In the LEC, the market for the shortest game winner stays tightly contested because multiple squads maintain strong early-game aggression and snowball potential under the current patch. Karmine Corp and G2 Esports lead with implied probabilities near 33%, driven by their consistent ability to secure quick advantages through coordinated invades and objective control. Movistar KOI, Team Vitality, and several others clustered between 10-14.5% highlight how roster depth, recent series form, and favorable matchups can produce short contests for any side. High overall parity, variable champion strength, and the impact of single bo3 outcomes keep trader consensus balanced without a clear frontrunner.
Експериментальне резюме, згенероване ШІ з посиланням на дані Polymarket. Це не торгова порада і не впливає на вирішення цього ринку. · ОновленоFnatic 49%
GIANTX 49%
Natus Vincere 49%
Shifters 49%

Fnatic
49%

GIANTX
49%

Natus Vincere
49%

Shifters
49%

SK Gaming
49%

G2 Esports
34%

Karmine Corp
34%

Team Heretics
25%

Team Vitality
25%

Movistar KOI
24%
Fnatic 49%
GIANTX 49%
Natus Vincere 49%
Shifters 49%

Fnatic
49%

GIANTX
49%

Natus Vincere
49%

Shifters
49%

SK Gaming
49%

G2 Esports
34%

Karmine Corp
34%

Team Heretics
25%

Team Vitality
25%

Movistar KOI
24%
"Shortest" is determined by the in-game duration of each completed game, as recorded on the official post-game result and logged by the resolution source (the clock running from game start to the destruction of the losing team's Nexus / game end).
All completed games across the Summer Split count, including the regular season and playoff/bracket stage. Seeding games (matches played solely to determine seeding or draw position, rather than as part of the regular season or the main playoff bracket) do not count toward this market.
A game that is remade or restarted before completion (e.g., due to a technical pause or bug) does not count; only a completed, officially recorded game counts.
This market resolves to the team that won the game with the lowest recorded in-game duration across the qualifying games of the Summer Split. If the two shortest games share the identical recorded duration, the market resolves to the team that won the game that occurred earlier in the schedule.
If the 2026 LEC Summer Split is cancelled, or is not completed such that final game-duration data is not available by September 13, 2026, 11:59 PM ET, this market will resolve to "Other".
The primary resolution source for this market will be Leaguepedia (https://lol.fandom.com/wiki/LEC/2026_Season/Summer_Season); a consensus of credible reporting may also be used.
Ринок відкрито: Jul 31, 2026, 6:22 PM ET
Resolver
0x69c47De9D..."Shortest" is determined by the in-game duration of each completed game, as recorded on the official post-game result and logged by the resolution source (the clock running from game start to the destruction of the losing team's Nexus / game end).
All completed games across the Summer Split count, including the regular season and playoff/bracket stage. Seeding games (matches played solely to determine seeding or draw position, rather than as part of the regular season or the main playoff bracket) do not count toward this market.
A game that is remade or restarted before completion (e.g., due to a technical pause or bug) does not count; only a completed, officially recorded game counts.
This market resolves to the team that won the game with the lowest recorded in-game duration across the qualifying games of the Summer Split. If the two shortest games share the identical recorded duration, the market resolves to the team that won the game that occurred earlier in the schedule.
If the 2026 LEC Summer Split is cancelled, or is not completed such that final game-duration data is not available by September 13, 2026, 11:59 PM ET, this market will resolve to "Other".
The primary resolution source for this market will be Leaguepedia (https://lol.fandom.com/wiki/LEC/2026_Season/Summer_Season); a consensus of credible reporting may also be used.
Resolver
0x69c47De9D...In the LEC, the market for the shortest game winner stays tightly contested because multiple squads maintain strong early-game aggression and snowball potential under the current patch. Karmine Corp and G2 Esports lead with implied probabilities near 33%, driven by their consistent ability to secure quick advantages through coordinated invades and objective control. Movistar KOI, Team Vitality, and several others clustered between 10-14.5% highlight how roster depth, recent series form, and favorable matchups can produce short contests for any side. High overall parity, variable champion strength, and the impact of single bo3 outcomes keep trader consensus balanced without a clear frontrunner.
Експериментальне резюме, згенероване ШІ з посиланням на дані Polymarket. Це не торгова порада і не впливає на вирішення цього ринку. · Оновлено



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