Valve's April 2026 Cache addition to the active duty map pool, without an accompanying removal, has kept trader consensus heavily against any June 30 cuts, pricing Overpass removal at just 3% and all other maps at 1-2%. The developer has historically rotated maps only during Premier season shifts or when introducing reworked content, as seen with Train's January exit for Anubis. With 12 days remaining and no official patch notes, roster testing, or community ban-rate spikes signaling change, the market reflects Valve's pattern of infrequent pool adjustments. Factors that could still trigger movement include late-stage feedback on Cache's competitive viability or Premier performance data favoring the least-played maps like Overpass or Ancient.
基於Polymarket數據的AI實驗性摘要。這不是交易建議,也不影響該市場的結算方式。 · 更新於$789,297 交易量
Dust 2
1%
Ancient
1%
Mirage
<1%
Overpass
<1%
Inferno
<1%
Nuke
<1%
$789,297 交易量
Dust 2
1%
Ancient
1%
Mirage
<1%
Overpass
<1%
Inferno
<1%
Nuke
<1%
Temporary or testing removals reversed within 48 hours do not count.
The "official map pool" refers to the Active Duty map group in CS2, used for competitive matchmaking (Premier mode) and professional tournaments.
For the purpose of this market, “Valve” refers to Valve Corporation, the developer and publisher of the Counter-Strike series.
The primary resolution source for this market will be official information from Valve; however, a consensus of credible reporting may also be used.
市場開放時間: Jan 6, 2026, 4:52 PM ET
Resolver
0x65070BE91...Temporary or testing removals reversed within 48 hours do not count.
The "official map pool" refers to the Active Duty map group in CS2, used for competitive matchmaking (Premier mode) and professional tournaments.
For the purpose of this market, “Valve” refers to Valve Corporation, the developer and publisher of the Counter-Strike series.
The primary resolution source for this market will be official information from Valve; however, a consensus of credible reporting may also be used.
Resolver
0x65070BE91...Valve's April 2026 Cache addition to the active duty map pool, without an accompanying removal, has kept trader consensus heavily against any June 30 cuts, pricing Overpass removal at just 3% and all other maps at 1-2%. The developer has historically rotated maps only during Premier season shifts or when introducing reworked content, as seen with Train's January exit for Anubis. With 12 days remaining and no official patch notes, roster testing, or community ban-rate spikes signaling change, the market reflects Valve's pattern of infrequent pool adjustments. Factors that could still trigger movement include late-stage feedback on Cache's competitive viability or Premier performance data favoring the least-played maps like Overpass or Ancient.
基於Polymarket數據的AI實驗性摘要。這不是交易建議,也不影響該市場的結算方式。 · 更新於
警惕外部連結哦。
警惕外部連結哦。
Frequently Asked Questions