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icon for Kai and Speed beat Rocket League within...?

Kai and Speed beat Rocket League within...?

icon for Kai and Speed beat Rocket League within...?

Kai and Speed beat Rocket League within...?

MỚI

$97,759 KL.

Aug 21, 2026
Polymarket

$97,759 KL.

Polymarket

10 hours

$2,297 KL.

100%

11 hours

$1,272 KL.

100%

12 hours

$627 KL.

100%

13 hours

$2,774 KL.

100%

14 hours

$965 KL.

100%

Kai Cenat and IShowSpeed have started streaming a gaming gauntlet on August 20, 2026. They will attempt a challenge to play Roblox, win three Rocket League matches, and secure a Victory Royale in a ranked Fortnite match. This market concerns the Rocket League objective only. This market will resolve to "Yes" if Kai and Speed win three Rocket League matches live on stream within the specified duration, beginning at the start of the stream, as displayed on the on-screen timer on Kai Cenat's official broadcast on Twitch. Otherwise, this market will resolve to "No". If no on-screen timer is visible at the time of completion, this market will resolve according to the number of hours since August 20, 2026, 2:38 PM ET. It will not matter whether Kai and Speed have completed the Roblox or Fortnite objectives at that time. The objective must be achieved on stream and accepted by Kai and Speed as complete. The objective will not be treated as completed if they void and continue pursuing it. Only events occurring while at least one of the two players is broadcasting the challenge live will count. Footage of off-stream or previously recorded attempts will not qualify. If the challenge is cancelled by, abandoned before completion by, or not completed within the specified duration, this market will resolve to "No". The resolution source for this market will be the on-screen timer displayed on Kai Cenat's official broadcast on Twitch (https://www.twitch.tv/kaicenat).Kai Cenat and IShowSpeed launched a live “Gaming Gauntlet” stream on August 20, 2026, vowing not to end until they secure wins across Roblox, Fortnite, and Rocket League in duo play. Trader sentiment centers on their immediate Rocket League performance, where early clips show inconsistent mechanics, goal concessions, and visible frustration—including a monitor smash—after completing Roblox. The duo’s limited prior ranked experience in the physics-based vehicle soccer title, combined with the need for coordinated aerials and rotations under fatigue from an extended session, drives market pricing. Resolution hinges on whether they reach a defined win threshold before the stream concludes or viewer milestones shift focus, with any quick adaptation or external coaching likely to tighten implied probabilities in real time.

Kai Cenat and IShowSpeed have started streaming a gaming gauntlet on August 20, 2026. They will attempt a challenge to play Roblox, win three Rocket League matches, and secure a Victory Royale in a ranked Fortnite match. This market concerns the Rocket League objective only.

This market will resolve to "Yes" if Kai and Speed win three Rocket League matches live on stream within the specified duration, beginning at the start of the stream, as displayed on the on-screen timer on Kai Cenat's official broadcast on Twitch. Otherwise, this market will resolve to "No".

If no on-screen timer is visible at the time of completion, this market will resolve according to the number of hours since August 20, 2026, 2:38 PM ET.

It will not matter whether Kai and Speed have completed the Roblox or Fortnite objectives at that time.

The objective must be achieved on stream and accepted by Kai and Speed as complete. The objective will not be treated as completed if they void and continue pursuing it.

Only events occurring while at least one of the two players is broadcasting the challenge live will count. Footage of off-stream or previously recorded attempts will not qualify.

If the challenge is cancelled by, abandoned before completion by, or not completed within the specified duration, this market will resolve to "No".

The resolution source for this market will be the on-screen timer displayed on Kai Cenat's official broadcast on Twitch (https://www.twitch.tv/kaicenat).
Khối lượng
$97,759
Ngày kết thúc
Aug 21, 2026
Thị trường mở
Aug 20, 2026, 6:50 PM ET

Nguồn giải quyết

https://www.twitch.tv/kaicenat
Kai Cenat and IShowSpeed have started streaming a gaming gauntlet on August 20, 2026. They will attempt a challenge to play Roblox, win three Rocket League matches, and secure a Victory Royale in a ranked Fortnite match. This market concerns the Rocket League objective only. This market will resolve to "Yes" if Kai and Speed win three Rocket League matches live on stream within the specified duration, beginning at the start of the stream, as displayed on the on-screen timer on Kai Cenat's official broadcast on Twitch. Otherwise, this market will resolve to "No". If no on-screen timer is visible at the time of completion, this market will resolve according to the number of hours since August 20, 2026, 2:38 PM ET. It will not matter whether Kai and Speed have completed the Roblox or Fortnite objectives at that time. The objective must be achieved on stream and accepted by Kai and Speed as complete. The objective will not be treated as completed if they void and continue pursuing it. Only events occurring while at least one of the two players is broadcasting the challenge live will count. Footage of off-stream or previously recorded attempts will not qualify. If the challenge is cancelled by, abandoned before completion by, or not completed within the specified duration, this market will resolve to "No". The resolution source for this market will be the on-screen timer displayed on Kai Cenat's official broadcast on Twitch (https://www.twitch.tv/kaicenat).

Kết quả đề xuất: Yes

Cửa sổ tranh chấp

Cuối cùng

Kai Cenat and IShowSpeed have started streaming a gaming gauntlet on August 20, 2026. They will attempt a challenge to play Roblox, win three Rocket League matches, and secure a Victory Royale in a ranked Fortnite match. This market concerns the Rocket League objective only. This market will resolve to "Yes" if Kai and Speed win three Rocket League matches live on stream within the specified duration, beginning at the start of the stream, as displayed on the on-screen timer on Kai Cenat's official broadcast on Twitch. Otherwise, this market will resolve to "No". If no on-screen timer is visible at the time of completion, this market will resolve according to the number of hours since August 20, 2026, 2:38 PM ET. It will not matter whether Kai and Speed have completed the Roblox or Fortnite objectives at that time. The objective must be achieved on stream and accepted by Kai and Speed as complete. The objective will not be treated as completed if they void and continue pursuing it. Only events occurring while at least one of the two players is broadcasting the challenge live will count. Footage of off-stream or previously recorded attempts will not qualify. If the challenge is cancelled by, abandoned before completion by, or not completed within the specified duration, this market will resolve to "No". The resolution source for this market will be the on-screen timer displayed on Kai Cenat's official broadcast on Twitch (https://www.twitch.tv/kaicenat).Kai Cenat and IShowSpeed launched a live “Gaming Gauntlet” stream on August 20, 2026, vowing not to end until they secure wins across Roblox, Fortnite, and Rocket League in duo play. Trader sentiment centers on their immediate Rocket League performance, where early clips show inconsistent mechanics, goal concessions, and visible frustration—including a monitor smash—after completing Roblox. The duo’s limited prior ranked experience in the physics-based vehicle soccer title, combined with the need for coordinated aerials and rotations under fatigue from an extended session, drives market pricing. Resolution hinges on whether they reach a defined win threshold before the stream concludes or viewer milestones shift focus, with any quick adaptation or external coaching likely to tighten implied probabilities in real time.

Kai Cenat and IShowSpeed have started streaming a gaming gauntlet on August 20, 2026. They will attempt a challenge to play Roblox, win three Rocket League matches, and secure a Victory Royale in a ranked Fortnite match. This market concerns the Rocket League objective only.

This market will resolve to "Yes" if Kai and Speed win three Rocket League matches live on stream within the specified duration, beginning at the start of the stream, as displayed on the on-screen timer on Kai Cenat's official broadcast on Twitch. Otherwise, this market will resolve to "No".

If no on-screen timer is visible at the time of completion, this market will resolve according to the number of hours since August 20, 2026, 2:38 PM ET.

It will not matter whether Kai and Speed have completed the Roblox or Fortnite objectives at that time.

The objective must be achieved on stream and accepted by Kai and Speed as complete. The objective will not be treated as completed if they void and continue pursuing it.

Only events occurring while at least one of the two players is broadcasting the challenge live will count. Footage of off-stream or previously recorded attempts will not qualify.

If the challenge is cancelled by, abandoned before completion by, or not completed within the specified duration, this market will resolve to "No".

The resolution source for this market will be the on-screen timer displayed on Kai Cenat's official broadcast on Twitch (https://www.twitch.tv/kaicenat).
Khối lượng
$97,759
Ngày kết thúc
Aug 21, 2026
Thị trường mở
Aug 20, 2026, 6:50 PM ET

Nguồn giải quyết

https://www.twitch.tv/kaicenat
Kai Cenat and IShowSpeed have started streaming a gaming gauntlet on August 20, 2026. They will attempt a challenge to play Roblox, win three Rocket League matches, and secure a Victory Royale in a ranked Fortnite match. This market concerns the Rocket League objective only. This market will resolve to "Yes" if Kai and Speed win three Rocket League matches live on stream within the specified duration, beginning at the start of the stream, as displayed on the on-screen timer on Kai Cenat's official broadcast on Twitch. Otherwise, this market will resolve to "No". If no on-screen timer is visible at the time of completion, this market will resolve according to the number of hours since August 20, 2026, 2:38 PM ET. It will not matter whether Kai and Speed have completed the Roblox or Fortnite objectives at that time. The objective must be achieved on stream and accepted by Kai and Speed as complete. The objective will not be treated as completed if they void and continue pursuing it. Only events occurring while at least one of the two players is broadcasting the challenge live will count. Footage of off-stream or previously recorded attempts will not qualify. If the challenge is cancelled by, abandoned before completion by, or not completed within the specified duration, this market will resolve to "No". The resolution source for this market will be the on-screen timer displayed on Kai Cenat's official broadcast on Twitch (https://www.twitch.tv/kaicenat).

Kết quả đề xuất: Yes

Cửa sổ tranh chấp

Cuối cùng

Cẩn thận với liên kết bên ngoài.

Câu hỏi thường gặp

"Kai and Speed beat Rocket League within...?" là thị trường dự đoán trên Polymarket với 9 kết quả có thể nơi các nhà giao dịch mua và bán cổ phần dựa trên điều họ tin sẽ xảy ra. Kết quả dẫn đầu hiện tại là "10 hours" ở mức 100%, tiếp theo là "11 hours" ở mức 100%. Giá phản ánh xác suất cộng đồng theo thời gian thực. Ví dụ, cổ phần ở giá 100¢ ngụ ý thị trường tập thể cho rằng có 100% khả năng cho kết quả đó. Tỷ lệ này thay đổi liên tục khi trader phản ứng với diễn biến và thông tin mới. Cổ phần đúng kết quả có thể đổi lấy $1 mỗi cổ phần khi thị trường được giải quyết.

Tính đến hôm nay, "Kai and Speed beat Rocket League within...?" đã tạo $97.8K tổng khối lượng giao dịch kể từ khi thị trường mở vào Aug 20, 2026. Mức hoạt động giao dịch này phản ánh sự tham gia mạnh mẽ từ cộng đồng Polymarket và giúp đảm bảo tỷ lệ hiện tại được thông tin bởi nhóm người tham gia thị trường sâu rộng. Bạn có thể theo dõi biến động giá trực tiếp và giao dịch trên bất kỳ kết quả nào ngay trên trang này.

Để giao dịch trên "Kai and Speed beat Rocket League within...?," duyệt 9 kết quả có sẵn trên trang này. Mỗi kết quả hiển thị giá hiện tại đại diện cho xác suất ngụ ý của thị trường. Để mở vị thế, chọn kết quả bạn tin là có khả năng nhất, chọn "Có" để giao dịch ủng hộ hoặc "Không" để giao dịch chống, nhập số tiền và nhấn "Giao dịch." Nếu kết quả bạn chọn đúng khi thị trường giải quyết, cổ phần "Có" của bạn trả $1 mỗi cổ phần. Nếu sai, chúng trả $0. Bạn cũng có thể bán cổ phần bất cứ lúc nào trước khi giải quyết nếu muốn chốt lời hoặc cắt lỗ.

Ứng viên dẫn đầu hiện tại cho "Kai and Speed beat Rocket League within...?" là "10 hours" ở mức 100%, nghĩa là thị trường cho 100% khả năng cho kết quả đó. Kết quả gần nhất tiếp theo là "11 hours" ở mức 100%. Tỷ lệ cập nhật theo thời gian thực khi trader mua và bán cổ phần, phản ánh cái nhìn tập thể mới nhất về điều có khả năng xảy ra nhất. Kiểm tra thường xuyên hoặc đánh dấu trang này để theo dõi tỷ lệ thay đổi khi thông tin mới xuất hiện.

Quy tắc giải quyết cho "Kai and Speed beat Rocket League within...?" định nghĩa chính xác điều gì cần xảy ra để mỗi kết quả được tuyên bố thắng — bao gồm nguồn dữ liệu chính thức được sử dụng để xác định kết quả. Bạn có thể xem tiêu chí giải quyết đầy đủ trong phần "Quy tắc" trên trang này phía trên bình luận. Chúng tôi khuyên đọc kỹ quy tắc trước khi giao dịch, vì chúng chỉ rõ điều kiện, trường hợp ngoại lệ và nguồn chính xác quản lý cách thị trường được thanh toán.