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TEC Esports – All Gamers

$153.75K Vol.Polymarket

Kèo Series

Moneyline

$116K KL.

Map 1 Winner

$35.3K KL.

Map Handicap

$861 KL.

Total Maps

$1.9K KL.

This market refers to the Valorant match between TEC Esports and All Gamers in the VCT China Group Alpha, initially scheduled for March 31 at 5:10AM ET. This market will resolve to "TEC Esports" if TEC Esports wins 2 or more maps than All Gamers in this match. Otherwise, this market will resolve to "All Gamers". Maps won by forfeit, disqualification, walkover, or default are counted towards the handicap, provided that the match is completed. If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50. If the match ends due to the clinching map being forfeited this will count as a completed match. The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Valorant match between TEC Esports and All Gamers in the VCT China Group Alpha, initially scheduled for March 31 at 5:00AM ET. This market will resolve to "All Gamers" if All Gamers wins 2 or more maps than TEC Esports in this match. Otherwise, this market will resolve to "TEC Esports". Maps won by forfeit, disqualification, walkover, or default are counted towards the handicap, provided that the match is completed. If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50. If the match ends due to the clinching map being forfeited this will count as a completed match. The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Valorant match between TEC Esports and All Gamers in the VCT China Group Alpha, initially scheduled for March 31 at 5:00AM ET. This market will resolve to "Over" if TEC Esports and All Gamers play 3 or more maps in this series. If fewer than 3 maps are played, this market will resolve to "Under". Maps won by forfeit, disqualification, walkover, or default are counted towards the total, provided that the match is completed. If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50. If the match ends due to the clinching map being forfeited this will count as a completed match. The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Valorant match between TEC Esports and All Gamers in the VCT China Group Alpha, initially scheduled for March 31 at 5:00AM ET. This market will resolve to "TEC Esports" if TEC Esports win Map 2 against All Gamers. This market will resolve to "All Gamers" if All Gamers win Map 2 against TEC Esports. If the match begins but is not completed, and Map 2 is concluded with a winner determined, this market will resolve based on the completed Map 2. If Map 2 is not completed for any reason, this market will resolve 50-50. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50. The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Valorant match between TEC Esports and All Gamers in the VCT China Group Alpha, initially scheduled for March 31 at 5:00AM ET. This market will resolve to "TEC Esports" if TEC Esports win Map 1 against All Gamers. This market will resolve to "All Gamers" if All Gamers win Map 1 against TEC Esports. If the match begins but is not completed, and Map 1 is concluded with a winner determined, this market will resolve based on the completed Map 1. If Map 1 is not completed for any reason, this market will resolve 50-50. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50. The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Valorant match between TEC Esports and All Gamers in the VCT China Group Alpha, initially scheduled for March 31 at 5:00AM ET. This market will resolve to "TEC Esports" if TEC Esports win the match against All Gamers. This market will resolve to "All Gamers" if All Gamers win the match against TEC Esports. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.All Gamers enters the VCT China Stage 1 Group Alpha BO3 matchup against TEC Esports as trader-favored frontrunners, buoyed by their dominant 1st-place finish at VCT 2026 China Kickoff where they notched key wins over Nova Esports, Bilibili Gaming, Dragon Ranger Gaming, and Xi Lai Gaming en route to the title. TEC, conversely, limps in with middling 9th-10th Kickoff placement after a 1-2 record in play-ins—beating Wolves Esports but falling to JDG Esports and TYLOO—holding a lower China rank (17th, 1452 rating) versus All Gamers' No. 4 spot (1701 rating). In the six-team Group Alpha round-robin alongside Bilibili Gaming, FunPlus Phoenix, JDG, and TYLOO, top-four finishes secure playoffs seeding via ranking matches; both squads feature stable rosters amid the current patch meta emphasizing agent versatility.

This market refers to the Valorant match between TEC Esports and All Gamers in the VCT China Group Alpha, initially scheduled for March 31 at 5:00AM ET.

This market will resolve to "TEC Esports" if TEC Esports win the match against All Gamers.

This market will resolve to "All Gamers" if All Gamers win the match against TEC Esports.

If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.

If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.

If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.

The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
Khối lượng
$153,749
Ngày kết thúc
Mar 31, 2026
Thị trường mở
Mar 24, 2026, 1:30 PM ET

Nguồn giải quyết

https://vlr.gg
This market refers to the Valorant match between TEC Esports and All Gamers in the VCT China Group Alpha, initially scheduled for March 31 at 5:00AM ET. This market will resolve to "TEC Esports" if TEC Esports win the match against All Gamers. This market will resolve to "All Gamers" if All Gamers win the match against TEC Esports. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.

Cẩn thận với liên kết bên ngoài.

Câu hỏi thường gặp

The “All Gamers vs. TEC Esports” market on Polymarket lets you trade on the outcome of the Valorant match between All Gamers and TEC Esports in the VCT, scheduled for March 31, 2026 at 5:10 AM ET. This is a Best of 3 series. The primary market is the series moneyline — which team will win the match — where All Gamers is currently priced at 100¢ (100% implied probability) and TEC Esports at 0¢ (0%). Beyond the series moneyline, esports markets on Polymarket may feature individual map winners, map handicaps, and total maps, giving you multiple ways to trade on this match. Prices reflect real-time crowd-sourced probabilities. Shares in the correct outcome pay out $1 each when the market resolves after the match ends.

As of now, the “All Gamers vs. TEC Esports” market has generated $153.7K in total trading volume across all market types (series moneyline, individual map winners, map handicaps, and total maps). This volume reflects active engagement from the Polymarket trading community, and a deeper pool of traders generally means more informative, reliable odds. You can track live price movements and trade on any market directly on this page.

To trade on “All Gamers vs. TEC Esports,” start by choosing the market type you want to trade: Series Moneyline (which team wins the match), Individual Map Winners (who wins a specific map in the series), Map Handicap (map-win margin), or Total Maps (over/under on the number of maps played). Each market shows the current price for each side — for example, the moneyline shows AG1 at 100¢ and TEC at 0¢. Select the side you want to trade, choose Buy to take a position or Sell to close an existing one, enter your amount, and click Trade. If your chosen side is correct when the match ends and the market resolves, your shares pay out $1 each. If it's incorrect, they pay out $0. You can also sell your shares at any time before the match ends to lock in a profit or cut a loss.

The current series moneyline odds for “All Gamers vs. TEC Esports” show All Gamers at 100¢ (100% implied probability) and TEC Esports at 0¢ (0%). All odds update in real-time as traders buy and sell shares, reflecting the latest collective view of how this match will play out. Check back frequently or bookmark this page to follow how the odds shift as match time approaches.

Yes. You don't need to trade to stay informed. This page serves as a live odds tracker for the All Gamers vs. TEC Esports match. The series moneyline, individual map winner, map handicap, and total maps odds all update in real-time as new trades come in. You can use the chart to track line movement as match time approaches — shifts in the odds often signal new information like roster changes, recent form, or sharp action from big traders. Check out Head to Head, Form Guide, and Map Winrate on certain matchups for deeper data and context. Bookmark this page, check the comments section to see what other traders are saying, and use the time-range filters on the chart to review how the odds have shifted. It's a free, real-time window into what the market expects.

TEC Esports – All Gamers

$153.75K Vol.Polymarket

Kèo Series

Moneyline

$116K KL.

Map 1 Winner

$35.3K KL.

Map Handicap

$861 KL.

Total Maps

$1.9K KL.

This market refers to the Valorant match between TEC Esports and All Gamers in the VCT China Group Alpha, initially scheduled for March 31 at 5:10AM ET. This market will resolve to "TEC Esports" if TEC Esports wins 2 or more maps than All Gamers in this match. Otherwise, this market will resolve to "All Gamers". Maps won by forfeit, disqualification, walkover, or default are counted towards the handicap, provided that the match is completed. If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50. If the match ends due to the clinching map being forfeited this will count as a completed match. The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Valorant match between TEC Esports and All Gamers in the VCT China Group Alpha, initially scheduled for March 31 at 5:00AM ET. This market will resolve to "All Gamers" if All Gamers wins 2 or more maps than TEC Esports in this match. Otherwise, this market will resolve to "TEC Esports". Maps won by forfeit, disqualification, walkover, or default are counted towards the handicap, provided that the match is completed. If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50. If the match ends due to the clinching map being forfeited this will count as a completed match. The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Valorant match between TEC Esports and All Gamers in the VCT China Group Alpha, initially scheduled for March 31 at 5:00AM ET. This market will resolve to "Over" if TEC Esports and All Gamers play 3 or more maps in this series. If fewer than 3 maps are played, this market will resolve to "Under". Maps won by forfeit, disqualification, walkover, or default are counted towards the total, provided that the match is completed. If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50. If the match ends due to the clinching map being forfeited this will count as a completed match. The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Valorant match between TEC Esports and All Gamers in the VCT China Group Alpha, initially scheduled for March 31 at 5:00AM ET. This market will resolve to "TEC Esports" if TEC Esports win Map 2 against All Gamers. This market will resolve to "All Gamers" if All Gamers win Map 2 against TEC Esports. If the match begins but is not completed, and Map 2 is concluded with a winner determined, this market will resolve based on the completed Map 2. If Map 2 is not completed for any reason, this market will resolve 50-50. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50. The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Valorant match between TEC Esports and All Gamers in the VCT China Group Alpha, initially scheduled for March 31 at 5:00AM ET. This market will resolve to "TEC Esports" if TEC Esports win Map 1 against All Gamers. This market will resolve to "All Gamers" if All Gamers win Map 1 against TEC Esports. If the match begins but is not completed, and Map 1 is concluded with a winner determined, this market will resolve based on the completed Map 1. If Map 1 is not completed for any reason, this market will resolve 50-50. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50. The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Valorant match between TEC Esports and All Gamers in the VCT China Group Alpha, initially scheduled for March 31 at 5:00AM ET. This market will resolve to "TEC Esports" if TEC Esports win the match against All Gamers. This market will resolve to "All Gamers" if All Gamers win the match against TEC Esports. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.All Gamers enters the VCT China Stage 1 Group Alpha BO3 matchup against TEC Esports as trader-favored frontrunners, buoyed by their dominant 1st-place finish at VCT 2026 China Kickoff where they notched key wins over Nova Esports, Bilibili Gaming, Dragon Ranger Gaming, and Xi Lai Gaming en route to the title. TEC, conversely, limps in with middling 9th-10th Kickoff placement after a 1-2 record in play-ins—beating Wolves Esports but falling to JDG Esports and TYLOO—holding a lower China rank (17th, 1452 rating) versus All Gamers' No. 4 spot (1701 rating). In the six-team Group Alpha round-robin alongside Bilibili Gaming, FunPlus Phoenix, JDG, and TYLOO, top-four finishes secure playoffs seeding via ranking matches; both squads feature stable rosters amid the current patch meta emphasizing agent versatility.

This market refers to the Valorant match between TEC Esports and All Gamers in the VCT China Group Alpha, initially scheduled for March 31 at 5:00AM ET.

This market will resolve to "TEC Esports" if TEC Esports win the match against All Gamers.

This market will resolve to "All Gamers" if All Gamers win the match against TEC Esports.

If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.

If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.

If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.

The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
Khối lượng
$153,749
Ngày kết thúc
Mar 31, 2026
Thị trường mở
Mar 24, 2026, 1:30 PM ET

Nguồn giải quyết

https://vlr.gg
This market refers to the Valorant match between TEC Esports and All Gamers in the VCT China Group Alpha, initially scheduled for March 31 at 5:00AM ET. This market will resolve to "TEC Esports" if TEC Esports win the match against All Gamers. This market will resolve to "All Gamers" if All Gamers win the match against TEC Esports. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.

Cẩn thận với liên kết bên ngoài.

Câu hỏi thường gặp

The “All Gamers vs. TEC Esports” market on Polymarket lets you trade on the outcome of the Valorant match between All Gamers and TEC Esports in the VCT, scheduled for March 31, 2026 at 5:10 AM ET. This is a Best of 3 series. The primary market is the series moneyline — which team will win the match — where All Gamers is currently priced at 100¢ (100% implied probability) and TEC Esports at 0¢ (0%). Beyond the series moneyline, esports markets on Polymarket may feature individual map winners, map handicaps, and total maps, giving you multiple ways to trade on this match. Prices reflect real-time crowd-sourced probabilities. Shares in the correct outcome pay out $1 each when the market resolves after the match ends.

As of now, the “All Gamers vs. TEC Esports” market has generated $153.7K in total trading volume across all market types (series moneyline, individual map winners, map handicaps, and total maps). This volume reflects active engagement from the Polymarket trading community, and a deeper pool of traders generally means more informative, reliable odds. You can track live price movements and trade on any market directly on this page.

To trade on “All Gamers vs. TEC Esports,” start by choosing the market type you want to trade: Series Moneyline (which team wins the match), Individual Map Winners (who wins a specific map in the series), Map Handicap (map-win margin), or Total Maps (over/under on the number of maps played). Each market shows the current price for each side — for example, the moneyline shows AG1 at 100¢ and TEC at 0¢. Select the side you want to trade, choose Buy to take a position or Sell to close an existing one, enter your amount, and click Trade. If your chosen side is correct when the match ends and the market resolves, your shares pay out $1 each. If it's incorrect, they pay out $0. You can also sell your shares at any time before the match ends to lock in a profit or cut a loss.

The current series moneyline odds for “All Gamers vs. TEC Esports” show All Gamers at 100¢ (100% implied probability) and TEC Esports at 0¢ (0%). All odds update in real-time as traders buy and sell shares, reflecting the latest collective view of how this match will play out. Check back frequently or bookmark this page to follow how the odds shift as match time approaches.

Yes. You don't need to trade to stay informed. This page serves as a live odds tracker for the All Gamers vs. TEC Esports match. The series moneyline, individual map winner, map handicap, and total maps odds all update in real-time as new trades come in. You can use the chart to track line movement as match time approaches — shifts in the odds often signal new information like roster changes, recent form, or sharp action from big traders. Check out Head to Head, Form Guide, and Map Winrate on certain matchups for deeper data and context. Bookmark this page, check the comments section to see what other traders are saying, and use the time-range filters on the chart to review how the odds have shifted. It's a free, real-time window into what the market expects.