Both teams enter this CCT Europe Series #4 Swiss-round elimination BO3 at 1-2 records, with the loser dropped from the group stage. Bebop arrives after a 0-1 loss to INOX Division, a 2-1 win over Oxuji, and a 1-2 defeat to KOLESIE, showing inconsistent map execution on recent form. RUSTEC follows a 1-2 loss to ex-RUBY, a 0-2 defeat to illwill, and a 2-1 victory against HEROIC Academy, reflecting similar volatility but a slightly stronger latest result. No prior head-to-head exists; RUSTEC holds a modest world ranking edge near #117. Lineup stability, map veto outcomes, and individual performances from players such as faydett or Patsi will shape the outcome in this online European matchup.
基於Polymarket數據的AI實驗性摘要。這不是交易建議,也不影響該市場的結算方式。 · 更新於Moneyline
$9.4K 交易量
Map 2 Winner
$2.3K 交易量
Map Handicap
$1.4K 交易量
Total Maps
$62 交易量
This market will resolve to "Bebop" if Bebop win the match against RUSTEC.
This market will resolve to "RUSTEC" if RUSTEC win the match against Bebop.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
市場開放時間: Jun 14, 2026, 5:10 PM ET
結算來源
https://hltv.orgResolver
0x65070BE91...Map 1 Total Rounds
$0 交易量
This market will resolve to "Bebop" if Bebop win the match against RUSTEC.
This market will resolve to "RUSTEC" if RUSTEC win the match against Bebop.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
市場開放時間: Jun 14, 2026, 5:10 PM ET
結算來源
https://hltv.orgResolver
0x65070BE91...Both teams enter this CCT Europe Series #4 Swiss-round elimination BO3 at 1-2 records, with the loser dropped from the group stage. Bebop arrives after a 0-1 loss to INOX Division, a 2-1 win over Oxuji, and a 1-2 defeat to KOLESIE, showing inconsistent map execution on recent form. RUSTEC follows a 1-2 loss to ex-RUBY, a 0-2 defeat to illwill, and a 2-1 victory against HEROIC Academy, reflecting similar volatility but a slightly stronger latest result. No prior head-to-head exists; RUSTEC holds a modest world ranking edge near #117. Lineup stability, map veto outcomes, and individual performances from players such as faydett or Patsi will shape the outcome in this online European matchup.
基於Polymarket數據的AI實驗性摘要。這不是交易建議,也不影響該市場的結算方式。 · 更新於警惕外部連結哦。
警惕外部連結哦。
Frequently Asked Questions
Map 2 Total Rounds
$0 交易量
This market will resolve to "Bebop" if Bebop win the match against RUSTEC.
This market will resolve to "RUSTEC" if RUSTEC win the match against Bebop.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
市場開放時間: Jun 14, 2026, 5:10 PM ET
結算來源
https://hltv.orgResolver
0x65070BE91...Both teams enter this CCT Europe Series #4 Swiss-round elimination BO3 at 1-2 records, with the loser dropped from the group stage. Bebop arrives after a 0-1 loss to INOX Division, a 2-1 win over Oxuji, and a 1-2 defeat to KOLESIE, showing inconsistent map execution on recent form. RUSTEC follows a 1-2 loss to ex-RUBY, a 0-2 defeat to illwill, and a 2-1 victory against HEROIC Academy, reflecting similar volatility but a slightly stronger latest result. No prior head-to-head exists; RUSTEC holds a modest world ranking edge near #117. Lineup stability, map veto outcomes, and individual performances from players such as faydett or Patsi will shape the outcome in this online European matchup.
基於Polymarket數據的AI實驗性摘要。這不是交易建議,也不影響該市場的結算方式。 · 更新於警惕外部連結哦。
警惕外部連結哦。
Frequently Asked Questions
Map 3 Total Rounds
$0 交易量
This market will resolve to "Bebop" if Bebop win the match against RUSTEC.
This market will resolve to "RUSTEC" if RUSTEC win the match against Bebop.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
市場開放時間: Jun 14, 2026, 5:10 PM ET
結算來源
https://hltv.orgResolver
0x65070BE91...Both teams enter this CCT Europe Series #4 Swiss-round elimination BO3 at 1-2 records, with the loser dropped from the group stage. Bebop arrives after a 0-1 loss to INOX Division, a 2-1 win over Oxuji, and a 1-2 defeat to KOLESIE, showing inconsistent map execution on recent form. RUSTEC follows a 1-2 loss to ex-RUBY, a 0-2 defeat to illwill, and a 2-1 victory against HEROIC Academy, reflecting similar volatility but a slightly stronger latest result. No prior head-to-head exists; RUSTEC holds a modest world ranking edge near #117. Lineup stability, map veto outcomes, and individual performances from players such as faydett or Patsi will shape the outcome in this online European matchup.
基於Polymarket數據的AI實驗性摘要。這不是交易建議,也不影響該市場的結算方式。 · 更新於警惕外部連結哦。
警惕外部連結哦。
Frequently Asked Questions
Moneyline
$9.4K 交易量
Map 2 Winner
$2.3K 交易量
Map Handicap
$1.4K 交易量
Total Maps
$62 交易量
This market will resolve to "Bebop" if Bebop win the match against RUSTEC.
This market will resolve to "RUSTEC" if RUSTEC win the match against Bebop.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
市場開放時間: Jun 14, 2026, 5:10 PM ET
結算來源
https://hltv.orgResolver
0x65070BE91...Both teams enter this CCT Europe Series #4 Swiss-round elimination BO3 at 1-2 records, with the loser dropped from the group stage. Bebop arrives after a 0-1 loss to INOX Division, a 2-1 win over Oxuji, and a 1-2 defeat to KOLESIE, showing inconsistent map execution on recent form. RUSTEC follows a 1-2 loss to ex-RUBY, a 0-2 defeat to illwill, and a 2-1 victory against HEROIC Academy, reflecting similar volatility but a slightly stronger latest result. No prior head-to-head exists; RUSTEC holds a modest world ranking edge near #117. Lineup stability, map veto outcomes, and individual performances from players such as faydett or Patsi will shape the outcome in this online European matchup.
基於Polymarket數據的AI實驗性摘要。這不是交易建議,也不影響該市場的結算方式。 · 更新於警惕外部連結哦。
警惕外部連結哦。
Frequently Asked Questions
Map 1 Total Rounds
$0 交易量
This market will resolve to "Bebop" if Bebop win the match against RUSTEC.
This market will resolve to "RUSTEC" if RUSTEC win the match against Bebop.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
市場開放時間: Jun 14, 2026, 5:10 PM ET
結算來源
https://hltv.orgResolver
0x65070BE91...Both teams enter this CCT Europe Series #4 Swiss-round elimination BO3 at 1-2 records, with the loser dropped from the group stage. Bebop arrives after a 0-1 loss to INOX Division, a 2-1 win over Oxuji, and a 1-2 defeat to KOLESIE, showing inconsistent map execution on recent form. RUSTEC follows a 1-2 loss to ex-RUBY, a 0-2 defeat to illwill, and a 2-1 victory against HEROIC Academy, reflecting similar volatility but a slightly stronger latest result. No prior head-to-head exists; RUSTEC holds a modest world ranking edge near #117. Lineup stability, map veto outcomes, and individual performances from players such as faydett or Patsi will shape the outcome in this online European matchup.
基於Polymarket數據的AI實驗性摘要。這不是交易建議,也不影響該市場的結算方式。 · 更新於警惕外部連結哦。
警惕外部連結哦。
Frequently Asked Questions
Map 2 Total Rounds
$0 交易量
This market will resolve to "Bebop" if Bebop win the match against RUSTEC.
This market will resolve to "RUSTEC" if RUSTEC win the match against Bebop.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
市場開放時間: Jun 14, 2026, 5:10 PM ET
結算來源
https://hltv.orgResolver
0x65070BE91...Both teams enter this CCT Europe Series #4 Swiss-round elimination BO3 at 1-2 records, with the loser dropped from the group stage. Bebop arrives after a 0-1 loss to INOX Division, a 2-1 win over Oxuji, and a 1-2 defeat to KOLESIE, showing inconsistent map execution on recent form. RUSTEC follows a 1-2 loss to ex-RUBY, a 0-2 defeat to illwill, and a 2-1 victory against HEROIC Academy, reflecting similar volatility but a slightly stronger latest result. No prior head-to-head exists; RUSTEC holds a modest world ranking edge near #117. Lineup stability, map veto outcomes, and individual performances from players such as faydett or Patsi will shape the outcome in this online European matchup.
基於Polymarket數據的AI實驗性摘要。這不是交易建議,也不影響該市場的結算方式。 · 更新於警惕外部連結哦。
警惕外部連結哦。
Frequently Asked Questions
Map 3 Total Rounds
$0 交易量
This market will resolve to "Bebop" if Bebop win the match against RUSTEC.
This market will resolve to "RUSTEC" if RUSTEC win the match against Bebop.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
市場開放時間: Jun 14, 2026, 5:10 PM ET
結算來源
https://hltv.orgResolver
0x65070BE91...Both teams enter this CCT Europe Series #4 Swiss-round elimination BO3 at 1-2 records, with the loser dropped from the group stage. Bebop arrives after a 0-1 loss to INOX Division, a 2-1 win over Oxuji, and a 1-2 defeat to KOLESIE, showing inconsistent map execution on recent form. RUSTEC follows a 1-2 loss to ex-RUBY, a 0-2 defeat to illwill, and a 2-1 victory against HEROIC Academy, reflecting similar volatility but a slightly stronger latest result. No prior head-to-head exists; RUSTEC holds a modest world ranking edge near #117. Lineup stability, map veto outcomes, and individual performances from players such as faydett or Patsi will shape the outcome in this online European matchup.
基於Polymarket數據的AI實驗性摘要。這不是交易建議,也不影響該市場的結算方式。 · 更新於警惕外部連結哦。
警惕外部連結哦。


警惕外部連結哦。
警惕外部連結哦。
Frequently Asked Questions