LAG Gaming carries momentum into this ESL Challenger League Season 51 North America Cup #3 lower bracket round 2 BO3 matchup after a decisive 2-0 victory over BOSS in the PGL Astana 2026 North America closed qualifier on April 2, their second win against BOSS in recent months despite a mixed head-to-head featuring BOSS's 2-1 upset at Fragadelphia York last week. LAG (#88 HLTV), with stable roster consti, Sandman, djay, kmrn, and recent addition Cryptic, rebounded from an InControl loss via a 2-0 over Club 333, while BOSS (#106) advanced past FlyQuest RED 2-0 but stumbled 0-2 to LAG and Fisher College lately. Fresh roster boosts marekiew and WUMBO give BOSS upset potential, with map vetoes and clutch play pivotal in the double-elimination playoffs.
Polymarket 데이터를 참조하는 실험적 AI 생성 요약입니다. 이것은 거래 조언이 아니며 이 마켓의 정산에 영향을 미치지 않습니다. · 업데이트LAG Gaming – BOSS
시리즈 라인
Map 1
Map 2
Map 3
This market will resolve to "LAG Gaming" if LAG Gaming win the match against BOSS.
This market will resolve to "BOSS" if BOSS win the match against LAG Gaming.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
마켓 개설일: Apr 4, 2026, 2:00 AM ET
정산 출처
https://hltv.orgResolver
0x65070BE91...LAG Gaming – BOSS
시리즈 라인
Map 1
Map 2
Map 3
This market will resolve to "LAG Gaming" if LAG Gaming win the match against BOSS.
This market will resolve to "BOSS" if BOSS win the match against LAG Gaming.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
마켓 개설일: Apr 4, 2026, 2:00 AM ET
정산 출처
https://hltv.orgResolver
0x65070BE91...LAG Gaming carries momentum into this ESL Challenger League Season 51 North America Cup #3 lower bracket round 2 BO3 matchup after a decisive 2-0 victory over BOSS in the PGL Astana 2026 North America closed qualifier on April 2, their second win against BOSS in recent months despite a mixed head-to-head featuring BOSS's 2-1 upset at Fragadelphia York last week. LAG (#88 HLTV), with stable roster consti, Sandman, djay, kmrn, and recent addition Cryptic, rebounded from an InControl loss via a 2-0 over Club 333, while BOSS (#106) advanced past FlyQuest RED 2-0 but stumbled 0-2 to LAG and Fisher College lately. Fresh roster boosts marekiew and WUMBO give BOSS upset potential, with map vetoes and clutch play pivotal in the double-elimination playoffs.
Polymarket 데이터를 참조하는 실험적 AI 생성 요약입니다. 이것은 거래 조언이 아니며 이 마켓의 정산에 영향을 미치지 않습니다. · 업데이트

외부 링크에 주의하세요.
외부 링크에 주의하세요.
자주 묻는 질문