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$0.00 Vol.
Linhas da Série
Moneyline
$0 Vol.
Game 2 Winner
$0 Vol.
Game Handicap
$0 Vol.
Total Games
$0 Vol.
This market refers to the Rainbow Six Siege Lower bracket quarterfinal 1 match between Kingzone and Leviatán Esports in the CN League Stage 1 Playoffs, initially scheduled for July 12 at 1:30AM ET.
This market will resolve to "Kingzone" if Kingzone wins 2 or more games than Leviatán Esports in this match.
Otherwise, this market will resolve to "Leviatán Esports".
Games won by forfeit, disqualification, walkover, or default are counted towards the handicap, provided that the match is completed.
If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50.
If the match ends due to the clinching game being forfeited this will count as a completed match.
The resolution source for this market will be official information from https://liquipedia.net/rainbowsix/Main_Page. However, if https://liquipedia.net/rainbowsix/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Rainbow Six Siege Lower bracket quarterfinal 1 match between Kingzone and Leviatán Esports in the CN League Stage 1 Playoffs, initially scheduled for July 12 at 1:30AM ET.
This market will resolve to "Over" if Kingzone and Leviatán Esports play 3 or more games in this series.
If fewer than 3 games are played, this market will resolve to "Under".
Games won by forfeit, disqualification, walkover, or default are counted towards the total, provided that the match is completed.
If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50.
If the match ends due to the clinching game being forfeited this will count as a completed match.
The resolution source for this market will be official information from https://liquipedia.net/rainbowsix/Main_Page. However, if https://liquipedia.net/rainbowsix/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Rainbow Six Siege Lower bracket quarterfinal 1 match between Kingzone and Leviatán Esports in the CN League Stage 1 Playoffs, initially scheduled for July 12 at 1:30AM ET.
This market will resolve to "Kingzone" if Kingzone win the match against Leviatán Esports.
This market will resolve to "Leviatán Esports" if Leviatán Esports win the match against Kingzone.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://liquipedia.net/rainbowsix/Main_Page. However, if https://liquipedia.net/rainbowsix/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.This market refers to the Rainbow Six Siege Lower bracket quarterfinal 1 match between Kingzone and Leviatán Esports in the CN League Stage 1 Playoffs, initially scheduled for July 12 at 1:30AM ET.
This market will resolve to "Kingzone" if Kingzone win Game 2 against Leviatán Esports.
This market will resolve to "Leviatán Esports" if Leviatán Esports win Game 2 against Kingzone.
If the match begins but is not completed, and Game 2 is concluded with a winner determined, this market will resolve based on the completed Game 2.
If Game 2 is not completed for any reason, this market will resolve 50-50.
If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50.
The resolution source for this market will be official information from https://liquipedia.net/rainbowsix/Main_Page. However, if https://liquipedia.net/rainbowsix/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Rainbow Six Siege Lower bracket quarterfinal 1 match between Kingzone and Leviatán Esports in the CN League Stage 1 Playoffs, initially scheduled for July 12 at 1:30AM ET.
This market will resolve to "Kingzone" if Kingzone win Game 1 against Leviatán Esports.
This market will resolve to "Leviatán Esports" if Leviatán Esports win Game 1 against Kingzone.
If the match begins but is not completed, and Game 1 is concluded with a winner determined, this market will resolve based on the completed Game 1.
If Game 1 is not completed for any reason, this market will resolve 50-50.
If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50.
The resolution source for this market will be official information from https://liquipedia.net/rainbowsix/Main_Page. However, if https://liquipedia.net/rainbowsix/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
This market refers to the Rainbow Six Siege Lower bracket quarterfinal 1 match between Kingzone and Leviatán Esports in the CN League Stage 1 Playoffs, initially scheduled for July 12 at 1:30AM ET.
This market will resolve to "Kingzone" if Kingzone win the match against Leviatán Esports.
This market will resolve to "Leviatán Esports" if Leviatán Esports win the match against Kingzone.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://liquipedia.net/rainbowsix/Main_Page. However, if https://liquipedia.net/rainbowsix/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.This market refers to the Rainbow Six Siege Lower bracket quarterfinal 1 match between Kingzone and Leviatán Esports in the CN League Stage 1 Playoffs, initially scheduled for July 12 at 1:30AM ET.
This market will resolve to "Kingzone" if Kingzone win the match against Leviatán Esports.
This market will resolve to "Leviatán Esports" if Leviatán Esports win the match against Kingzone.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://liquipedia.net/rainbowsix/Main_Page. However, if https://liquipedia.net/rainbowsix/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
This market will resolve to "Kingzone" if Kingzone win the match against Leviatán Esports.
This market will resolve to "Leviatán Esports" if Leviatán Esports win the match against Kingzone.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://liquipedia.net/rainbowsix/Main_Page. However, if https://liquipedia.net/rainbowsix/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
Mercado Aberto: Jul 11, 2026, 11:51 AM ET
Volume
$0Data de Término
12 jul 2026Mercado Aberto
Jul 11, 2026, 11:51 AM ETFonte de resolução
https://liquipedia.net/rainbowsix/Main_PageResolver
0x65070BE91...M1
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M3

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M1
M2
M3

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$0.00 Vol.
Linhas da Série
Moneyline
$0 Vol.
Game 2 Winner
$0 Vol.
Game Handicap
$0 Vol.
Total Games
$0 Vol.
This market refers to the Rainbow Six Siege Lower bracket quarterfinal 1 match between Kingzone and Leviatán Esports in the CN League Stage 1 Playoffs, initially scheduled for July 12 at 1:30AM ET.
This market will resolve to "Kingzone" if Kingzone wins 2 or more games than Leviatán Esports in this match.
Otherwise, this market will resolve to "Leviatán Esports".
Games won by forfeit, disqualification, walkover, or default are counted towards the handicap, provided that the match is completed.
If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50.
If the match ends due to the clinching game being forfeited this will count as a completed match.
The resolution source for this market will be official information from https://liquipedia.net/rainbowsix/Main_Page. However, if https://liquipedia.net/rainbowsix/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Rainbow Six Siege Lower bracket quarterfinal 1 match between Kingzone and Leviatán Esports in the CN League Stage 1 Playoffs, initially scheduled for July 12 at 1:30AM ET.
This market will resolve to "Over" if Kingzone and Leviatán Esports play 3 or more games in this series.
If fewer than 3 games are played, this market will resolve to "Under".
Games won by forfeit, disqualification, walkover, or default are counted towards the total, provided that the match is completed.
If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50.
If the match ends due to the clinching game being forfeited this will count as a completed match.
The resolution source for this market will be official information from https://liquipedia.net/rainbowsix/Main_Page. However, if https://liquipedia.net/rainbowsix/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Rainbow Six Siege Lower bracket quarterfinal 1 match between Kingzone and Leviatán Esports in the CN League Stage 1 Playoffs, initially scheduled for July 12 at 1:30AM ET.
This market will resolve to "Kingzone" if Kingzone win the match against Leviatán Esports.
This market will resolve to "Leviatán Esports" if Leviatán Esports win the match against Kingzone.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://liquipedia.net/rainbowsix/Main_Page. However, if https://liquipedia.net/rainbowsix/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.This market refers to the Rainbow Six Siege Lower bracket quarterfinal 1 match between Kingzone and Leviatán Esports in the CN League Stage 1 Playoffs, initially scheduled for July 12 at 1:30AM ET.
This market will resolve to "Kingzone" if Kingzone win Game 2 against Leviatán Esports.
This market will resolve to "Leviatán Esports" if Leviatán Esports win Game 2 against Kingzone.
If the match begins but is not completed, and Game 2 is concluded with a winner determined, this market will resolve based on the completed Game 2.
If Game 2 is not completed for any reason, this market will resolve 50-50.
If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50.
The resolution source for this market will be official information from https://liquipedia.net/rainbowsix/Main_Page. However, if https://liquipedia.net/rainbowsix/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Rainbow Six Siege Lower bracket quarterfinal 1 match between Kingzone and Leviatán Esports in the CN League Stage 1 Playoffs, initially scheduled for July 12 at 1:30AM ET.
This market will resolve to "Kingzone" if Kingzone win Game 1 against Leviatán Esports.
This market will resolve to "Leviatán Esports" if Leviatán Esports win Game 1 against Kingzone.
If the match begins but is not completed, and Game 1 is concluded with a winner determined, this market will resolve based on the completed Game 1.
If Game 1 is not completed for any reason, this market will resolve 50-50.
If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50.
The resolution source for this market will be official information from https://liquipedia.net/rainbowsix/Main_Page. However, if https://liquipedia.net/rainbowsix/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
This market refers to the Rainbow Six Siege Lower bracket quarterfinal 1 match between Kingzone and Leviatán Esports in the CN League Stage 1 Playoffs, initially scheduled for July 12 at 1:30AM ET.
This market will resolve to "Kingzone" if Kingzone win the match against Leviatán Esports.
This market will resolve to "Leviatán Esports" if Leviatán Esports win the match against Kingzone.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://liquipedia.net/rainbowsix/Main_Page. However, if https://liquipedia.net/rainbowsix/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.This market refers to the Rainbow Six Siege Lower bracket quarterfinal 1 match between Kingzone and Leviatán Esports in the CN League Stage 1 Playoffs, initially scheduled for July 12 at 1:30AM ET.
This market will resolve to "Kingzone" if Kingzone win the match against Leviatán Esports.
This market will resolve to "Leviatán Esports" if Leviatán Esports win the match against Kingzone.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://liquipedia.net/rainbowsix/Main_Page. However, if https://liquipedia.net/rainbowsix/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
This market will resolve to "Kingzone" if Kingzone win the match against Leviatán Esports.
This market will resolve to "Leviatán Esports" if Leviatán Esports win the match against Kingzone.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://liquipedia.net/rainbowsix/Main_Page. However, if https://liquipedia.net/rainbowsix/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
Mercado Aberto: Jul 11, 2026, 11:51 AM ET
Volume
$0Data de Término
12 jul 2026Mercado Aberto
Jul 11, 2026, 11:51 AM ETFonte de resolução
https://liquipedia.net/rainbowsix/Main_PageResolver
0x65070BE91...Cuidado com os links externos.
Cuidado com os links externos.
Frequently Asked Questions
O mercado "Leviatán Esports vs. Kingzone" na Polymarket permite que você negocie o resultado da partida de Rainbow Six Siege entre Leviatán Esports e Kingzone no CN League, agendada para July 12, 2026 às 1:30 AM ET. Esta é uma série melhor de 3. O mercado principal é o Series Moneyline — qual time vencerá a partida — onde Leviatán Esports está cotado a 32¢ (32% de probabilidade implícita) e Kingzone a 69¢ (69%). Além do Series Moneyline, os mercados de esports na Polymarket podem incluir vencedores de game individuais, handicaps de game e total de games, oferecendo múltiplas formas de negociar nesta partida. Os preços refletem probabilidades colaborativas em tempo real. As ações do resultado correto pagam $1 cada quando o mercado é resolvido após o término da partida.
Até agora, o mercado "Leviatán Esports vs. Kingzone" gerou $NaN em volume total de negociação em todos os tipos de mercado (Series Moneyline, vencedores de game individuais, handicaps de game e total de games). Esse volume reflete a participação ativa da comunidade de trading da Polymarket, e um grupo maior de traders geralmente significa odds mais informativas e confiáveis. Você pode acompanhar os movimentos de preço ao vivo e negociar em qualquer mercado diretamente nesta página.
Para negociar em "Leviatán Esports vs. Kingzone", comece escolhendo o tipo de mercado: Series Moneyline (qual time vence a partida), Vencedores de Game Individuais (quem vence um game específico da série), Handicap de Game (margem de vitórias de game) ou Total de Games (acima/abaixo do número de games jogados). Cada mercado mostra o preço atual de cada lado — por exemplo, o moneyline mostra LEV a 32¢ e KINGZO a 69¢. Selecione o lado em que quer negociar, escolha Comprar para abrir uma posição ou Vender para fechar uma existente, insira o valor e clique em Negociar. Se o lado escolhido estiver correto quando a partida terminar e o mercado for resolvido, suas ações pagam $1 cada. Se estiver incorreto, pagam $0. Você também pode vender suas ações a qualquer momento antes do término da partida para garantir um lucro ou limitar uma perda.
As odds atuais do Series Moneyline para "Leviatán Esports vs. Kingzone" mostram Leviatán Esports a 32¢ (32% de probabilidade implícita) e Kingzone a 69¢ (69%). Todas as odds são atualizadas em tempo real conforme os traders compram e vendem ações, refletindo a visão coletiva mais recente de como esta partida vai se desenrolar. Volte com frequência ou salve esta página nos favoritos para acompanhar como as odds mudam conforme o horário da partida se aproxima.
Sim. Você não precisa negociar para se manter informado. Esta página funciona como um rastreador de odds ao vivo para a partida Leviatán Esports vs. Kingzone. As odds do Series Moneyline, vencedores de game individuais, handicap de game e total de games são atualizadas em tempo real conforme novas negociações acontecem. Você pode usar o gráfico para acompanhar o movimento das linhas conforme o horário da partida se aproxima — mudanças nas odds frequentemente sinalizam novas informações como mudanças de elenco, forma recente ou movimentos fortes de grandes traders. Confira as seções Head to Head, Form Guide e Map Winrate em certos confrontos para dados e contexto mais aprofundados. Salve esta página nos favoritos, confira a seção de comentários para ver o que outros traders estão dizendo e use os filtros de período no gráfico para revisar como as odds mudaram. É uma janela gratuita e em tempo real para o que o mercado espera.
As odds da Polymarket são definidas por traders reais colocando dinheiro real por trás de suas convicções, o que tende a produzir probabilidades bem calibradas. Com $NaN negociados em "Leviatán Esports vs. Kingzone", esses preços agregam o conhecimento coletivo e a convicção dos participantes ativos — similar a como as casas de apostas tradicionais refletem o dinheiro profissional e público, mas em um mercado aberto e transparente no qual qualquer pessoa pode participar. Os mercados de predição têm um sólido histórico de precisão, especialmente à medida que os eventos se aproximam de sua resolução. Para as estatísticas mais recentes, visite a página de precisão na Polymarket.
Para fazer sua primeira negociação em "Leviatán Esports vs. Kingzone", crie uma conta gratuita na Polymarket e financie-a usando criptomoedas, cartão de crédito ou débito, ou transferência bancária. Quando sua conta estiver financiada, volte a esta página e escolha um tipo de mercado — Series Moneyline, Vencedores de Game Individuais, Handicap de Game ou Total de Games — selecione o lado em que quer negociar (por exemplo, LEV ou KINGZO no moneyline), insira o valor e clique em Negociar. Se você é novo nos mercados de predição, clique no link "Como funciona" no topo de qualquer página da Polymarket para um guia passo a passo.
Na Polymarket, o preço de cada lado em um mercado representa a probabilidade implícita do mercado. Um preço de 32¢ para LEV no Series Moneyline significa que os traders acreditam coletivamente que há aproximadamente 32% de chance de que Leviatán Esports vença esta partida. Se você comprar ações de LEV a 32¢ e eles vencerem, você recebe $1 por ação — um lucro de 68¢ por ação. Se perderem, essas ações valem $0. A mesma lógica se aplica a vencedores de game individuais, handicaps de game e total de games: um preço mais baixo significa um pagamento potencial mais alto, mas uma probabilidade implícita menor de estar correto.
A partida "Leviatán Esports vs. Kingzone" está agendada para July 12, 2026 às 1:30 AM ET no CN League. As negociações permanecem abertas e as odds continuarão mudando conforme novas informações surgem antes da partida. O mercado é resolvido quando a série termina e os resultados oficiais são confirmados pela fonte de resolução. O momento exato da resolução depende de quantos games são jogados na série melhor de 3.
O mercado "Leviatán Esports vs. Kingzone" tem 30 comentários onde os traders compartilham suas análises, debatem resultados da partida e discutem novidades como mudanças de elenco e forma recente. Role para baixo até a seção de comentários para participar da conversa. Você também pode conferir a aba "Principais detentores" para ver como os maiores traders do mercado estão posicionados, ou a aba "Atividade" para um feed em tempo real das negociações realizadas.
A Polymarket é o maior mercado de predição do mundo, onde você pode se manter informado e negociar em eventos do mundo real. Os traders compram e vendem ações sobre resultados em política, esportes, criptomoedas, finanças, tecnologia, cultura e esports — incluindo torneios e partidas de League of Legends, CS2, Valorant, Dota 2 e mais. Os preços refletem probabilidades colaborativas em tempo real respaldadas por dinheiro real, oferecendo uma alternativa transparente e orientada pelo mercado às fontes de odds tradicionais. Seja você um trader de esports experiente ou esteja começando, a Polymarket permite que você coloque seu conhecimento em prática.
Cuidado com os links externos.
Cuidado com os links externos.
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