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icon for Kai and Speed beat Rocket League within...?

Kai and Speed beat Rocket League within...?

icon for Kai and Speed beat Rocket League within...?

Kai and Speed beat Rocket League within...?

НОВЕ

$97,759 Обс.

Aug 21, 2026
Polymarket

$97,759 Обс.

Polymarket

9 hours

$68,912 Обс.

1%

10 hours

$2,297 Обс.

100%

11 hours

$1,272 Обс.

100%

12 hours

$627 Обс.

100%

13 hours

$2,774 Обс.

100%

14 hours

$965 Обс.

100%

Kai Cenat and IShowSpeed have started streaming a gaming gauntlet on August 20, 2026. They will attempt a challenge to play Roblox, win three Rocket League matches, and secure a Victory Royale in a ranked Fortnite match. This market concerns the Rocket League objective only. This market will resolve to "Yes" if Kai and Speed win three Rocket League matches live on stream within the specified duration, beginning at the start of the stream, as displayed on the on-screen timer on Kai Cenat's official broadcast on Twitch. Otherwise, this market will resolve to "No". If no on-screen timer is visible at the time of completion, this market will resolve according to the number of hours since August 20, 2026, 2:38 PM ET. It will not matter whether Kai and Speed have completed the Roblox or Fortnite objectives at that time. The objective must be achieved on stream and accepted by Kai and Speed as complete. The objective will not be treated as completed if they void and continue pursuing it. Only events occurring while at least one of the two players is broadcasting the challenge live will count. Footage of off-stream or previously recorded attempts will not qualify. If the challenge is cancelled by, abandoned before completion by, or not completed within the specified duration, this market will resolve to "No". The resolution source for this market will be the on-screen timer displayed on Kai Cenat's official broadcast on Twitch (https://www.twitch.tv/kaicenat).Kai Cenat and IShowSpeed launched a live “Gaming Gauntlet” stream on August 20, 2026, vowing not to end until they secure wins across Roblox, Fortnite, and Rocket League in duo play. Trader sentiment centers on their immediate Rocket League performance, where early clips show inconsistent mechanics, goal concessions, and visible frustration—including a monitor smash—after completing Roblox. The duo’s limited prior ranked experience in the physics-based vehicle soccer title, combined with the need for coordinated aerials and rotations under fatigue from an extended session, drives market pricing. Resolution hinges on whether they reach a defined win threshold before the stream concludes or viewer milestones shift focus, with any quick adaptation or external coaching likely to tighten implied probabilities in real time.

Kai Cenat and IShowSpeed have started streaming a gaming gauntlet on August 20, 2026. They will attempt a challenge to play Roblox, win three Rocket League matches, and secure a Victory Royale in a ranked Fortnite match. This market concerns the Rocket League objective only.

This market will resolve to "Yes" if Kai and Speed win three Rocket League matches live on stream within the specified duration, beginning at the start of the stream, as displayed on the on-screen timer on Kai Cenat's official broadcast on Twitch. Otherwise, this market will resolve to "No".

If no on-screen timer is visible at the time of completion, this market will resolve according to the number of hours since August 20, 2026, 2:38 PM ET.

It will not matter whether Kai and Speed have completed the Roblox or Fortnite objectives at that time.

The objective must be achieved on stream and accepted by Kai and Speed as complete. The objective will not be treated as completed if they void and continue pursuing it.

Only events occurring while at least one of the two players is broadcasting the challenge live will count. Footage of off-stream or previously recorded attempts will not qualify.

If the challenge is cancelled by, abandoned before completion by, or not completed within the specified duration, this market will resolve to "No".

The resolution source for this market will be the on-screen timer displayed on Kai Cenat's official broadcast on Twitch (https://www.twitch.tv/kaicenat).
Обсяг
$97,759
Дата завершення
Aug 21, 2026
Ринок відкрито
Aug 20, 2026, 6:50 PM ET

Джерело вирішення

https://www.twitch.tv/kaicenat
Kai Cenat and IShowSpeed have started streaming a gaming gauntlet on August 20, 2026. They will attempt a challenge to play Roblox, win three Rocket League matches, and secure a Victory Royale in a ranked Fortnite match. This market concerns the Rocket League objective only. This market will resolve to "Yes" if Kai and Speed win three Rocket League matches live on stream within the specified duration, beginning at the start of the stream, as displayed on the on-screen timer on Kai Cenat's official broadcast on Twitch. Otherwise, this market will resolve to "No". If no on-screen timer is visible at the time of completion, this market will resolve according to the number of hours since August 20, 2026, 2:38 PM ET. It will not matter whether Kai and Speed have completed the Roblox or Fortnite objectives at that time. The objective must be achieved on stream and accepted by Kai and Speed as complete. The objective will not be treated as completed if they void and continue pursuing it. Only events occurring while at least one of the two players is broadcasting the challenge live will count. Footage of off-stream or previously recorded attempts will not qualify. If the challenge is cancelled by, abandoned before completion by, or not completed within the specified duration, this market will resolve to "No". The resolution source for this market will be the on-screen timer displayed on Kai Cenat's official broadcast on Twitch (https://www.twitch.tv/kaicenat).

Результат запропоновано: No

Вікно оскарження

Фінальний

Kai Cenat and IShowSpeed have started streaming a gaming gauntlet on August 20, 2026. They will attempt a challenge to play Roblox, win three Rocket League matches, and secure a Victory Royale in a ranked Fortnite match. This market concerns the Rocket League objective only. This market will resolve to "Yes" if Kai and Speed win three Rocket League matches live on stream within the specified duration, beginning at the start of the stream, as displayed on the on-screen timer on Kai Cenat's official broadcast on Twitch. Otherwise, this market will resolve to "No". If no on-screen timer is visible at the time of completion, this market will resolve according to the number of hours since August 20, 2026, 2:38 PM ET. It will not matter whether Kai and Speed have completed the Roblox or Fortnite objectives at that time. The objective must be achieved on stream and accepted by Kai and Speed as complete. The objective will not be treated as completed if they void and continue pursuing it. Only events occurring while at least one of the two players is broadcasting the challenge live will count. Footage of off-stream or previously recorded attempts will not qualify. If the challenge is cancelled by, abandoned before completion by, or not completed within the specified duration, this market will resolve to "No". The resolution source for this market will be the on-screen timer displayed on Kai Cenat's official broadcast on Twitch (https://www.twitch.tv/kaicenat).Kai Cenat and IShowSpeed launched a live “Gaming Gauntlet” stream on August 20, 2026, vowing not to end until they secure wins across Roblox, Fortnite, and Rocket League in duo play. Trader sentiment centers on their immediate Rocket League performance, where early clips show inconsistent mechanics, goal concessions, and visible frustration—including a monitor smash—after completing Roblox. The duo’s limited prior ranked experience in the physics-based vehicle soccer title, combined with the need for coordinated aerials and rotations under fatigue from an extended session, drives market pricing. Resolution hinges on whether they reach a defined win threshold before the stream concludes or viewer milestones shift focus, with any quick adaptation or external coaching likely to tighten implied probabilities in real time.

Kai Cenat and IShowSpeed have started streaming a gaming gauntlet on August 20, 2026. They will attempt a challenge to play Roblox, win three Rocket League matches, and secure a Victory Royale in a ranked Fortnite match. This market concerns the Rocket League objective only.

This market will resolve to "Yes" if Kai and Speed win three Rocket League matches live on stream within the specified duration, beginning at the start of the stream, as displayed on the on-screen timer on Kai Cenat's official broadcast on Twitch. Otherwise, this market will resolve to "No".

If no on-screen timer is visible at the time of completion, this market will resolve according to the number of hours since August 20, 2026, 2:38 PM ET.

It will not matter whether Kai and Speed have completed the Roblox or Fortnite objectives at that time.

The objective must be achieved on stream and accepted by Kai and Speed as complete. The objective will not be treated as completed if they void and continue pursuing it.

Only events occurring while at least one of the two players is broadcasting the challenge live will count. Footage of off-stream or previously recorded attempts will not qualify.

If the challenge is cancelled by, abandoned before completion by, or not completed within the specified duration, this market will resolve to "No".

The resolution source for this market will be the on-screen timer displayed on Kai Cenat's official broadcast on Twitch (https://www.twitch.tv/kaicenat).
Обсяг
$97,759
Дата завершення
Aug 21, 2026
Ринок відкрито
Aug 20, 2026, 6:50 PM ET

Джерело вирішення

https://www.twitch.tv/kaicenat
Kai Cenat and IShowSpeed have started streaming a gaming gauntlet on August 20, 2026. They will attempt a challenge to play Roblox, win three Rocket League matches, and secure a Victory Royale in a ranked Fortnite match. This market concerns the Rocket League objective only. This market will resolve to "Yes" if Kai and Speed win three Rocket League matches live on stream within the specified duration, beginning at the start of the stream, as displayed on the on-screen timer on Kai Cenat's official broadcast on Twitch. Otherwise, this market will resolve to "No". If no on-screen timer is visible at the time of completion, this market will resolve according to the number of hours since August 20, 2026, 2:38 PM ET. It will not matter whether Kai and Speed have completed the Roblox or Fortnite objectives at that time. The objective must be achieved on stream and accepted by Kai and Speed as complete. The objective will not be treated as completed if they void and continue pursuing it. Only events occurring while at least one of the two players is broadcasting the challenge live will count. Footage of off-stream or previously recorded attempts will not qualify. If the challenge is cancelled by, abandoned before completion by, or not completed within the specified duration, this market will resolve to "No". The resolution source for this market will be the on-screen timer displayed on Kai Cenat's official broadcast on Twitch (https://www.twitch.tv/kaicenat).

Результат запропоновано: No

Вікно оскарження

Фінальний

Обережно з зовнішніми посиланнями.

Часті запитання

«Kai and Speed beat Rocket League within...?» — це ринок прогнозів на Polymarket з 9 можливими результатами, де трейдери купують і продають акції залежно від того, що, на їхню думку, станеться. Поточний лідер — «10 hours» з 100%, далі «11 hours» з 100%. Ціни відображають краудсорсингові ймовірності в реальному часі. Акції правильного результату погашаються по $1 кожна при вирішенні ринку.

Станом на сьогодні, «Kai and Speed beat Rocket League within...?» згенерував $97.8K загального обсягу торгів з моменту запуску ринку Aug 20, 2026. Цей рівень торгової активності відображає сильну залученість спільноти Polymarket та забезпечує, що поточні шанси базуються на глибокому пулі учасників ринку. Ви можете відстежувати рухи цін наживо та торгувати будь-яким результатом прямо на цій сторінці.

Щоб торгувати на «Kai and Speed beat Rocket League within...?», перегляньте 9 доступних результатів на цій сторінці. Кожен результат відображає поточну ціну — ймовірність ринку. Оберіть результат, оберіть «Так» чи «Ні», введіть суму та натисніть «Торгувати». Якщо ваш вибір правильний при вирішенні, акції «Так» виплачують $1. Якщо ні — $0. Ви також можете продати акції в будь-який час до вирішення.

Поточний фаворит для «Kai and Speed beat Rocket League within...?» — «10 hours» з 100%. Наступний — «11 hours» з 100%. Ці шанси оновлюються в реальному часі, коли трейдери купують і продають акції. Слідкуйте за змінами шансів з появою нової інформації.

Правила вирішення для «Kai and Speed beat Rocket League within...?» точно визначають, що має статися для оголошення переможця — включаючи офіційні джерела даних. Ви можете переглянути повні критерії вирішення в розділі «Правила» на цій сторінці. Рекомендуємо уважно прочитати правила перед торгівлею.