LCK's strong international showings this year, including Hanwha Life Esports claiming MSI 2026 and Gen.G's dominant LCK Cup and First Stand performances against LPL opposition, underpin trader consensus around South Korea's 65.5% implied probability. Consistent regional depth, superior macro execution, and recent head-to-head edges have reinforced LCK's edge over LPL squads despite China's deep talent pool and strong summer split results from teams like Bilibili Gaming and LNG Esports. European and North American regions trail due to limited cross-region success and roster inconsistencies, while minor leagues face steeper qualification and competitive barriers. Market pricing reflects these verified outcomes rather than long-term historical patterns.
Résumé expérimental généré par IA à partir des données Polymarket. Ceci n'est pas un conseil de trading et ne joue aucun rôle dans la résolution de ce marché. · Mis à jourLCK (Corée du Sud) 66%
LPL (Chine) 29%
LEC (Europe / EMEA) 5.9%
LCS (Amérique du Nord) 1.7%
$369,866 Vol.
$369,866 Vol.

LCK (Corée du Sud)
66%

LPL (Chine)
29%

LEC (Europe / EMEA)
6%

LCS (Amérique du Nord)
2%

LCP (Asie-Pacifique)
<1%

CBLOL (Brésil)
<1%
LCK (Corée du Sud) 66%
LPL (Chine) 29%
LEC (Europe / EMEA) 5.9%
LCS (Amérique du Nord) 1.7%
$369,866 Vol.
$369,866 Vol.

LCK (Corée du Sud)
66%

LPL (Chine)
29%

LEC (Europe / EMEA)
6%

LCS (Amérique du Nord)
2%

LCP (Asie-Pacifique)
<1%

CBLOL (Brésil)
<1%
If the winner of Worlds 2026 is not determined by December 31, 2026 ET, this market will resolve to "Other".
The resolution source for this market will be official information from Fandom (https://lol.fandom.com/wiki/2026_Season_World_Championship).
Regions counted in World 2026:
- LCK (South Korea)
- LPL (China)
- LEC (Europe / EMEA)
- LCP (Asia-Pacific)
- LCS (North America)
- CBLOL (Brazil)
Marché ouvert : Dec 30, 2025, 10:14 AM ET
Resolver
0x2F5e3684c...If the winner of Worlds 2026 is not determined by December 31, 2026 ET, this market will resolve to "Other".
The resolution source for this market will be official information from Fandom (https://lol.fandom.com/wiki/2026_Season_World_Championship).
Regions counted in World 2026:
- LCK (South Korea)
- LPL (China)
- LEC (Europe / EMEA)
- LCP (Asia-Pacific)
- LCS (North America)
- CBLOL (Brazil)
Resolver
0x2F5e3684c...LCK's strong international showings this year, including Hanwha Life Esports claiming MSI 2026 and Gen.G's dominant LCK Cup and First Stand performances against LPL opposition, underpin trader consensus around South Korea's 65.5% implied probability. Consistent regional depth, superior macro execution, and recent head-to-head edges have reinforced LCK's edge over LPL squads despite China's deep talent pool and strong summer split results from teams like Bilibili Gaming and LNG Esports. European and North American regions trail due to limited cross-region success and roster inconsistencies, while minor leagues face steeper qualification and competitive barriers. Market pricing reflects these verified outcomes rather than long-term historical patterns.
Résumé expérimental généré par IA à partir des données Polymarket. Ceci n'est pas un conseil de trading et ne joue aucun rôle dans la résolution de ce marché. · Mis à jour


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