Team Liquid ID tops trader consensus early in MPL Indonesia Season 17 regular season after a flawless 2-0 Week 1 record (4-1 games), grinding out a 2-1 win over Natus Vincere and dominating EVOS 2-0 amid patch 2.1.61's meta favoring high-win-rate picks like Gloo (100% for TLID). RRQ Hoshi, conversely, sits dead last at 0-2 (0-4 games) following shutout losses to NAVI (0-2) and ONIC (0-2), exposing integration issues with off-season additions like Yehezkiel standing in for Rinz. Competitive historical head-to-heads persist, but TLID's momentum and roster cohesion drive sentiment in this pivotal BO3 double round robin clash, with top-6 playoff spots at stake.
基於Polymarket數據的AI實驗性摘要 · 更新於RRQ Hoshi vs Team Liquid ID

上午 10:15四月 5

$25.75 Vol.
This market refers to the Mobile Legends Bang Bang match between RRQ Hoshi and Team Liquid ID in the MPL Indonesia Regular Season, initially scheduled for April 5 at 6:00AM ET.
This market will resolve to "RRQ Hoshi" if RRQ Hoshi wins 2 or more games than Team Liquid ID in this match.
Otherwise, this market will resolve to "Team Liquid ID".
Games won by forfeit, disqualification, walkover, or default are counted towards the handicap, provided that the match is completed.
If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50.
If the match ends due to the clinching game being forfeited this will count as a completed match.
The resolution source for this market will be official information from https://liquipedia.net/mobilelegends/Main_Page. However, if https://liquipedia.net/mobilelegends/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Mobile Legends Bang Bang match between RRQ Hoshi and Team Liquid ID in the MPL Indonesia Regular Season, initially scheduled for April 5 at 6:00AM ET.
This market will resolve to "Over" if RRQ Hoshi and Team Liquid ID play 3 or more games in this series.
If fewer than 3 games are played, this market will resolve to "Under".
Games won by forfeit, disqualification, walkover, or default are counted towards the total, provided that the match is completed.
If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50.
If the match ends due to the clinching game being forfeited this will count as a completed match.
The resolution source for this market will be official information from https://liquipedia.net/mobilelegends/Main_Page. However, if https://liquipedia.net/mobilelegends/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Mobile Legends Bang Bang match between RRQ Hoshi and Team Liquid ID in the MPL Indonesia Regular Season, initially scheduled for April 5 at 6:00AM ET.
This market will resolve to "RRQ Hoshi" if RRQ Hoshi win Game 2 against Team Liquid ID.
This market will resolve to "Team Liquid ID" if Team Liquid ID win Game 2 against RRQ Hoshi.
If the match begins but is not completed, and Game 2 is concluded with a winner determined, this market will resolve based on the completed Game 2.
If Game 2 is not completed for any reason, this market will resolve 50-50.
If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50.
The resolution source for this market will be official information from https://liquipedia.net/mobilelegends/Main_Page. However, if https://liquipedia.net/mobilelegends/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Mobile Legends Bang Bang match between RRQ Hoshi and Team Liquid ID in the MPL Indonesia Regular Season, initially scheduled for April 5 at 6:00AM ET.
This market will resolve to "RRQ Hoshi" if RRQ Hoshi win Game 1 against Team Liquid ID.
This market will resolve to "Team Liquid ID" if Team Liquid ID win Game 1 against RRQ Hoshi.
If the match begins but is not completed, and Game 1 is concluded with a winner determined, this market will resolve based on the completed Game 1.
If Game 1 is not completed for any reason, this market will resolve 50-50.
If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50.
The resolution source for this market will be official information from https://liquipedia.net/mobilelegends/Main_Page. However, if https://liquipedia.net/mobilelegends/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Mobile Legends Bang Bang match between RRQ Hoshi and Team Liquid ID in the MPL Indonesia Regular Season, initially scheduled for April 5 at 6:00AM ET.
This market will resolve to "RRQ Hoshi" if RRQ Hoshi win the match against Team Liquid ID.
This market will resolve to "Team Liquid ID" if Team Liquid ID win the match against RRQ Hoshi.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://liquipedia.net/mobilelegends/Main_Page. However, if https://liquipedia.net/mobilelegends/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.Team Liquid ID tops trader consensus early in MPL Indonesia Season 17 regular season after a flawless 2-0 Week 1 record (4-1 games), grinding out a 2-1 win over Natus Vincere and dominating EVOS 2-0 amid patch 2.1.61's meta favoring high-win-rate picks like Gloo (100% for TLID). RRQ Hoshi, conversely, sits dead last at 0-2 (0-4 games) following shutout losses to NAVI (0-2) and ONIC (0-2), exposing integration issues with off-season additions like Yehezkiel standing in for Rinz. Competitive historical head-to-heads persist, but TLID's momentum and roster cohesion drive sentiment in this pivotal BO3 double round robin clash, with top-6 playoff spots at stake.
This market refers to the Mobile Legends Bang Bang match between RRQ Hoshi and Team Liquid ID in the MPL Indonesia Regular Season, initially scheduled for April 5 at 6:00AM ET.
This market will resolve to "RRQ Hoshi" if RRQ Hoshi win the match against Team Liquid ID.
This market will resolve to "Team Liquid ID" if Team Liquid ID win the match against RRQ Hoshi.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://liquipedia.net/mobilelegends/Main_Page. However, if https://liquipedia.net/mobilelegends/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
This market will resolve to "RRQ Hoshi" if RRQ Hoshi win the match against Team Liquid ID.
This market will resolve to "Team Liquid ID" if Team Liquid ID win the match against RRQ Hoshi.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://liquipedia.net/mobilelegends/Main_Page. However, if https://liquipedia.net/mobilelegends/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
市場開放時間: Mar 29, 2026, 1:10 PM ET
交易量
$26結束日期
2026-04-05市場開放時間
Mar 29, 2026, 1:10 PM ETRRQ Hoshi vs Team Liquid ID

上午 10:15四月 5

$25.75 Vol.
This market refers to the Mobile Legends Bang Bang match between RRQ Hoshi and Team Liquid ID in the MPL Indonesia Regular Season, initially scheduled for April 5 at 6:00AM ET.
This market will resolve to "RRQ Hoshi" if RRQ Hoshi wins 2 or more games than Team Liquid ID in this match.
Otherwise, this market will resolve to "Team Liquid ID".
Games won by forfeit, disqualification, walkover, or default are counted towards the handicap, provided that the match is completed.
If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50.
If the match ends due to the clinching game being forfeited this will count as a completed match.
The resolution source for this market will be official information from https://liquipedia.net/mobilelegends/Main_Page. However, if https://liquipedia.net/mobilelegends/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Mobile Legends Bang Bang match between RRQ Hoshi and Team Liquid ID in the MPL Indonesia Regular Season, initially scheduled for April 5 at 6:00AM ET.
This market will resolve to "Over" if RRQ Hoshi and Team Liquid ID play 3 or more games in this series.
If fewer than 3 games are played, this market will resolve to "Under".
Games won by forfeit, disqualification, walkover, or default are counted towards the total, provided that the match is completed.
If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50.
If the match ends due to the clinching game being forfeited this will count as a completed match.
The resolution source for this market will be official information from https://liquipedia.net/mobilelegends/Main_Page. However, if https://liquipedia.net/mobilelegends/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Mobile Legends Bang Bang match between RRQ Hoshi and Team Liquid ID in the MPL Indonesia Regular Season, initially scheduled for April 5 at 6:00AM ET.
This market will resolve to "RRQ Hoshi" if RRQ Hoshi win Game 2 against Team Liquid ID.
This market will resolve to "Team Liquid ID" if Team Liquid ID win Game 2 against RRQ Hoshi.
If the match begins but is not completed, and Game 2 is concluded with a winner determined, this market will resolve based on the completed Game 2.
If Game 2 is not completed for any reason, this market will resolve 50-50.
If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50.
The resolution source for this market will be official information from https://liquipedia.net/mobilelegends/Main_Page. However, if https://liquipedia.net/mobilelegends/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Mobile Legends Bang Bang match between RRQ Hoshi and Team Liquid ID in the MPL Indonesia Regular Season, initially scheduled for April 5 at 6:00AM ET.
This market will resolve to "RRQ Hoshi" if RRQ Hoshi win Game 1 against Team Liquid ID.
This market will resolve to "Team Liquid ID" if Team Liquid ID win Game 1 against RRQ Hoshi.
If the match begins but is not completed, and Game 1 is concluded with a winner determined, this market will resolve based on the completed Game 1.
If Game 1 is not completed for any reason, this market will resolve 50-50.
If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50.
The resolution source for this market will be official information from https://liquipedia.net/mobilelegends/Main_Page. However, if https://liquipedia.net/mobilelegends/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Mobile Legends Bang Bang match between RRQ Hoshi and Team Liquid ID in the MPL Indonesia Regular Season, initially scheduled for April 5 at 6:00AM ET.
This market will resolve to "RRQ Hoshi" if RRQ Hoshi win the match against Team Liquid ID.
This market will resolve to "Team Liquid ID" if Team Liquid ID win the match against RRQ Hoshi.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://liquipedia.net/mobilelegends/Main_Page. However, if https://liquipedia.net/mobilelegends/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.Team Liquid ID tops trader consensus early in MPL Indonesia Season 17 regular season after a flawless 2-0 Week 1 record (4-1 games), grinding out a 2-1 win over Natus Vincere and dominating EVOS 2-0 amid patch 2.1.61's meta favoring high-win-rate picks like Gloo (100% for TLID). RRQ Hoshi, conversely, sits dead last at 0-2 (0-4 games) following shutout losses to NAVI (0-2) and ONIC (0-2), exposing integration issues with off-season additions like Yehezkiel standing in for Rinz. Competitive historical head-to-heads persist, but TLID's momentum and roster cohesion drive sentiment in this pivotal BO3 double round robin clash, with top-6 playoff spots at stake.
This market refers to the Mobile Legends Bang Bang match between RRQ Hoshi and Team Liquid ID in the MPL Indonesia Regular Season, initially scheduled for April 5 at 6:00AM ET.
This market will resolve to "RRQ Hoshi" if RRQ Hoshi win the match against Team Liquid ID.
This market will resolve to "Team Liquid ID" if Team Liquid ID win the match against RRQ Hoshi.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://liquipedia.net/mobilelegends/Main_Page. However, if https://liquipedia.net/mobilelegends/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
This market will resolve to "RRQ Hoshi" if RRQ Hoshi win the match against Team Liquid ID.
This market will resolve to "Team Liquid ID" if Team Liquid ID win the match against RRQ Hoshi.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://liquipedia.net/mobilelegends/Main_Page. However, if https://liquipedia.net/mobilelegends/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
市場開放時間: Mar 29, 2026, 1:10 PM ET
交易量
$26結束日期
2026-04-05市場開放時間
Mar 29, 2026, 1:10 PM ETTeam Liquid ID tops trader consensus early in MPL Indonesia Season 17 regular season after a flawless 2-0 Week 1 record (4-1 games), grinding out a 2-1 win over Natus Vincere and dominating EVOS 2-0 amid patch 2.1.61's meta favoring high-win-rate picks like Gloo (100% for TLID). RRQ Hoshi, conversely, sits dead last at 0-2 (0-4 games) following shutout losses to NAVI (0-2) and ONIC (0-2), exposing integration issues with off-season additions like Yehezkiel standing in for Rinz. Competitive historical head-to-heads persist, but TLID's momentum and roster cohesion drive sentiment in this pivotal BO3 double round robin clash, with top-6 playoff spots at stake.
基於Polymarket數據的AI實驗性摘要 · 更新於
警惕外部連結哦。
警惕外部連結哦。
Frequently Asked Questions