TYLOO enters VCT China Stage 1 Group Alpha BO3 matchup against TEC Esports with momentum from a 2-1 upset over Bilibili Gaming on April 2—their first VCT circuit win against BLG—improving to 1-0 (+1 map diff) while TEC sits at 0-1 (-3) following a 1-2 loss to All Gamers on March 31. TYLOO previously edged TEC 2-1 in China Evolution Series Act 1 quarterfinals (Breeze 16-14, Split 13-5 after Haven loss), holding a 5-3 head-to-head edge. In the single round-robin group stage, top 4 advance to double-elim playoffs; stable rosters and standard map pool favor TYLOO's recent form as trader consensus leans their way amid competitive positioning.
基於Polymarket數據的AI實驗性摘要。這不是交易建議,也不影響該市場的結算方式。 · 更新於系列線
This market refers to the Valorant match between TYLOO and TEC Esports in the VCT China Group Alpha, initially scheduled for April 4 at 5:00AM ET.
This market will resolve to "TYLOO" if TYLOO wins 2 or more maps than TEC Esports in this match.
Otherwise, this market will resolve to "TEC Esports".
Maps won by forfeit, disqualification, walkover, or default are counted towards the handicap, provided that the match is completed.
If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50.
If the match ends due to the clinching map being forfeited this will count as a completed match.
The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Valorant match between TYLOO and TEC Esports in the VCT China Group Alpha, initially scheduled for April 4 at 5:00AM ET.
This market will resolve to "Over" if TYLOO and TEC Esports play 3 or more maps in this series.
If fewer than 3 maps are played, this market will resolve to "Under".
Maps won by forfeit, disqualification, walkover, or default are counted towards the total, provided that the match is completed.
If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50.
If the match ends due to the clinching map being forfeited this will count as a completed match.
The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Valorant match between TYLOO and TEC Esports in the VCT China Group Alpha, initially scheduled for April 4 at 5:00AM ET.
This market will resolve to "TYLOO" if TYLOO win Map 2 against TEC Esports.
This market will resolve to "TEC Esports" if TEC Esports win Map 2 against TYLOO.
If the match begins but is not completed, and Map 2 is concluded with a winner determined, this market will resolve based on the completed Map 2.
If Map 2 is not completed for any reason, this market will resolve 50-50.
If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50.
The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Valorant match between TYLOO and TEC Esports in the VCT China Group Alpha, initially scheduled for April 4 at 5:00AM ET.
This market will resolve to "TYLOO" if TYLOO win Map 1 against TEC Esports.
This market will resolve to "TEC Esports" if TEC Esports win Map 1 against TYLOO.
If the match begins but is not completed, and Map 1 is concluded with a winner determined, this market will resolve based on the completed Map 1.
If Map 1 is not completed for any reason, this market will resolve 50-50.
If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50.
The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Valorant match between TYLOO and TEC Esports in the VCT China Group Alpha, initially scheduled for April 4 at 5:00AM ET.
This market will resolve to "TYLOO" if TYLOO win the match against TEC Esports.
This market will resolve to "TEC Esports" if TEC Esports win the match against TYLOO.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.TYLOO enters VCT China Stage 1 Group Alpha BO3 matchup against TEC Esports with momentum from a 2-1 upset over Bilibili Gaming on April 2—their first VCT circuit win against BLG—improving to 1-0 (+1 map diff) while TEC sits at 0-1 (-3) following a 1-2 loss to All Gamers on March 31. TYLOO previously edged TEC 2-1 in China Evolution Series Act 1 quarterfinals (Breeze 16-14, Split 13-5 after Haven loss), holding a 5-3 head-to-head edge. In the single round-robin group stage, top 4 advance to double-elim playoffs; stable rosters and standard map pool favor TYLOO's recent form as trader consensus leans their way amid competitive positioning.
This market refers to the Valorant match between TYLOO and TEC Esports in the VCT China Group Alpha, initially scheduled for April 4 at 5:00AM ET.
This market will resolve to "TYLOO" if TYLOO win the match against TEC Esports.
This market will resolve to "TEC Esports" if TEC Esports win the match against TYLOO.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
This market will resolve to "TYLOO" if TYLOO win the match against TEC Esports.
This market will resolve to "TEC Esports" if TEC Esports win the match against TYLOO.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
市場開放時間: Apr 2, 2026, 11:50 AM ET
交易量
$37,278結束日期
2026-04-04市場開放時間
Apr 2, 2026, 11:50 AM ET結算來源
https://vlr.ggResolver
0x65070BE91...系列線
This market refers to the Valorant match between TYLOO and TEC Esports in the VCT China Group Alpha, initially scheduled for April 4 at 5:00AM ET.
This market will resolve to "TYLOO" if TYLOO wins 2 or more maps than TEC Esports in this match.
Otherwise, this market will resolve to "TEC Esports".
Maps won by forfeit, disqualification, walkover, or default are counted towards the handicap, provided that the match is completed.
If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50.
If the match ends due to the clinching map being forfeited this will count as a completed match.
The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Valorant match between TYLOO and TEC Esports in the VCT China Group Alpha, initially scheduled for April 4 at 5:00AM ET.
This market will resolve to "Over" if TYLOO and TEC Esports play 3 or more maps in this series.
If fewer than 3 maps are played, this market will resolve to "Under".
Maps won by forfeit, disqualification, walkover, or default are counted towards the total, provided that the match is completed.
If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50.
If the match ends due to the clinching map being forfeited this will count as a completed match.
The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Valorant match between TYLOO and TEC Esports in the VCT China Group Alpha, initially scheduled for April 4 at 5:00AM ET.
This market will resolve to "TYLOO" if TYLOO win Map 2 against TEC Esports.
This market will resolve to "TEC Esports" if TEC Esports win Map 2 against TYLOO.
If the match begins but is not completed, and Map 2 is concluded with a winner determined, this market will resolve based on the completed Map 2.
If Map 2 is not completed for any reason, this market will resolve 50-50.
If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50.
The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Valorant match between TYLOO and TEC Esports in the VCT China Group Alpha, initially scheduled for April 4 at 5:00AM ET.
This market will resolve to "TYLOO" if TYLOO win Map 1 against TEC Esports.
This market will resolve to "TEC Esports" if TEC Esports win Map 1 against TYLOO.
If the match begins but is not completed, and Map 1 is concluded with a winner determined, this market will resolve based on the completed Map 1.
If Map 1 is not completed for any reason, this market will resolve 50-50.
If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50.
The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Valorant match between TYLOO and TEC Esports in the VCT China Group Alpha, initially scheduled for April 4 at 5:00AM ET.
This market will resolve to "TYLOO" if TYLOO win the match against TEC Esports.
This market will resolve to "TEC Esports" if TEC Esports win the match against TYLOO.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.TYLOO enters VCT China Stage 1 Group Alpha BO3 matchup against TEC Esports with momentum from a 2-1 upset over Bilibili Gaming on April 2—their first VCT circuit win against BLG—improving to 1-0 (+1 map diff) while TEC sits at 0-1 (-3) following a 1-2 loss to All Gamers on March 31. TYLOO previously edged TEC 2-1 in China Evolution Series Act 1 quarterfinals (Breeze 16-14, Split 13-5 after Haven loss), holding a 5-3 head-to-head edge. In the single round-robin group stage, top 4 advance to double-elim playoffs; stable rosters and standard map pool favor TYLOO's recent form as trader consensus leans their way amid competitive positioning.
This market refers to the Valorant match between TYLOO and TEC Esports in the VCT China Group Alpha, initially scheduled for April 4 at 5:00AM ET.
This market will resolve to "TYLOO" if TYLOO win the match against TEC Esports.
This market will resolve to "TEC Esports" if TEC Esports win the match against TYLOO.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
This market will resolve to "TYLOO" if TYLOO win the match against TEC Esports.
This market will resolve to "TEC Esports" if TEC Esports win the match against TYLOO.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
市場開放時間: Apr 2, 2026, 11:50 AM ET
交易量
$37,278結束日期
2026-04-04市場開放時間
Apr 2, 2026, 11:50 AM ET結算來源
https://vlr.ggResolver
0x65070BE91...TYLOO enters VCT China Stage 1 Group Alpha BO3 matchup against TEC Esports with momentum from a 2-1 upset over Bilibili Gaming on April 2—their first VCT circuit win against BLG—improving to 1-0 (+1 map diff) while TEC sits at 0-1 (-3) following a 1-2 loss to All Gamers on March 31. TYLOO previously edged TEC 2-1 in China Evolution Series Act 1 quarterfinals (Breeze 16-14, Split 13-5 after Haven loss), holding a 5-3 head-to-head edge. In the single round-robin group stage, top 4 advance to double-elim playoffs; stable rosters and standard map pool favor TYLOO's recent form as trader consensus leans their way amid competitive positioning.
基於Polymarket數據的AI實驗性摘要。這不是交易建議,也不影響該市場的結算方式。 · 更新於

警惕外部連結哦。
警惕外部連結哦。
Frequently Asked Questions