropy.
This market will resolve to "Entropy" if Entropy win the match against Just Players.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.This market refers to the Counter-Strike Decider match between Just Players and Entropy in the ESL Challenger League Europe Cup #1 Group C, initially scheduled for July 13 at 9:00AM ET.
This market will resolve to "Just Players" if Just Players win the match against Entropy.
This market will resolve to "Entropy" if Entropy win the match against Just Players.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
This market will resolve to "Just Players" if Just Players win the match against Entropy.
This market will resolve to "Entropy" if Entropy win the match against Just Players.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
Ринок відкрито: Jul 13, 2026, 2:00 AM ET
Обсяг
$0Дата завершення
Jul 13, 2026Ринок відкрито
Jul 13, 2026, 2:00 AM ETДжерело вирішення
https://hltv.orgResolver
0x65070BE91...Обережно з зовнішніми посиланнями.
Обережно з зовнішніми посиланнями.
Часті запитання
Ринок "Entropy vs. Just Players" на Polymarket дозволяє торгувати на результат матчу Counter-Strike 2 між Entropy та Just Players у ESL Challenger League, запланованого на July 13, 2026 о 9:00 AM ET. Це серія Best of 3. Основний ринок — серійний moneyline — яка команда виграє матч — де Entropy наразі оцінюється в 50¢ (50% ймовірність) та Just Players в 50¢ (50%). Окрім серійного moneyline, Esports ринки на Polymarket можуть включати перемоги на окремих map, гандікапи по map та загальну кількість maps, даючи вам різні способи торгівлі на цей матч. Ціни відображають краудсорсингові ймовірності в реальному часі. Акції правильного результату виплачуються по $1 кожна після вирішення ринку.
На сьогодні ринок "Entropy vs. Just Players" згенерував $NaN загального торгового обсягу по всіх типах ринків (серійний moneyline, перемоги на окремих map, гандікапи по map та загальна кількість maps). Цей обсяг відображає активну участь торговельної спільноти Polymarket, а глибший пул трейдерів зазвичай означає більш інформативні та надійні шанси. Ви можете відстежувати рух цін наживо та торгувати прямо на цій сторінці.
Щоб торгувати на "Entropy vs. Just Players", почніть з вибору типу ринку: Series Moneyline (яка команда виграє матч), Individual Map Winners (хто виграє конкретну map), Map Handicap (різниця в перемогах по map) або Total Maps (більше/менше кількість зіграних maps). Кожен ринок показує поточну ціну — наприклад, moneyline показує ENT2 за 50¢ та JUSTPL за 50¢. Виберіть сторону, оберіть Buy або Sell, введіть суму та натисніть Trade. Якщо ваша сторона правильна — акції виплачуються по $1. Якщо ні — $0. Ви можете продати акції будь-коли до завершення матчу.
Поточні серійні moneyline шанси для "Entropy vs. Just Players" показують Entropy за 50¢ (50% ймовірність) та Just Players за 50¢ (50%). Усі шанси оновлюються в реальному часі, відображаючи найновішу колективну думку про результат матчу. Повертайтеся частіше або додайте сторінку в закладки для відстеження змін.
Так. Вам не потрібно торгувати. Ця сторінка працює як трекер шансів наживо для матчу Entropy проти Just Players. Серійний moneyline, перемоги на map, гандікапи та тотали по maps оновлюються в реальному часі. Ви можете використовувати графік для відстеження руху ліній — зміни часто сигналізують про нову інформацію: зміни складу, нещодавню форму або активність великих трейдерів. Перегляньте Head to Head, Form Guide та Map Winrate для глибшого аналізу. Додайте сторінку в закладки, читайте коментарі інших трейдерів та використовуйте фільтри для аналізу. Це безкоштовне вікно в очікування ринку.
Шанси Polymarket встановлюються реальними трейдерами, які ставлять реальні гроші. З $NaN торгового обсягу на "Entropy vs. Just Players", ці ціни агрегують колективні знання активних учасників — подібно до традиційних букмекерів, але на відкритому ринку. Ринки прогнозів мають сильний рекорд точності, особливо по мірі наближення подій до вирішення. Для найновіших статистик відвідайте сторінку точності на Polymarket.
Щоб укласти першу угоду на "Entropy vs. Just Players", зареєструйте безкоштовний акаунт на Polymarket та поповніть його криптою, карткою або банківським переказом. Після поповнення поверніться на цю сторінку та оберіть тип ринку — Series Moneyline, Individual Map Winners, Map Handicap або Total Maps — виберіть сторону (наприклад, ENT2 або JUSTPL на moneyline), введіть суму та натисніть Trade. Якщо ви новачок, натисніть «How it works» вгорі будь-якої сторінки Polymarket.
На Polymarket ціна кожної сторони ринку відображає ймовірність. Ціна 50¢ для ENT2 на серійному moneyline означає, що трейдери колективно оцінюють шанс перемоги Entropy приблизно в 50%. Якщо ви купите акції ENT2 за 50¢ і вони виграють — $1 за акцію, прибуток 50¢. Якщо програють — $0. Та сама логіка для перемог на map, гандікапів та тоталів по maps: нижча ціна — вищий потенційний виграш, але нижча ймовірність.
Матч "Entropy vs. Just Players" запланований на July 13, 2026 о 9:00 AM ET у ESL Challenger League. Торгівля залишається відкритою. Ринок вирішується після завершення серії та підтвердження офіційних результатів. Точний час залежить від кількості зіграних maps у серії Best of 3.
Ринок "Entropy vs. Just Players" має 9,866 коментарів, де трейдери діляться аналізом, обговорюють результати та останні новини: зміни складу, нещодавню форму. Прокрутіть до коментарів, щоб приєднатися. Також є вкладки Top Holders та Activity.
Polymarket — найбільший ринок прогнозів у світі, де ви можете бути в курсі подій та торгувати на реальні події. Трейдери купують і продають акції результатів у політиці, спорті, крипто, фінансах, технологіях, культурі та Esports — включаючи турніри та матчі League of Legends, CS2, Valorant, Dota 2 та інших. Ціни відображають ймовірності в реальному часі, підкріплені реальними грошима. Чи ви досвідчений Esports трейдер, чи тільки починаєте, Polymarket дозволяє використати ваші знання.
Обережно з зовнішніми посиланнями.
Обережно з зовнішніми посиланнями.
Часті запитання