Esports organizations in leagues like the LCS and LCK routinely evaluate rosters during the August-to-December window following summer splits, with contract expirations, inconsistent international results, and shifting meta dynamics prompting moves. Leading market outcomes reflect trader consensus around teams such as Disguised, which entered 2026 with a major overhaul and faces ongoing assessments of player fit and import eligibility. Recent stability in squads like Astralis or Spirit stems from strong championship momentum and intact cores, lowering near-term change probabilities. Key upcoming factors include playoff implications, free-agent availability, and organizational rebuilds, while resolution relies on Liquipedia-confirmed additions or departures from active lineups by the deadline.
Експериментальне резюме, згенероване ШІ з посиланням на дані Polymarket. Це не торгова порада і не впливає на вирішення цього ринку. · Оновлено$18,991 Обс.

GIANTX
90%

Shenzhen NINJAS IN PYJAMAS
87%

WeiboGaming
87%

NONGSHIM RED FORCE
83%

Fnatic
83%

DN SOOPers
79%

SK Gaming
74%

Disguised
74%

BNK FEARX
72%

LGD GAMING
72%

Suzhou LNG Esports
71%

Team Heretics
69%

kt Rolster
67%

FURIA
67%

Team Vitality
66%

Cloud9
66%

Gen.G Esports
61%

Xi'an Team WE
61%

Shifters
57%

Movistar KOI
55%

Anyone's Legend
54%

Invictus Gaming
53%

Hanwha Life Esports
53%

THUNDER TALK GAMING
50%

HANJIN BRION
50%

Shopify Rebellion
48%

Dplus KIA
43%

T1
40%

TOP ESPORTS
27%

paiN Gaming
27%

EDWARD GAMING
26%

LEVIATÁN
26%

Dignitas
26%

LYON
26%

Team Liquid
26%

LOUD
26%

RED Canids
26%

Vivo Keyd Stars
26%

LØS
26%

FlyQuest
26%

Natus Vincere
26%

G2 Esports
25%

KIWOOM DRX
23%

Karmine Corp
21%

Fluxo W7M
21%

Sentinels
12%
$18,991 Обс.

GIANTX
90%

Shenzhen NINJAS IN PYJAMAS
87%

WeiboGaming
87%

NONGSHIM RED FORCE
83%

Fnatic
83%

DN SOOPers
79%

SK Gaming
74%

Disguised
74%

BNK FEARX
72%

LGD GAMING
72%

Suzhou LNG Esports
71%

Team Heretics
69%

kt Rolster
67%

FURIA
67%

Team Vitality
66%

Cloud9
66%

Gen.G Esports
61%

Xi'an Team WE
61%

Shifters
57%

Movistar KOI
55%

Anyone's Legend
54%

Invictus Gaming
53%

Hanwha Life Esports
53%

THUNDER TALK GAMING
50%

HANJIN BRION
50%

Shopify Rebellion
48%

Dplus KIA
43%

T1
40%

TOP ESPORTS
27%

paiN Gaming
27%

EDWARD GAMING
26%

LEVIATÁN
26%

Dignitas
26%

LYON
26%

Team Liquid
26%

LOUD
26%

RED Canids
26%

Vivo Keyd Stars
26%

LØS
26%

FlyQuest
26%

Natus Vincere
26%

G2 Esports
25%

KIWOOM DRX
23%

Karmine Corp
21%

Fluxo W7M
21%

Sentinels
12%
The relevant roster is whichever active lineup is listed on the resolution source at market creation. Name changes or aliases referring to the same player do not qualify as roster changes.
For the purpose of this market, "roster change" refers to any official signing, transfer, benching to inactive/reserve, release, retirement, or departure of a player from the active lineup. This includes adding new players (transfers, free agent signings, or loans), removing players (to inactive, free agency, or other teams), or any change resulting in a different active roster.
A qualifying roster change must occur on or before the deadline, and be reflected in the resolution source. Once the change appears in the resolution source, it must remain live for at least 48 continuous hours to be valid. This 48-hour period may finish after the deadline, so long as the change itself occurred on or before the deadline. If the change is reverted or removed before 48 hours have elapsed, the window resets and will not count toward resolution.
Coach changes and temporary stand-ins for a single match will not count.
The primary resolution source for this market will be Liquipedia; however a consensus of credible reporting may also be used.
Ринок відкрито: Aug 6, 2026, 11:44 AM ET
Вирішувач
0x65070be91...The relevant roster is whichever active lineup is listed on the resolution source at market creation. Name changes or aliases referring to the same player do not qualify as roster changes.
For the purpose of this market, "roster change" refers to any official signing, transfer, benching to inactive/reserve, release, retirement, or departure of a player from the active lineup. This includes adding new players (transfers, free agent signings, or loans), removing players (to inactive, free agency, or other teams), or any change resulting in a different active roster.
A qualifying roster change must occur on or before the deadline, and be reflected in the resolution source. Once the change appears in the resolution source, it must remain live for at least 48 continuous hours to be valid. This 48-hour period may finish after the deadline, so long as the change itself occurred on or before the deadline. If the change is reverted or removed before 48 hours have elapsed, the window resets and will not count toward resolution.
Coach changes and temporary stand-ins for a single match will not count.
The primary resolution source for this market will be Liquipedia; however a consensus of credible reporting may also be used.
Вирішувач
0x65070be91...Esports organizations in leagues like the LCS and LCK routinely evaluate rosters during the August-to-December window following summer splits, with contract expirations, inconsistent international results, and shifting meta dynamics prompting moves. Leading market outcomes reflect trader consensus around teams such as Disguised, which entered 2026 with a major overhaul and faces ongoing assessments of player fit and import eligibility. Recent stability in squads like Astralis or Spirit stems from strong championship momentum and intact cores, lowering near-term change probabilities. Key upcoming factors include playoff implications, free-agent availability, and organizational rebuilds, while resolution relies on Liquipedia-confirmed additions or departures from active lineups by the deadline.
Експериментальне резюме, згенероване ШІ з посиланням на дані Polymarket. Це не торгова порада і не впливає на вирішення цього ринку. · Оновлено



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