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icon for レイシーとマーロンはゲーミングチャレンジに勝った... ?

レイシーとマーロンはゲーミングチャレンジに勝った... ?

icon for レイシーとマーロンはゲーミングチャレンジに勝った... ?

レイシーとマーロンはゲーミングチャレンジに勝った... ?

新規
2026/09/03
Polymarket

$6,636 Vol.

Polymarket

9月3日(午後11時59分)

$575 Vol.

8%

9月4日(午後11時59分)

$80 Vol.

28%

9月5日(午後11時59分)

$1,513 Vol.

42%

9月6日(午後11時59分)

$735 Vol.

62%

9月7日(午後11時59分)

$463 Vol.

73%

9月10日(午後11時59分)

$1,040 Vol.

84%

9月14日(午後11時59分)

$2,229 Vol.

88%

Lacy and Marlon started streaming a gaming marathon on September 1, 2026. They will attempt a challenge to beat Call of Duty: Warzone, Fortnite, and Minecraft. This market will resolve to "Yes" if Lacy and Marlon complete all three aforementioned objectives of the challenge live on stream by the specified date and time (ET). An objective must be achieved on stream and accepted by Lacy and Marlon as complete, regardless of any rule changes made during the challenge. An objective will not be treated as completed if they void and continue pursuing it. Only events occurring while at least one of the two players is broadcasting the challenge live will count. Footage of off-stream or previously recorded attempts will not qualify. If the challenge is cancelled by, abandoned before completion by, or not completed by the specified date and time, this market will resolve to "No". The resolution source for this market will be the official broadcasts of Lacy and Marlon.Lacy and Marlon's upcoming gaming gauntlet marathon, set to begin in early September 2026, requires completing Fortnite, Warzone, and Minecraft Hardcore in sequence during a single continuous stream or restarting from the first title. The duo's prior success includes finishing a Minecraft Hardcore marathon in four days in 2025 and beating Chained Together in roughly 22 hours in 2026, highlighting strong endurance and coordination. Lacy brings FNCS championship experience in Fortnite while Marlon offers pro-level Minecraft proficiency, though the no-restart rule and potential fatigue from extended play introduce uncertainty. Recent announcements on social platforms have amplified visibility, with traders monitoring any last-minute rule clarifications or schedule shifts that could alter completion odds.

Lacy and Marlon started streaming a gaming marathon on September 1, 2026. They will attempt a challenge to beat Call of Duty: Warzone, Fortnite, and Minecraft.

This market will resolve to "Yes" if Lacy and Marlon complete all three aforementioned objectives of the challenge live on stream by the specified date and time (ET).

An objective must be achieved on stream and accepted by Lacy and Marlon as complete, regardless of any rule changes made during the challenge. An objective will not be treated as completed if they void and continue pursuing it.

Only events occurring while at least one of the two players is broadcasting the challenge live will count. Footage of off-stream or previously recorded attempts will not qualify.

If the challenge is cancelled by, abandoned before completion by, or not completed by the specified date and time, this market will resolve to "No".

The resolution source for this market will be the official broadcasts of Lacy and Marlon.
音量
$6,636
終了日
2026/09/15
マーケット開始日
Sep 1, 2026, 5:34 PM ET

リゾルバー

0x65070BE91...
Lacy and Marlon started streaming a gaming marathon on September 1, 2026. They will attempt a challenge to beat Call of Duty: Warzone, Fortnite, and Minecraft. This market will resolve to "Yes" if Lacy and Marlon complete all three aforementioned objectives of the challenge live on stream by the specified date and time (ET). An objective must be achieved on stream and accepted by Lacy and Marlon as complete, regardless of any rule changes made during the challenge. An objective will not be treated as completed if they void and continue pursuing it. Only events occurring while at least one of the two players is broadcasting the challenge live will count. Footage of off-stream or previously recorded attempts will not qualify. If the challenge is cancelled by, abandoned before completion by, or not completed by the specified date and time, this market will resolve to "No". The resolution source for this market will be the official broadcasts of Lacy and Marlon.
Lacy and Marlon started streaming a gaming marathon on September 1, 2026. They will attempt a challenge to beat Call of Duty: Warzone, Fortnite, and Minecraft. This market will resolve to "Yes" if Lacy and Marlon complete all three aforementioned objectives of the challenge live on stream by the specified date and time (ET). An objective must be achieved on stream and accepted by Lacy and Marlon as complete, regardless of any rule changes made during the challenge. An objective will not be treated as completed if they void and continue pursuing it. Only events occurring while at least one of the two players is broadcasting the challenge live will count. Footage of off-stream or previously recorded attempts will not qualify. If the challenge is cancelled by, abandoned before completion by, or not completed by the specified date and time, this market will resolve to "No". The resolution source for this market will be the official broadcasts of Lacy and Marlon.Lacy and Marlon's upcoming gaming gauntlet marathon, set to begin in early September 2026, requires completing Fortnite, Warzone, and Minecraft Hardcore in sequence during a single continuous stream or restarting from the first title. The duo's prior success includes finishing a Minecraft Hardcore marathon in four days in 2025 and beating Chained Together in roughly 22 hours in 2026, highlighting strong endurance and coordination. Lacy brings FNCS championship experience in Fortnite while Marlon offers pro-level Minecraft proficiency, though the no-restart rule and potential fatigue from extended play introduce uncertainty. Recent announcements on social platforms have amplified visibility, with traders monitoring any last-minute rule clarifications or schedule shifts that could alter completion odds.

Lacy and Marlon started streaming a gaming marathon on September 1, 2026. They will attempt a challenge to beat Call of Duty: Warzone, Fortnite, and Minecraft.

This market will resolve to "Yes" if Lacy and Marlon complete all three aforementioned objectives of the challenge live on stream by the specified date and time (ET).

An objective must be achieved on stream and accepted by Lacy and Marlon as complete, regardless of any rule changes made during the challenge. An objective will not be treated as completed if they void and continue pursuing it.

Only events occurring while at least one of the two players is broadcasting the challenge live will count. Footage of off-stream or previously recorded attempts will not qualify.

If the challenge is cancelled by, abandoned before completion by, or not completed by the specified date and time, this market will resolve to "No".

The resolution source for this market will be the official broadcasts of Lacy and Marlon.
音量
$6,636
終了日
2026/09/15
マーケット開始日
Sep 1, 2026, 5:34 PM ET

リゾルバー

0x65070BE91...
Lacy and Marlon started streaming a gaming marathon on September 1, 2026. They will attempt a challenge to beat Call of Duty: Warzone, Fortnite, and Minecraft. This market will resolve to "Yes" if Lacy and Marlon complete all three aforementioned objectives of the challenge live on stream by the specified date and time (ET). An objective must be achieved on stream and accepted by Lacy and Marlon as complete, regardless of any rule changes made during the challenge. An objective will not be treated as completed if they void and continue pursuing it. Only events occurring while at least one of the two players is broadcasting the challenge live will count. Footage of off-stream or previously recorded attempts will not qualify. If the challenge is cancelled by, abandoned before completion by, or not completed by the specified date and time, this market will resolve to "No". The resolution source for this market will be the official broadcasts of Lacy and Marlon.

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よくある質問

「レイシーとマーロンはゲーミングチャレンジに勝った... ?」はPolymarket上の7個の結果が可能な予測市場で、トレーダーが何が起こるかに基づいてシェアを売買します。現在のリード結果は「9月14日(午後11時59分)」で88%、次いで「9月10日(午後11時59分)」が84%です。価格はコミュニティのリアルタイム確率を反映しています。例えば、88¢で取引されているシェアは、市場がその結果に88%の確率を集合的に割り当てていることを意味します。これらのオッズは継続的に変化します。正しい結果のシェアは市場決済時に各$1で引き換え可能です。

「レイシーとマーロンはゲーミングチャレンジに勝った... ?」はPolymarket上で新しく作成された市場です(Sep 1, 2026開始)。早期の市場として、最初のトレーダーの一人としてオッズを設定し、市場の初期価格シグナルを確立するチャンスです。このページをブックマークして、取引量と活動を追跡することもできます。

「レイシーとマーロンはゲーミングチャレンジに勝った... ?」で取引するには、このページに記載されている7個の利用可能な結果を閲覧します。各結果には市場の暗示確率を表す現在の価格が表示されています。ポジションを取るには、最も可能性が高いと思う結果を選び、「はい」で支持するか「いいえ」で反対するかを選択し、金額を入力して「取引」をクリックします。選んだ結果が市場決済時に正しければ、「はい」のシェアは各$1を支払います。正しくなければ$0です。決済前にいつでもシェアを売却できます。

「レイシーとマーロンはゲーミングチャレンジに勝った... ?」の現在のフロントランナーは「9月14日(午後11時59分)」で88%であり、市場がこの結果に88%の確率を割り当てていることを意味します。次に近い結果は「9月10日(午後11時59分)」で84%です。これらのオッズはトレーダーがシェアを売買するにつれてリアルタイムで更新されます。頻繁に確認するか、このページをブックマークしてください。

「レイシーとマーロンはゲーミングチャレンジに勝った... ?」の決済ルールは、各結果が勝者と宣言されるために何が起こる必要があるかを正確に定義しています。これには結果を決定するために使用される公式データソースも含まれます。このページのコメント上にある「ルール」セクションで完全な決済基準を確認できます。取引前にルールを注意深く読むことをお勧めします。