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Clutchain vs Esport Academy Copenhagen

$1.40K Vol.Polymarket

系列线

Moneyline

$1.0K 交易量

Map 1 Winner

$390 交易量

Map Handicap

$0 交易量

Total Maps

$0 交易量

This market will resolve to "Odd" if the total combined kills by both teams in Map 3 is an odd number. This market will resolve to "Even" if the total combined kills by both teams in Map 3 is an even number. "Total combined kills" includes all kills recorded during the match across all rounds, including kills during regulation rounds and overtime rounds if applicable. Team kills (friendly fire) and self-inflicted deaths (e.g., falling damage, own grenade) do not count as kills for the purposes of this market. If no kills are recorded in Map 3, or if Map 3 is canceled (not played at all), or is delayed beyond 7 days from the scheduled date, this market will resolve to 50-50. If Map 3 is never played due to forfeit, disqualification, or walkover, this market will resolve to 50-50. If Map 3 is not played because the series result has already been determined (e.g., a team clinches the series before Map 3 is needed), this market will resolve to 50-50. If Map 3 is remade, resolution will be based on the remade game only. The primary resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead.This market will resolve to "Odd" if the total combined kills by both teams in Map 2 is an odd number. This market will resolve to "Even" if the total combined kills by both teams in Map 2 is an even number. "Total combined kills" includes all kills recorded during the match across all rounds, including kills during regulation rounds and overtime rounds if applicable. Team kills (friendly fire) and self-inflicted deaths (e.g., falling damage, own grenade) do not count as kills for the purposes of this market. If no kills are recorded in Map 2, or if Map 2 is canceled (not played at all), or is delayed beyond 7 days from the scheduled date, this market will resolve to 50-50. If Map 2 is never played due to forfeit, disqualification, or walkover, this market will resolve to 50-50. If Map 2 is not played because the series result has already been determined (e.g., a team clinches the series before Map 2 is needed), this market will resolve to 50-50. If Map 2 is remade, resolution will be based on the remade game only. The primary resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead.This market will resolve to "Odd" if the total combined kills by both teams in Map 1 is an odd number. This market will resolve to "Even" if the total combined kills by both teams in Map 1 is an even number. "Total combined kills" includes all kills recorded during the match across all rounds, including kills during regulation rounds and overtime rounds if applicable. Team kills (friendly fire) and self-inflicted deaths (e.g., falling damage, own grenade) do not count as kills for the purposes of this market. If no kills are recorded in Map 1, or if Map 1 is canceled (not played at all), or is delayed beyond 7 days from the scheduled date, this market will resolve to 50-50. If Map 1 is never played due to forfeit, disqualification, or walkover, this market will resolve to 50-50. If Map 1 is not played because the series result has already been determined (e.g., a team clinches the series before Map 1 is needed), this market will resolve to 50-50. If Map 1 is remade, resolution will be based on the remade game only. The primary resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead.This market will resolve to "Odd" if the total combined rounds played by both teams in Map 3 is an odd number. This market will resolve to "Even" if the total combined rounds played by both teams in Map 3 is an even number. "Total combined rounds" is the sum of rounds won by both teams during the match, including any overtime rounds if applicable. For example, a match ending 13–11 would have a total of 24 rounds (even), while a match ending 13–10 would have a total of 23 rounds (odd). If Map 3 is canceled (not played at all) or is delayed beyond 7 days from the scheduled date, this market will resolve to 50-50. If Map 3 is never played due to forfeit, disqualification, or walkover, this market will resolve to 50-50. If Map 3 is not played because the series result has already been determined (e.g., a team clinches the series before Map 3 is needed), this market will resolve to 50-50. If Map 3 is remade, resolution will be based on the remade game only. The primary resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead.This market will resolve to "Odd" if the total combined rounds played by both teams in Map 2 is an odd number. This market will resolve to "Even" if the total combined rounds played by both teams in Map 2 is an even number. "Total combined rounds" is the sum of rounds won by both teams during the match, including any overtime rounds if applicable. For example, a match ending 13–11 would have a total of 24 rounds (even), while a match ending 13–10 would have a total of 23 rounds (odd). If Map 2 is canceled (not played at all) or is delayed beyond 7 days from the scheduled date, this market will resolve to 50-50. If Map 2 is never played due to forfeit, disqualification, or walkover, this market will resolve to 50-50. If Map 2 is not played because the series result has already been determined (e.g., a team clinches the series before Map 2 is needed), this market will resolve to 50-50. If Map 2 is remade, resolution will be based on the remade game only. The primary resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead.This market will resolve to "Odd" if the total combined rounds played by both teams in Map 1 is an odd number. This market will resolve to "Even" if the total combined rounds played by both teams in Map 1 is an even number. "Total combined rounds" is the sum of rounds won by both teams during the match, including any overtime rounds if applicable. For example, a match ending 13–11 would have a total of 24 rounds (even), while a match ending 13–10 would have a total of 23 rounds (odd). If Map 1 is canceled (not played at all) or is delayed beyond 7 days from the scheduled date, this market will resolve to 50-50. If Map 1 is never played due to forfeit, disqualification, or walkover, this market will resolve to 50-50. If Map 1 is not played because the series result has already been determined (e.g., a team clinches the series before Map 1 is needed), this market will resolve to 50-50. If Map 1 is remade, resolution will be based on the remade game only. The primary resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead.This market refers to the Counter-Strike Quarterfinal 2 match between Clutchain and Esport Academy Copenhagen in the Exort Series Playoffs, initially scheduled for May 16 at 8:30AM ET. This market will resolve to "Esport Academy Copenhagen" if Esport Academy Copenhagen wins 2 or more maps than Clutchain in this match. Otherwise, this market will resolve to "Clutchain". Maps won by forfeit, disqualification, walkover, or default are counted towards the handicap, provided that the match is completed. If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50. If the match ends due to the clinching map being forfeited this will count as a completed match. The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Counter-Strike Quarterfinal 2 match between Clutchain and Esport Academy Copenhagen in the Exort Series Playoffs, initially scheduled for May 16 at 8:30AM ET. This market will resolve to "Over" if Clutchain and Esport Academy Copenhagen play 3 or more maps in this series. If fewer than 3 maps are played, this market will resolve to "Under". Maps won by forfeit, disqualification, walkover, or default are counted towards the total, provided that the match is completed. If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50. If the match ends due to the clinching map being forfeited this will count as a completed match. The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Counter-Strike Quarterfinal 2 match between Clutchain and Esport Academy Copenhagen in the Exort Series Playoffs, initially scheduled for May 16 at 8:30AM ET. This market will resolve to "Clutchain" if Clutchain win Map 2 against Esport Academy Copenhagen. This market will resolve to "Esport Academy Copenhagen" if Esport Academy Copenhagen win Map 2 against Clutchain. If the match begins but is not completed, and Map 2 is concluded with a winner determined, this market will resolve based on the completed Map 2. If Map 2 is not completed for any reason, this market will resolve 50-50. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50. The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Counter-Strike Quarterfinal 2 match between Clutchain and Esport Academy Copenhagen in the Exort Series Playoffs, initially scheduled for May 16 at 8:30AM ET. This market will resolve to "Clutchain" if Clutchain win Map 1 against Esport Academy Copenhagen. This market will resolve to "Esport Academy Copenhagen" if Esport Academy Copenhagen win Map 1 against Clutchain. If the match begins but is not completed, and Map 1 is concluded with a winner determined, this market will resolve based on the completed Map 1. If Map 1 is not completed for any reason, this market will resolve 50-50. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50. The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Counter-Strike Quarterfinal 2 match between Clutchain and Esport Academy Copenhagen in the Exort Series Playoffs, initially scheduled for May 16 at 8:30AM ET. This market will resolve to "Clutchain" if Clutchain win the match against Esport Academy Copenhagen. This market will resolve to "Esport Academy Copenhagen" if Esport Academy Copenhagen win the match against Clutchain. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.Clutchain, a French CS2 side featuring veterans such as ScreaM and Nivera alongside Kyojin, Python, and shogu, entered the Exort Series #26 playoffs after inconsistent results in ESEA Advanced and other European C-tier events. Esport Academy Copenhagen, the Danish academy roster, carried strong recent momentum from the same bracket, including a 2-1 quarterfinal win. As a single-elimination best-of-three on an online European circuit with a modest prize pool, map pool control, individual aim duels, and adaptation to each other's playstyles shaped expectations for the matchup. The winner advanced directly while the loser was eliminated from contention.

This market refers to the Counter-Strike Quarterfinal 2 match between Clutchain and Esport Academy Copenhagen in the Exort Series Playoffs, initially scheduled for May 16 at 8:30AM ET.

This market will resolve to "Clutchain" if Clutchain win the match against Esport Academy Copenhagen.

This market will resolve to "Esport Academy Copenhagen" if Esport Academy Copenhagen win the match against Clutchain.

If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.

If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.

If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.

The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.

In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
交易量
$1,402
结束日期
2026-05-16
市场开放时间
May 16, 2026, 4:10 AM ET

结算来源

https://hltv.org
This market refers to the Counter-Strike Quarterfinal 2 match between Clutchain and Esport Academy Copenhagen in the Exort Series Playoffs, initially scheduled for May 16 at 8:30AM ET. This market will resolve to "Clutchain" if Clutchain win the match against Esport Academy Copenhagen. This market will resolve to "Esport Academy Copenhagen" if Esport Academy Copenhagen win the match against Clutchain. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.

警惕外部链接哦。

常见问题

Polymarket 上的”Esport Academy Copenhagen vs. Clutchain”市场让你可以对 Exort Series 中 Esport Academy Copenhagen 与 Clutchain 的 Counter-Strike 2 比赛结果进行交易,该比赛定于 May 16, 2026 11:30 AM ET 开赛。这是一个 Best of 3 系列赛。主要市场是 Series Moneyline——哪支队伍将赢得比赛——其中 Esport Academy Copenhagen 当前价格为 100¢(100% 隐含概率),Clutchain 为 0¢(0%)。除了 Series Moneyline,Polymarket 上的电竞市场还可能提供单独 map 胜者、map 让分和总 maps,让你有多种方式对这场比赛进行交易。价格反映了实时的众包概率。正确结果的份额在比赛结束后市场结算时每份支付 $1。

截至目前,“Esport Academy Copenhagen vs. Clutchain”市场在所有市场类型(Series Moneyline、单独 map 胜者、map 让分和总 maps)中已产生 $1.4K 的总交易量。该交易量反映了 Polymarket 交易社区的积极参与,而更多的交易者通常意味着更有参考价值、更可靠的赔率。你可以在本页直接跟踪实时价格变动并对任何市场进行交易。

要在“Esport Academy Copenhagen vs. Clutchain”上进行交易,首先选择你想交易的市场类型:Series Moneyline(哪支队伍赢得比赛)、单独 Map 胜者(谁赢得系列赛中的特定 map)、Map 让分(map 胜利差距)或总 Maps(打出的 maps 数量的大/小)。每个市场都显示各方的当前价格——例如,moneyline 显示 EAC 为 100¢,CLUTCH 为 0¢。选择你想交易的一方,选择“买入”建仓或“卖出”平仓,输入金额,然后点击“交易”。如果你选择的一方在比赛结束市场结算时是正确的,你的份额每份支付 $1。如果不正确,则支付 $0。你也可以在比赛结束前随时卖出份额以锁定利润或止损。

"Esport Academy Copenhagen vs. Clutchain"的当前 Series Moneyline 赔率显示 Esport Academy Copenhagen 为 100¢(100% 隐含概率),Clutchain 为 0¢(0%)。所有赔率会随着交易者买卖份额而实时更新,反映对比赛结果的最新集体判断。请经常回来查看或收藏本页,以跟踪比赛临近时赔率的变化。

可以。你无需交易即可了解最新动态。本页是 Esport Academy Copenhagen 对阵 Clutchain 比赛的实时赔率跟踪器。Series Moneyline、单独 map 胜者、map 让分和总 maps 赔率都会随着新交易的产生而实时更新。你可以使用图表跟踪比赛临近时的盘口变动——赔率的变化通常意味着新信息的出现,如阵容变更、近期状态或大交易者的重大操作。查看某些对局的 Head to Head、Form Guide 和 Map Winrate 获取更深入的数据和背景。收藏本页,查看评论区了解其他交易者的观点,并使用图表上的时间范围筛选器查看赔率的历史变化。这是一个免费的实时窗口,让你了解市场的预期。

地图 1

Odd/Even Total Kills

$0 交易量

Odd/Even Total Rounds

$0 交易量

This market will resolve to "Odd" if the total combined kills by both teams in Map 3 is an odd number. This market will resolve to "Even" if the total combined kills by both teams in Map 3 is an even number. "Total combined kills" includes all kills recorded during the match across all rounds, including kills during regulation rounds and overtime rounds if applicable. Team kills (friendly fire) and self-inflicted deaths (e.g., falling damage, own grenade) do not count as kills for the purposes of this market. If no kills are recorded in Map 3, or if Map 3 is canceled (not played at all), or is delayed beyond 7 days from the scheduled date, this market will resolve to 50-50. If Map 3 is never played due to forfeit, disqualification, or walkover, this market will resolve to 50-50. If Map 3 is not played because the series result has already been determined (e.g., a team clinches the series before Map 3 is needed), this market will resolve to 50-50. If Map 3 is remade, resolution will be based on the remade game only. The primary resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead.This market will resolve to "Odd" if the total combined kills by both teams in Map 2 is an odd number. This market will resolve to "Even" if the total combined kills by both teams in Map 2 is an even number. "Total combined kills" includes all kills recorded during the match across all rounds, including kills during regulation rounds and overtime rounds if applicable. Team kills (friendly fire) and self-inflicted deaths (e.g., falling damage, own grenade) do not count as kills for the purposes of this market. If no kills are recorded in Map 2, or if Map 2 is canceled (not played at all), or is delayed beyond 7 days from the scheduled date, this market will resolve to 50-50. If Map 2 is never played due to forfeit, disqualification, or walkover, this market will resolve to 50-50. If Map 2 is not played because the series result has already been determined (e.g., a team clinches the series before Map 2 is needed), this market will resolve to 50-50. If Map 2 is remade, resolution will be based on the remade game only. The primary resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead.This market will resolve to "Odd" if the total combined kills by both teams in Map 1 is an odd number. This market will resolve to "Even" if the total combined kills by both teams in Map 1 is an even number. "Total combined kills" includes all kills recorded during the match across all rounds, including kills during regulation rounds and overtime rounds if applicable. Team kills (friendly fire) and self-inflicted deaths (e.g., falling damage, own grenade) do not count as kills for the purposes of this market. If no kills are recorded in Map 1, or if Map 1 is canceled (not played at all), or is delayed beyond 7 days from the scheduled date, this market will resolve to 50-50. If Map 1 is never played due to forfeit, disqualification, or walkover, this market will resolve to 50-50. If Map 1 is not played because the series result has already been determined (e.g., a team clinches the series before Map 1 is needed), this market will resolve to 50-50. If Map 1 is remade, resolution will be based on the remade game only. The primary resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead.This market will resolve to "Odd" if the total combined rounds played by both teams in Map 3 is an odd number. This market will resolve to "Even" if the total combined rounds played by both teams in Map 3 is an even number. "Total combined rounds" is the sum of rounds won by both teams during the match, including any overtime rounds if applicable. For example, a match ending 13–11 would have a total of 24 rounds (even), while a match ending 13–10 would have a total of 23 rounds (odd). If Map 3 is canceled (not played at all) or is delayed beyond 7 days from the scheduled date, this market will resolve to 50-50. If Map 3 is never played due to forfeit, disqualification, or walkover, this market will resolve to 50-50. If Map 3 is not played because the series result has already been determined (e.g., a team clinches the series before Map 3 is needed), this market will resolve to 50-50. If Map 3 is remade, resolution will be based on the remade game only. The primary resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead.This market will resolve to "Odd" if the total combined rounds played by both teams in Map 2 is an odd number. This market will resolve to "Even" if the total combined rounds played by both teams in Map 2 is an even number. "Total combined rounds" is the sum of rounds won by both teams during the match, including any overtime rounds if applicable. For example, a match ending 13–11 would have a total of 24 rounds (even), while a match ending 13–10 would have a total of 23 rounds (odd). If Map 2 is canceled (not played at all) or is delayed beyond 7 days from the scheduled date, this market will resolve to 50-50. If Map 2 is never played due to forfeit, disqualification, or walkover, this market will resolve to 50-50. If Map 2 is not played because the series result has already been determined (e.g., a team clinches the series before Map 2 is needed), this market will resolve to 50-50. If Map 2 is remade, resolution will be based on the remade game only. The primary resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead.This market will resolve to "Odd" if the total combined rounds played by both teams in Map 1 is an odd number. This market will resolve to "Even" if the total combined rounds played by both teams in Map 1 is an even number. "Total combined rounds" is the sum of rounds won by both teams during the match, including any overtime rounds if applicable. For example, a match ending 13–11 would have a total of 24 rounds (even), while a match ending 13–10 would have a total of 23 rounds (odd). If Map 1 is canceled (not played at all) or is delayed beyond 7 days from the scheduled date, this market will resolve to 50-50. If Map 1 is never played due to forfeit, disqualification, or walkover, this market will resolve to 50-50. If Map 1 is not played because the series result has already been determined (e.g., a team clinches the series before Map 1 is needed), this market will resolve to 50-50. If Map 1 is remade, resolution will be based on the remade game only. The primary resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead.This market refers to the Counter-Strike Quarterfinal 2 match between Clutchain and Esport Academy Copenhagen in the Exort Series Playoffs, initially scheduled for May 16 at 8:30AM ET. This market will resolve to "Esport Academy Copenhagen" if Esport Academy Copenhagen wins 2 or more maps than Clutchain in this match. Otherwise, this market will resolve to "Clutchain". Maps won by forfeit, disqualification, walkover, or default are counted towards the handicap, provided that the match is completed. If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50. If the match ends due to the clinching map being forfeited this will count as a completed match. The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Counter-Strike Quarterfinal 2 match between Clutchain and Esport Academy Copenhagen in the Exort Series Playoffs, initially scheduled for May 16 at 8:30AM ET. This market will resolve to "Over" if Clutchain and Esport Academy Copenhagen play 3 or more maps in this series. If fewer than 3 maps are played, this market will resolve to "Under". Maps won by forfeit, disqualification, walkover, or default are counted towards the total, provided that the match is completed. If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50. If the match ends due to the clinching map being forfeited this will count as a completed match. The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Counter-Strike Quarterfinal 2 match between Clutchain and Esport Academy Copenhagen in the Exort Series Playoffs, initially scheduled for May 16 at 8:30AM ET. This market will resolve to "Clutchain" if Clutchain win Map 2 against Esport Academy Copenhagen. This market will resolve to "Esport Academy Copenhagen" if Esport Academy Copenhagen win Map 2 against Clutchain. If the match begins but is not completed, and Map 2 is concluded with a winner determined, this market will resolve based on the completed Map 2. If Map 2 is not completed for any reason, this market will resolve 50-50. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50. The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Counter-Strike Quarterfinal 2 match between Clutchain and Esport Academy Copenhagen in the Exort Series Playoffs, initially scheduled for May 16 at 8:30AM ET. This market will resolve to "Clutchain" if Clutchain win Map 1 against Esport Academy Copenhagen. This market will resolve to "Esport Academy Copenhagen" if Esport Academy Copenhagen win Map 1 against Clutchain. If the match begins but is not completed, and Map 1 is concluded with a winner determined, this market will resolve based on the completed Map 1. If Map 1 is not completed for any reason, this market will resolve 50-50. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50. The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Counter-Strike Quarterfinal 2 match between Clutchain and Esport Academy Copenhagen in the Exort Series Playoffs, initially scheduled for May 16 at 8:30AM ET. This market will resolve to "Clutchain" if Clutchain win the match against Esport Academy Copenhagen. This market will resolve to "Esport Academy Copenhagen" if Esport Academy Copenhagen win the match against Clutchain. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.Clutchain, a French CS2 side featuring veterans such as ScreaM and Nivera alongside Kyojin, Python, and shogu, entered the Exort Series #26 playoffs after inconsistent results in ESEA Advanced and other European C-tier events. Esport Academy Copenhagen, the Danish academy roster, carried strong recent momentum from the same bracket, including a 2-1 quarterfinal win. As a single-elimination best-of-three on an online European circuit with a modest prize pool, map pool control, individual aim duels, and adaptation to each other's playstyles shaped expectations for the matchup. The winner advanced directly while the loser was eliminated from contention.

This market refers to the Counter-Strike Quarterfinal 2 match between Clutchain and Esport Academy Copenhagen in the Exort Series Playoffs, initially scheduled for May 16 at 8:30AM ET.

This market will resolve to "Clutchain" if Clutchain win the match against Esport Academy Copenhagen.

This market will resolve to "Esport Academy Copenhagen" if Esport Academy Copenhagen win the match against Clutchain.

If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.

If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.

If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.

The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.

In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
交易量
$1,402
结束日期
2026-05-16
市场开放时间
May 16, 2026, 4:10 AM ET

结算来源

https://hltv.org
This market refers to the Counter-Strike Quarterfinal 2 match between Clutchain and Esport Academy Copenhagen in the Exort Series Playoffs, initially scheduled for May 16 at 8:30AM ET. This market will resolve to "Clutchain" if Clutchain win the match against Esport Academy Copenhagen. This market will resolve to "Esport Academy Copenhagen" if Esport Academy Copenhagen win the match against Clutchain. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.

警惕外部链接哦。

常见问题

Polymarket 上的”Esport Academy Copenhagen vs. Clutchain”市场让你可以对 Exort Series 中 Esport Academy Copenhagen 与 Clutchain 的 Counter-Strike 2 比赛结果进行交易,该比赛定于 May 16, 2026 11:30 AM ET 开赛。这是一个 Best of 3 系列赛。主要市场是 Series Moneyline——哪支队伍将赢得比赛——其中 Esport Academy Copenhagen 当前价格为 100¢(100% 隐含概率),Clutchain 为 0¢(0%)。除了 Series Moneyline,Polymarket 上的电竞市场还可能提供单独 map 胜者、map 让分和总 maps,让你有多种方式对这场比赛进行交易。价格反映了实时的众包概率。正确结果的份额在比赛结束后市场结算时每份支付 $1。

截至目前,“Esport Academy Copenhagen vs. Clutchain”市场在所有市场类型(Series Moneyline、单独 map 胜者、map 让分和总 maps)中已产生 $1.4K 的总交易量。该交易量反映了 Polymarket 交易社区的积极参与,而更多的交易者通常意味着更有参考价值、更可靠的赔率。你可以在本页直接跟踪实时价格变动并对任何市场进行交易。

要在“Esport Academy Copenhagen vs. Clutchain”上进行交易,首先选择你想交易的市场类型:Series Moneyline(哪支队伍赢得比赛)、单独 Map 胜者(谁赢得系列赛中的特定 map)、Map 让分(map 胜利差距)或总 Maps(打出的 maps 数量的大/小)。每个市场都显示各方的当前价格——例如,moneyline 显示 EAC 为 100¢,CLUTCH 为 0¢。选择你想交易的一方,选择“买入”建仓或“卖出”平仓,输入金额,然后点击“交易”。如果你选择的一方在比赛结束市场结算时是正确的,你的份额每份支付 $1。如果不正确,则支付 $0。你也可以在比赛结束前随时卖出份额以锁定利润或止损。

"Esport Academy Copenhagen vs. Clutchain"的当前 Series Moneyline 赔率显示 Esport Academy Copenhagen 为 100¢(100% 隐含概率),Clutchain 为 0¢(0%)。所有赔率会随着交易者买卖份额而实时更新,反映对比赛结果的最新集体判断。请经常回来查看或收藏本页,以跟踪比赛临近时赔率的变化。

可以。你无需交易即可了解最新动态。本页是 Esport Academy Copenhagen 对阵 Clutchain 比赛的实时赔率跟踪器。Series Moneyline、单独 map 胜者、map 让分和总 maps 赔率都会随着新交易的产生而实时更新。你可以使用图表跟踪比赛临近时的盘口变动——赔率的变化通常意味着新信息的出现,如阵容变更、近期状态或大交易者的重大操作。查看某些对局的 Head to Head、Form Guide 和 Map Winrate 获取更深入的数据和背景。收藏本页,查看评论区了解其他交易者的观点,并使用图表上的时间范围筛选器查看赔率的历史变化。这是一个免费的实时窗口,让你了解市场的预期。

地图 2

Odd/Even Total Kills

$0 交易量

Odd/Even Total Rounds

$0 交易量

This market will resolve to "Odd" if the total combined kills by both teams in Map 3 is an odd number. This market will resolve to "Even" if the total combined kills by both teams in Map 3 is an even number. "Total combined kills" includes all kills recorded during the match across all rounds, including kills during regulation rounds and overtime rounds if applicable. Team kills (friendly fire) and self-inflicted deaths (e.g., falling damage, own grenade) do not count as kills for the purposes of this market. If no kills are recorded in Map 3, or if Map 3 is canceled (not played at all), or is delayed beyond 7 days from the scheduled date, this market will resolve to 50-50. If Map 3 is never played due to forfeit, disqualification, or walkover, this market will resolve to 50-50. If Map 3 is not played because the series result has already been determined (e.g., a team clinches the series before Map 3 is needed), this market will resolve to 50-50. If Map 3 is remade, resolution will be based on the remade game only. The primary resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead.This market will resolve to "Odd" if the total combined kills by both teams in Map 2 is an odd number. This market will resolve to "Even" if the total combined kills by both teams in Map 2 is an even number. "Total combined kills" includes all kills recorded during the match across all rounds, including kills during regulation rounds and overtime rounds if applicable. Team kills (friendly fire) and self-inflicted deaths (e.g., falling damage, own grenade) do not count as kills for the purposes of this market. If no kills are recorded in Map 2, or if Map 2 is canceled (not played at all), or is delayed beyond 7 days from the scheduled date, this market will resolve to 50-50. If Map 2 is never played due to forfeit, disqualification, or walkover, this market will resolve to 50-50. If Map 2 is not played because the series result has already been determined (e.g., a team clinches the series before Map 2 is needed), this market will resolve to 50-50. If Map 2 is remade, resolution will be based on the remade game only. The primary resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead.This market will resolve to "Odd" if the total combined kills by both teams in Map 1 is an odd number. This market will resolve to "Even" if the total combined kills by both teams in Map 1 is an even number. "Total combined kills" includes all kills recorded during the match across all rounds, including kills during regulation rounds and overtime rounds if applicable. Team kills (friendly fire) and self-inflicted deaths (e.g., falling damage, own grenade) do not count as kills for the purposes of this market. If no kills are recorded in Map 1, or if Map 1 is canceled (not played at all), or is delayed beyond 7 days from the scheduled date, this market will resolve to 50-50. If Map 1 is never played due to forfeit, disqualification, or walkover, this market will resolve to 50-50. If Map 1 is not played because the series result has already been determined (e.g., a team clinches the series before Map 1 is needed), this market will resolve to 50-50. If Map 1 is remade, resolution will be based on the remade game only. The primary resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead.This market will resolve to "Odd" if the total combined rounds played by both teams in Map 3 is an odd number. This market will resolve to "Even" if the total combined rounds played by both teams in Map 3 is an even number. "Total combined rounds" is the sum of rounds won by both teams during the match, including any overtime rounds if applicable. For example, a match ending 13–11 would have a total of 24 rounds (even), while a match ending 13–10 would have a total of 23 rounds (odd). If Map 3 is canceled (not played at all) or is delayed beyond 7 days from the scheduled date, this market will resolve to 50-50. If Map 3 is never played due to forfeit, disqualification, or walkover, this market will resolve to 50-50. If Map 3 is not played because the series result has already been determined (e.g., a team clinches the series before Map 3 is needed), this market will resolve to 50-50. If Map 3 is remade, resolution will be based on the remade game only. The primary resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead.This market will resolve to "Odd" if the total combined rounds played by both teams in Map 2 is an odd number. This market will resolve to "Even" if the total combined rounds played by both teams in Map 2 is an even number. "Total combined rounds" is the sum of rounds won by both teams during the match, including any overtime rounds if applicable. For example, a match ending 13–11 would have a total of 24 rounds (even), while a match ending 13–10 would have a total of 23 rounds (odd). If Map 2 is canceled (not played at all) or is delayed beyond 7 days from the scheduled date, this market will resolve to 50-50. If Map 2 is never played due to forfeit, disqualification, or walkover, this market will resolve to 50-50. If Map 2 is not played because the series result has already been determined (e.g., a team clinches the series before Map 2 is needed), this market will resolve to 50-50. If Map 2 is remade, resolution will be based on the remade game only. The primary resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead.This market will resolve to "Odd" if the total combined rounds played by both teams in Map 1 is an odd number. This market will resolve to "Even" if the total combined rounds played by both teams in Map 1 is an even number. "Total combined rounds" is the sum of rounds won by both teams during the match, including any overtime rounds if applicable. For example, a match ending 13–11 would have a total of 24 rounds (even), while a match ending 13–10 would have a total of 23 rounds (odd). If Map 1 is canceled (not played at all) or is delayed beyond 7 days from the scheduled date, this market will resolve to 50-50. If Map 1 is never played due to forfeit, disqualification, or walkover, this market will resolve to 50-50. If Map 1 is not played because the series result has already been determined (e.g., a team clinches the series before Map 1 is needed), this market will resolve to 50-50. If Map 1 is remade, resolution will be based on the remade game only. The primary resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead.This market refers to the Counter-Strike Quarterfinal 2 match between Clutchain and Esport Academy Copenhagen in the Exort Series Playoffs, initially scheduled for May 16 at 8:30AM ET. This market will resolve to "Esport Academy Copenhagen" if Esport Academy Copenhagen wins 2 or more maps than Clutchain in this match. Otherwise, this market will resolve to "Clutchain". Maps won by forfeit, disqualification, walkover, or default are counted towards the handicap, provided that the match is completed. If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50. If the match ends due to the clinching map being forfeited this will count as a completed match. The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Counter-Strike Quarterfinal 2 match between Clutchain and Esport Academy Copenhagen in the Exort Series Playoffs, initially scheduled for May 16 at 8:30AM ET. This market will resolve to "Over" if Clutchain and Esport Academy Copenhagen play 3 or more maps in this series. If fewer than 3 maps are played, this market will resolve to "Under". Maps won by forfeit, disqualification, walkover, or default are counted towards the total, provided that the match is completed. If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50. If the match ends due to the clinching map being forfeited this will count as a completed match. The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Counter-Strike Quarterfinal 2 match between Clutchain and Esport Academy Copenhagen in the Exort Series Playoffs, initially scheduled for May 16 at 8:30AM ET. This market will resolve to "Clutchain" if Clutchain win Map 2 against Esport Academy Copenhagen. This market will resolve to "Esport Academy Copenhagen" if Esport Academy Copenhagen win Map 2 against Clutchain. If the match begins but is not completed, and Map 2 is concluded with a winner determined, this market will resolve based on the completed Map 2. If Map 2 is not completed for any reason, this market will resolve 50-50. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50. The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Counter-Strike Quarterfinal 2 match between Clutchain and Esport Academy Copenhagen in the Exort Series Playoffs, initially scheduled for May 16 at 8:30AM ET. This market will resolve to "Clutchain" if Clutchain win Map 1 against Esport Academy Copenhagen. This market will resolve to "Esport Academy Copenhagen" if Esport Academy Copenhagen win Map 1 against Clutchain. If the match begins but is not completed, and Map 1 is concluded with a winner determined, this market will resolve based on the completed Map 1. If Map 1 is not completed for any reason, this market will resolve 50-50. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50. The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Counter-Strike Quarterfinal 2 match between Clutchain and Esport Academy Copenhagen in the Exort Series Playoffs, initially scheduled for May 16 at 8:30AM ET. This market will resolve to "Clutchain" if Clutchain win the match against Esport Academy Copenhagen. This market will resolve to "Esport Academy Copenhagen" if Esport Academy Copenhagen win the match against Clutchain. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.Clutchain, a French CS2 side featuring veterans such as ScreaM and Nivera alongside Kyojin, Python, and shogu, entered the Exort Series #26 playoffs after inconsistent results in ESEA Advanced and other European C-tier events. Esport Academy Copenhagen, the Danish academy roster, carried strong recent momentum from the same bracket, including a 2-1 quarterfinal win. As a single-elimination best-of-three on an online European circuit with a modest prize pool, map pool control, individual aim duels, and adaptation to each other's playstyles shaped expectations for the matchup. The winner advanced directly while the loser was eliminated from contention.

This market refers to the Counter-Strike Quarterfinal 2 match between Clutchain and Esport Academy Copenhagen in the Exort Series Playoffs, initially scheduled for May 16 at 8:30AM ET.

This market will resolve to "Clutchain" if Clutchain win the match against Esport Academy Copenhagen.

This market will resolve to "Esport Academy Copenhagen" if Esport Academy Copenhagen win the match against Clutchain.

If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.

If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.

If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.

The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.

In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
交易量
$1,402
结束日期
2026-05-16
市场开放时间
May 16, 2026, 4:10 AM ET

结算来源

https://hltv.org
This market refers to the Counter-Strike Quarterfinal 2 match between Clutchain and Esport Academy Copenhagen in the Exort Series Playoffs, initially scheduled for May 16 at 8:30AM ET. This market will resolve to "Clutchain" if Clutchain win the match against Esport Academy Copenhagen. This market will resolve to "Esport Academy Copenhagen" if Esport Academy Copenhagen win the match against Clutchain. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.

警惕外部链接哦。

常见问题

Polymarket 上的”Esport Academy Copenhagen vs. Clutchain”市场让你可以对 Exort Series 中 Esport Academy Copenhagen 与 Clutchain 的 Counter-Strike 2 比赛结果进行交易,该比赛定于 May 16, 2026 11:30 AM ET 开赛。这是一个 Best of 3 系列赛。主要市场是 Series Moneyline——哪支队伍将赢得比赛——其中 Esport Academy Copenhagen 当前价格为 100¢(100% 隐含概率),Clutchain 为 0¢(0%)。除了 Series Moneyline,Polymarket 上的电竞市场还可能提供单独 map 胜者、map 让分和总 maps,让你有多种方式对这场比赛进行交易。价格反映了实时的众包概率。正确结果的份额在比赛结束后市场结算时每份支付 $1。

截至目前,“Esport Academy Copenhagen vs. Clutchain”市场在所有市场类型(Series Moneyline、单独 map 胜者、map 让分和总 maps)中已产生 $1.4K 的总交易量。该交易量反映了 Polymarket 交易社区的积极参与,而更多的交易者通常意味着更有参考价值、更可靠的赔率。你可以在本页直接跟踪实时价格变动并对任何市场进行交易。

要在“Esport Academy Copenhagen vs. Clutchain”上进行交易,首先选择你想交易的市场类型:Series Moneyline(哪支队伍赢得比赛)、单独 Map 胜者(谁赢得系列赛中的特定 map)、Map 让分(map 胜利差距)或总 Maps(打出的 maps 数量的大/小)。每个市场都显示各方的当前价格——例如,moneyline 显示 EAC 为 100¢,CLUTCH 为 0¢。选择你想交易的一方,选择“买入”建仓或“卖出”平仓,输入金额,然后点击“交易”。如果你选择的一方在比赛结束市场结算时是正确的,你的份额每份支付 $1。如果不正确,则支付 $0。你也可以在比赛结束前随时卖出份额以锁定利润或止损。

"Esport Academy Copenhagen vs. Clutchain"的当前 Series Moneyline 赔率显示 Esport Academy Copenhagen 为 100¢(100% 隐含概率),Clutchain 为 0¢(0%)。所有赔率会随着交易者买卖份额而实时更新,反映对比赛结果的最新集体判断。请经常回来查看或收藏本页,以跟踪比赛临近时赔率的变化。

可以。你无需交易即可了解最新动态。本页是 Esport Academy Copenhagen 对阵 Clutchain 比赛的实时赔率跟踪器。Series Moneyline、单独 map 胜者、map 让分和总 maps 赔率都会随着新交易的产生而实时更新。你可以使用图表跟踪比赛临近时的盘口变动——赔率的变化通常意味着新信息的出现,如阵容变更、近期状态或大交易者的重大操作。查看某些对局的 Head to Head、Form Guide 和 Map Winrate 获取更深入的数据和背景。收藏本页,查看评论区了解其他交易者的观点,并使用图表上的时间范围筛选器查看赔率的历史变化。这是一个免费的实时窗口,让你了解市场的预期。

地图 3

Odd/Even Total Kills

$0 交易量

Odd/Even Total Rounds

$0 交易量

This market will resolve to "Odd" if the total combined kills by both teams in Map 3 is an odd number. This market will resolve to "Even" if the total combined kills by both teams in Map 3 is an even number. "Total combined kills" includes all kills recorded during the match across all rounds, including kills during regulation rounds and overtime rounds if applicable. Team kills (friendly fire) and self-inflicted deaths (e.g., falling damage, own grenade) do not count as kills for the purposes of this market. If no kills are recorded in Map 3, or if Map 3 is canceled (not played at all), or is delayed beyond 7 days from the scheduled date, this market will resolve to 50-50. If Map 3 is never played due to forfeit, disqualification, or walkover, this market will resolve to 50-50. If Map 3 is not played because the series result has already been determined (e.g., a team clinches the series before Map 3 is needed), this market will resolve to 50-50. If Map 3 is remade, resolution will be based on the remade game only. The primary resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead.This market will resolve to "Odd" if the total combined kills by both teams in Map 2 is an odd number. This market will resolve to "Even" if the total combined kills by both teams in Map 2 is an even number. "Total combined kills" includes all kills recorded during the match across all rounds, including kills during regulation rounds and overtime rounds if applicable. Team kills (friendly fire) and self-inflicted deaths (e.g., falling damage, own grenade) do not count as kills for the purposes of this market. If no kills are recorded in Map 2, or if Map 2 is canceled (not played at all), or is delayed beyond 7 days from the scheduled date, this market will resolve to 50-50. If Map 2 is never played due to forfeit, disqualification, or walkover, this market will resolve to 50-50. If Map 2 is not played because the series result has already been determined (e.g., a team clinches the series before Map 2 is needed), this market will resolve to 50-50. If Map 2 is remade, resolution will be based on the remade game only. The primary resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead.This market will resolve to "Odd" if the total combined kills by both teams in Map 1 is an odd number. This market will resolve to "Even" if the total combined kills by both teams in Map 1 is an even number. "Total combined kills" includes all kills recorded during the match across all rounds, including kills during regulation rounds and overtime rounds if applicable. Team kills (friendly fire) and self-inflicted deaths (e.g., falling damage, own grenade) do not count as kills for the purposes of this market. If no kills are recorded in Map 1, or if Map 1 is canceled (not played at all), or is delayed beyond 7 days from the scheduled date, this market will resolve to 50-50. If Map 1 is never played due to forfeit, disqualification, or walkover, this market will resolve to 50-50. If Map 1 is not played because the series result has already been determined (e.g., a team clinches the series before Map 1 is needed), this market will resolve to 50-50. If Map 1 is remade, resolution will be based on the remade game only. The primary resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead.This market will resolve to "Odd" if the total combined rounds played by both teams in Map 3 is an odd number. This market will resolve to "Even" if the total combined rounds played by both teams in Map 3 is an even number. "Total combined rounds" is the sum of rounds won by both teams during the match, including any overtime rounds if applicable. For example, a match ending 13–11 would have a total of 24 rounds (even), while a match ending 13–10 would have a total of 23 rounds (odd). If Map 3 is canceled (not played at all) or is delayed beyond 7 days from the scheduled date, this market will resolve to 50-50. If Map 3 is never played due to forfeit, disqualification, or walkover, this market will resolve to 50-50. If Map 3 is not played because the series result has already been determined (e.g., a team clinches the series before Map 3 is needed), this market will resolve to 50-50. If Map 3 is remade, resolution will be based on the remade game only. The primary resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead.This market will resolve to "Odd" if the total combined rounds played by both teams in Map 2 is an odd number. This market will resolve to "Even" if the total combined rounds played by both teams in Map 2 is an even number. "Total combined rounds" is the sum of rounds won by both teams during the match, including any overtime rounds if applicable. For example, a match ending 13–11 would have a total of 24 rounds (even), while a match ending 13–10 would have a total of 23 rounds (odd). If Map 2 is canceled (not played at all) or is delayed beyond 7 days from the scheduled date, this market will resolve to 50-50. If Map 2 is never played due to forfeit, disqualification, or walkover, this market will resolve to 50-50. If Map 2 is not played because the series result has already been determined (e.g., a team clinches the series before Map 2 is needed), this market will resolve to 50-50. If Map 2 is remade, resolution will be based on the remade game only. The primary resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead.This market will resolve to "Odd" if the total combined rounds played by both teams in Map 1 is an odd number. This market will resolve to "Even" if the total combined rounds played by both teams in Map 1 is an even number. "Total combined rounds" is the sum of rounds won by both teams during the match, including any overtime rounds if applicable. For example, a match ending 13–11 would have a total of 24 rounds (even), while a match ending 13–10 would have a total of 23 rounds (odd). If Map 1 is canceled (not played at all) or is delayed beyond 7 days from the scheduled date, this market will resolve to 50-50. If Map 1 is never played due to forfeit, disqualification, or walkover, this market will resolve to 50-50. If Map 1 is not played because the series result has already been determined (e.g., a team clinches the series before Map 1 is needed), this market will resolve to 50-50. If Map 1 is remade, resolution will be based on the remade game only. The primary resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead.This market refers to the Counter-Strike Quarterfinal 2 match between Clutchain and Esport Academy Copenhagen in the Exort Series Playoffs, initially scheduled for May 16 at 8:30AM ET. This market will resolve to "Esport Academy Copenhagen" if Esport Academy Copenhagen wins 2 or more maps than Clutchain in this match. Otherwise, this market will resolve to "Clutchain". Maps won by forfeit, disqualification, walkover, or default are counted towards the handicap, provided that the match is completed. If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50. If the match ends due to the clinching map being forfeited this will count as a completed match. The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Counter-Strike Quarterfinal 2 match between Clutchain and Esport Academy Copenhagen in the Exort Series Playoffs, initially scheduled for May 16 at 8:30AM ET. This market will resolve to "Over" if Clutchain and Esport Academy Copenhagen play 3 or more maps in this series. If fewer than 3 maps are played, this market will resolve to "Under". Maps won by forfeit, disqualification, walkover, or default are counted towards the total, provided that the match is completed. If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50. If the match ends due to the clinching map being forfeited this will count as a completed match. The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Counter-Strike Quarterfinal 2 match between Clutchain and Esport Academy Copenhagen in the Exort Series Playoffs, initially scheduled for May 16 at 8:30AM ET. This market will resolve to "Clutchain" if Clutchain win Map 2 against Esport Academy Copenhagen. This market will resolve to "Esport Academy Copenhagen" if Esport Academy Copenhagen win Map 2 against Clutchain. If the match begins but is not completed, and Map 2 is concluded with a winner determined, this market will resolve based on the completed Map 2. If Map 2 is not completed for any reason, this market will resolve 50-50. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50. The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Counter-Strike Quarterfinal 2 match between Clutchain and Esport Academy Copenhagen in the Exort Series Playoffs, initially scheduled for May 16 at 8:30AM ET. This market will resolve to "Clutchain" if Clutchain win Map 1 against Esport Academy Copenhagen. This market will resolve to "Esport Academy Copenhagen" if Esport Academy Copenhagen win Map 1 against Clutchain. If the match begins but is not completed, and Map 1 is concluded with a winner determined, this market will resolve based on the completed Map 1. If Map 1 is not completed for any reason, this market will resolve 50-50. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50. The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Counter-Strike Quarterfinal 2 match between Clutchain and Esport Academy Copenhagen in the Exort Series Playoffs, initially scheduled for May 16 at 8:30AM ET. This market will resolve to "Clutchain" if Clutchain win the match against Esport Academy Copenhagen. This market will resolve to "Esport Academy Copenhagen" if Esport Academy Copenhagen win the match against Clutchain. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.Clutchain, a French CS2 side featuring veterans such as ScreaM and Nivera alongside Kyojin, Python, and shogu, entered the Exort Series #26 playoffs after inconsistent results in ESEA Advanced and other European C-tier events. Esport Academy Copenhagen, the Danish academy roster, carried strong recent momentum from the same bracket, including a 2-1 quarterfinal win. As a single-elimination best-of-three on an online European circuit with a modest prize pool, map pool control, individual aim duels, and adaptation to each other's playstyles shaped expectations for the matchup. The winner advanced directly while the loser was eliminated from contention.

This market refers to the Counter-Strike Quarterfinal 2 match between Clutchain and Esport Academy Copenhagen in the Exort Series Playoffs, initially scheduled for May 16 at 8:30AM ET.

This market will resolve to "Clutchain" if Clutchain win the match against Esport Academy Copenhagen.

This market will resolve to "Esport Academy Copenhagen" if Esport Academy Copenhagen win the match against Clutchain.

If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.

If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.

If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.

The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.

In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
交易量
$1,402
结束日期
2026-05-16
市场开放时间
May 16, 2026, 4:10 AM ET

结算来源

https://hltv.org
This market refers to the Counter-Strike Quarterfinal 2 match between Clutchain and Esport Academy Copenhagen in the Exort Series Playoffs, initially scheduled for May 16 at 8:30AM ET. This market will resolve to "Clutchain" if Clutchain win the match against Esport Academy Copenhagen. This market will resolve to "Esport Academy Copenhagen" if Esport Academy Copenhagen win the match against Clutchain. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.

警惕外部链接哦。

常见问题

Polymarket 上的”Esport Academy Copenhagen vs. Clutchain”市场让你可以对 Exort Series 中 Esport Academy Copenhagen 与 Clutchain 的 Counter-Strike 2 比赛结果进行交易,该比赛定于 May 16, 2026 11:30 AM ET 开赛。这是一个 Best of 3 系列赛。主要市场是 Series Moneyline——哪支队伍将赢得比赛——其中 Esport Academy Copenhagen 当前价格为 100¢(100% 隐含概率),Clutchain 为 0¢(0%)。除了 Series Moneyline,Polymarket 上的电竞市场还可能提供单独 map 胜者、map 让分和总 maps,让你有多种方式对这场比赛进行交易。价格反映了实时的众包概率。正确结果的份额在比赛结束后市场结算时每份支付 $1。

截至目前,“Esport Academy Copenhagen vs. Clutchain”市场在所有市场类型(Series Moneyline、单独 map 胜者、map 让分和总 maps)中已产生 $1.4K 的总交易量。该交易量反映了 Polymarket 交易社区的积极参与,而更多的交易者通常意味着更有参考价值、更可靠的赔率。你可以在本页直接跟踪实时价格变动并对任何市场进行交易。

要在“Esport Academy Copenhagen vs. Clutchain”上进行交易,首先选择你想交易的市场类型:Series Moneyline(哪支队伍赢得比赛)、单独 Map 胜者(谁赢得系列赛中的特定 map)、Map 让分(map 胜利差距)或总 Maps(打出的 maps 数量的大/小)。每个市场都显示各方的当前价格——例如,moneyline 显示 EAC 为 100¢,CLUTCH 为 0¢。选择你想交易的一方,选择“买入”建仓或“卖出”平仓,输入金额,然后点击“交易”。如果你选择的一方在比赛结束市场结算时是正确的,你的份额每份支付 $1。如果不正确,则支付 $0。你也可以在比赛结束前随时卖出份额以锁定利润或止损。

"Esport Academy Copenhagen vs. Clutchain"的当前 Series Moneyline 赔率显示 Esport Academy Copenhagen 为 100¢(100% 隐含概率),Clutchain 为 0¢(0%)。所有赔率会随着交易者买卖份额而实时更新,反映对比赛结果的最新集体判断。请经常回来查看或收藏本页,以跟踪比赛临近时赔率的变化。

可以。你无需交易即可了解最新动态。本页是 Esport Academy Copenhagen 对阵 Clutchain 比赛的实时赔率跟踪器。Series Moneyline、单独 map 胜者、map 让分和总 maps 赔率都会随着新交易的产生而实时更新。你可以使用图表跟踪比赛临近时的盘口变动——赔率的变化通常意味着新信息的出现,如阵容变更、近期状态或大交易者的重大操作。查看某些对局的 Head to Head、Form Guide 和 Map Winrate 获取更深入的数据和背景。收藏本页,查看评论区了解其他交易者的观点,并使用图表上的时间范围筛选器查看赔率的历史变化。这是一个免费的实时窗口,让你了解市场的预期。

Clutchain vs Esport Academy Copenhagen

$1.40K Vol.Polymarket

系列线

Moneyline

$1.0K 交易量

Map 1 Winner

$390 交易量

Map Handicap

$0 交易量

Total Maps

$0 交易量

This market will resolve to "Odd" if the total combined kills by both teams in Map 3 is an odd number. This market will resolve to "Even" if the total combined kills by both teams in Map 3 is an even number. "Total combined kills" includes all kills recorded during the match across all rounds, including kills during regulation rounds and overtime rounds if applicable. Team kills (friendly fire) and self-inflicted deaths (e.g., falling damage, own grenade) do not count as kills for the purposes of this market. If no kills are recorded in Map 3, or if Map 3 is canceled (not played at all), or is delayed beyond 7 days from the scheduled date, this market will resolve to 50-50. If Map 3 is never played due to forfeit, disqualification, or walkover, this market will resolve to 50-50. If Map 3 is not played because the series result has already been determined (e.g., a team clinches the series before Map 3 is needed), this market will resolve to 50-50. If Map 3 is remade, resolution will be based on the remade game only. The primary resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead.This market will resolve to "Odd" if the total combined kills by both teams in Map 2 is an odd number. This market will resolve to "Even" if the total combined kills by both teams in Map 2 is an even number. "Total combined kills" includes all kills recorded during the match across all rounds, including kills during regulation rounds and overtime rounds if applicable. Team kills (friendly fire) and self-inflicted deaths (e.g., falling damage, own grenade) do not count as kills for the purposes of this market. If no kills are recorded in Map 2, or if Map 2 is canceled (not played at all), or is delayed beyond 7 days from the scheduled date, this market will resolve to 50-50. If Map 2 is never played due to forfeit, disqualification, or walkover, this market will resolve to 50-50. If Map 2 is not played because the series result has already been determined (e.g., a team clinches the series before Map 2 is needed), this market will resolve to 50-50. If Map 2 is remade, resolution will be based on the remade game only. The primary resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead.This market will resolve to "Odd" if the total combined kills by both teams in Map 1 is an odd number. This market will resolve to "Even" if the total combined kills by both teams in Map 1 is an even number. "Total combined kills" includes all kills recorded during the match across all rounds, including kills during regulation rounds and overtime rounds if applicable. Team kills (friendly fire) and self-inflicted deaths (e.g., falling damage, own grenade) do not count as kills for the purposes of this market. If no kills are recorded in Map 1, or if Map 1 is canceled (not played at all), or is delayed beyond 7 days from the scheduled date, this market will resolve to 50-50. If Map 1 is never played due to forfeit, disqualification, or walkover, this market will resolve to 50-50. If Map 1 is not played because the series result has already been determined (e.g., a team clinches the series before Map 1 is needed), this market will resolve to 50-50. If Map 1 is remade, resolution will be based on the remade game only. The primary resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead.This market will resolve to "Odd" if the total combined rounds played by both teams in Map 3 is an odd number. This market will resolve to "Even" if the total combined rounds played by both teams in Map 3 is an even number. "Total combined rounds" is the sum of rounds won by both teams during the match, including any overtime rounds if applicable. For example, a match ending 13–11 would have a total of 24 rounds (even), while a match ending 13–10 would have a total of 23 rounds (odd). If Map 3 is canceled (not played at all) or is delayed beyond 7 days from the scheduled date, this market will resolve to 50-50. If Map 3 is never played due to forfeit, disqualification, or walkover, this market will resolve to 50-50. If Map 3 is not played because the series result has already been determined (e.g., a team clinches the series before Map 3 is needed), this market will resolve to 50-50. If Map 3 is remade, resolution will be based on the remade game only. The primary resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead.This market will resolve to "Odd" if the total combined rounds played by both teams in Map 2 is an odd number. This market will resolve to "Even" if the total combined rounds played by both teams in Map 2 is an even number. "Total combined rounds" is the sum of rounds won by both teams during the match, including any overtime rounds if applicable. For example, a match ending 13–11 would have a total of 24 rounds (even), while a match ending 13–10 would have a total of 23 rounds (odd). If Map 2 is canceled (not played at all) or is delayed beyond 7 days from the scheduled date, this market will resolve to 50-50. If Map 2 is never played due to forfeit, disqualification, or walkover, this market will resolve to 50-50. If Map 2 is not played because the series result has already been determined (e.g., a team clinches the series before Map 2 is needed), this market will resolve to 50-50. If Map 2 is remade, resolution will be based on the remade game only. The primary resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead.This market will resolve to "Odd" if the total combined rounds played by both teams in Map 1 is an odd number. This market will resolve to "Even" if the total combined rounds played by both teams in Map 1 is an even number. "Total combined rounds" is the sum of rounds won by both teams during the match, including any overtime rounds if applicable. For example, a match ending 13–11 would have a total of 24 rounds (even), while a match ending 13–10 would have a total of 23 rounds (odd). If Map 1 is canceled (not played at all) or is delayed beyond 7 days from the scheduled date, this market will resolve to 50-50. If Map 1 is never played due to forfeit, disqualification, or walkover, this market will resolve to 50-50. If Map 1 is not played because the series result has already been determined (e.g., a team clinches the series before Map 1 is needed), this market will resolve to 50-50. If Map 1 is remade, resolution will be based on the remade game only. The primary resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead.This market refers to the Counter-Strike Quarterfinal 2 match between Clutchain and Esport Academy Copenhagen in the Exort Series Playoffs, initially scheduled for May 16 at 8:30AM ET. This market will resolve to "Esport Academy Copenhagen" if Esport Academy Copenhagen wins 2 or more maps than Clutchain in this match. Otherwise, this market will resolve to "Clutchain". Maps won by forfeit, disqualification, walkover, or default are counted towards the handicap, provided that the match is completed. If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50. If the match ends due to the clinching map being forfeited this will count as a completed match. The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Counter-Strike Quarterfinal 2 match between Clutchain and Esport Academy Copenhagen in the Exort Series Playoffs, initially scheduled for May 16 at 8:30AM ET. This market will resolve to "Over" if Clutchain and Esport Academy Copenhagen play 3 or more maps in this series. If fewer than 3 maps are played, this market will resolve to "Under". Maps won by forfeit, disqualification, walkover, or default are counted towards the total, provided that the match is completed. If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50. If the match ends due to the clinching map being forfeited this will count as a completed match. The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Counter-Strike Quarterfinal 2 match between Clutchain and Esport Academy Copenhagen in the Exort Series Playoffs, initially scheduled for May 16 at 8:30AM ET. This market will resolve to "Clutchain" if Clutchain win Map 2 against Esport Academy Copenhagen. This market will resolve to "Esport Academy Copenhagen" if Esport Academy Copenhagen win Map 2 against Clutchain. If the match begins but is not completed, and Map 2 is concluded with a winner determined, this market will resolve based on the completed Map 2. If Map 2 is not completed for any reason, this market will resolve 50-50. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50. The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Counter-Strike Quarterfinal 2 match between Clutchain and Esport Academy Copenhagen in the Exort Series Playoffs, initially scheduled for May 16 at 8:30AM ET. This market will resolve to "Clutchain" if Clutchain win Map 1 against Esport Academy Copenhagen. This market will resolve to "Esport Academy Copenhagen" if Esport Academy Copenhagen win Map 1 against Clutchain. If the match begins but is not completed, and Map 1 is concluded with a winner determined, this market will resolve based on the completed Map 1. If Map 1 is not completed for any reason, this market will resolve 50-50. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50. The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Counter-Strike Quarterfinal 2 match between Clutchain and Esport Academy Copenhagen in the Exort Series Playoffs, initially scheduled for May 16 at 8:30AM ET. This market will resolve to "Clutchain" if Clutchain win the match against Esport Academy Copenhagen. This market will resolve to "Esport Academy Copenhagen" if Esport Academy Copenhagen win the match against Clutchain. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.Clutchain, a French CS2 side featuring veterans such as ScreaM and Nivera alongside Kyojin, Python, and shogu, entered the Exort Series #26 playoffs after inconsistent results in ESEA Advanced and other European C-tier events. Esport Academy Copenhagen, the Danish academy roster, carried strong recent momentum from the same bracket, including a 2-1 quarterfinal win. As a single-elimination best-of-three on an online European circuit with a modest prize pool, map pool control, individual aim duels, and adaptation to each other's playstyles shaped expectations for the matchup. The winner advanced directly while the loser was eliminated from contention.

This market refers to the Counter-Strike Quarterfinal 2 match between Clutchain and Esport Academy Copenhagen in the Exort Series Playoffs, initially scheduled for May 16 at 8:30AM ET.

This market will resolve to "Clutchain" if Clutchain win the match against Esport Academy Copenhagen.

This market will resolve to "Esport Academy Copenhagen" if Esport Academy Copenhagen win the match against Clutchain.

If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.

If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.

If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.

The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.

In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
交易量
$1,402
结束日期
2026-05-16
市场开放时间
May 16, 2026, 4:10 AM ET

结算来源

https://hltv.org
This market refers to the Counter-Strike Quarterfinal 2 match between Clutchain and Esport Academy Copenhagen in the Exort Series Playoffs, initially scheduled for May 16 at 8:30AM ET. This market will resolve to "Clutchain" if Clutchain win the match against Esport Academy Copenhagen. This market will resolve to "Esport Academy Copenhagen" if Esport Academy Copenhagen win the match against Clutchain. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.

警惕外部链接哦。

常见问题

Polymarket 上的”Esport Academy Copenhagen vs. Clutchain”市场让你可以对 Exort Series 中 Esport Academy Copenhagen 与 Clutchain 的 Counter-Strike 2 比赛结果进行交易,该比赛定于 May 16, 2026 11:30 AM ET 开赛。这是一个 Best of 3 系列赛。主要市场是 Series Moneyline——哪支队伍将赢得比赛——其中 Esport Academy Copenhagen 当前价格为 100¢(100% 隐含概率),Clutchain 为 0¢(0%)。除了 Series Moneyline,Polymarket 上的电竞市场还可能提供单独 map 胜者、map 让分和总 maps,让你有多种方式对这场比赛进行交易。价格反映了实时的众包概率。正确结果的份额在比赛结束后市场结算时每份支付 $1。

截至目前,“Esport Academy Copenhagen vs. Clutchain”市场在所有市场类型(Series Moneyline、单独 map 胜者、map 让分和总 maps)中已产生 $1.4K 的总交易量。该交易量反映了 Polymarket 交易社区的积极参与,而更多的交易者通常意味着更有参考价值、更可靠的赔率。你可以在本页直接跟踪实时价格变动并对任何市场进行交易。

要在“Esport Academy Copenhagen vs. Clutchain”上进行交易,首先选择你想交易的市场类型:Series Moneyline(哪支队伍赢得比赛)、单独 Map 胜者(谁赢得系列赛中的特定 map)、Map 让分(map 胜利差距)或总 Maps(打出的 maps 数量的大/小)。每个市场都显示各方的当前价格——例如,moneyline 显示 EAC 为 100¢,CLUTCH 为 0¢。选择你想交易的一方,选择“买入”建仓或“卖出”平仓,输入金额,然后点击“交易”。如果你选择的一方在比赛结束市场结算时是正确的,你的份额每份支付 $1。如果不正确,则支付 $0。你也可以在比赛结束前随时卖出份额以锁定利润或止损。

"Esport Academy Copenhagen vs. Clutchain"的当前 Series Moneyline 赔率显示 Esport Academy Copenhagen 为 100¢(100% 隐含概率),Clutchain 为 0¢(0%)。所有赔率会随着交易者买卖份额而实时更新,反映对比赛结果的最新集体判断。请经常回来查看或收藏本页,以跟踪比赛临近时赔率的变化。

可以。你无需交易即可了解最新动态。本页是 Esport Academy Copenhagen 对阵 Clutchain 比赛的实时赔率跟踪器。Series Moneyline、单独 map 胜者、map 让分和总 maps 赔率都会随着新交易的产生而实时更新。你可以使用图表跟踪比赛临近时的盘口变动——赔率的变化通常意味着新信息的出现,如阵容变更、近期状态或大交易者的重大操作。查看某些对局的 Head to Head、Form Guide 和 Map Winrate 获取更深入的数据和背景。收藏本页,查看评论区了解其他交易者的观点,并使用图表上的时间范围筛选器查看赔率的历史变化。这是一个免费的实时窗口,让你了解市场的预期。

地图 1

Odd/Even Total Kills

$0 交易量

Odd/Even Total Rounds

$0 交易量

This market will resolve to "Odd" if the total combined kills by both teams in Map 3 is an odd number. This market will resolve to "Even" if the total combined kills by both teams in Map 3 is an even number. "Total combined kills" includes all kills recorded during the match across all rounds, including kills during regulation rounds and overtime rounds if applicable. Team kills (friendly fire) and self-inflicted deaths (e.g., falling damage, own grenade) do not count as kills for the purposes of this market. If no kills are recorded in Map 3, or if Map 3 is canceled (not played at all), or is delayed beyond 7 days from the scheduled date, this market will resolve to 50-50. If Map 3 is never played due to forfeit, disqualification, or walkover, this market will resolve to 50-50. If Map 3 is not played because the series result has already been determined (e.g., a team clinches the series before Map 3 is needed), this market will resolve to 50-50. If Map 3 is remade, resolution will be based on the remade game only. The primary resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead.This market will resolve to "Odd" if the total combined kills by both teams in Map 2 is an odd number. This market will resolve to "Even" if the total combined kills by both teams in Map 2 is an even number. "Total combined kills" includes all kills recorded during the match across all rounds, including kills during regulation rounds and overtime rounds if applicable. Team kills (friendly fire) and self-inflicted deaths (e.g., falling damage, own grenade) do not count as kills for the purposes of this market. If no kills are recorded in Map 2, or if Map 2 is canceled (not played at all), or is delayed beyond 7 days from the scheduled date, this market will resolve to 50-50. If Map 2 is never played due to forfeit, disqualification, or walkover, this market will resolve to 50-50. If Map 2 is not played because the series result has already been determined (e.g., a team clinches the series before Map 2 is needed), this market will resolve to 50-50. If Map 2 is remade, resolution will be based on the remade game only. The primary resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead.This market will resolve to "Odd" if the total combined kills by both teams in Map 1 is an odd number. This market will resolve to "Even" if the total combined kills by both teams in Map 1 is an even number. "Total combined kills" includes all kills recorded during the match across all rounds, including kills during regulation rounds and overtime rounds if applicable. Team kills (friendly fire) and self-inflicted deaths (e.g., falling damage, own grenade) do not count as kills for the purposes of this market. If no kills are recorded in Map 1, or if Map 1 is canceled (not played at all), or is delayed beyond 7 days from the scheduled date, this market will resolve to 50-50. If Map 1 is never played due to forfeit, disqualification, or walkover, this market will resolve to 50-50. If Map 1 is not played because the series result has already been determined (e.g., a team clinches the series before Map 1 is needed), this market will resolve to 50-50. If Map 1 is remade, resolution will be based on the remade game only. The primary resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead.This market will resolve to "Odd" if the total combined rounds played by both teams in Map 3 is an odd number. This market will resolve to "Even" if the total combined rounds played by both teams in Map 3 is an even number. "Total combined rounds" is the sum of rounds won by both teams during the match, including any overtime rounds if applicable. For example, a match ending 13–11 would have a total of 24 rounds (even), while a match ending 13–10 would have a total of 23 rounds (odd). If Map 3 is canceled (not played at all) or is delayed beyond 7 days from the scheduled date, this market will resolve to 50-50. If Map 3 is never played due to forfeit, disqualification, or walkover, this market will resolve to 50-50. If Map 3 is not played because the series result has already been determined (e.g., a team clinches the series before Map 3 is needed), this market will resolve to 50-50. If Map 3 is remade, resolution will be based on the remade game only. The primary resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead.This market will resolve to "Odd" if the total combined rounds played by both teams in Map 2 is an odd number. This market will resolve to "Even" if the total combined rounds played by both teams in Map 2 is an even number. "Total combined rounds" is the sum of rounds won by both teams during the match, including any overtime rounds if applicable. For example, a match ending 13–11 would have a total of 24 rounds (even), while a match ending 13–10 would have a total of 23 rounds (odd). If Map 2 is canceled (not played at all) or is delayed beyond 7 days from the scheduled date, this market will resolve to 50-50. If Map 2 is never played due to forfeit, disqualification, or walkover, this market will resolve to 50-50. If Map 2 is not played because the series result has already been determined (e.g., a team clinches the series before Map 2 is needed), this market will resolve to 50-50. If Map 2 is remade, resolution will be based on the remade game only. The primary resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead.This market will resolve to "Odd" if the total combined rounds played by both teams in Map 1 is an odd number. This market will resolve to "Even" if the total combined rounds played by both teams in Map 1 is an even number. "Total combined rounds" is the sum of rounds won by both teams during the match, including any overtime rounds if applicable. For example, a match ending 13–11 would have a total of 24 rounds (even), while a match ending 13–10 would have a total of 23 rounds (odd). If Map 1 is canceled (not played at all) or is delayed beyond 7 days from the scheduled date, this market will resolve to 50-50. If Map 1 is never played due to forfeit, disqualification, or walkover, this market will resolve to 50-50. If Map 1 is not played because the series result has already been determined (e.g., a team clinches the series before Map 1 is needed), this market will resolve to 50-50. If Map 1 is remade, resolution will be based on the remade game only. The primary resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead.This market refers to the Counter-Strike Quarterfinal 2 match between Clutchain and Esport Academy Copenhagen in the Exort Series Playoffs, initially scheduled for May 16 at 8:30AM ET. This market will resolve to "Esport Academy Copenhagen" if Esport Academy Copenhagen wins 2 or more maps than Clutchain in this match. Otherwise, this market will resolve to "Clutchain". Maps won by forfeit, disqualification, walkover, or default are counted towards the handicap, provided that the match is completed. If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50. If the match ends due to the clinching map being forfeited this will count as a completed match. The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Counter-Strike Quarterfinal 2 match between Clutchain and Esport Academy Copenhagen in the Exort Series Playoffs, initially scheduled for May 16 at 8:30AM ET. This market will resolve to "Over" if Clutchain and Esport Academy Copenhagen play 3 or more maps in this series. If fewer than 3 maps are played, this market will resolve to "Under". Maps won by forfeit, disqualification, walkover, or default are counted towards the total, provided that the match is completed. If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50. If the match ends due to the clinching map being forfeited this will count as a completed match. The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Counter-Strike Quarterfinal 2 match between Clutchain and Esport Academy Copenhagen in the Exort Series Playoffs, initially scheduled for May 16 at 8:30AM ET. This market will resolve to "Clutchain" if Clutchain win Map 2 against Esport Academy Copenhagen. This market will resolve to "Esport Academy Copenhagen" if Esport Academy Copenhagen win Map 2 against Clutchain. If the match begins but is not completed, and Map 2 is concluded with a winner determined, this market will resolve based on the completed Map 2. If Map 2 is not completed for any reason, this market will resolve 50-50. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50. The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Counter-Strike Quarterfinal 2 match between Clutchain and Esport Academy Copenhagen in the Exort Series Playoffs, initially scheduled for May 16 at 8:30AM ET. This market will resolve to "Clutchain" if Clutchain win Map 1 against Esport Academy Copenhagen. This market will resolve to "Esport Academy Copenhagen" if Esport Academy Copenhagen win Map 1 against Clutchain. If the match begins but is not completed, and Map 1 is concluded with a winner determined, this market will resolve based on the completed Map 1. If Map 1 is not completed for any reason, this market will resolve 50-50. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50. The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Counter-Strike Quarterfinal 2 match between Clutchain and Esport Academy Copenhagen in the Exort Series Playoffs, initially scheduled for May 16 at 8:30AM ET. This market will resolve to "Clutchain" if Clutchain win the match against Esport Academy Copenhagen. This market will resolve to "Esport Academy Copenhagen" if Esport Academy Copenhagen win the match against Clutchain. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.Clutchain, a French CS2 side featuring veterans such as ScreaM and Nivera alongside Kyojin, Python, and shogu, entered the Exort Series #26 playoffs after inconsistent results in ESEA Advanced and other European C-tier events. Esport Academy Copenhagen, the Danish academy roster, carried strong recent momentum from the same bracket, including a 2-1 quarterfinal win. As a single-elimination best-of-three on an online European circuit with a modest prize pool, map pool control, individual aim duels, and adaptation to each other's playstyles shaped expectations for the matchup. The winner advanced directly while the loser was eliminated from contention.

This market refers to the Counter-Strike Quarterfinal 2 match between Clutchain and Esport Academy Copenhagen in the Exort Series Playoffs, initially scheduled for May 16 at 8:30AM ET.

This market will resolve to "Clutchain" if Clutchain win the match against Esport Academy Copenhagen.

This market will resolve to "Esport Academy Copenhagen" if Esport Academy Copenhagen win the match against Clutchain.

If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.

If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.

If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.

The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.

In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
交易量
$1,402
结束日期
2026-05-16
市场开放时间
May 16, 2026, 4:10 AM ET

结算来源

https://hltv.org
This market refers to the Counter-Strike Quarterfinal 2 match between Clutchain and Esport Academy Copenhagen in the Exort Series Playoffs, initially scheduled for May 16 at 8:30AM ET. This market will resolve to "Clutchain" if Clutchain win the match against Esport Academy Copenhagen. This market will resolve to "Esport Academy Copenhagen" if Esport Academy Copenhagen win the match against Clutchain. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.

警惕外部链接哦。

常见问题

Polymarket 上的”Esport Academy Copenhagen vs. Clutchain”市场让你可以对 Exort Series 中 Esport Academy Copenhagen 与 Clutchain 的 Counter-Strike 2 比赛结果进行交易,该比赛定于 May 16, 2026 11:30 AM ET 开赛。这是一个 Best of 3 系列赛。主要市场是 Series Moneyline——哪支队伍将赢得比赛——其中 Esport Academy Copenhagen 当前价格为 100¢(100% 隐含概率),Clutchain 为 0¢(0%)。除了 Series Moneyline,Polymarket 上的电竞市场还可能提供单独 map 胜者、map 让分和总 maps,让你有多种方式对这场比赛进行交易。价格反映了实时的众包概率。正确结果的份额在比赛结束后市场结算时每份支付 $1。

截至目前,“Esport Academy Copenhagen vs. Clutchain”市场在所有市场类型(Series Moneyline、单独 map 胜者、map 让分和总 maps)中已产生 $1.4K 的总交易量。该交易量反映了 Polymarket 交易社区的积极参与,而更多的交易者通常意味着更有参考价值、更可靠的赔率。你可以在本页直接跟踪实时价格变动并对任何市场进行交易。

要在“Esport Academy Copenhagen vs. Clutchain”上进行交易,首先选择你想交易的市场类型:Series Moneyline(哪支队伍赢得比赛)、单独 Map 胜者(谁赢得系列赛中的特定 map)、Map 让分(map 胜利差距)或总 Maps(打出的 maps 数量的大/小)。每个市场都显示各方的当前价格——例如,moneyline 显示 EAC 为 100¢,CLUTCH 为 0¢。选择你想交易的一方,选择“买入”建仓或“卖出”平仓,输入金额,然后点击“交易”。如果你选择的一方在比赛结束市场结算时是正确的,你的份额每份支付 $1。如果不正确,则支付 $0。你也可以在比赛结束前随时卖出份额以锁定利润或止损。

"Esport Academy Copenhagen vs. Clutchain"的当前 Series Moneyline 赔率显示 Esport Academy Copenhagen 为 100¢(100% 隐含概率),Clutchain 为 0¢(0%)。所有赔率会随着交易者买卖份额而实时更新,反映对比赛结果的最新集体判断。请经常回来查看或收藏本页,以跟踪比赛临近时赔率的变化。

可以。你无需交易即可了解最新动态。本页是 Esport Academy Copenhagen 对阵 Clutchain 比赛的实时赔率跟踪器。Series Moneyline、单独 map 胜者、map 让分和总 maps 赔率都会随着新交易的产生而实时更新。你可以使用图表跟踪比赛临近时的盘口变动——赔率的变化通常意味着新信息的出现,如阵容变更、近期状态或大交易者的重大操作。查看某些对局的 Head to Head、Form Guide 和 Map Winrate 获取更深入的数据和背景。收藏本页,查看评论区了解其他交易者的观点,并使用图表上的时间范围筛选器查看赔率的历史变化。这是一个免费的实时窗口,让你了解市场的预期。

地图 2

Odd/Even Total Kills

$0 交易量

Odd/Even Total Rounds

$0 交易量

This market will resolve to "Odd" if the total combined kills by both teams in Map 3 is an odd number. This market will resolve to "Even" if the total combined kills by both teams in Map 3 is an even number. "Total combined kills" includes all kills recorded during the match across all rounds, including kills during regulation rounds and overtime rounds if applicable. Team kills (friendly fire) and self-inflicted deaths (e.g., falling damage, own grenade) do not count as kills for the purposes of this market. If no kills are recorded in Map 3, or if Map 3 is canceled (not played at all), or is delayed beyond 7 days from the scheduled date, this market will resolve to 50-50. If Map 3 is never played due to forfeit, disqualification, or walkover, this market will resolve to 50-50. If Map 3 is not played because the series result has already been determined (e.g., a team clinches the series before Map 3 is needed), this market will resolve to 50-50. If Map 3 is remade, resolution will be based on the remade game only. The primary resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead.This market will resolve to "Odd" if the total combined kills by both teams in Map 2 is an odd number. This market will resolve to "Even" if the total combined kills by both teams in Map 2 is an even number. "Total combined kills" includes all kills recorded during the match across all rounds, including kills during regulation rounds and overtime rounds if applicable. Team kills (friendly fire) and self-inflicted deaths (e.g., falling damage, own grenade) do not count as kills for the purposes of this market. If no kills are recorded in Map 2, or if Map 2 is canceled (not played at all), or is delayed beyond 7 days from the scheduled date, this market will resolve to 50-50. If Map 2 is never played due to forfeit, disqualification, or walkover, this market will resolve to 50-50. If Map 2 is not played because the series result has already been determined (e.g., a team clinches the series before Map 2 is needed), this market will resolve to 50-50. If Map 2 is remade, resolution will be based on the remade game only. The primary resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead.This market will resolve to "Odd" if the total combined kills by both teams in Map 1 is an odd number. This market will resolve to "Even" if the total combined kills by both teams in Map 1 is an even number. "Total combined kills" includes all kills recorded during the match across all rounds, including kills during regulation rounds and overtime rounds if applicable. Team kills (friendly fire) and self-inflicted deaths (e.g., falling damage, own grenade) do not count as kills for the purposes of this market. If no kills are recorded in Map 1, or if Map 1 is canceled (not played at all), or is delayed beyond 7 days from the scheduled date, this market will resolve to 50-50. If Map 1 is never played due to forfeit, disqualification, or walkover, this market will resolve to 50-50. If Map 1 is not played because the series result has already been determined (e.g., a team clinches the series before Map 1 is needed), this market will resolve to 50-50. If Map 1 is remade, resolution will be based on the remade game only. The primary resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead.This market will resolve to "Odd" if the total combined rounds played by both teams in Map 3 is an odd number. This market will resolve to "Even" if the total combined rounds played by both teams in Map 3 is an even number. "Total combined rounds" is the sum of rounds won by both teams during the match, including any overtime rounds if applicable. For example, a match ending 13–11 would have a total of 24 rounds (even), while a match ending 13–10 would have a total of 23 rounds (odd). If Map 3 is canceled (not played at all) or is delayed beyond 7 days from the scheduled date, this market will resolve to 50-50. If Map 3 is never played due to forfeit, disqualification, or walkover, this market will resolve to 50-50. If Map 3 is not played because the series result has already been determined (e.g., a team clinches the series before Map 3 is needed), this market will resolve to 50-50. If Map 3 is remade, resolution will be based on the remade game only. The primary resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead.This market will resolve to "Odd" if the total combined rounds played by both teams in Map 2 is an odd number. This market will resolve to "Even" if the total combined rounds played by both teams in Map 2 is an even number. "Total combined rounds" is the sum of rounds won by both teams during the match, including any overtime rounds if applicable. For example, a match ending 13–11 would have a total of 24 rounds (even), while a match ending 13–10 would have a total of 23 rounds (odd). If Map 2 is canceled (not played at all) or is delayed beyond 7 days from the scheduled date, this market will resolve to 50-50. If Map 2 is never played due to forfeit, disqualification, or walkover, this market will resolve to 50-50. If Map 2 is not played because the series result has already been determined (e.g., a team clinches the series before Map 2 is needed), this market will resolve to 50-50. If Map 2 is remade, resolution will be based on the remade game only. The primary resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead.This market will resolve to "Odd" if the total combined rounds played by both teams in Map 1 is an odd number. This market will resolve to "Even" if the total combined rounds played by both teams in Map 1 is an even number. "Total combined rounds" is the sum of rounds won by both teams during the match, including any overtime rounds if applicable. For example, a match ending 13–11 would have a total of 24 rounds (even), while a match ending 13–10 would have a total of 23 rounds (odd). If Map 1 is canceled (not played at all) or is delayed beyond 7 days from the scheduled date, this market will resolve to 50-50. If Map 1 is never played due to forfeit, disqualification, or walkover, this market will resolve to 50-50. If Map 1 is not played because the series result has already been determined (e.g., a team clinches the series before Map 1 is needed), this market will resolve to 50-50. If Map 1 is remade, resolution will be based on the remade game only. The primary resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead.This market refers to the Counter-Strike Quarterfinal 2 match between Clutchain and Esport Academy Copenhagen in the Exort Series Playoffs, initially scheduled for May 16 at 8:30AM ET. This market will resolve to "Esport Academy Copenhagen" if Esport Academy Copenhagen wins 2 or more maps than Clutchain in this match. Otherwise, this market will resolve to "Clutchain". Maps won by forfeit, disqualification, walkover, or default are counted towards the handicap, provided that the match is completed. If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50. If the match ends due to the clinching map being forfeited this will count as a completed match. The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Counter-Strike Quarterfinal 2 match between Clutchain and Esport Academy Copenhagen in the Exort Series Playoffs, initially scheduled for May 16 at 8:30AM ET. This market will resolve to "Over" if Clutchain and Esport Academy Copenhagen play 3 or more maps in this series. If fewer than 3 maps are played, this market will resolve to "Under". Maps won by forfeit, disqualification, walkover, or default are counted towards the total, provided that the match is completed. If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50. If the match ends due to the clinching map being forfeited this will count as a completed match. The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Counter-Strike Quarterfinal 2 match between Clutchain and Esport Academy Copenhagen in the Exort Series Playoffs, initially scheduled for May 16 at 8:30AM ET. This market will resolve to "Clutchain" if Clutchain win Map 2 against Esport Academy Copenhagen. This market will resolve to "Esport Academy Copenhagen" if Esport Academy Copenhagen win Map 2 against Clutchain. If the match begins but is not completed, and Map 2 is concluded with a winner determined, this market will resolve based on the completed Map 2. If Map 2 is not completed for any reason, this market will resolve 50-50. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50. The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Counter-Strike Quarterfinal 2 match between Clutchain and Esport Academy Copenhagen in the Exort Series Playoffs, initially scheduled for May 16 at 8:30AM ET. This market will resolve to "Clutchain" if Clutchain win Map 1 against Esport Academy Copenhagen. This market will resolve to "Esport Academy Copenhagen" if Esport Academy Copenhagen win Map 1 against Clutchain. If the match begins but is not completed, and Map 1 is concluded with a winner determined, this market will resolve based on the completed Map 1. If Map 1 is not completed for any reason, this market will resolve 50-50. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50. The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Counter-Strike Quarterfinal 2 match between Clutchain and Esport Academy Copenhagen in the Exort Series Playoffs, initially scheduled for May 16 at 8:30AM ET. This market will resolve to "Clutchain" if Clutchain win the match against Esport Academy Copenhagen. This market will resolve to "Esport Academy Copenhagen" if Esport Academy Copenhagen win the match against Clutchain. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.Clutchain, a French CS2 side featuring veterans such as ScreaM and Nivera alongside Kyojin, Python, and shogu, entered the Exort Series #26 playoffs after inconsistent results in ESEA Advanced and other European C-tier events. Esport Academy Copenhagen, the Danish academy roster, carried strong recent momentum from the same bracket, including a 2-1 quarterfinal win. As a single-elimination best-of-three on an online European circuit with a modest prize pool, map pool control, individual aim duels, and adaptation to each other's playstyles shaped expectations for the matchup. The winner advanced directly while the loser was eliminated from contention.

This market refers to the Counter-Strike Quarterfinal 2 match between Clutchain and Esport Academy Copenhagen in the Exort Series Playoffs, initially scheduled for May 16 at 8:30AM ET.

This market will resolve to "Clutchain" if Clutchain win the match against Esport Academy Copenhagen.

This market will resolve to "Esport Academy Copenhagen" if Esport Academy Copenhagen win the match against Clutchain.

If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.

If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.

If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.

The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.

In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
交易量
$1,402
结束日期
2026-05-16
市场开放时间
May 16, 2026, 4:10 AM ET

结算来源

https://hltv.org
This market refers to the Counter-Strike Quarterfinal 2 match between Clutchain and Esport Academy Copenhagen in the Exort Series Playoffs, initially scheduled for May 16 at 8:30AM ET. This market will resolve to "Clutchain" if Clutchain win the match against Esport Academy Copenhagen. This market will resolve to "Esport Academy Copenhagen" if Esport Academy Copenhagen win the match against Clutchain. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.

警惕外部链接哦。

常见问题

Polymarket 上的”Esport Academy Copenhagen vs. Clutchain”市场让你可以对 Exort Series 中 Esport Academy Copenhagen 与 Clutchain 的 Counter-Strike 2 比赛结果进行交易,该比赛定于 May 16, 2026 11:30 AM ET 开赛。这是一个 Best of 3 系列赛。主要市场是 Series Moneyline——哪支队伍将赢得比赛——其中 Esport Academy Copenhagen 当前价格为 100¢(100% 隐含概率),Clutchain 为 0¢(0%)。除了 Series Moneyline,Polymarket 上的电竞市场还可能提供单独 map 胜者、map 让分和总 maps,让你有多种方式对这场比赛进行交易。价格反映了实时的众包概率。正确结果的份额在比赛结束后市场结算时每份支付 $1。

截至目前,“Esport Academy Copenhagen vs. Clutchain”市场在所有市场类型(Series Moneyline、单独 map 胜者、map 让分和总 maps)中已产生 $1.4K 的总交易量。该交易量反映了 Polymarket 交易社区的积极参与,而更多的交易者通常意味着更有参考价值、更可靠的赔率。你可以在本页直接跟踪实时价格变动并对任何市场进行交易。

要在“Esport Academy Copenhagen vs. Clutchain”上进行交易,首先选择你想交易的市场类型:Series Moneyline(哪支队伍赢得比赛)、单独 Map 胜者(谁赢得系列赛中的特定 map)、Map 让分(map 胜利差距)或总 Maps(打出的 maps 数量的大/小)。每个市场都显示各方的当前价格——例如,moneyline 显示 EAC 为 100¢,CLUTCH 为 0¢。选择你想交易的一方,选择“买入”建仓或“卖出”平仓,输入金额,然后点击“交易”。如果你选择的一方在比赛结束市场结算时是正确的,你的份额每份支付 $1。如果不正确,则支付 $0。你也可以在比赛结束前随时卖出份额以锁定利润或止损。

"Esport Academy Copenhagen vs. Clutchain"的当前 Series Moneyline 赔率显示 Esport Academy Copenhagen 为 100¢(100% 隐含概率),Clutchain 为 0¢(0%)。所有赔率会随着交易者买卖份额而实时更新,反映对比赛结果的最新集体判断。请经常回来查看或收藏本页,以跟踪比赛临近时赔率的变化。

可以。你无需交易即可了解最新动态。本页是 Esport Academy Copenhagen 对阵 Clutchain 比赛的实时赔率跟踪器。Series Moneyline、单独 map 胜者、map 让分和总 maps 赔率都会随着新交易的产生而实时更新。你可以使用图表跟踪比赛临近时的盘口变动——赔率的变化通常意味着新信息的出现,如阵容变更、近期状态或大交易者的重大操作。查看某些对局的 Head to Head、Form Guide 和 Map Winrate 获取更深入的数据和背景。收藏本页,查看评论区了解其他交易者的观点,并使用图表上的时间范围筛选器查看赔率的历史变化。这是一个免费的实时窗口,让你了解市场的预期。

地图 3

Odd/Even Total Kills

$0 交易量

Odd/Even Total Rounds

$0 交易量

This market will resolve to "Odd" if the total combined kills by both teams in Map 3 is an odd number. This market will resolve to "Even" if the total combined kills by both teams in Map 3 is an even number. "Total combined kills" includes all kills recorded during the match across all rounds, including kills during regulation rounds and overtime rounds if applicable. Team kills (friendly fire) and self-inflicted deaths (e.g., falling damage, own grenade) do not count as kills for the purposes of this market. If no kills are recorded in Map 3, or if Map 3 is canceled (not played at all), or is delayed beyond 7 days from the scheduled date, this market will resolve to 50-50. If Map 3 is never played due to forfeit, disqualification, or walkover, this market will resolve to 50-50. If Map 3 is not played because the series result has already been determined (e.g., a team clinches the series before Map 3 is needed), this market will resolve to 50-50. If Map 3 is remade, resolution will be based on the remade game only. The primary resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead.This market will resolve to "Odd" if the total combined kills by both teams in Map 2 is an odd number. This market will resolve to "Even" if the total combined kills by both teams in Map 2 is an even number. "Total combined kills" includes all kills recorded during the match across all rounds, including kills during regulation rounds and overtime rounds if applicable. Team kills (friendly fire) and self-inflicted deaths (e.g., falling damage, own grenade) do not count as kills for the purposes of this market. If no kills are recorded in Map 2, or if Map 2 is canceled (not played at all), or is delayed beyond 7 days from the scheduled date, this market will resolve to 50-50. If Map 2 is never played due to forfeit, disqualification, or walkover, this market will resolve to 50-50. If Map 2 is not played because the series result has already been determined (e.g., a team clinches the series before Map 2 is needed), this market will resolve to 50-50. If Map 2 is remade, resolution will be based on the remade game only. The primary resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead.This market will resolve to "Odd" if the total combined kills by both teams in Map 1 is an odd number. This market will resolve to "Even" if the total combined kills by both teams in Map 1 is an even number. "Total combined kills" includes all kills recorded during the match across all rounds, including kills during regulation rounds and overtime rounds if applicable. Team kills (friendly fire) and self-inflicted deaths (e.g., falling damage, own grenade) do not count as kills for the purposes of this market. If no kills are recorded in Map 1, or if Map 1 is canceled (not played at all), or is delayed beyond 7 days from the scheduled date, this market will resolve to 50-50. If Map 1 is never played due to forfeit, disqualification, or walkover, this market will resolve to 50-50. If Map 1 is not played because the series result has already been determined (e.g., a team clinches the series before Map 1 is needed), this market will resolve to 50-50. If Map 1 is remade, resolution will be based on the remade game only. The primary resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead.This market will resolve to "Odd" if the total combined rounds played by both teams in Map 3 is an odd number. This market will resolve to "Even" if the total combined rounds played by both teams in Map 3 is an even number. "Total combined rounds" is the sum of rounds won by both teams during the match, including any overtime rounds if applicable. For example, a match ending 13–11 would have a total of 24 rounds (even), while a match ending 13–10 would have a total of 23 rounds (odd). If Map 3 is canceled (not played at all) or is delayed beyond 7 days from the scheduled date, this market will resolve to 50-50. If Map 3 is never played due to forfeit, disqualification, or walkover, this market will resolve to 50-50. If Map 3 is not played because the series result has already been determined (e.g., a team clinches the series before Map 3 is needed), this market will resolve to 50-50. If Map 3 is remade, resolution will be based on the remade game only. The primary resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead.This market will resolve to "Odd" if the total combined rounds played by both teams in Map 2 is an odd number. This market will resolve to "Even" if the total combined rounds played by both teams in Map 2 is an even number. "Total combined rounds" is the sum of rounds won by both teams during the match, including any overtime rounds if applicable. For example, a match ending 13–11 would have a total of 24 rounds (even), while a match ending 13–10 would have a total of 23 rounds (odd). If Map 2 is canceled (not played at all) or is delayed beyond 7 days from the scheduled date, this market will resolve to 50-50. If Map 2 is never played due to forfeit, disqualification, or walkover, this market will resolve to 50-50. If Map 2 is not played because the series result has already been determined (e.g., a team clinches the series before Map 2 is needed), this market will resolve to 50-50. If Map 2 is remade, resolution will be based on the remade game only. The primary resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead.This market will resolve to "Odd" if the total combined rounds played by both teams in Map 1 is an odd number. This market will resolve to "Even" if the total combined rounds played by both teams in Map 1 is an even number. "Total combined rounds" is the sum of rounds won by both teams during the match, including any overtime rounds if applicable. For example, a match ending 13–11 would have a total of 24 rounds (even), while a match ending 13–10 would have a total of 23 rounds (odd). If Map 1 is canceled (not played at all) or is delayed beyond 7 days from the scheduled date, this market will resolve to 50-50. If Map 1 is never played due to forfeit, disqualification, or walkover, this market will resolve to 50-50. If Map 1 is not played because the series result has already been determined (e.g., a team clinches the series before Map 1 is needed), this market will resolve to 50-50. If Map 1 is remade, resolution will be based on the remade game only. The primary resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead.This market refers to the Counter-Strike Quarterfinal 2 match between Clutchain and Esport Academy Copenhagen in the Exort Series Playoffs, initially scheduled for May 16 at 8:30AM ET. This market will resolve to "Esport Academy Copenhagen" if Esport Academy Copenhagen wins 2 or more maps than Clutchain in this match. Otherwise, this market will resolve to "Clutchain". Maps won by forfeit, disqualification, walkover, or default are counted towards the handicap, provided that the match is completed. If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50. If the match ends due to the clinching map being forfeited this will count as a completed match. The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Counter-Strike Quarterfinal 2 match between Clutchain and Esport Academy Copenhagen in the Exort Series Playoffs, initially scheduled for May 16 at 8:30AM ET. This market will resolve to "Over" if Clutchain and Esport Academy Copenhagen play 3 or more maps in this series. If fewer than 3 maps are played, this market will resolve to "Under". Maps won by forfeit, disqualification, walkover, or default are counted towards the total, provided that the match is completed. If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50. If the match ends due to the clinching map being forfeited this will count as a completed match. The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Counter-Strike Quarterfinal 2 match between Clutchain and Esport Academy Copenhagen in the Exort Series Playoffs, initially scheduled for May 16 at 8:30AM ET. This market will resolve to "Clutchain" if Clutchain win Map 2 against Esport Academy Copenhagen. This market will resolve to "Esport Academy Copenhagen" if Esport Academy Copenhagen win Map 2 against Clutchain. If the match begins but is not completed, and Map 2 is concluded with a winner determined, this market will resolve based on the completed Map 2. If Map 2 is not completed for any reason, this market will resolve 50-50. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50. The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Counter-Strike Quarterfinal 2 match between Clutchain and Esport Academy Copenhagen in the Exort Series Playoffs, initially scheduled for May 16 at 8:30AM ET. This market will resolve to "Clutchain" if Clutchain win Map 1 against Esport Academy Copenhagen. This market will resolve to "Esport Academy Copenhagen" if Esport Academy Copenhagen win Map 1 against Clutchain. If the match begins but is not completed, and Map 1 is concluded with a winner determined, this market will resolve based on the completed Map 1. If Map 1 is not completed for any reason, this market will resolve 50-50. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50. The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Counter-Strike Quarterfinal 2 match between Clutchain and Esport Academy Copenhagen in the Exort Series Playoffs, initially scheduled for May 16 at 8:30AM ET. This market will resolve to "Clutchain" if Clutchain win the match against Esport Academy Copenhagen. This market will resolve to "Esport Academy Copenhagen" if Esport Academy Copenhagen win the match against Clutchain. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.Clutchain, a French CS2 side featuring veterans such as ScreaM and Nivera alongside Kyojin, Python, and shogu, entered the Exort Series #26 playoffs after inconsistent results in ESEA Advanced and other European C-tier events. Esport Academy Copenhagen, the Danish academy roster, carried strong recent momentum from the same bracket, including a 2-1 quarterfinal win. As a single-elimination best-of-three on an online European circuit with a modest prize pool, map pool control, individual aim duels, and adaptation to each other's playstyles shaped expectations for the matchup. The winner advanced directly while the loser was eliminated from contention.

This market refers to the Counter-Strike Quarterfinal 2 match between Clutchain and Esport Academy Copenhagen in the Exort Series Playoffs, initially scheduled for May 16 at 8:30AM ET.

This market will resolve to "Clutchain" if Clutchain win the match against Esport Academy Copenhagen.

This market will resolve to "Esport Academy Copenhagen" if Esport Academy Copenhagen win the match against Clutchain.

If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.

If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.

If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.

The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.

In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
交易量
$1,402
结束日期
2026-05-16
市场开放时间
May 16, 2026, 4:10 AM ET

结算来源

https://hltv.org
This market refers to the Counter-Strike Quarterfinal 2 match between Clutchain and Esport Academy Copenhagen in the Exort Series Playoffs, initially scheduled for May 16 at 8:30AM ET. This market will resolve to "Clutchain" if Clutchain win the match against Esport Academy Copenhagen. This market will resolve to "Esport Academy Copenhagen" if Esport Academy Copenhagen win the match against Clutchain. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.

警惕外部链接哦。

常见问题

Polymarket 上的”Esport Academy Copenhagen vs. Clutchain”市场让你可以对 Exort Series 中 Esport Academy Copenhagen 与 Clutchain 的 Counter-Strike 2 比赛结果进行交易,该比赛定于 May 16, 2026 11:30 AM ET 开赛。这是一个 Best of 3 系列赛。主要市场是 Series Moneyline——哪支队伍将赢得比赛——其中 Esport Academy Copenhagen 当前价格为 100¢(100% 隐含概率),Clutchain 为 0¢(0%)。除了 Series Moneyline,Polymarket 上的电竞市场还可能提供单独 map 胜者、map 让分和总 maps,让你有多种方式对这场比赛进行交易。价格反映了实时的众包概率。正确结果的份额在比赛结束后市场结算时每份支付 $1。

截至目前,“Esport Academy Copenhagen vs. Clutchain”市场在所有市场类型(Series Moneyline、单独 map 胜者、map 让分和总 maps)中已产生 $1.4K 的总交易量。该交易量反映了 Polymarket 交易社区的积极参与,而更多的交易者通常意味着更有参考价值、更可靠的赔率。你可以在本页直接跟踪实时价格变动并对任何市场进行交易。

要在“Esport Academy Copenhagen vs. Clutchain”上进行交易,首先选择你想交易的市场类型:Series Moneyline(哪支队伍赢得比赛)、单独 Map 胜者(谁赢得系列赛中的特定 map)、Map 让分(map 胜利差距)或总 Maps(打出的 maps 数量的大/小)。每个市场都显示各方的当前价格——例如,moneyline 显示 EAC 为 100¢,CLUTCH 为 0¢。选择你想交易的一方,选择“买入”建仓或“卖出”平仓,输入金额,然后点击“交易”。如果你选择的一方在比赛结束市场结算时是正确的,你的份额每份支付 $1。如果不正确,则支付 $0。你也可以在比赛结束前随时卖出份额以锁定利润或止损。

"Esport Academy Copenhagen vs. Clutchain"的当前 Series Moneyline 赔率显示 Esport Academy Copenhagen 为 100¢(100% 隐含概率),Clutchain 为 0¢(0%)。所有赔率会随着交易者买卖份额而实时更新,反映对比赛结果的最新集体判断。请经常回来查看或收藏本页,以跟踪比赛临近时赔率的变化。

可以。你无需交易即可了解最新动态。本页是 Esport Academy Copenhagen 对阵 Clutchain 比赛的实时赔率跟踪器。Series Moneyline、单独 map 胜者、map 让分和总 maps 赔率都会随着新交易的产生而实时更新。你可以使用图表跟踪比赛临近时的盘口变动——赔率的变化通常意味着新信息的出现,如阵容变更、近期状态或大交易者的重大操作。查看某些对局的 Head to Head、Form Guide 和 Map Winrate 获取更深入的数据和背景。收藏本页,查看评论区了解其他交易者的观点,并使用图表上的时间范围筛选器查看赔率的历史变化。这是一个免费的实时窗口,让你了解市场的预期。