Oasis Gaming faces Alter Ego in a best-of-three during the VCL Southeast Asia Split 2 Last Chance qualifier on June 1. Oasis, a Philippines-based side, enters with mixed recent results including wins over NAOS Esports and Jade Lions but losses to 555 and Looking For Home. Alter Ego, returning to the Valorant scene in early 2026 after acquiring Vyres Esports, shows inconsistent form with recent defeats to Trinity and Motiv Esports. The 2021 head-to-head record favors Alter Ego 2-0. Key variables include current patch map pools, roster stability after Alter Ego’s reorganization, regional rivalries, and which team secures early map control in the series.
基于Polymarket数据的AI实验性摘要。这不是交易建议,也不影响该市场的结算方式。 · 更新于系列线
This market refers to the Valorant match between Oasis Gaming and Alter Ego in the VCL Southeast Asia: Last Chance, initially scheduled for June 1 at 9:00AM ET.
This market will resolve to "Oasis Gaming" if Oasis Gaming wins 2 or more maps than Alter Ego in this match.
Otherwise, this market will resolve to "Alter Ego".
Maps won by forfeit, disqualification, walkover, or default are counted towards the handicap, provided that the match is completed.
If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50.
If the match ends due to the clinching map being forfeited this will count as a completed match.
The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Valorant match between Oasis Gaming and Alter Ego in the VCL Southeast Asia: Last Chance, initially scheduled for June 1 at 9:00AM ET.
This market will resolve to "Over" if Oasis Gaming and Alter Ego play 3 or more maps in this series.
If fewer than 3 maps are played, this market will resolve to "Under".
Maps won by forfeit, disqualification, walkover, or default are counted towards the total, provided that the match is completed.
If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50.
If the match ends due to the clinching map being forfeited this will count as a completed match.
The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Valorant match between Oasis Gaming and Alter Ego in the VCL Southeast Asia: Last Chance, initially scheduled for June 1 at 9:00AM ET.
This market will resolve to "Oasis Gaming" if Oasis Gaming win Map 2 against Alter Ego.
This market will resolve to "Alter Ego" if Alter Ego win Map 2 against Oasis Gaming.
If the match begins but is not completed, and Map 2 is concluded with a winner determined, this market will resolve based on the completed Map 2.
If Map 2 is not completed for any reason, this market will resolve 50-50.
If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50.
The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Valorant match between Oasis Gaming and Alter Ego in the VCL Southeast Asia: Last Chance, initially scheduled for June 1 at 9:00AM ET.
This market will resolve to "Oasis Gaming" if Oasis Gaming win Map 1 against Alter Ego.
This market will resolve to "Alter Ego" if Alter Ego win Map 1 against Oasis Gaming.
If the match begins but is not completed, and Map 1 is concluded with a winner determined, this market will resolve based on the completed Map 1.
If Map 1 is not completed for any reason, this market will resolve 50-50.
If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50.
The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Valorant match between Oasis Gaming and Alter Ego in the VCL Southeast Asia: Last Chance, initially scheduled for June 1 at 9:00AM ET.
This market will resolve to "Oasis Gaming" if Oasis Gaming win the match against Alter Ego.
This market will resolve to "Alter Ego" if Alter Ego win the match against Oasis Gaming.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.Oasis Gaming faces Alter Ego in a best-of-three during the VCL Southeast Asia Split 2 Last Chance qualifier on June 1. Oasis, a Philippines-based side, enters with mixed recent results including wins over NAOS Esports and Jade Lions but losses to 555 and Looking For Home. Alter Ego, returning to the Valorant scene in early 2026 after acquiring Vyres Esports, shows inconsistent form with recent defeats to Trinity and Motiv Esports. The 2021 head-to-head record favors Alter Ego 2-0. Key variables include current patch map pools, roster stability after Alter Ego’s reorganization, regional rivalries, and which team secures early map control in the series.
This market refers to the Valorant match between Oasis Gaming and Alter Ego in the VCL Southeast Asia: Last Chance, initially scheduled for June 1 at 9:00AM ET.
This market will resolve to "Oasis Gaming" if Oasis Gaming win the match against Alter Ego.
This market will resolve to "Alter Ego" if Alter Ego win the match against Oasis Gaming.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
This market will resolve to "Oasis Gaming" if Oasis Gaming win the match against Alter Ego.
This market will resolve to "Alter Ego" if Alter Ego win the match against Oasis Gaming.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
市场开放时间: Jun 1, 2026, 6:31 AM ET
交易量
$516结束日期
2026-06-01市场开放时间
Jun 1, 2026, 6:31 AM ET结算来源
https://vlr.ggResolver
0x65070BE91...系列线
This market refers to the Valorant match between Oasis Gaming and Alter Ego in the VCL Southeast Asia: Last Chance, initially scheduled for June 1 at 9:00AM ET.
This market will resolve to "Oasis Gaming" if Oasis Gaming wins 2 or more maps than Alter Ego in this match.
Otherwise, this market will resolve to "Alter Ego".
Maps won by forfeit, disqualification, walkover, or default are counted towards the handicap, provided that the match is completed.
If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50.
If the match ends due to the clinching map being forfeited this will count as a completed match.
The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Valorant match between Oasis Gaming and Alter Ego in the VCL Southeast Asia: Last Chance, initially scheduled for June 1 at 9:00AM ET.
This market will resolve to "Over" if Oasis Gaming and Alter Ego play 3 or more maps in this series.
If fewer than 3 maps are played, this market will resolve to "Under".
Maps won by forfeit, disqualification, walkover, or default are counted towards the total, provided that the match is completed.
If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50.
If the match ends due to the clinching map being forfeited this will count as a completed match.
The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Valorant match between Oasis Gaming and Alter Ego in the VCL Southeast Asia: Last Chance, initially scheduled for June 1 at 9:00AM ET.
This market will resolve to "Oasis Gaming" if Oasis Gaming win Map 2 against Alter Ego.
This market will resolve to "Alter Ego" if Alter Ego win Map 2 against Oasis Gaming.
If the match begins but is not completed, and Map 2 is concluded with a winner determined, this market will resolve based on the completed Map 2.
If Map 2 is not completed for any reason, this market will resolve 50-50.
If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50.
The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Valorant match between Oasis Gaming and Alter Ego in the VCL Southeast Asia: Last Chance, initially scheduled for June 1 at 9:00AM ET.
This market will resolve to "Oasis Gaming" if Oasis Gaming win Map 1 against Alter Ego.
This market will resolve to "Alter Ego" if Alter Ego win Map 1 against Oasis Gaming.
If the match begins but is not completed, and Map 1 is concluded with a winner determined, this market will resolve based on the completed Map 1.
If Map 1 is not completed for any reason, this market will resolve 50-50.
If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50.
The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Valorant match between Oasis Gaming and Alter Ego in the VCL Southeast Asia: Last Chance, initially scheduled for June 1 at 9:00AM ET.
This market will resolve to "Oasis Gaming" if Oasis Gaming win the match against Alter Ego.
This market will resolve to "Alter Ego" if Alter Ego win the match against Oasis Gaming.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.Oasis Gaming faces Alter Ego in a best-of-three during the VCL Southeast Asia Split 2 Last Chance qualifier on June 1. Oasis, a Philippines-based side, enters with mixed recent results including wins over NAOS Esports and Jade Lions but losses to 555 and Looking For Home. Alter Ego, returning to the Valorant scene in early 2026 after acquiring Vyres Esports, shows inconsistent form with recent defeats to Trinity and Motiv Esports. The 2021 head-to-head record favors Alter Ego 2-0. Key variables include current patch map pools, roster stability after Alter Ego’s reorganization, regional rivalries, and which team secures early map control in the series.
This market refers to the Valorant match between Oasis Gaming and Alter Ego in the VCL Southeast Asia: Last Chance, initially scheduled for June 1 at 9:00AM ET.
This market will resolve to "Oasis Gaming" if Oasis Gaming win the match against Alter Ego.
This market will resolve to "Alter Ego" if Alter Ego win the match against Oasis Gaming.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
This market will resolve to "Oasis Gaming" if Oasis Gaming win the match against Alter Ego.
This market will resolve to "Alter Ego" if Alter Ego win the match against Oasis Gaming.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
市场开放时间: Jun 1, 2026, 6:31 AM ET
交易量
$516结束日期
2026-06-01市场开放时间
Jun 1, 2026, 6:31 AM ET结算来源
https://vlr.ggResolver
0x65070BE91...Oasis Gaming faces Alter Ego in a best-of-three during the VCL Southeast Asia Split 2 Last Chance qualifier on June 1. Oasis, a Philippines-based side, enters with mixed recent results including wins over NAOS Esports and Jade Lions but losses to 555 and Looking For Home. Alter Ego, returning to the Valorant scene in early 2026 after acquiring Vyres Esports, shows inconsistent form with recent defeats to Trinity and Motiv Esports. The 2021 head-to-head record favors Alter Ego 2-0. Key variables include current patch map pools, roster stability after Alter Ego’s reorganization, regional rivalries, and which team secures early map control in the series.
基于Polymarket数据的AI实验性摘要。这不是交易建议,也不影响该市场的结算方式。 · 更新于

警惕外部链接哦。
警惕外部链接哦。
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