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ALKA – BESTIA Academy

4ч 10мин. 7с
ALKA
ALKA
21:00июля 2
BESTIA Academy
BESTIA Academy
$104.55 Vol.Polymarket

Линии серии

Moneyline

$105 Объем

Map 2 Winner

$0 Объем

Total Maps

$0 Объем

This market refers to the Counter-Strike Semifinal 2 match between ALKA and BESTIA Academy in the Gamers Club Liga Série A June Playoffs, initially scheduled for July 2 at 5:00PM ET. This market will resolve to "Over" if ALKA and BESTIA Academy play 3 or more maps in this series. If fewer than 3 maps are played, this market will resolve to "Under". Maps won by forfeit, disqualification, walkover, or default are counted towards the total, provided that the match is completed. If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50. If the match ends due to the clinching map being forfeited this will count as a completed match. The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Counter-Strike Semifinal 2 match between ALKA and BESTIA Academy in the Gamers Club Liga Série A June Playoffs, initially scheduled for July 2 at 5:00PM ET. This market will resolve to "ALKA" if ALKA win the match against BESTIA Academy. This market will resolve to "BESTIA Academy" if BESTIA Academy win the match against ALKA. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.This market refers to the Counter-Strike Semifinal 2 match between ALKA and BESTIA Academy in the Gamers Club Liga Série A June Playoffs, initially scheduled for July 2 at 5:00PM ET. This market will resolve to "ALKA" if ALKA win Map 2 against BESTIA Academy. This market will resolve to "BESTIA Academy" if BESTIA Academy win Map 2 against ALKA. If the match begins but is not completed, and Map 2 is concluded with a winner determined, this market will resolve based on the completed Map 2. If Map 2 is not completed for any reason, this market will resolve 50-50. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50. The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Counter-Strike Semifinal 2 match between ALKA and BESTIA Academy in the Gamers Club Liga Série A June Playoffs, initially scheduled for July 2 at 5:00PM ET. This market will resolve to "ALKA" if ALKA win Map 1 against BESTIA Academy. This market will resolve to "BESTIA Academy" if BESTIA Academy win Map 1 against ALKA. If the match begins but is not completed, and Map 1 is concluded with a winner determined, this market will resolve based on the completed Map 1. If Map 1 is not completed for any reason, this market will resolve 50-50. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50. The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.**ALKA and BESTIA Academy, two South American academy squads, meet in a best-of-three playoff match in the Gamers Club Liga Série A June 2026 edition, an online C-tier CS2 event running through early July.** ALKA enters with stronger recent momentum from CCT South America Series 3, including a 2-1 win over paiN Academy on June 27 before a narrow 1-2 loss to Red Feet on June 30. BESTIA Academy has posted solid regional results, such as a 2-0 victory over MAGICOS on June 30 and earlier successes in the same league and CCT events, though with occasional inconsistencies. Both teams feature young rosters—BESTIA’s core includes Jotag3, Lekzi, F4QQ, lezy, and agt—competing for playoff advancement in a single-elimination bracket where map pool execution and adaptation often decide tight series. Historical head-to-heads in similar South American events show competitive outcomes, with traders weighing recent form, regional experience, and academy development trajectories.

This market refers to the Counter-Strike Semifinal 2 match between ALKA and BESTIA Academy in the Gamers Club Liga Série A June Playoffs, initially scheduled for July 2 at 5:00PM ET.

This market will resolve to "ALKA" if ALKA win the match against BESTIA Academy.

This market will resolve to "BESTIA Academy" if BESTIA Academy win the match against ALKA.

If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.

If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.

If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.

The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.

In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
Объем
$105
Дата окончания
3 июл. 2026 г.
Открытие рынка
Jul 2, 2026, 6:30 AM ET

Источник определения исхода

https://hltv.org
This market refers to the Counter-Strike Semifinal 2 match between ALKA and BESTIA Academy in the Gamers Club Liga Série A June Playoffs, initially scheduled for July 2 at 5:00PM ET. This market will resolve to "ALKA" if ALKA win the match against BESTIA Academy. This market will resolve to "BESTIA Academy" if BESTIA Academy win the match against ALKA. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.

Не доверяй внешним ссылкам.

Часто задаваемые вопросы

Рынок «BESTIA Academy vs. ALKA» на Polymarket позволяет торговать на исход матча Counter-Strike 2 между BESTIA Academy и ALKA в рамках Gamers Club Liga Série A, запланированного на July 2, 2026 в 5:00 PM ET. Это серия Best of 3. Основной рынок — это Series Moneyline — какая команда выиграет матч — где BESTIA Academy сейчас оценивается в 44¢ (44% подразумеваемая вероятность), а ALKA — в 56¢ (56%). Помимо Series Moneyline, киберспортивные рынки на Polymarket могут включать победителей отдельных map, гандикапы map и тотал maps, предоставляя несколько способов торговли на этот матч. Цены отражают вероятности в реальном времени, сформированные сообществом. Акции правильного исхода выплачивают $1 каждая при разрешении рынка после окончания матча.

На данный момент рынок «BESTIA Academy vs. ALKA» сгенерировал $105 общего объёма торгов по всем типам рынков (Series Moneyline, победители отдельных map, гандикапы map и тотал maps). Этот объём отражает активное участие торгового сообщества Polymarket, а большее количество трейдеров обычно означает более информативные и надёжные коэффициенты. Ты можешь отслеживать движения цен в реальном времени и торговать на любом рынке прямо на этой странице.

Чтобы торговать на «BESTIA Academy vs. ALKA», начни с выбора типа рынка: Series Moneyline (какая команда победит в матче), Победители отдельных Map (кто выиграет конкретный map в серии), Гандикап Map (преимущество по победам в map) или Тотал Maps (больше/меньше количества сыгранных maps). Каждый рынок показывает текущую цену для каждой стороны — например, moneyline показывает BSTA по 44¢ и ALKAA по 56¢. Выбери сторону, на которую хочешь поставить, выбери «Купить», чтобы открыть позицию, или «Продать», чтобы закрыть существующую, введи сумму и нажми «Торговать». Если выбранная тобой сторона окажется правильной по окончании матча и разрешении рынка, твои акции выплачивают $1 каждая. Если нет — они выплачивают $0. Ты также можешь продать свои акции в любое время до окончания матча, чтобы зафиксировать прибыль или ограничить убыток.

Текущие коэффициенты Series Moneyline для «BESTIA Academy vs. ALKA»: BESTIA Academy по 44¢ (44% подразумеваемая вероятность) и ALKA по 56¢ (56%). Все коэффициенты обновляются в реальном времени, когда трейдеры покупают и продают акции, отражая актуальное коллективное мнение о том, как завершится этот матч. Заглядывай почаще или добавь эту страницу в закладки, чтобы следить за изменением коэффициентов по мере приближения матча.

Да. Тебе не нужно торговать, чтобы быть в курсе. Эта страница служит трекером коэффициентов в реальном времени для матча BESTIA Academy против ALKA. Коэффициенты Series Moneyline, победителей отдельных map, гандикапа map и тотала maps обновляются в реальном времени по мере поступления новых сделок. Ты можешь использовать график для отслеживания движения линий по мере приближения матча — сдвиги в коэффициентах часто сигнализируют о новой информации, например об изменениях состава, текущей форме или крупных сделках. Посмотри разделы Head to Head, Form Guide и Map Winrate на некоторых матчапах для более глубоких данных и контекста. Добавь эту страницу в закладки, загляни в раздел комментариев, чтобы узнать, что говорят другие трейдеры, и используй фильтры временных диапазонов на графике для обзора динамики коэффициентов. Это бесплатное окно в реальном времени в ожидания рынка.

ALKA – BESTIA Academy

4ч 10мин. 7с
ALKA
ALKA
21:00июля 2
BESTIA Academy
BESTIA Academy
$104.55 Vol.Polymarket

Линии серии

Moneyline

$105 Объем

Map 2 Winner

$0 Объем

Total Maps

$0 Объем

This market refers to the Counter-Strike Semifinal 2 match between ALKA and BESTIA Academy in the Gamers Club Liga Série A June Playoffs, initially scheduled for July 2 at 5:00PM ET. This market will resolve to "Over" if ALKA and BESTIA Academy play 3 or more maps in this series. If fewer than 3 maps are played, this market will resolve to "Under". Maps won by forfeit, disqualification, walkover, or default are counted towards the total, provided that the match is completed. If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50. If the match ends due to the clinching map being forfeited this will count as a completed match. The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Counter-Strike Semifinal 2 match between ALKA and BESTIA Academy in the Gamers Club Liga Série A June Playoffs, initially scheduled for July 2 at 5:00PM ET. This market will resolve to "ALKA" if ALKA win the match against BESTIA Academy. This market will resolve to "BESTIA Academy" if BESTIA Academy win the match against ALKA. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.This market refers to the Counter-Strike Semifinal 2 match between ALKA and BESTIA Academy in the Gamers Club Liga Série A June Playoffs, initially scheduled for July 2 at 5:00PM ET. This market will resolve to "ALKA" if ALKA win Map 2 against BESTIA Academy. This market will resolve to "BESTIA Academy" if BESTIA Academy win Map 2 against ALKA. If the match begins but is not completed, and Map 2 is concluded with a winner determined, this market will resolve based on the completed Map 2. If Map 2 is not completed for any reason, this market will resolve 50-50. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50. The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Counter-Strike Semifinal 2 match between ALKA and BESTIA Academy in the Gamers Club Liga Série A June Playoffs, initially scheduled for July 2 at 5:00PM ET. This market will resolve to "ALKA" if ALKA win Map 1 against BESTIA Academy. This market will resolve to "BESTIA Academy" if BESTIA Academy win Map 1 against ALKA. If the match begins but is not completed, and Map 1 is concluded with a winner determined, this market will resolve based on the completed Map 1. If Map 1 is not completed for any reason, this market will resolve 50-50. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50. The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.**ALKA and BESTIA Academy, two South American academy squads, meet in a best-of-three playoff match in the Gamers Club Liga Série A June 2026 edition, an online C-tier CS2 event running through early July.** ALKA enters with stronger recent momentum from CCT South America Series 3, including a 2-1 win over paiN Academy on June 27 before a narrow 1-2 loss to Red Feet on June 30. BESTIA Academy has posted solid regional results, such as a 2-0 victory over MAGICOS on June 30 and earlier successes in the same league and CCT events, though with occasional inconsistencies. Both teams feature young rosters—BESTIA’s core includes Jotag3, Lekzi, F4QQ, lezy, and agt—competing for playoff advancement in a single-elimination bracket where map pool execution and adaptation often decide tight series. Historical head-to-heads in similar South American events show competitive outcomes, with traders weighing recent form, regional experience, and academy development trajectories.

This market refers to the Counter-Strike Semifinal 2 match between ALKA and BESTIA Academy in the Gamers Club Liga Série A June Playoffs, initially scheduled for July 2 at 5:00PM ET.

This market will resolve to "ALKA" if ALKA win the match against BESTIA Academy.

This market will resolve to "BESTIA Academy" if BESTIA Academy win the match against ALKA.

If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.

If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.

If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.

The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.

In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
Объем
$105
Дата окончания
3 июл. 2026 г.
Открытие рынка
Jul 2, 2026, 6:30 AM ET

Источник определения исхода

https://hltv.org
This market refers to the Counter-Strike Semifinal 2 match between ALKA and BESTIA Academy in the Gamers Club Liga Série A June Playoffs, initially scheduled for July 2 at 5:00PM ET. This market will resolve to "ALKA" if ALKA win the match against BESTIA Academy. This market will resolve to "BESTIA Academy" if BESTIA Academy win the match against ALKA. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.

Не доверяй внешним ссылкам.

Часто задаваемые вопросы

Рынок «BESTIA Academy vs. ALKA» на Polymarket позволяет торговать на исход матча Counter-Strike 2 между BESTIA Academy и ALKA в рамках Gamers Club Liga Série A, запланированного на July 2, 2026 в 5:00 PM ET. Это серия Best of 3. Основной рынок — это Series Moneyline — какая команда выиграет матч — где BESTIA Academy сейчас оценивается в 44¢ (44% подразумеваемая вероятность), а ALKA — в 56¢ (56%). Помимо Series Moneyline, киберспортивные рынки на Polymarket могут включать победителей отдельных map, гандикапы map и тотал maps, предоставляя несколько способов торговли на этот матч. Цены отражают вероятности в реальном времени, сформированные сообществом. Акции правильного исхода выплачивают $1 каждая при разрешении рынка после окончания матча.

На данный момент рынок «BESTIA Academy vs. ALKA» сгенерировал $105 общего объёма торгов по всем типам рынков (Series Moneyline, победители отдельных map, гандикапы map и тотал maps). Этот объём отражает активное участие торгового сообщества Polymarket, а большее количество трейдеров обычно означает более информативные и надёжные коэффициенты. Ты можешь отслеживать движения цен в реальном времени и торговать на любом рынке прямо на этой странице.

Чтобы торговать на «BESTIA Academy vs. ALKA», начни с выбора типа рынка: Series Moneyline (какая команда победит в матче), Победители отдельных Map (кто выиграет конкретный map в серии), Гандикап Map (преимущество по победам в map) или Тотал Maps (больше/меньше количества сыгранных maps). Каждый рынок показывает текущую цену для каждой стороны — например, moneyline показывает BSTA по 44¢ и ALKAA по 56¢. Выбери сторону, на которую хочешь поставить, выбери «Купить», чтобы открыть позицию, или «Продать», чтобы закрыть существующую, введи сумму и нажми «Торговать». Если выбранная тобой сторона окажется правильной по окончании матча и разрешении рынка, твои акции выплачивают $1 каждая. Если нет — они выплачивают $0. Ты также можешь продать свои акции в любое время до окончания матча, чтобы зафиксировать прибыль или ограничить убыток.

Текущие коэффициенты Series Moneyline для «BESTIA Academy vs. ALKA»: BESTIA Academy по 44¢ (44% подразумеваемая вероятность) и ALKA по 56¢ (56%). Все коэффициенты обновляются в реальном времени, когда трейдеры покупают и продают акции, отражая актуальное коллективное мнение о том, как завершится этот матч. Заглядывай почаще или добавь эту страницу в закладки, чтобы следить за изменением коэффициентов по мере приближения матча.

Да. Тебе не нужно торговать, чтобы быть в курсе. Эта страница служит трекером коэффициентов в реальном времени для матча BESTIA Academy против ALKA. Коэффициенты Series Moneyline, победителей отдельных map, гандикапа map и тотала maps обновляются в реальном времени по мере поступления новых сделок. Ты можешь использовать график для отслеживания движения линий по мере приближения матча — сдвиги в коэффициентах часто сигнализируют о новой информации, например об изменениях состава, текущей форме или крупных сделках. Посмотри разделы Head to Head, Form Guide и Map Winrate на некоторых матчапах для более глубоких данных и контекста. Добавь эту страницу в закладки, загляни в раздел комментариев, чтобы узнать, что говорят другие трейдеры, и используй фильтры временных диапазонов на графике для обзора динамики коэффициентов. Это бесплатное окно в реальном времени в ожидания рынка.