Both teams enter this Group D lower-bracket elimination BO3 after opening-round losses at the Esports World Cup 2026 in Paris, with 3DMAX falling 9-13 to Natus Vincere and magic dropping 7-13 to The MongolZ. Recent head-to-head results show 3DMAX prevailing 2-1 over magic in a July BLAST Bounty qualifier on maps including Cache and Ancient, while magic had previously swept them 2-0 earlier in the summer. 3DMAX, a French roster ranked near 21st globally, benefits from home-crowd support and familiarity with LAN conditions at the event venue. magic sits close in world ranking around 22nd and will look to leverage strong map pool execution in a high-stakes single-elimination setting where recent form and individual map performances often decide close series.
Experimental AI-generated summary referencing Polymarket data. This is not trading advice and plays no role in how this market resolves. · Updatedmagic – 3DMAX




Series Lines
Moneyline
$37.9K Vol.
Map 1 Winner
$2.6K Vol.
Map Handicap
$3.4K Vol.
Total Maps
$35 Vol.
Map 1
Map 1 Rounds Handicap
$0 Vol.
Map 1 Total Rounds
$0 Vol.
Map 2
Map 2 Rounds Handicap
$0 Vol.
Map 2 Total Rounds
$0 Vol.
Map 3
Map 3 Rounds Handicap
$0 Vol.
Map 3 Total Rounds
$0 Vol.
This market will resolve to "magic" if magic win the match against 3DMAX.
This market will resolve to "3DMAX" if 3DMAX win the match against magic.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
Market Opened: Aug 12, 2026, 2:25 PM ET
Resolution Source
https://hltv.orgResolver
0x65070BE91...magic – 3DMAX




Series Lines
Moneyline
$37.9K Vol.
Map 1 Winner
$2.6K Vol.
Map Handicap
$3.4K Vol.
Total Maps
$35 Vol.
Map 1
Map 1 Rounds Handicap
$0 Vol.
Map 1 Total Rounds
$0 Vol.
Map 2
Map 2 Rounds Handicap
$0 Vol.
Map 2 Total Rounds
$0 Vol.
Map 3
Map 3 Rounds Handicap
$0 Vol.
Map 3 Total Rounds
$0 Vol.
This market will resolve to "magic" if magic win the match against 3DMAX.
This market will resolve to "3DMAX" if 3DMAX win the match against magic.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
Market Opened: Aug 12, 2026, 2:25 PM ET
Resolution Source
https://hltv.orgResolver
0x65070BE91...Both teams enter this Group D lower-bracket elimination BO3 after opening-round losses at the Esports World Cup 2026 in Paris, with 3DMAX falling 9-13 to Natus Vincere and magic dropping 7-13 to The MongolZ. Recent head-to-head results show 3DMAX prevailing 2-1 over magic in a July BLAST Bounty qualifier on maps including Cache and Ancient, while magic had previously swept them 2-0 earlier in the summer. 3DMAX, a French roster ranked near 21st globally, benefits from home-crowd support and familiarity with LAN conditions at the event venue. magic sits close in world ranking around 22nd and will look to leverage strong map pool execution in a high-stakes single-elimination setting where recent form and individual map performances often decide close series.
Experimental AI-generated summary referencing Polymarket data. This is not trading advice and plays no role in how this market resolves. · UpdatedBeware of external links.
Beware of external links.
Beware of external links.
Beware of external links.
Frequently Asked Questions