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Lazuli – ENTER FORCE.36

Lazuli
Lazuli
0
3
FINALE
ENTER FORCE.36
ENTER FORCE.36
$1.58K Vol.Polymarket

Linee serie

Moneyline

$649 Vol.

Game 1 Winner

$237 Vol.

Total Games

$698 Vol.

This market refers to the Overwatch match between Lazuli and ENTER FORCE.36 in the OCS Japan Stage 2 Group Stage, initially scheduled for June 22 at 8:00AM ET. This market will resolve to "Lazuli" if Lazuli win Game 2 against ENTER FORCE.36. This market will resolve to "ENTER FORCE.36" if ENTER FORCE.36 win Game 2 against Lazuli. If the match begins but is not completed, and Game 2 is concluded with a winner determined, this market will resolve based on the completed Game 2. If Game 2 is not completed for any reason, this market will resolve 50-50. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50. The resolution source for this market will be official information from https://liquipedia.net/overwatch/Main_Page. However, if https://liquipedia.net/overwatch/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Overwatch match between Lazuli and ENTER FORCE.36 in the OCS Japan Stage 2 Group Stage, initially scheduled for June 22 at 8:00AM ET. This market will resolve to "Lazuli" if Lazuli win Game 1 against ENTER FORCE.36. This market will resolve to "ENTER FORCE.36" if ENTER FORCE.36 win Game 1 against Lazuli. If the match begins but is not completed, and Game 1 is concluded with a winner determined, this market will resolve based on the completed Game 1. If Game 1 is not completed for any reason, this market will resolve 50-50. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50. The resolution source for this market will be official information from https://liquipedia.net/overwatch/Main_Page. However, if https://liquipedia.net/overwatch/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Overwatch match between Lazuli and ENTER FORCE.36 in the OCS Japan Stage 2 Group Stage, initially scheduled for June 22 at 8:00AM ET. This market will resolve to "Over" if Lazuli and ENTER FORCE.36 play 3 or more games in this series. If fewer than 3 games are played, this market will resolve to "Under". Games won by forfeit, disqualification, walkover, or default are counted towards the total, provided that the match is completed. If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50. If the match ends due to the clinching game being forfeited this will count as a completed match. The resolution source for this market will be official information from https://liquipedia.net/overwatch/Main_Page. However, if https://liquipedia.net/overwatch/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Overwatch match between Lazuli and ENTER FORCE.36 in the OCS Japan Stage 2 Group Stage, initially scheduled for June 22 at 8:00AM ET. This market will resolve to "Lazuli" if Lazuli win the match against ENTER FORCE.36. This market will resolve to "ENTER FORCE.36" if ENTER FORCE.36 win the match against Lazuli. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://liquipedia.net/overwatch/Main_Page. However, if https://liquipedia.net/overwatch/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.**Lazuli and ENTER FORCE.36 meet in a best-of-3 group stage match on June 22 in the OWCS Japan Stage 2 regular season.** ENTER FORCE.36 enters with the stronger regional record at 3-2, sitting third in the standings behind VARREL and MURASH GAMING, while Lazuli sits lower after an uneven start. Both rosters feature Korean imports—Lazuli with tank DOX and DPS ALTHOUGH, ENTER FORCE.36 with DPS Edison and HEESUNG—alongside Japanese core players, creating similar talent profiles in a region where imported skill often decides close series. Recent form favors ENTER FORCE.36, which has secured key wins in the round-robin, whereas Lazuli has alternated results. Prior head-to-head meetings show ENTER FORCE.36 prevailing. With top-four playoff spots still in play late in the stage, map pool execution, coordination on control and hybrid maps, and individual carry potential from the DPS lines represent the main variables that could shift outcomes in this matchup.

This market refers to the Overwatch match between Lazuli and ENTER FORCE.36 in the OCS Japan Stage 2 Group Stage, initially scheduled for June 22 at 8:00AM ET.

This market will resolve to "Lazuli" if Lazuli win the match against ENTER FORCE.36.

This market will resolve to "ENTER FORCE.36" if ENTER FORCE.36 win the match against Lazuli.

If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.

If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.

If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.

The resolution source for this market will be official information from https://liquipedia.net/overwatch/Main_Page. However, if https://liquipedia.net/overwatch/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.

In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
Volume
$1,584
Data di fine
22 giu 2026
Mercato aperto
Jun 17, 2026, 1:14 AM ET
This market refers to the Overwatch match between Lazuli and ENTER FORCE.36 in the OCS Japan Stage 2 Group Stage, initially scheduled for June 22 at 8:00AM ET. This market will resolve to "Lazuli" if Lazuli win the match against ENTER FORCE.36. This market will resolve to "ENTER FORCE.36" if ENTER FORCE.36 win the match against Lazuli. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://liquipedia.net/overwatch/Main_Page. However, if https://liquipedia.net/overwatch/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.

Fai attenzione ai link esterni.

Domande frequenti

Il mercato “ENTER FORCE.36 vs. Lazuli” su Polymarket ti permette di fare trading sull’esito del match Overwatch tra ENTER FORCE.36 e Lazuli nel OCS, in programma il June 22, 2026 alle 8:00 AM ET. Si tratta di una serie al meglio di 3. Il mercato principale è il moneyline della serie — quale squadra vincerà il match — dove ENTER FORCE.36 è attualmente quotato a 100¢ (100% di probabilità implicita) e Lazuli a 0¢ (0%). Oltre al moneyline della serie, i mercati esport su Polymarket possono includere vincitori di singole game, handicap game e totale games, offrendoti molteplici modi per fare trading su questo match. I prezzi riflettono probabilità aggregate in tempo reale. Le azioni nell’esito corretto pagano $1 ciascuna quando il mercato si risolve dopo la fine del match.

Ad oggi, il mercato “ENTER FORCE.36 vs. Lazuli” ha generato $1.6K in volume totale di trading su tutti i tipi di mercato (moneyline della serie, vincitori di singole game, handicap game e totale games). Questo volume riflette un coinvolgimento attivo della comunità di trading di Polymarket, e un pool più ampio di trader generalmente significa quote più informative e affidabili. Puoi seguire i movimenti di prezzo in tempo reale e fare trading su qualsiasi mercato direttamente su questa pagina.

Per fare trading su “ENTER FORCE.36 vs. Lazuli”, inizia scegliendo il tipo di mercato su cui vuoi operare: Moneyline della serie (quale squadra vince il match), Vincitori di singole Game (chi vince una specifica game nella serie), Handicap Game (margine di vittoria in game) o Totale Games (over/under sul numero di games giocate). Ogni mercato mostra il prezzo corrente per ogni lato — ad esempio, il moneyline mostra EF36 a 100¢ e LAZ a 0¢. Seleziona il lato su cui vuoi fare trading, scegli Compra per prendere una posizione o Vendi per chiuderne una esistente, inserisci il tuo importo e clicca Trading. Se il lato scelto è corretto quando il match finisce e il mercato si risolve, le tue azioni pagano $1 ciascuna. Se è errato, pagano $0. Puoi anche vendere le tue azioni in qualsiasi momento prima della fine del match per consolidare un profitto o limitare una perdita.

Le quote moneyline della serie attuali per “ENTER FORCE.36 vs. Lazuli” mostrano ENTER FORCE.36 a 100¢ (100% di probabilità implicita) e Lazuli a 0¢ (0%). Tutte le quote si aggiornano in tempo reale man mano che i trader comprano e vendono azioni, riflettendo l’ultima visione collettiva di come si svolgerà questo match. Controlla frequentemente o aggiungi questa pagina ai preferiti per seguire come cambiano le quote man mano che si avvicina l’inizio del match.

Sì. Non è necessario fare trading per restare informati. Questa pagina funziona come un tracker live delle quote per il match ENTER FORCE.36 vs. Lazuli. Le quote del moneyline della serie, vincitore di singola game, handicap game e totale games si aggiornano tutte in tempo reale man mano che arrivano nuove operazioni. Puoi usare il grafico per seguire i movimenti delle linee man mano che si avvicina l’inizio del match — i cambiamenti nelle quote spesso segnalano nuove informazioni come cambi di rosa, forma recente o operazioni importanti da parte di grandi trader. Consulta Testa a testa, Guida alla forma e Percentuale vittorie mappa su determinati accoppiamenti per dati e contesto più approfonditi. Aggiungi questa pagina ai preferiti, controlla la sezione commenti per vedere cosa dicono gli altri trader e usa i filtri temporali sul grafico per vedere come sono cambiate le quote. È una finestra gratuita e in tempo reale su ciò che il mercato si aspetta.

Lazuli – ENTER FORCE.36

Lazuli
Lazuli
0
3
FINALE
ENTER FORCE.36
ENTER FORCE.36
$1.58K Vol.Polymarket

Linee serie

Moneyline

$649 Vol.

Game 1 Winner

$237 Vol.

Total Games

$698 Vol.

This market refers to the Overwatch match between Lazuli and ENTER FORCE.36 in the OCS Japan Stage 2 Group Stage, initially scheduled for June 22 at 8:00AM ET. This market will resolve to "Lazuli" if Lazuli win Game 2 against ENTER FORCE.36. This market will resolve to "ENTER FORCE.36" if ENTER FORCE.36 win Game 2 against Lazuli. If the match begins but is not completed, and Game 2 is concluded with a winner determined, this market will resolve based on the completed Game 2. If Game 2 is not completed for any reason, this market will resolve 50-50. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50. The resolution source for this market will be official information from https://liquipedia.net/overwatch/Main_Page. However, if https://liquipedia.net/overwatch/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Overwatch match between Lazuli and ENTER FORCE.36 in the OCS Japan Stage 2 Group Stage, initially scheduled for June 22 at 8:00AM ET. This market will resolve to "Lazuli" if Lazuli win Game 1 against ENTER FORCE.36. This market will resolve to "ENTER FORCE.36" if ENTER FORCE.36 win Game 1 against Lazuli. If the match begins but is not completed, and Game 1 is concluded with a winner determined, this market will resolve based on the completed Game 1. If Game 1 is not completed for any reason, this market will resolve 50-50. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50. The resolution source for this market will be official information from https://liquipedia.net/overwatch/Main_Page. However, if https://liquipedia.net/overwatch/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Overwatch match between Lazuli and ENTER FORCE.36 in the OCS Japan Stage 2 Group Stage, initially scheduled for June 22 at 8:00AM ET. This market will resolve to "Over" if Lazuli and ENTER FORCE.36 play 3 or more games in this series. If fewer than 3 games are played, this market will resolve to "Under". Games won by forfeit, disqualification, walkover, or default are counted towards the total, provided that the match is completed. If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50. If the match ends due to the clinching game being forfeited this will count as a completed match. The resolution source for this market will be official information from https://liquipedia.net/overwatch/Main_Page. However, if https://liquipedia.net/overwatch/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Overwatch match between Lazuli and ENTER FORCE.36 in the OCS Japan Stage 2 Group Stage, initially scheduled for June 22 at 8:00AM ET. This market will resolve to "Lazuli" if Lazuli win the match against ENTER FORCE.36. This market will resolve to "ENTER FORCE.36" if ENTER FORCE.36 win the match against Lazuli. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://liquipedia.net/overwatch/Main_Page. However, if https://liquipedia.net/overwatch/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.**Lazuli and ENTER FORCE.36 meet in a best-of-3 group stage match on June 22 in the OWCS Japan Stage 2 regular season.** ENTER FORCE.36 enters with the stronger regional record at 3-2, sitting third in the standings behind VARREL and MURASH GAMING, while Lazuli sits lower after an uneven start. Both rosters feature Korean imports—Lazuli with tank DOX and DPS ALTHOUGH, ENTER FORCE.36 with DPS Edison and HEESUNG—alongside Japanese core players, creating similar talent profiles in a region where imported skill often decides close series. Recent form favors ENTER FORCE.36, which has secured key wins in the round-robin, whereas Lazuli has alternated results. Prior head-to-head meetings show ENTER FORCE.36 prevailing. With top-four playoff spots still in play late in the stage, map pool execution, coordination on control and hybrid maps, and individual carry potential from the DPS lines represent the main variables that could shift outcomes in this matchup.

This market refers to the Overwatch match between Lazuli and ENTER FORCE.36 in the OCS Japan Stage 2 Group Stage, initially scheduled for June 22 at 8:00AM ET.

This market will resolve to "Lazuli" if Lazuli win the match against ENTER FORCE.36.

This market will resolve to "ENTER FORCE.36" if ENTER FORCE.36 win the match against Lazuli.

If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.

If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.

If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.

The resolution source for this market will be official information from https://liquipedia.net/overwatch/Main_Page. However, if https://liquipedia.net/overwatch/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.

In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
Volume
$1,584
Data di fine
22 giu 2026
Mercato aperto
Jun 17, 2026, 1:14 AM ET
This market refers to the Overwatch match between Lazuli and ENTER FORCE.36 in the OCS Japan Stage 2 Group Stage, initially scheduled for June 22 at 8:00AM ET. This market will resolve to "Lazuli" if Lazuli win the match against ENTER FORCE.36. This market will resolve to "ENTER FORCE.36" if ENTER FORCE.36 win the match against Lazuli. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://liquipedia.net/overwatch/Main_Page. However, if https://liquipedia.net/overwatch/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.

Fai attenzione ai link esterni.

Domande frequenti

Il mercato “ENTER FORCE.36 vs. Lazuli” su Polymarket ti permette di fare trading sull’esito del match Overwatch tra ENTER FORCE.36 e Lazuli nel OCS, in programma il June 22, 2026 alle 8:00 AM ET. Si tratta di una serie al meglio di 3. Il mercato principale è il moneyline della serie — quale squadra vincerà il match — dove ENTER FORCE.36 è attualmente quotato a 100¢ (100% di probabilità implicita) e Lazuli a 0¢ (0%). Oltre al moneyline della serie, i mercati esport su Polymarket possono includere vincitori di singole game, handicap game e totale games, offrendoti molteplici modi per fare trading su questo match. I prezzi riflettono probabilità aggregate in tempo reale. Le azioni nell’esito corretto pagano $1 ciascuna quando il mercato si risolve dopo la fine del match.

Ad oggi, il mercato “ENTER FORCE.36 vs. Lazuli” ha generato $1.6K in volume totale di trading su tutti i tipi di mercato (moneyline della serie, vincitori di singole game, handicap game e totale games). Questo volume riflette un coinvolgimento attivo della comunità di trading di Polymarket, e un pool più ampio di trader generalmente significa quote più informative e affidabili. Puoi seguire i movimenti di prezzo in tempo reale e fare trading su qualsiasi mercato direttamente su questa pagina.

Per fare trading su “ENTER FORCE.36 vs. Lazuli”, inizia scegliendo il tipo di mercato su cui vuoi operare: Moneyline della serie (quale squadra vince il match), Vincitori di singole Game (chi vince una specifica game nella serie), Handicap Game (margine di vittoria in game) o Totale Games (over/under sul numero di games giocate). Ogni mercato mostra il prezzo corrente per ogni lato — ad esempio, il moneyline mostra EF36 a 100¢ e LAZ a 0¢. Seleziona il lato su cui vuoi fare trading, scegli Compra per prendere una posizione o Vendi per chiuderne una esistente, inserisci il tuo importo e clicca Trading. Se il lato scelto è corretto quando il match finisce e il mercato si risolve, le tue azioni pagano $1 ciascuna. Se è errato, pagano $0. Puoi anche vendere le tue azioni in qualsiasi momento prima della fine del match per consolidare un profitto o limitare una perdita.

Le quote moneyline della serie attuali per “ENTER FORCE.36 vs. Lazuli” mostrano ENTER FORCE.36 a 100¢ (100% di probabilità implicita) e Lazuli a 0¢ (0%). Tutte le quote si aggiornano in tempo reale man mano che i trader comprano e vendono azioni, riflettendo l’ultima visione collettiva di come si svolgerà questo match. Controlla frequentemente o aggiungi questa pagina ai preferiti per seguire come cambiano le quote man mano che si avvicina l’inizio del match.

Sì. Non è necessario fare trading per restare informati. Questa pagina funziona come un tracker live delle quote per il match ENTER FORCE.36 vs. Lazuli. Le quote del moneyline della serie, vincitore di singola game, handicap game e totale games si aggiornano tutte in tempo reale man mano che arrivano nuove operazioni. Puoi usare il grafico per seguire i movimenti delle linee man mano che si avvicina l’inizio del match — i cambiamenti nelle quote spesso segnalano nuove informazioni come cambi di rosa, forma recente o operazioni importanti da parte di grandi trader. Consulta Testa a testa, Guida alla forma e Percentuale vittorie mappa su determinati accoppiamenti per dati e contesto più approfonditi. Aggiungi questa pagina ai preferiti, controlla la sezione commenti per vedere cosa dicono gli altri trader e usa i filtri temporali sul grafico per vedere come sono cambiate le quote. È una finestra gratuita e in tempo reale su ciò che il mercato si aspetta.