Manchester City Esports enters this RLCS Paris Major Group B best-of-five against MIBR with strong recent European regional form and roster continuity after qualifying for their first major. MIBR counters with South American regional dominance and an aggressive style that has produced consistent results at prior international events, though the South American side faces a steeper test adapting to the faster mechanical pace of top EU and NA competition on LAN. Limited head-to-head history leaves early series momentum and individual mechanical execution as key swing factors in the group-stage setting at Paris La Défense Arena.
基于Polymarket数据的AI实验性摘要。这不是交易建议,也不影响该市场的结算方式。 · 更新于Manchester City Esports – MIBR

3
1

$1.18K Vol.
系列线
This market refers to the Rocket League match between Manchester City Esports and MIBR in the RLCS World Championship Group B, initially scheduled for May 20 at 8:00AM ET.
This market will resolve to "Manchester City Esports" if Manchester City Esports wins 3 or more games than MIBR in this match.
Otherwise, this market will resolve to "MIBR".
Games won by forfeit, disqualification, walkover, or default are counted towards the handicap, provided that the match is completed.
If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50.
If the match ends due to the clinching game being forfeited this will count as a completed match.
The resolution source for this market will be official information from https://liquipedia.net/rocketleague/Main_Page. However, if https://liquipedia.net/rocketleague/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Rocket League match between Manchester City Esports and MIBR in the RLCS World Championship Group B, initially scheduled for May 20 at 8:00AM ET.
This market will resolve to "Manchester City Esports" if Manchester City Esports wins 2 or more games than MIBR in this match.
Otherwise, this market will resolve to "MIBR".
Games won by forfeit, disqualification, walkover, or default are counted towards the handicap, provided that the match is completed.
If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50.
If the match ends due to the clinching game being forfeited this will count as a completed match.
The resolution source for this market will be official information from https://liquipedia.net/rocketleague/Main_Page. However, if https://liquipedia.net/rocketleague/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Rocket League match between Manchester City Esports and MIBR in the RLCS World Championship Group B, initially scheduled for May 20 at 8:00AM ET.
This market will resolve to "Over" if Manchester City Esports and MIBR play 5 or more games in this series.
If fewer than 5 games are played, this market will resolve to "Under".
Games won by forfeit, disqualification, walkover, or default are counted towards the total, provided that the match is completed.
If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50.
If the match ends due to the clinching game being forfeited this will count as a completed match.
The resolution source for this market will be official information from https://liquipedia.net/rocketleague/Main_Page. However, if https://liquipedia.net/rocketleague/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Rocket League match between Manchester City Esports and MIBR in the RLCS World Championship Group B, initially scheduled for May 20 at 8:00AM ET.
This market will resolve to "Over" if Manchester City Esports and MIBR play 4 or more games in this series.
If fewer than 4 games are played, this market will resolve to "Under".
Games won by forfeit, disqualification, walkover, or default are counted towards the total, provided that the match is completed.
If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50.
If the match ends due to the clinching game being forfeited this will count as a completed match.
The resolution source for this market will be official information from https://liquipedia.net/rocketleague/Main_Page. However, if https://liquipedia.net/rocketleague/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Rocket League match between Manchester City Esports and MIBR in the RLCS World Championship Group B, initially scheduled for May 20 at 8:00AM ET.
This market will resolve to "Manchester City Esports" if Manchester City Esports win Game 4 against MIBR.
This market will resolve to "MIBR" if MIBR win Game 4 against Manchester City Esports.
If the match begins but is not completed, and Game 4 is concluded with a winner determined, this market will resolve based on the completed Game 4.
If Game 4 is not completed for any reason, this market will resolve 50-50.
If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50.
The resolution source for this market will be official information from https://liquipedia.net/rocketleague/Main_Page. However, if https://liquipedia.net/rocketleague/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Rocket League match between Manchester City Esports and MIBR in the RLCS World Championship Group B, initially scheduled for May 20 at 8:00AM ET.
This market will resolve to "Manchester City Esports" if Manchester City Esports win Game 3 against MIBR.
This market will resolve to "MIBR" if MIBR win Game 3 against Manchester City Esports.
If the match begins but is not completed, and Game 3 is concluded with a winner determined, this market will resolve based on the completed Game 3.
If Game 3 is not completed for any reason, this market will resolve 50-50.
If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50.
The resolution source for this market will be official information from https://liquipedia.net/rocketleague/Main_Page. However, if https://liquipedia.net/rocketleague/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Rocket League match between Manchester City Esports and MIBR in the RLCS World Championship Group B, initially scheduled for May 20 at 8:00AM ET.
This market will resolve to "Manchester City Esports" if Manchester City Esports win Game 2 against MIBR.
This market will resolve to "MIBR" if MIBR win Game 2 against Manchester City Esports.
If the match begins but is not completed, and Game 2 is concluded with a winner determined, this market will resolve based on the completed Game 2.
If Game 2 is not completed for any reason, this market will resolve 50-50.
If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50.
The resolution source for this market will be official information from https://liquipedia.net/rocketleague/Main_Page. However, if https://liquipedia.net/rocketleague/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Rocket League match between Manchester City Esports and MIBR in the RLCS World Championship Group B, initially scheduled for May 20 at 8:00AM ET.
This market will resolve to "Manchester City Esports" if Manchester City Esports win Game 1 against MIBR.
This market will resolve to "MIBR" if MIBR win Game 1 against Manchester City Esports.
If the match begins but is not completed, and Game 1 is concluded with a winner determined, this market will resolve based on the completed Game 1.
If Game 1 is not completed for any reason, this market will resolve 50-50.
If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50.
The resolution source for this market will be official information from https://liquipedia.net/rocketleague/Main_Page. However, if https://liquipedia.net/rocketleague/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Rocket League match between Manchester City Esports and MIBR in the RLCS World Championship Group B, initially scheduled for May 20 at 8:00AM ET.
This market will resolve to "Manchester City Esports" if Manchester City Esports win the match against MIBR.
This market will resolve to "MIBR" if MIBR win the match against Manchester City Esports.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://liquipedia.net/rocketleague/Main_Page. However, if https://liquipedia.net/rocketleague/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.Manchester City Esports enters this RLCS Paris Major Group B best-of-five against MIBR with strong recent European regional form and roster continuity after qualifying for their first major. MIBR counters with South American regional dominance and an aggressive style that has produced consistent results at prior international events, though the South American side faces a steeper test adapting to the faster mechanical pace of top EU and NA competition on LAN. Limited head-to-head history leaves early series momentum and individual mechanical execution as key swing factors in the group-stage setting at Paris La Défense Arena.
This market refers to the Rocket League match between Manchester City Esports and MIBR in the RLCS World Championship Group B, initially scheduled for May 20 at 8:00AM ET.
This market will resolve to "Manchester City Esports" if Manchester City Esports win the match against MIBR.
This market will resolve to "MIBR" if MIBR win the match against Manchester City Esports.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://liquipedia.net/rocketleague/Main_Page. However, if https://liquipedia.net/rocketleague/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
This market will resolve to "Manchester City Esports" if Manchester City Esports win the match against MIBR.
This market will resolve to "MIBR" if MIBR win the match against Manchester City Esports.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://liquipedia.net/rocketleague/Main_Page. However, if https://liquipedia.net/rocketleague/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
市场开放时间: May 13, 2026, 9:32 AM ET
交易量
$1,179结束日期
2026-05-20市场开放时间
May 13, 2026, 9:32 AM ETManchester City Esports – MIBR

3
1

$1.18K Vol.
系列线
This market refers to the Rocket League match between Manchester City Esports and MIBR in the RLCS World Championship Group B, initially scheduled for May 20 at 8:00AM ET.
This market will resolve to "Manchester City Esports" if Manchester City Esports wins 3 or more games than MIBR in this match.
Otherwise, this market will resolve to "MIBR".
Games won by forfeit, disqualification, walkover, or default are counted towards the handicap, provided that the match is completed.
If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50.
If the match ends due to the clinching game being forfeited this will count as a completed match.
The resolution source for this market will be official information from https://liquipedia.net/rocketleague/Main_Page. However, if https://liquipedia.net/rocketleague/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Rocket League match between Manchester City Esports and MIBR in the RLCS World Championship Group B, initially scheduled for May 20 at 8:00AM ET.
This market will resolve to "Manchester City Esports" if Manchester City Esports wins 2 or more games than MIBR in this match.
Otherwise, this market will resolve to "MIBR".
Games won by forfeit, disqualification, walkover, or default are counted towards the handicap, provided that the match is completed.
If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50.
If the match ends due to the clinching game being forfeited this will count as a completed match.
The resolution source for this market will be official information from https://liquipedia.net/rocketleague/Main_Page. However, if https://liquipedia.net/rocketleague/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Rocket League match between Manchester City Esports and MIBR in the RLCS World Championship Group B, initially scheduled for May 20 at 8:00AM ET.
This market will resolve to "Over" if Manchester City Esports and MIBR play 5 or more games in this series.
If fewer than 5 games are played, this market will resolve to "Under".
Games won by forfeit, disqualification, walkover, or default are counted towards the total, provided that the match is completed.
If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50.
If the match ends due to the clinching game being forfeited this will count as a completed match.
The resolution source for this market will be official information from https://liquipedia.net/rocketleague/Main_Page. However, if https://liquipedia.net/rocketleague/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Rocket League match between Manchester City Esports and MIBR in the RLCS World Championship Group B, initially scheduled for May 20 at 8:00AM ET.
This market will resolve to "Over" if Manchester City Esports and MIBR play 4 or more games in this series.
If fewer than 4 games are played, this market will resolve to "Under".
Games won by forfeit, disqualification, walkover, or default are counted towards the total, provided that the match is completed.
If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50.
If the match ends due to the clinching game being forfeited this will count as a completed match.
The resolution source for this market will be official information from https://liquipedia.net/rocketleague/Main_Page. However, if https://liquipedia.net/rocketleague/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Rocket League match between Manchester City Esports and MIBR in the RLCS World Championship Group B, initially scheduled for May 20 at 8:00AM ET.
This market will resolve to "Manchester City Esports" if Manchester City Esports win Game 4 against MIBR.
This market will resolve to "MIBR" if MIBR win Game 4 against Manchester City Esports.
If the match begins but is not completed, and Game 4 is concluded with a winner determined, this market will resolve based on the completed Game 4.
If Game 4 is not completed for any reason, this market will resolve 50-50.
If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50.
The resolution source for this market will be official information from https://liquipedia.net/rocketleague/Main_Page. However, if https://liquipedia.net/rocketleague/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Rocket League match between Manchester City Esports and MIBR in the RLCS World Championship Group B, initially scheduled for May 20 at 8:00AM ET.
This market will resolve to "Manchester City Esports" if Manchester City Esports win Game 3 against MIBR.
This market will resolve to "MIBR" if MIBR win Game 3 against Manchester City Esports.
If the match begins but is not completed, and Game 3 is concluded with a winner determined, this market will resolve based on the completed Game 3.
If Game 3 is not completed for any reason, this market will resolve 50-50.
If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50.
The resolution source for this market will be official information from https://liquipedia.net/rocketleague/Main_Page. However, if https://liquipedia.net/rocketleague/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Rocket League match between Manchester City Esports and MIBR in the RLCS World Championship Group B, initially scheduled for May 20 at 8:00AM ET.
This market will resolve to "Manchester City Esports" if Manchester City Esports win Game 2 against MIBR.
This market will resolve to "MIBR" if MIBR win Game 2 against Manchester City Esports.
If the match begins but is not completed, and Game 2 is concluded with a winner determined, this market will resolve based on the completed Game 2.
If Game 2 is not completed for any reason, this market will resolve 50-50.
If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50.
The resolution source for this market will be official information from https://liquipedia.net/rocketleague/Main_Page. However, if https://liquipedia.net/rocketleague/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Rocket League match between Manchester City Esports and MIBR in the RLCS World Championship Group B, initially scheduled for May 20 at 8:00AM ET.
This market will resolve to "Manchester City Esports" if Manchester City Esports win Game 1 against MIBR.
This market will resolve to "MIBR" if MIBR win Game 1 against Manchester City Esports.
If the match begins but is not completed, and Game 1 is concluded with a winner determined, this market will resolve based on the completed Game 1.
If Game 1 is not completed for any reason, this market will resolve 50-50.
If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50.
The resolution source for this market will be official information from https://liquipedia.net/rocketleague/Main_Page. However, if https://liquipedia.net/rocketleague/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Rocket League match between Manchester City Esports and MIBR in the RLCS World Championship Group B, initially scheduled for May 20 at 8:00AM ET.
This market will resolve to "Manchester City Esports" if Manchester City Esports win the match against MIBR.
This market will resolve to "MIBR" if MIBR win the match against Manchester City Esports.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://liquipedia.net/rocketleague/Main_Page. However, if https://liquipedia.net/rocketleague/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.Manchester City Esports enters this RLCS Paris Major Group B best-of-five against MIBR with strong recent European regional form and roster continuity after qualifying for their first major. MIBR counters with South American regional dominance and an aggressive style that has produced consistent results at prior international events, though the South American side faces a steeper test adapting to the faster mechanical pace of top EU and NA competition on LAN. Limited head-to-head history leaves early series momentum and individual mechanical execution as key swing factors in the group-stage setting at Paris La Défense Arena.
This market refers to the Rocket League match between Manchester City Esports and MIBR in the RLCS World Championship Group B, initially scheduled for May 20 at 8:00AM ET.
This market will resolve to "Manchester City Esports" if Manchester City Esports win the match against MIBR.
This market will resolve to "MIBR" if MIBR win the match against Manchester City Esports.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://liquipedia.net/rocketleague/Main_Page. However, if https://liquipedia.net/rocketleague/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
This market will resolve to "Manchester City Esports" if Manchester City Esports win the match against MIBR.
This market will resolve to "MIBR" if MIBR win the match against Manchester City Esports.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://liquipedia.net/rocketleague/Main_Page. However, if https://liquipedia.net/rocketleague/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
市场开放时间: May 13, 2026, 9:32 AM ET
交易量
$1,179结束日期
2026-05-20市场开放时间
May 13, 2026, 9:32 AM ETManchester City Esports enters this RLCS Paris Major Group B best-of-five against MIBR with strong recent European regional form and roster continuity after qualifying for their first major. MIBR counters with South American regional dominance and an aggressive style that has produced consistent results at prior international events, though the South American side faces a steeper test adapting to the faster mechanical pace of top EU and NA competition on LAN. Limited head-to-head history leaves early series momentum and individual mechanical execution as key swing factors in the group-stage setting at Paris La Défense Arena.
基于Polymarket数据的AI实验性摘要。这不是交易建议,也不影响该市场的结算方式。 · 更新于
警惕外部链接哦。
警惕外部链接哦。
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