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NOVO Esports – Ninjas in Pyjamas

NOVO Esports
NOVO Esports
4
1
ENDGÜLTIG
Ninjas in Pyjamas
Ninjas in Pyjamas
$4.75K Vol.Polymarket

Serien-Linien

Moneyline

$212 Vol.

Game 1 Winner

$3.9K Vol.

Game Handicap

$17 Vol.

Total Games

$600 Vol.

This market refers to the Rocket League Upper bracket quarterfinal 2 match between NOVO Esports and Ninjas in Pyjamas in the RLCS EU Paris: Open 6 Playoffs, initially scheduled for April 25 at 1:00PM ET. This market will resolve to "Ninjas in Pyjamas" if Ninjas in Pyjamas wins 4 or more games than NOVO Esports in this match. Otherwise, this market will resolve to "NOVO Esports". Games won by forfeit, disqualification, walkover, or default are counted towards the handicap, provided that the match is completed. If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50. If the match ends due to the clinching game being forfeited this will count as a completed match. The resolution source for this market will be official information from https://liquipedia.net/rocketleague/Main_Page. However, if https://liquipedia.net/rocketleague/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Rocket League Upper bracket quarterfinal 2 match between NOVO Esports and Ninjas in Pyjamas in the RLCS EU Paris: Open 6 Playoffs, initially scheduled for April 25 at 1:00PM ET. This market will resolve to "Ninjas in Pyjamas" if Ninjas in Pyjamas wins 3 or more games than NOVO Esports in this match. Otherwise, this market will resolve to "NOVO Esports". Games won by forfeit, disqualification, walkover, or default are counted towards the handicap, provided that the match is completed. If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50. If the match ends due to the clinching game being forfeited this will count as a completed match. The resolution source for this market will be official information from https://liquipedia.net/rocketleague/Main_Page. However, if https://liquipedia.net/rocketleague/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Rocket League Upper bracket quarterfinal 2 match between NOVO Esports and Ninjas in Pyjamas in the RLCS EU Paris: Open 6 Playoffs, initially scheduled for April 25 at 1:00PM ET. This market will resolve to "Ninjas in Pyjamas" if Ninjas in Pyjamas wins 2 or more games than NOVO Esports in this match. Otherwise, this market will resolve to "NOVO Esports". Games won by forfeit, disqualification, walkover, or default are counted towards the handicap, provided that the match is completed. If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50. If the match ends due to the clinching game being forfeited this will count as a completed match. The resolution source for this market will be official information from https://liquipedia.net/rocketleague/Main_Page. However, if https://liquipedia.net/rocketleague/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Rocket League Upper bracket quarterfinal 2 match between NOVO Esports and Ninjas in Pyjamas in the RLCS EU Paris: Open 6 Playoffs, initially scheduled for April 25 at 1:00PM ET. This market will resolve to "Over" if NOVO Esports and Ninjas in Pyjamas play 7 or more games in this series. If fewer than 7 games are played, this market will resolve to "Under". Games won by forfeit, disqualification, walkover, or default are counted towards the total, provided that the match is completed. If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50. If the match ends due to the clinching game being forfeited this will count as a completed match. The resolution source for this market will be official information from https://liquipedia.net/rocketleague/Main_Page. However, if https://liquipedia.net/rocketleague/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Rocket League Upper bracket quarterfinal 2 match between NOVO Esports and Ninjas in Pyjamas in the RLCS EU Paris: Open 6 Playoffs, initially scheduled for April 25 at 1:00PM ET. This market will resolve to "Over" if NOVO Esports and Ninjas in Pyjamas play 6 or more games in this series. If fewer than 6 games are played, this market will resolve to "Under". Games won by forfeit, disqualification, walkover, or default are counted towards the total, provided that the match is completed. If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50. If the match ends due to the clinching game being forfeited this will count as a completed match. The resolution source for this market will be official information from https://liquipedia.net/rocketleague/Main_Page. However, if https://liquipedia.net/rocketleague/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Rocket League Upper bracket quarterfinal 2 match between NOVO Esports and Ninjas in Pyjamas in the RLCS EU Paris: Open 6 Playoffs, initially scheduled for April 25 at 1:00PM ET. This market will resolve to "Over" if NOVO Esports and Ninjas in Pyjamas play 5 or more games in this series. If fewer than 5 games are played, this market will resolve to "Under". Games won by forfeit, disqualification, walkover, or default are counted towards the total, provided that the match is completed. If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50. If the match ends due to the clinching game being forfeited this will count as a completed match. The resolution source for this market will be official information from https://liquipedia.net/rocketleague/Main_Page. However, if https://liquipedia.net/rocketleague/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Rocket League Upper bracket quarterfinal 2 match between NOVO Esports and Ninjas in Pyjamas in the RLCS EU Paris: Open 6 Playoffs, initially scheduled for April 25 at 1:00PM ET. This market will resolve to "NOVO Esports" if NOVO Esports win Game 6 against Ninjas in Pyjamas. This market will resolve to "Ninjas in Pyjamas" if Ninjas in Pyjamas win Game 6 against NOVO Esports. If the match begins but is not completed, and Game 6 is concluded with a winner determined, this market will resolve based on the completed Game 6. If Game 6 is not completed for any reason, this market will resolve 50-50. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50. The resolution source for this market will be official information from https://liquipedia.net/rocketleague/Main_Page. However, if https://liquipedia.net/rocketleague/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Rocket League Upper bracket quarterfinal 2 match between NOVO Esports and Ninjas in Pyjamas in the RLCS EU Paris: Open 6 Playoffs, initially scheduled for April 25 at 1:00PM ET. This market will resolve to "NOVO Esports" if NOVO Esports win Game 5 against Ninjas in Pyjamas. This market will resolve to "Ninjas in Pyjamas" if Ninjas in Pyjamas win Game 5 against NOVO Esports. If the match begins but is not completed, and Game 5 is concluded with a winner determined, this market will resolve based on the completed Game 5. If Game 5 is not completed for any reason, this market will resolve 50-50. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50. The resolution source for this market will be official information from https://liquipedia.net/rocketleague/Main_Page. However, if https://liquipedia.net/rocketleague/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Rocket League Upper bracket quarterfinal 2 match between NOVO Esports and Ninjas in Pyjamas in the RLCS EU Paris: Open 6 Playoffs, initially scheduled for April 25 at 1:00PM ET. This market will resolve to "NOVO Esports" if NOVO Esports win Game 4 against Ninjas in Pyjamas. This market will resolve to "Ninjas in Pyjamas" if Ninjas in Pyjamas win Game 4 against NOVO Esports. If the match begins but is not completed, and Game 4 is concluded with a winner determined, this market will resolve based on the completed Game 4. If Game 4 is not completed for any reason, this market will resolve 50-50. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50. The resolution source for this market will be official information from https://liquipedia.net/rocketleague/Main_Page. However, if https://liquipedia.net/rocketleague/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Rocket League Upper bracket quarterfinal 2 match between NOVO Esports and Ninjas in Pyjamas in the RLCS EU Paris: Open 6 Playoffs, initially scheduled for April 25 at 1:00PM ET. This market will resolve to "NOVO Esports" if NOVO Esports win Game 3 against Ninjas in Pyjamas. This market will resolve to "Ninjas in Pyjamas" if Ninjas in Pyjamas win Game 3 against NOVO Esports. If the match begins but is not completed, and Game 3 is concluded with a winner determined, this market will resolve based on the completed Game 3. If Game 3 is not completed for any reason, this market will resolve 50-50. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50. The resolution source for this market will be official information from https://liquipedia.net/rocketleague/Main_Page. However, if https://liquipedia.net/rocketleague/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Rocket League Upper bracket quarterfinal 2 match between NOVO Esports and Ninjas in Pyjamas in the RLCS EU Paris: Open 6 Playoffs, initially scheduled for April 25 at 1:00PM ET. This market will resolve to "NOVO Esports" if NOVO Esports win Game 2 against Ninjas in Pyjamas. This market will resolve to "Ninjas in Pyjamas" if Ninjas in Pyjamas win Game 2 against NOVO Esports. If the match begins but is not completed, and Game 2 is concluded with a winner determined, this market will resolve based on the completed Game 2. If Game 2 is not completed for any reason, this market will resolve 50-50. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50. The resolution source for this market will be official information from https://liquipedia.net/rocketleague/Main_Page. However, if https://liquipedia.net/rocketleague/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Rocket League Upper bracket quarterfinal 2 match between NOVO Esports and Ninjas in Pyjamas in the RLCS EU Paris: Open 6 Playoffs, initially scheduled for April 25 at 1:00PM ET. This market will resolve to "NOVO Esports" if NOVO Esports win Game 1 against Ninjas in Pyjamas. This market will resolve to "Ninjas in Pyjamas" if Ninjas in Pyjamas win Game 1 against NOVO Esports. If the match begins but is not completed, and Game 1 is concluded with a winner determined, this market will resolve based on the completed Game 1. If Game 1 is not completed for any reason, this market will resolve 50-50. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50. The resolution source for this market will be official information from https://liquipedia.net/rocketleague/Main_Page. However, if https://liquipedia.net/rocketleague/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Rocket League Upper bracket quarterfinal 2 match between NOVO Esports and Ninjas in Pyjamas in the RLCS EU Paris: Open 6 Playoffs, initially scheduled for April 25 at 1:00PM ET. This market will resolve to "NOVO Esports" if NOVO Esports win the match against Ninjas in Pyjamas. This market will resolve to "Ninjas in Pyjamas" if Ninjas in Pyjamas win the match against NOVO Esports. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://liquipedia.net/rocketleague/Main_Page. However, if https://liquipedia.net/rocketleague/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.Ninjas in Pyjamas (NiP), ranked #9 in LPRating with 56 RLCS points, advanced undefeated through Swiss Group B (3-0) before Group Stage wins over PCS Stride (3-1) and Magnifico (3-0) in RLCS 2026 Paris Major EU Open 6, showcasing strong rotations and mechanical prowess from stable roster crr, Joreuz, and oaly. NOVO Esports (#43 LPR, 6 points), fresh off Nico's April 17 addition to GiuK and rehzzy, grinded 7th in Swiss Group A (3-2) with comeback wins versus WYLDE (3-2) and Kalogeras (3-0), then upset Geekay (3-0) and Manchester City (3-2) in Group Stage. NiP's prior 4-? Open 1 victory highlights their edge, though NOVO's momentum signals upset potential in this upper bracket quarterfinal BO7.

This market refers to the Rocket League Upper bracket quarterfinal 2 match between NOVO Esports and Ninjas in Pyjamas in the RLCS EU Paris: Open 6 Playoffs, initially scheduled for April 25 at 1:00PM ET.

This market will resolve to "NOVO Esports" if NOVO Esports win the match against Ninjas in Pyjamas.

This market will resolve to "Ninjas in Pyjamas" if Ninjas in Pyjamas win the match against NOVO Esports.

If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.

If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.

If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.

The resolution source for this market will be official information from https://liquipedia.net/rocketleague/Main_Page. However, if https://liquipedia.net/rocketleague/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.

In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
Volumen
$4,745
Enddatum
25. Apr. 2026
Markt eröffnet
Apr 25, 2026, 4:40 AM ET
This market refers to the Rocket League Upper bracket quarterfinal 2 match between NOVO Esports and Ninjas in Pyjamas in the RLCS EU Paris: Open 6 Playoffs, initially scheduled for April 25 at 1:00PM ET. This market will resolve to "NOVO Esports" if NOVO Esports win the match against Ninjas in Pyjamas. This market will resolve to "Ninjas in Pyjamas" if Ninjas in Pyjamas win the match against NOVO Esports. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://liquipedia.net/rocketleague/Main_Page. However, if https://liquipedia.net/rocketleague/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.

Vorsicht bei externen Links.

Häufig gestellte Fragen

Der Markt „Ninjas in Pyjamas vs. NOVO Esports" auf Polymarket ermöglicht es Ihnen, auf das Ergebnis des Rocket League-Matches zwischen Ninjas in Pyjamas und NOVO Esports im Rahmen des RLCS EU zu handeln, angesetzt für den April 25, 2026 um 1:00 PM ET. Dies ist eine Best-of-7-Serie. Der primäre Markt ist die Serien-Moneyline — welches Team das Match gewinnt — wobei Ninjas in Pyjamas derzeit bei 0¢ (0% implizierte Wahrscheinlichkeit) und NOVO Esports bei 100¢ (100%) notiert. Über die Serien-Moneyline hinaus können Esports-Märkte auf Polymarket individuelle game-Gewinner, game-Handicaps und Gesamt-games umfassen, die Ihnen verschiedene Möglichkeiten bieten, auf dieses Match zu handeln. Die Preise spiegeln Echtzeit-Wahrscheinlichkeiten wider. Anteile am richtigen Ergebnis werden nach dem Match mit jeweils $1 ausgezahlt.

Aktuell hat der Markt „Ninjas in Pyjamas vs. NOVO Esports" ein Gesamthandelsvolumen von $4.7K über alle Markttypen hinweg (Serien-Moneyline, individuelle game-Gewinner, game-Handicaps und Gesamt-games) erzielt. Dieses Volumen spiegelt die aktive Beteiligung der Polymarket-Handelsgemeinschaft wider, und eine größere Anzahl von Händlern bedeutet in der Regel aussagekräftigere und zuverlässigere Quoten. Sie können Live-Preisbewegungen verfolgen und direkt auf dieser Seite handeln.

Um auf „Ninjas in Pyjamas vs. NOVO Esports" zu handeln, wählen Sie zunächst den Markttyp: Serien-Moneyline (welches Team das Match gewinnt), individuelle Game-Gewinner (wer ein bestimmtes game in der Serie gewinnt), Game-Handicap (game-Siegesmarge) oder Gesamt-Games (Über/Unter der Anzahl gespielter games). Jeder Markt zeigt den aktuellen Preis für jede Seite an — beispielsweise zeigt die Moneyline NIP bei 0¢ und NOV bei 100¢. Wählen Sie die Seite, auf die Sie handeln möchten, wählen Sie „Kaufen" oder „Verkaufen", geben Sie Ihren Betrag ein und klicken Sie auf „Handeln". Wenn Ihre Seite bei Matchende korrekt ist, werden Ihre Anteile mit jeweils $1 ausgezahlt. Ist sie falsch, werden sie mit $0 ausgezahlt. Sie können Ihre Anteile auch jederzeit vor Matchende verkaufen.

Die aktuellen Serien-Moneyline-Quoten für „Ninjas in Pyjamas vs. NOVO Esports" zeigen Ninjas in Pyjamas bei 0¢ (0% implizierte Wahrscheinlichkeit) und NOVO Esports bei 100¢ (100%). Alle Quoten werden in Echtzeit aktualisiert, wenn Händler Anteile kaufen und verkaufen, und spiegeln die neueste kollektive Einschätzung zum Matchausgang wider. Schauen Sie regelmäßig vorbei oder setzen Sie ein Lesezeichen, um die Quotenentwicklung bis zum Match zu verfolgen.

Ja. Sie müssen nicht handeln, um informiert zu bleiben. Diese Seite dient als Live-Quoten-Tracker für das Match Ninjas in Pyjamas gegen NOVO Esports. Die Serien-Moneyline, individuelle game-Gewinner, game-Handicap und Gesamt-games-Quoten werden alle in Echtzeit aktualisiert. Sie können das Diagramm nutzen, um Quotenbewegungen zu verfolgen — Veränderungen signalisieren oft neue Informationen wie Kaderänderungen, aktuelle Form oder große Trades. Schauen Sie sich Head to Head, Form Guide und Map Winrate bei bestimmten Matchups für tiefere Daten an. Setzen Sie ein Lesezeichen, lesen Sie den Kommentarbereich und nutzen Sie die Zeitraumfilter im Diagramm. Es ist ein kostenloses Echtzeit-Fenster in die Erwartungen des Marktes.

NOVO Esports – Ninjas in Pyjamas

NOVO Esports
NOVO Esports
4
1
ENDGÜLTIG
Ninjas in Pyjamas
Ninjas in Pyjamas
$4.75K Vol.Polymarket

Serien-Linien

Moneyline

$212 Vol.

Game 1 Winner

$3.9K Vol.

Game Handicap

$17 Vol.

Total Games

$600 Vol.

This market refers to the Rocket League Upper bracket quarterfinal 2 match between NOVO Esports and Ninjas in Pyjamas in the RLCS EU Paris: Open 6 Playoffs, initially scheduled for April 25 at 1:00PM ET. This market will resolve to "Ninjas in Pyjamas" if Ninjas in Pyjamas wins 4 or more games than NOVO Esports in this match. Otherwise, this market will resolve to "NOVO Esports". Games won by forfeit, disqualification, walkover, or default are counted towards the handicap, provided that the match is completed. If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50. If the match ends due to the clinching game being forfeited this will count as a completed match. The resolution source for this market will be official information from https://liquipedia.net/rocketleague/Main_Page. However, if https://liquipedia.net/rocketleague/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Rocket League Upper bracket quarterfinal 2 match between NOVO Esports and Ninjas in Pyjamas in the RLCS EU Paris: Open 6 Playoffs, initially scheduled for April 25 at 1:00PM ET. This market will resolve to "Ninjas in Pyjamas" if Ninjas in Pyjamas wins 3 or more games than NOVO Esports in this match. Otherwise, this market will resolve to "NOVO Esports". Games won by forfeit, disqualification, walkover, or default are counted towards the handicap, provided that the match is completed. If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50. If the match ends due to the clinching game being forfeited this will count as a completed match. The resolution source for this market will be official information from https://liquipedia.net/rocketleague/Main_Page. However, if https://liquipedia.net/rocketleague/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Rocket League Upper bracket quarterfinal 2 match between NOVO Esports and Ninjas in Pyjamas in the RLCS EU Paris: Open 6 Playoffs, initially scheduled for April 25 at 1:00PM ET. This market will resolve to "Ninjas in Pyjamas" if Ninjas in Pyjamas wins 2 or more games than NOVO Esports in this match. Otherwise, this market will resolve to "NOVO Esports". Games won by forfeit, disqualification, walkover, or default are counted towards the handicap, provided that the match is completed. If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50. If the match ends due to the clinching game being forfeited this will count as a completed match. The resolution source for this market will be official information from https://liquipedia.net/rocketleague/Main_Page. However, if https://liquipedia.net/rocketleague/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Rocket League Upper bracket quarterfinal 2 match between NOVO Esports and Ninjas in Pyjamas in the RLCS EU Paris: Open 6 Playoffs, initially scheduled for April 25 at 1:00PM ET. This market will resolve to "Over" if NOVO Esports and Ninjas in Pyjamas play 7 or more games in this series. If fewer than 7 games are played, this market will resolve to "Under". Games won by forfeit, disqualification, walkover, or default are counted towards the total, provided that the match is completed. If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50. If the match ends due to the clinching game being forfeited this will count as a completed match. The resolution source for this market will be official information from https://liquipedia.net/rocketleague/Main_Page. However, if https://liquipedia.net/rocketleague/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Rocket League Upper bracket quarterfinal 2 match between NOVO Esports and Ninjas in Pyjamas in the RLCS EU Paris: Open 6 Playoffs, initially scheduled for April 25 at 1:00PM ET. This market will resolve to "Over" if NOVO Esports and Ninjas in Pyjamas play 6 or more games in this series. If fewer than 6 games are played, this market will resolve to "Under". Games won by forfeit, disqualification, walkover, or default are counted towards the total, provided that the match is completed. If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50. If the match ends due to the clinching game being forfeited this will count as a completed match. The resolution source for this market will be official information from https://liquipedia.net/rocketleague/Main_Page. However, if https://liquipedia.net/rocketleague/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Rocket League Upper bracket quarterfinal 2 match between NOVO Esports and Ninjas in Pyjamas in the RLCS EU Paris: Open 6 Playoffs, initially scheduled for April 25 at 1:00PM ET. This market will resolve to "Over" if NOVO Esports and Ninjas in Pyjamas play 5 or more games in this series. If fewer than 5 games are played, this market will resolve to "Under". Games won by forfeit, disqualification, walkover, or default are counted towards the total, provided that the match is completed. If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50. If the match ends due to the clinching game being forfeited this will count as a completed match. The resolution source for this market will be official information from https://liquipedia.net/rocketleague/Main_Page. However, if https://liquipedia.net/rocketleague/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Rocket League Upper bracket quarterfinal 2 match between NOVO Esports and Ninjas in Pyjamas in the RLCS EU Paris: Open 6 Playoffs, initially scheduled for April 25 at 1:00PM ET. This market will resolve to "NOVO Esports" if NOVO Esports win Game 6 against Ninjas in Pyjamas. This market will resolve to "Ninjas in Pyjamas" if Ninjas in Pyjamas win Game 6 against NOVO Esports. If the match begins but is not completed, and Game 6 is concluded with a winner determined, this market will resolve based on the completed Game 6. If Game 6 is not completed for any reason, this market will resolve 50-50. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50. The resolution source for this market will be official information from https://liquipedia.net/rocketleague/Main_Page. However, if https://liquipedia.net/rocketleague/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Rocket League Upper bracket quarterfinal 2 match between NOVO Esports and Ninjas in Pyjamas in the RLCS EU Paris: Open 6 Playoffs, initially scheduled for April 25 at 1:00PM ET. This market will resolve to "NOVO Esports" if NOVO Esports win Game 5 against Ninjas in Pyjamas. This market will resolve to "Ninjas in Pyjamas" if Ninjas in Pyjamas win Game 5 against NOVO Esports. If the match begins but is not completed, and Game 5 is concluded with a winner determined, this market will resolve based on the completed Game 5. If Game 5 is not completed for any reason, this market will resolve 50-50. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50. The resolution source for this market will be official information from https://liquipedia.net/rocketleague/Main_Page. However, if https://liquipedia.net/rocketleague/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Rocket League Upper bracket quarterfinal 2 match between NOVO Esports and Ninjas in Pyjamas in the RLCS EU Paris: Open 6 Playoffs, initially scheduled for April 25 at 1:00PM ET. This market will resolve to "NOVO Esports" if NOVO Esports win Game 4 against Ninjas in Pyjamas. This market will resolve to "Ninjas in Pyjamas" if Ninjas in Pyjamas win Game 4 against NOVO Esports. If the match begins but is not completed, and Game 4 is concluded with a winner determined, this market will resolve based on the completed Game 4. If Game 4 is not completed for any reason, this market will resolve 50-50. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50. The resolution source for this market will be official information from https://liquipedia.net/rocketleague/Main_Page. However, if https://liquipedia.net/rocketleague/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Rocket League Upper bracket quarterfinal 2 match between NOVO Esports and Ninjas in Pyjamas in the RLCS EU Paris: Open 6 Playoffs, initially scheduled for April 25 at 1:00PM ET. This market will resolve to "NOVO Esports" if NOVO Esports win Game 3 against Ninjas in Pyjamas. This market will resolve to "Ninjas in Pyjamas" if Ninjas in Pyjamas win Game 3 against NOVO Esports. If the match begins but is not completed, and Game 3 is concluded with a winner determined, this market will resolve based on the completed Game 3. If Game 3 is not completed for any reason, this market will resolve 50-50. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50. The resolution source for this market will be official information from https://liquipedia.net/rocketleague/Main_Page. However, if https://liquipedia.net/rocketleague/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Rocket League Upper bracket quarterfinal 2 match between NOVO Esports and Ninjas in Pyjamas in the RLCS EU Paris: Open 6 Playoffs, initially scheduled for April 25 at 1:00PM ET. This market will resolve to "NOVO Esports" if NOVO Esports win Game 2 against Ninjas in Pyjamas. This market will resolve to "Ninjas in Pyjamas" if Ninjas in Pyjamas win Game 2 against NOVO Esports. If the match begins but is not completed, and Game 2 is concluded with a winner determined, this market will resolve based on the completed Game 2. If Game 2 is not completed for any reason, this market will resolve 50-50. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50. The resolution source for this market will be official information from https://liquipedia.net/rocketleague/Main_Page. However, if https://liquipedia.net/rocketleague/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Rocket League Upper bracket quarterfinal 2 match between NOVO Esports and Ninjas in Pyjamas in the RLCS EU Paris: Open 6 Playoffs, initially scheduled for April 25 at 1:00PM ET. This market will resolve to "NOVO Esports" if NOVO Esports win Game 1 against Ninjas in Pyjamas. This market will resolve to "Ninjas in Pyjamas" if Ninjas in Pyjamas win Game 1 against NOVO Esports. If the match begins but is not completed, and Game 1 is concluded with a winner determined, this market will resolve based on the completed Game 1. If Game 1 is not completed for any reason, this market will resolve 50-50. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50. The resolution source for this market will be official information from https://liquipedia.net/rocketleague/Main_Page. However, if https://liquipedia.net/rocketleague/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Rocket League Upper bracket quarterfinal 2 match between NOVO Esports and Ninjas in Pyjamas in the RLCS EU Paris: Open 6 Playoffs, initially scheduled for April 25 at 1:00PM ET. This market will resolve to "NOVO Esports" if NOVO Esports win the match against Ninjas in Pyjamas. This market will resolve to "Ninjas in Pyjamas" if Ninjas in Pyjamas win the match against NOVO Esports. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://liquipedia.net/rocketleague/Main_Page. However, if https://liquipedia.net/rocketleague/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.Ninjas in Pyjamas (NiP), ranked #9 in LPRating with 56 RLCS points, advanced undefeated through Swiss Group B (3-0) before Group Stage wins over PCS Stride (3-1) and Magnifico (3-0) in RLCS 2026 Paris Major EU Open 6, showcasing strong rotations and mechanical prowess from stable roster crr, Joreuz, and oaly. NOVO Esports (#43 LPR, 6 points), fresh off Nico's April 17 addition to GiuK and rehzzy, grinded 7th in Swiss Group A (3-2) with comeback wins versus WYLDE (3-2) and Kalogeras (3-0), then upset Geekay (3-0) and Manchester City (3-2) in Group Stage. NiP's prior 4-? Open 1 victory highlights their edge, though NOVO's momentum signals upset potential in this upper bracket quarterfinal BO7.

This market refers to the Rocket League Upper bracket quarterfinal 2 match between NOVO Esports and Ninjas in Pyjamas in the RLCS EU Paris: Open 6 Playoffs, initially scheduled for April 25 at 1:00PM ET.

This market will resolve to "NOVO Esports" if NOVO Esports win the match against Ninjas in Pyjamas.

This market will resolve to "Ninjas in Pyjamas" if Ninjas in Pyjamas win the match against NOVO Esports.

If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.

If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.

If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.

The resolution source for this market will be official information from https://liquipedia.net/rocketleague/Main_Page. However, if https://liquipedia.net/rocketleague/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.

In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
Volumen
$4,745
Enddatum
25. Apr. 2026
Markt eröffnet
Apr 25, 2026, 4:40 AM ET
This market refers to the Rocket League Upper bracket quarterfinal 2 match between NOVO Esports and Ninjas in Pyjamas in the RLCS EU Paris: Open 6 Playoffs, initially scheduled for April 25 at 1:00PM ET. This market will resolve to "NOVO Esports" if NOVO Esports win the match against Ninjas in Pyjamas. This market will resolve to "Ninjas in Pyjamas" if Ninjas in Pyjamas win the match against NOVO Esports. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://liquipedia.net/rocketleague/Main_Page. However, if https://liquipedia.net/rocketleague/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.

Vorsicht bei externen Links.

Häufig gestellte Fragen

Der Markt „Ninjas in Pyjamas vs. NOVO Esports" auf Polymarket ermöglicht es Ihnen, auf das Ergebnis des Rocket League-Matches zwischen Ninjas in Pyjamas und NOVO Esports im Rahmen des RLCS EU zu handeln, angesetzt für den April 25, 2026 um 1:00 PM ET. Dies ist eine Best-of-7-Serie. Der primäre Markt ist die Serien-Moneyline — welches Team das Match gewinnt — wobei Ninjas in Pyjamas derzeit bei 0¢ (0% implizierte Wahrscheinlichkeit) und NOVO Esports bei 100¢ (100%) notiert. Über die Serien-Moneyline hinaus können Esports-Märkte auf Polymarket individuelle game-Gewinner, game-Handicaps und Gesamt-games umfassen, die Ihnen verschiedene Möglichkeiten bieten, auf dieses Match zu handeln. Die Preise spiegeln Echtzeit-Wahrscheinlichkeiten wider. Anteile am richtigen Ergebnis werden nach dem Match mit jeweils $1 ausgezahlt.

Aktuell hat der Markt „Ninjas in Pyjamas vs. NOVO Esports" ein Gesamthandelsvolumen von $4.7K über alle Markttypen hinweg (Serien-Moneyline, individuelle game-Gewinner, game-Handicaps und Gesamt-games) erzielt. Dieses Volumen spiegelt die aktive Beteiligung der Polymarket-Handelsgemeinschaft wider, und eine größere Anzahl von Händlern bedeutet in der Regel aussagekräftigere und zuverlässigere Quoten. Sie können Live-Preisbewegungen verfolgen und direkt auf dieser Seite handeln.

Um auf „Ninjas in Pyjamas vs. NOVO Esports" zu handeln, wählen Sie zunächst den Markttyp: Serien-Moneyline (welches Team das Match gewinnt), individuelle Game-Gewinner (wer ein bestimmtes game in der Serie gewinnt), Game-Handicap (game-Siegesmarge) oder Gesamt-Games (Über/Unter der Anzahl gespielter games). Jeder Markt zeigt den aktuellen Preis für jede Seite an — beispielsweise zeigt die Moneyline NIP bei 0¢ und NOV bei 100¢. Wählen Sie die Seite, auf die Sie handeln möchten, wählen Sie „Kaufen" oder „Verkaufen", geben Sie Ihren Betrag ein und klicken Sie auf „Handeln". Wenn Ihre Seite bei Matchende korrekt ist, werden Ihre Anteile mit jeweils $1 ausgezahlt. Ist sie falsch, werden sie mit $0 ausgezahlt. Sie können Ihre Anteile auch jederzeit vor Matchende verkaufen.

Die aktuellen Serien-Moneyline-Quoten für „Ninjas in Pyjamas vs. NOVO Esports" zeigen Ninjas in Pyjamas bei 0¢ (0% implizierte Wahrscheinlichkeit) und NOVO Esports bei 100¢ (100%). Alle Quoten werden in Echtzeit aktualisiert, wenn Händler Anteile kaufen und verkaufen, und spiegeln die neueste kollektive Einschätzung zum Matchausgang wider. Schauen Sie regelmäßig vorbei oder setzen Sie ein Lesezeichen, um die Quotenentwicklung bis zum Match zu verfolgen.

Ja. Sie müssen nicht handeln, um informiert zu bleiben. Diese Seite dient als Live-Quoten-Tracker für das Match Ninjas in Pyjamas gegen NOVO Esports. Die Serien-Moneyline, individuelle game-Gewinner, game-Handicap und Gesamt-games-Quoten werden alle in Echtzeit aktualisiert. Sie können das Diagramm nutzen, um Quotenbewegungen zu verfolgen — Veränderungen signalisieren oft neue Informationen wie Kaderänderungen, aktuelle Form oder große Trades. Schauen Sie sich Head to Head, Form Guide und Map Winrate bei bestimmten Matchups für tiefere Daten an. Setzen Sie ein Lesezeichen, lesen Sie den Kommentarbereich und nutzen Sie die Zeitraumfilter im Diagramm. Es ist ein kostenloses Echtzeit-Fenster in die Erwartungen des Marktes.