SemperFi Esports enters this Group B upper bracket quarterfinal BO3 at Hero Esports Asian Champions League 2026 as the higher-ranked squad at #67 HLTV versus Change The Game's #122, bolstered by a 65% win rate over the last three months including a fifth-place finish at GangKui Cup Season 2 Finals and Oceania Challenger League triumphs. A key recent development is SemperFi's May 6 roster swap, benching ADDICT for promising AWPer sliimey, potentially testing team synergy on Shanghai LAN amid strong map win rates on Nuke and Overpass. CTG arrives off a skid with 47% win rate, early exits in Yuqilin Pinnacle of Battle Season 3 and Asia-Pacific qualifiers against TYLOO and Lynn Vision, marking their first head-to-head in double-elimination group stage play.
Riepilogo sperimentale generato dall'AI con riferimento ai dati di Polymarket. Questo non è un consiglio di trading e non ha alcun ruolo nella risoluzione di questo mercato. · AggiornatoSemperFi Esports vs Change The Game
Moneyline
$12.1K Vol.
Map 1 Winner
$2.7K Vol.
Game Handicap
$331 Vol.
Total Maps
$23 Vol.
This market will resolve to "SemperFi Esports" if SemperFi Esports win the match against Change The Game.
This market will resolve to "Change The Game" if Change The Game win the match against SemperFi Esports.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
Mercato aperto: May 7, 2026, 10:20 AM ET
Fonte di risoluzione
https://hltv.orgResolver
0x65070BE91...Odd/Even Total Kills
$0 Vol.
Odd/Even Total Rounds
$0 Vol.
This market will resolve to "SemperFi Esports" if SemperFi Esports win the match against Change The Game.
This market will resolve to "Change The Game" if Change The Game win the match against SemperFi Esports.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
Mercato aperto: May 7, 2026, 10:20 AM ET
Fonte di risoluzione
https://hltv.orgResolver
0x65070BE91...SemperFi Esports enters this Group B upper bracket quarterfinal BO3 at Hero Esports Asian Champions League 2026 as the higher-ranked squad at #67 HLTV versus Change The Game's #122, bolstered by a 65% win rate over the last three months including a fifth-place finish at GangKui Cup Season 2 Finals and Oceania Challenger League triumphs. A key recent development is SemperFi's May 6 roster swap, benching ADDICT for promising AWPer sliimey, potentially testing team synergy on Shanghai LAN amid strong map win rates on Nuke and Overpass. CTG arrives off a skid with 47% win rate, early exits in Yuqilin Pinnacle of Battle Season 3 and Asia-Pacific qualifiers against TYLOO and Lynn Vision, marking their first head-to-head in double-elimination group stage play.
Riepilogo sperimentale generato dall'AI con riferimento ai dati di Polymarket. Questo non è un consiglio di trading e non ha alcun ruolo nella risoluzione di questo mercato. · AggiornatoFai attenzione ai link esterni.
Fai attenzione ai link esterni.
Domande frequenti
Odd/Even Total Kills
$0 Vol.
Odd/Even Total Rounds
$0 Vol.
This market will resolve to "SemperFi Esports" if SemperFi Esports win the match against Change The Game.
This market will resolve to "Change The Game" if Change The Game win the match against SemperFi Esports.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
Mercato aperto: May 7, 2026, 10:20 AM ET
Fonte di risoluzione
https://hltv.orgResolver
0x65070BE91...SemperFi Esports enters this Group B upper bracket quarterfinal BO3 at Hero Esports Asian Champions League 2026 as the higher-ranked squad at #67 HLTV versus Change The Game's #122, bolstered by a 65% win rate over the last three months including a fifth-place finish at GangKui Cup Season 2 Finals and Oceania Challenger League triumphs. A key recent development is SemperFi's May 6 roster swap, benching ADDICT for promising AWPer sliimey, potentially testing team synergy on Shanghai LAN amid strong map win rates on Nuke and Overpass. CTG arrives off a skid with 47% win rate, early exits in Yuqilin Pinnacle of Battle Season 3 and Asia-Pacific qualifiers against TYLOO and Lynn Vision, marking their first head-to-head in double-elimination group stage play.
Riepilogo sperimentale generato dall'AI con riferimento ai dati di Polymarket. Questo non è un consiglio di trading e non ha alcun ruolo nella risoluzione di questo mercato. · AggiornatoFai attenzione ai link esterni.
Fai attenzione ai link esterni.
Domande frequenti
Odd/Even Total Kills
$0 Vol.
Odd/Even Total Rounds
$0 Vol.
This market will resolve to "SemperFi Esports" if SemperFi Esports win the match against Change The Game.
This market will resolve to "Change The Game" if Change The Game win the match against SemperFi Esports.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
Mercato aperto: May 7, 2026, 10:20 AM ET
Fonte di risoluzione
https://hltv.orgResolver
0x65070BE91...SemperFi Esports enters this Group B upper bracket quarterfinal BO3 at Hero Esports Asian Champions League 2026 as the higher-ranked squad at #67 HLTV versus Change The Game's #122, bolstered by a 65% win rate over the last three months including a fifth-place finish at GangKui Cup Season 2 Finals and Oceania Challenger League triumphs. A key recent development is SemperFi's May 6 roster swap, benching ADDICT for promising AWPer sliimey, potentially testing team synergy on Shanghai LAN amid strong map win rates on Nuke and Overpass. CTG arrives off a skid with 47% win rate, early exits in Yuqilin Pinnacle of Battle Season 3 and Asia-Pacific qualifiers against TYLOO and Lynn Vision, marking their first head-to-head in double-elimination group stage play.
Riepilogo sperimentale generato dall'AI con riferimento ai dati di Polymarket. Questo non è un consiglio di trading e non ha alcun ruolo nella risoluzione di questo mercato. · AggiornatoFai attenzione ai link esterni.
Fai attenzione ai link esterni.
Domande frequenti
SemperFi Esports vs Change The Game
Moneyline
$12.1K Vol.
Map 1 Winner
$2.7K Vol.
Game Handicap
$331 Vol.
Total Maps
$23 Vol.
This market will resolve to "SemperFi Esports" if SemperFi Esports win the match against Change The Game.
This market will resolve to "Change The Game" if Change The Game win the match against SemperFi Esports.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
Mercato aperto: May 7, 2026, 10:20 AM ET
Fonte di risoluzione
https://hltv.orgResolver
0x65070BE91...SemperFi Esports enters this Group B upper bracket quarterfinal BO3 at Hero Esports Asian Champions League 2026 as the higher-ranked squad at #67 HLTV versus Change The Game's #122, bolstered by a 65% win rate over the last three months including a fifth-place finish at GangKui Cup Season 2 Finals and Oceania Challenger League triumphs. A key recent development is SemperFi's May 6 roster swap, benching ADDICT for promising AWPer sliimey, potentially testing team synergy on Shanghai LAN amid strong map win rates on Nuke and Overpass. CTG arrives off a skid with 47% win rate, early exits in Yuqilin Pinnacle of Battle Season 3 and Asia-Pacific qualifiers against TYLOO and Lynn Vision, marking their first head-to-head in double-elimination group stage play.
Riepilogo sperimentale generato dall'AI con riferimento ai dati di Polymarket. Questo non è un consiglio di trading e non ha alcun ruolo nella risoluzione di questo mercato. · AggiornatoFai attenzione ai link esterni.
Fai attenzione ai link esterni.
Domande frequenti
Odd/Even Total Kills
$0 Vol.
Odd/Even Total Rounds
$0 Vol.
This market will resolve to "SemperFi Esports" if SemperFi Esports win the match against Change The Game.
This market will resolve to "Change The Game" if Change The Game win the match against SemperFi Esports.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
Mercato aperto: May 7, 2026, 10:20 AM ET
Fonte di risoluzione
https://hltv.orgResolver
0x65070BE91...SemperFi Esports enters this Group B upper bracket quarterfinal BO3 at Hero Esports Asian Champions League 2026 as the higher-ranked squad at #67 HLTV versus Change The Game's #122, bolstered by a 65% win rate over the last three months including a fifth-place finish at GangKui Cup Season 2 Finals and Oceania Challenger League triumphs. A key recent development is SemperFi's May 6 roster swap, benching ADDICT for promising AWPer sliimey, potentially testing team synergy on Shanghai LAN amid strong map win rates on Nuke and Overpass. CTG arrives off a skid with 47% win rate, early exits in Yuqilin Pinnacle of Battle Season 3 and Asia-Pacific qualifiers against TYLOO and Lynn Vision, marking their first head-to-head in double-elimination group stage play.
Riepilogo sperimentale generato dall'AI con riferimento ai dati di Polymarket. Questo non è un consiglio di trading e non ha alcun ruolo nella risoluzione di questo mercato. · AggiornatoFai attenzione ai link esterni.
Fai attenzione ai link esterni.
Domande frequenti
Odd/Even Total Kills
$0 Vol.
Odd/Even Total Rounds
$0 Vol.
This market will resolve to "SemperFi Esports" if SemperFi Esports win the match against Change The Game.
This market will resolve to "Change The Game" if Change The Game win the match against SemperFi Esports.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
Mercato aperto: May 7, 2026, 10:20 AM ET
Fonte di risoluzione
https://hltv.orgResolver
0x65070BE91...SemperFi Esports enters this Group B upper bracket quarterfinal BO3 at Hero Esports Asian Champions League 2026 as the higher-ranked squad at #67 HLTV versus Change The Game's #122, bolstered by a 65% win rate over the last three months including a fifth-place finish at GangKui Cup Season 2 Finals and Oceania Challenger League triumphs. A key recent development is SemperFi's May 6 roster swap, benching ADDICT for promising AWPer sliimey, potentially testing team synergy on Shanghai LAN amid strong map win rates on Nuke and Overpass. CTG arrives off a skid with 47% win rate, early exits in Yuqilin Pinnacle of Battle Season 3 and Asia-Pacific qualifiers against TYLOO and Lynn Vision, marking their first head-to-head in double-elimination group stage play.
Riepilogo sperimentale generato dall'AI con riferimento ai dati di Polymarket. Questo non è un consiglio di trading e non ha alcun ruolo nella risoluzione di questo mercato. · AggiornatoFai attenzione ai link esterni.
Fai attenzione ai link esterni.
Domande frequenti
Odd/Even Total Kills
$0 Vol.
Odd/Even Total Rounds
$0 Vol.
This market will resolve to "SemperFi Esports" if SemperFi Esports win the match against Change The Game.
This market will resolve to "Change The Game" if Change The Game win the match against SemperFi Esports.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
Mercato aperto: May 7, 2026, 10:20 AM ET
Fonte di risoluzione
https://hltv.orgResolver
0x65070BE91...SemperFi Esports enters this Group B upper bracket quarterfinal BO3 at Hero Esports Asian Champions League 2026 as the higher-ranked squad at #67 HLTV versus Change The Game's #122, bolstered by a 65% win rate over the last three months including a fifth-place finish at GangKui Cup Season 2 Finals and Oceania Challenger League triumphs. A key recent development is SemperFi's May 6 roster swap, benching ADDICT for promising AWPer sliimey, potentially testing team synergy on Shanghai LAN amid strong map win rates on Nuke and Overpass. CTG arrives off a skid with 47% win rate, early exits in Yuqilin Pinnacle of Battle Season 3 and Asia-Pacific qualifiers against TYLOO and Lynn Vision, marking their first head-to-head in double-elimination group stage play.
Riepilogo sperimentale generato dall'AI con riferimento ai dati di Polymarket. Questo non è un consiglio di trading e non ha alcun ruolo nella risoluzione di questo mercato. · AggiornatoFai attenzione ai link esterni.
Fai attenzione ai link esterni.


Fai attenzione ai link esterni.
Fai attenzione ai link esterni.
Domande frequenti