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Enterprise Esports – MIR

$15.98K Vol.Polymarket

Лінії серій

Moneyline

$15.7K Обс.

Map 1 Winner

$187 Обс.

Map Handicap

$67 Обс.

Total Maps

$0 Обс.

This market refers to the Valorant Upper bracket quarterfinal 1 match between Enterprise Esports and MIR in the VCL NORTH//EAST Playoffs, initially scheduled for April 21 at 11:00AM ET. This market will resolve to "MIR" if MIR wins 2 or more maps than Enterprise Esports in this match. Otherwise, this market will resolve to "Enterprise Esports". Maps won by forfeit, disqualification, walkover, or default are counted towards the handicap, provided that the match is completed. If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50. If the match ends due to the clinching map being forfeited this will count as a completed match. The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Valorant Upper bracket quarterfinal 1 match between Enterprise Esports and MIR in the VCL NORTH//EAST Playoffs, initially scheduled for April 21 at 11:00AM ET. This market will resolve to "Enterprise Esports" if Enterprise Esports wins 2 or more maps than MIR in this match. Otherwise, this market will resolve to "MIR". Maps won by forfeit, disqualification, walkover, or default are counted towards the handicap, provided that the match is completed. If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50. If the match ends due to the clinching map being forfeited this will count as a completed match. The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Valorant Upper bracket quarterfinal 1 match between Enterprise Esports and MIR in the VCL NORTH//EAST Playoffs, initially scheduled for April 21 at 11:00AM ET. This market will resolve to "Over" if Enterprise Esports and MIR play 3 or more maps in this series. If fewer than 3 maps are played, this market will resolve to "Under". Maps won by forfeit, disqualification, walkover, or default are counted towards the total, provided that the match is completed. If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50. If the match ends due to the clinching map being forfeited this will count as a completed match. The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Valorant Upper bracket quarterfinal 1 match between Enterprise Esports and MIR in the VCL NORTH//EAST Playoffs, initially scheduled for April 21 at 11:00AM ET. This market will resolve to "Enterprise Esports" if Enterprise Esports win Map 2 against MIR. This market will resolve to "MIR" if MIR win Map 2 against Enterprise Esports. If the match begins but is not completed, and Map 2 is concluded with a winner determined, this market will resolve based on the completed Map 2. If Map 2 is not completed for any reason, this market will resolve 50-50. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50. The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Valorant Upper bracket quarterfinal 1 match between Enterprise Esports and MIR in the VCL NORTH//EAST Playoffs, initially scheduled for April 21 at 11:00AM ET. This market will resolve to "Enterprise Esports" if Enterprise Esports win Map 1 against MIR. This market will resolve to "MIR" if MIR win Map 1 against Enterprise Esports. If the match begins but is not completed, and Map 1 is concluded with a winner determined, this market will resolve based on the completed Map 1. If Map 1 is not completed for any reason, this market will resolve 50-50. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50. The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Valorant Upper bracket quarterfinal 1 match between Enterprise Esports and MIR in the VCL NORTH//EAST Playoffs, initially scheduled for April 21 at 11:00AM ET. This market will resolve to "Enterprise Esports" if Enterprise Esports win the match against MIR. This market will resolve to "MIR" if MIR win the match against Enterprise Esports. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.Enterprise Esports rides dominant momentum into upper bracket round 2 of the VCL 2026 NORTH//EAST Stage 2 playoffs after a flawless 7-0 group stage (14-1 maps, +96 differential) and a 2-0 playoff win over EVOPLAY on April 18, underscoring their consistency across agents and maps. MIR, Group B's #2 seed at 5-2, mirrors that efficiency with a 2-0 shutout of Formulation Gaming in upper round 1, building on a balanced group run with strong mid-round performances. This BO3 clash in the triple-elimination bracket—where top four qualify for Challengers EMEA Stage 2—features no recent roster changes or patch disruptions (post-12.07 on April 14), leaving recent form, head-to-head edges from Kickoff playoffs, and map veto execution as pivotal factors for advancement.

This market refers to the Valorant Upper bracket quarterfinal 1 match between Enterprise Esports and MIR in the VCL NORTH//EAST Playoffs, initially scheduled for April 21 at 11:00AM ET.

This market will resolve to "Enterprise Esports" if Enterprise Esports win the match against MIR.

This market will resolve to "MIR" if MIR win the match against Enterprise Esports.

If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.

If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.

If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.

The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.

In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
Обсяг
$15,984
Дата завершення
Apr 21, 2026
Ринок відкрито
Apr 21, 2026, 7:20 AM ET

Джерело вирішення

https://vlr.gg
This market refers to the Valorant Upper bracket quarterfinal 1 match between Enterprise Esports and MIR in the VCL NORTH//EAST Playoffs, initially scheduled for April 21 at 11:00AM ET. This market will resolve to "Enterprise Esports" if Enterprise Esports win the match against MIR. This market will resolve to "MIR" if MIR win the match against Enterprise Esports. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.

Обережно з зовнішніми посиланнями.

Часті запитання

Ринок "MIR vs. Enterprise Esports" на Polymarket дозволяє торгувати на результат матчу Valorant між MIR та Enterprise Esports у VCL, запланованого на April 21, 2026 о 11:00 AM ET. Це серія Best of 3. Основний ринок — серійний moneyline — яка команда виграє матч — де MIR наразі оцінюється в 100¢ (100% ймовірність) та Enterprise Esports в 0¢ (0%). Окрім серійного moneyline, Esports ринки на Polymarket можуть включати перемоги на окремих map, гандікапи по map та загальну кількість maps, даючи вам різні способи торгівлі на цей матч. Ціни відображають краудсорсингові ймовірності в реальному часі. Акції правильного результату виплачуються по $1 кожна після вирішення ринку.

На сьогодні ринок "MIR vs. Enterprise Esports" згенерував $16K загального торгового обсягу по всіх типах ринків (серійний moneyline, перемоги на окремих map, гандікапи по map та загальна кількість maps). Цей обсяг відображає активну участь торговельної спільноти Polymarket, а глибший пул трейдерів зазвичай означає більш інформативні та надійні шанси. Ви можете відстежувати рух цін наживо та торгувати прямо на цій сторінці.

Щоб торгувати на "MIR vs. Enterprise Esports", почніть з вибору типу ринку: Series Moneyline (яка команда виграє матч), Individual Map Winners (хто виграє конкретну map), Map Handicap (різниця в перемогах по map) або Total Maps (більше/менше кількість зіграних maps). Кожен ринок показує поточну ціну — наприклад, moneyline показує MIR за 100¢ та EP1 за 0¢. Виберіть сторону, оберіть Buy або Sell, введіть суму та натисніть Trade. Якщо ваша сторона правильна — акції виплачуються по $1. Якщо ні — $0. Ви можете продати акції будь-коли до завершення матчу.

Поточні серійні moneyline шанси для "MIR vs. Enterprise Esports" показують MIR за 100¢ (100% ймовірність) та Enterprise Esports за 0¢ (0%). Усі шанси оновлюються в реальному часі, відображаючи найновішу колективну думку про результат матчу. Повертайтеся частіше або додайте сторінку в закладки для відстеження змін.

Так. Вам не потрібно торгувати. Ця сторінка працює як трекер шансів наживо для матчу MIR проти Enterprise Esports. Серійний moneyline, перемоги на map, гандікапи та тотали по maps оновлюються в реальному часі. Ви можете використовувати графік для відстеження руху ліній — зміни часто сигналізують про нову інформацію: зміни складу, нещодавню форму або активність великих трейдерів. Перегляньте Head to Head, Form Guide та Map Winrate для глибшого аналізу. Додайте сторінку в закладки, читайте коментарі інших трейдерів та використовуйте фільтри для аналізу. Це безкоштовне вікно в очікування ринку.

Enterprise Esports – MIR

$15.98K Vol.Polymarket

Лінії серій

Moneyline

$15.7K Обс.

Map 1 Winner

$187 Обс.

Map Handicap

$67 Обс.

Total Maps

$0 Обс.

This market refers to the Valorant Upper bracket quarterfinal 1 match between Enterprise Esports and MIR in the VCL NORTH//EAST Playoffs, initially scheduled for April 21 at 11:00AM ET. This market will resolve to "MIR" if MIR wins 2 or more maps than Enterprise Esports in this match. Otherwise, this market will resolve to "Enterprise Esports". Maps won by forfeit, disqualification, walkover, or default are counted towards the handicap, provided that the match is completed. If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50. If the match ends due to the clinching map being forfeited this will count as a completed match. The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Valorant Upper bracket quarterfinal 1 match between Enterprise Esports and MIR in the VCL NORTH//EAST Playoffs, initially scheduled for April 21 at 11:00AM ET. This market will resolve to "Enterprise Esports" if Enterprise Esports wins 2 or more maps than MIR in this match. Otherwise, this market will resolve to "MIR". Maps won by forfeit, disqualification, walkover, or default are counted towards the handicap, provided that the match is completed. If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50. If the match ends due to the clinching map being forfeited this will count as a completed match. The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Valorant Upper bracket quarterfinal 1 match between Enterprise Esports and MIR in the VCL NORTH//EAST Playoffs, initially scheduled for April 21 at 11:00AM ET. This market will resolve to "Over" if Enterprise Esports and MIR play 3 or more maps in this series. If fewer than 3 maps are played, this market will resolve to "Under". Maps won by forfeit, disqualification, walkover, or default are counted towards the total, provided that the match is completed. If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50. If the match ends due to the clinching map being forfeited this will count as a completed match. The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Valorant Upper bracket quarterfinal 1 match between Enterprise Esports and MIR in the VCL NORTH//EAST Playoffs, initially scheduled for April 21 at 11:00AM ET. This market will resolve to "Enterprise Esports" if Enterprise Esports win Map 2 against MIR. This market will resolve to "MIR" if MIR win Map 2 against Enterprise Esports. If the match begins but is not completed, and Map 2 is concluded with a winner determined, this market will resolve based on the completed Map 2. If Map 2 is not completed for any reason, this market will resolve 50-50. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50. The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Valorant Upper bracket quarterfinal 1 match between Enterprise Esports and MIR in the VCL NORTH//EAST Playoffs, initially scheduled for April 21 at 11:00AM ET. This market will resolve to "Enterprise Esports" if Enterprise Esports win Map 1 against MIR. This market will resolve to "MIR" if MIR win Map 1 against Enterprise Esports. If the match begins but is not completed, and Map 1 is concluded with a winner determined, this market will resolve based on the completed Map 1. If Map 1 is not completed for any reason, this market will resolve 50-50. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50. The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Valorant Upper bracket quarterfinal 1 match between Enterprise Esports and MIR in the VCL NORTH//EAST Playoffs, initially scheduled for April 21 at 11:00AM ET. This market will resolve to "Enterprise Esports" if Enterprise Esports win the match against MIR. This market will resolve to "MIR" if MIR win the match against Enterprise Esports. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.Enterprise Esports rides dominant momentum into upper bracket round 2 of the VCL 2026 NORTH//EAST Stage 2 playoffs after a flawless 7-0 group stage (14-1 maps, +96 differential) and a 2-0 playoff win over EVOPLAY on April 18, underscoring their consistency across agents and maps. MIR, Group B's #2 seed at 5-2, mirrors that efficiency with a 2-0 shutout of Formulation Gaming in upper round 1, building on a balanced group run with strong mid-round performances. This BO3 clash in the triple-elimination bracket—where top four qualify for Challengers EMEA Stage 2—features no recent roster changes or patch disruptions (post-12.07 on April 14), leaving recent form, head-to-head edges from Kickoff playoffs, and map veto execution as pivotal factors for advancement.

This market refers to the Valorant Upper bracket quarterfinal 1 match between Enterprise Esports and MIR in the VCL NORTH//EAST Playoffs, initially scheduled for April 21 at 11:00AM ET.

This market will resolve to "Enterprise Esports" if Enterprise Esports win the match against MIR.

This market will resolve to "MIR" if MIR win the match against Enterprise Esports.

If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.

If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.

If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.

The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.

In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
Обсяг
$15,984
Дата завершення
Apr 21, 2026
Ринок відкрито
Apr 21, 2026, 7:20 AM ET

Джерело вирішення

https://vlr.gg
This market refers to the Valorant Upper bracket quarterfinal 1 match between Enterprise Esports and MIR in the VCL NORTH//EAST Playoffs, initially scheduled for April 21 at 11:00AM ET. This market will resolve to "Enterprise Esports" if Enterprise Esports win the match against MIR. This market will resolve to "MIR" if MIR win the match against Enterprise Esports. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.

Обережно з зовнішніми посиланнями.

Часті запитання

Ринок "MIR vs. Enterprise Esports" на Polymarket дозволяє торгувати на результат матчу Valorant між MIR та Enterprise Esports у VCL, запланованого на April 21, 2026 о 11:00 AM ET. Це серія Best of 3. Основний ринок — серійний moneyline — яка команда виграє матч — де MIR наразі оцінюється в 100¢ (100% ймовірність) та Enterprise Esports в 0¢ (0%). Окрім серійного moneyline, Esports ринки на Polymarket можуть включати перемоги на окремих map, гандікапи по map та загальну кількість maps, даючи вам різні способи торгівлі на цей матч. Ціни відображають краудсорсингові ймовірності в реальному часі. Акції правильного результату виплачуються по $1 кожна після вирішення ринку.

На сьогодні ринок "MIR vs. Enterprise Esports" згенерував $16K загального торгового обсягу по всіх типах ринків (серійний moneyline, перемоги на окремих map, гандікапи по map та загальна кількість maps). Цей обсяг відображає активну участь торговельної спільноти Polymarket, а глибший пул трейдерів зазвичай означає більш інформативні та надійні шанси. Ви можете відстежувати рух цін наживо та торгувати прямо на цій сторінці.

Щоб торгувати на "MIR vs. Enterprise Esports", почніть з вибору типу ринку: Series Moneyline (яка команда виграє матч), Individual Map Winners (хто виграє конкретну map), Map Handicap (різниця в перемогах по map) або Total Maps (більше/менше кількість зіграних maps). Кожен ринок показує поточну ціну — наприклад, moneyline показує MIR за 100¢ та EP1 за 0¢. Виберіть сторону, оберіть Buy або Sell, введіть суму та натисніть Trade. Якщо ваша сторона правильна — акції виплачуються по $1. Якщо ні — $0. Ви можете продати акції будь-коли до завершення матчу.

Поточні серійні moneyline шанси для "MIR vs. Enterprise Esports" показують MIR за 100¢ (100% ймовірність) та Enterprise Esports за 0¢ (0%). Усі шанси оновлюються в реальному часі, відображаючи найновішу колективну думку про результат матчу. Повертайтеся частіше або додайте сторінку в закладки для відстеження змін.

Так. Вам не потрібно торгувати. Ця сторінка працює як трекер шансів наживо для матчу MIR проти Enterprise Esports. Серійний moneyline, перемоги на map, гандікапи та тотали по maps оновлюються в реальному часі. Ви можете використовувати графік для відстеження руху ліній — зміни часто сигналізують про нову інформацію: зміни складу, нещодавню форму або активність великих трейдерів. Перегляньте Head to Head, Form Guide та Map Winrate для глибшого аналізу. Додайте сторінку в закладки, читайте коментарі інших трейдерів та використовуйте фільтри для аналізу. Це безкоштовне вікно в очікування ринку.