RRQ Tora tops MPL Malaysia Season 17 standings after a flawless Week 1, sweeping Team Rey 2-0 on April 3 and Team Flash 2-0 on April 5 with dominant execution on Dangerous Grass maps, highlighting new roster synergy featuring EXP laner Dyrennn and roamer Super Yoshi. AC Esports sits fourth at 1-1, securing a gritty 2-1 win over Bigetron MY by VIT but falling 1-2 to Team Flash amid inconsistent early momentum. This Week 2 BO3 clash on April 11 tests RRQ Tora's undefeated run against AC's resilience in the regular season grind toward playoffs, with draft picks and map control pivotal under the season's annual map changes.
基於Polymarket數據的AI實驗性摘要 · 更新於RRQ Tora vs AC Esports
This market refers to the Mobile Legends Bang Bang match between RRQ Tora and AC Esports in the MPL Malaysia Regular Season, initially scheduled for April 11 at 8:15AM ET.
This market will resolve to "RRQ Tora" if RRQ Tora wins 2 or more games than AC Esports in this match.
Otherwise, this market will resolve to "AC Esports".
Games won by forfeit, disqualification, walkover, or default are counted towards the handicap, provided that the match is completed.
If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50.
If the match ends due to the clinching game being forfeited this will count as a completed match.
The resolution source for this market will be official information from https://liquipedia.net/mobilelegends/Main_Page. However, if https://liquipedia.net/mobilelegends/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Mobile Legends Bang Bang match between RRQ Tora and AC Esports in the MPL Malaysia Regular Season, initially scheduled for April 11 at 8:15AM ET.
This market will resolve to "Over" if RRQ Tora and AC Esports play 3 or more games in this series.
If fewer than 3 games are played, this market will resolve to "Under".
Games won by forfeit, disqualification, walkover, or default are counted towards the total, provided that the match is completed.
If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50.
If the match ends due to the clinching game being forfeited this will count as a completed match.
The resolution source for this market will be official information from https://liquipedia.net/mobilelegends/Main_Page. However, if https://liquipedia.net/mobilelegends/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Mobile Legends Bang Bang match between RRQ Tora and AC Esports in the MPL Malaysia Regular Season, initially scheduled for April 11 at 8:15AM ET.
This market will resolve to "RRQ Tora" if RRQ Tora win Game 2 against AC Esports.
This market will resolve to "AC Esports" if AC Esports win Game 2 against RRQ Tora.
If the match begins but is not completed, and Game 2 is concluded with a winner determined, this market will resolve based on the completed Game 2.
If Game 2 is not completed for any reason, this market will resolve 50-50.
If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50.
The resolution source for this market will be official information from https://liquipedia.net/mobilelegends/Main_Page. However, if https://liquipedia.net/mobilelegends/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Mobile Legends Bang Bang match between RRQ Tora and AC Esports in the MPL Malaysia Regular Season, initially scheduled for April 11 at 8:15AM ET.
This market will resolve to "RRQ Tora" if RRQ Tora win Game 1 against AC Esports.
This market will resolve to "AC Esports" if AC Esports win Game 1 against RRQ Tora.
If the match begins but is not completed, and Game 1 is concluded with a winner determined, this market will resolve based on the completed Game 1.
If Game 1 is not completed for any reason, this market will resolve 50-50.
If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50.
The resolution source for this market will be official information from https://liquipedia.net/mobilelegends/Main_Page. However, if https://liquipedia.net/mobilelegends/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Mobile Legends Bang Bang match between RRQ Tora and AC Esports in the MPL Malaysia Regular Season, initially scheduled for April 11 at 8:15AM ET.
This market will resolve to "RRQ Tora" if RRQ Tora win the match against AC Esports.
This market will resolve to "AC Esports" if AC Esports win the match against RRQ Tora.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://liquipedia.net/mobilelegends/Main_Page. However, if https://liquipedia.net/mobilelegends/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.RRQ Tora tops MPL Malaysia Season 17 standings after a flawless Week 1, sweeping Team Rey 2-0 on April 3 and Team Flash 2-0 on April 5 with dominant execution on Dangerous Grass maps, highlighting new roster synergy featuring EXP laner Dyrennn and roamer Super Yoshi. AC Esports sits fourth at 1-1, securing a gritty 2-1 win over Bigetron MY by VIT but falling 1-2 to Team Flash amid inconsistent early momentum. This Week 2 BO3 clash on April 11 tests RRQ Tora's undefeated run against AC's resilience in the regular season grind toward playoffs, with draft picks and map control pivotal under the season's annual map changes.
This market refers to the Mobile Legends Bang Bang match between RRQ Tora and AC Esports in the MPL Malaysia Regular Season, initially scheduled for April 11 at 8:15AM ET.
This market will resolve to "RRQ Tora" if RRQ Tora win the match against AC Esports.
This market will resolve to "AC Esports" if AC Esports win the match against RRQ Tora.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://liquipedia.net/mobilelegends/Main_Page. However, if https://liquipedia.net/mobilelegends/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
This market will resolve to "RRQ Tora" if RRQ Tora win the match against AC Esports.
This market will resolve to "AC Esports" if AC Esports win the match against RRQ Tora.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://liquipedia.net/mobilelegends/Main_Page. However, if https://liquipedia.net/mobilelegends/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
市場開放時間: Apr 6, 2026, 1:00 PM ET
交易量
$21結束日期
2026-04-11市場開放時間
Apr 6, 2026, 1:00 PM ETRRQ Tora vs AC Esports
This market refers to the Mobile Legends Bang Bang match between RRQ Tora and AC Esports in the MPL Malaysia Regular Season, initially scheduled for April 11 at 8:15AM ET.
This market will resolve to "RRQ Tora" if RRQ Tora wins 2 or more games than AC Esports in this match.
Otherwise, this market will resolve to "AC Esports".
Games won by forfeit, disqualification, walkover, or default are counted towards the handicap, provided that the match is completed.
If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50.
If the match ends due to the clinching game being forfeited this will count as a completed match.
The resolution source for this market will be official information from https://liquipedia.net/mobilelegends/Main_Page. However, if https://liquipedia.net/mobilelegends/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Mobile Legends Bang Bang match between RRQ Tora and AC Esports in the MPL Malaysia Regular Season, initially scheduled for April 11 at 8:15AM ET.
This market will resolve to "Over" if RRQ Tora and AC Esports play 3 or more games in this series.
If fewer than 3 games are played, this market will resolve to "Under".
Games won by forfeit, disqualification, walkover, or default are counted towards the total, provided that the match is completed.
If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50.
If the match ends due to the clinching game being forfeited this will count as a completed match.
The resolution source for this market will be official information from https://liquipedia.net/mobilelegends/Main_Page. However, if https://liquipedia.net/mobilelegends/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Mobile Legends Bang Bang match between RRQ Tora and AC Esports in the MPL Malaysia Regular Season, initially scheduled for April 11 at 8:15AM ET.
This market will resolve to "RRQ Tora" if RRQ Tora win Game 2 against AC Esports.
This market will resolve to "AC Esports" if AC Esports win Game 2 against RRQ Tora.
If the match begins but is not completed, and Game 2 is concluded with a winner determined, this market will resolve based on the completed Game 2.
If Game 2 is not completed for any reason, this market will resolve 50-50.
If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50.
The resolution source for this market will be official information from https://liquipedia.net/mobilelegends/Main_Page. However, if https://liquipedia.net/mobilelegends/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Mobile Legends Bang Bang match between RRQ Tora and AC Esports in the MPL Malaysia Regular Season, initially scheduled for April 11 at 8:15AM ET.
This market will resolve to "RRQ Tora" if RRQ Tora win Game 1 against AC Esports.
This market will resolve to "AC Esports" if AC Esports win Game 1 against RRQ Tora.
If the match begins but is not completed, and Game 1 is concluded with a winner determined, this market will resolve based on the completed Game 1.
If Game 1 is not completed for any reason, this market will resolve 50-50.
If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50.
The resolution source for this market will be official information from https://liquipedia.net/mobilelegends/Main_Page. However, if https://liquipedia.net/mobilelegends/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Mobile Legends Bang Bang match between RRQ Tora and AC Esports in the MPL Malaysia Regular Season, initially scheduled for April 11 at 8:15AM ET.
This market will resolve to "RRQ Tora" if RRQ Tora win the match against AC Esports.
This market will resolve to "AC Esports" if AC Esports win the match against RRQ Tora.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://liquipedia.net/mobilelegends/Main_Page. However, if https://liquipedia.net/mobilelegends/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.RRQ Tora tops MPL Malaysia Season 17 standings after a flawless Week 1, sweeping Team Rey 2-0 on April 3 and Team Flash 2-0 on April 5 with dominant execution on Dangerous Grass maps, highlighting new roster synergy featuring EXP laner Dyrennn and roamer Super Yoshi. AC Esports sits fourth at 1-1, securing a gritty 2-1 win over Bigetron MY by VIT but falling 1-2 to Team Flash amid inconsistent early momentum. This Week 2 BO3 clash on April 11 tests RRQ Tora's undefeated run against AC's resilience in the regular season grind toward playoffs, with draft picks and map control pivotal under the season's annual map changes.
This market refers to the Mobile Legends Bang Bang match between RRQ Tora and AC Esports in the MPL Malaysia Regular Season, initially scheduled for April 11 at 8:15AM ET.
This market will resolve to "RRQ Tora" if RRQ Tora win the match against AC Esports.
This market will resolve to "AC Esports" if AC Esports win the match against RRQ Tora.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://liquipedia.net/mobilelegends/Main_Page. However, if https://liquipedia.net/mobilelegends/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
This market will resolve to "RRQ Tora" if RRQ Tora win the match against AC Esports.
This market will resolve to "AC Esports" if AC Esports win the match against RRQ Tora.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://liquipedia.net/mobilelegends/Main_Page. However, if https://liquipedia.net/mobilelegends/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
市場開放時間: Apr 6, 2026, 1:00 PM ET
交易量
$21結束日期
2026-04-11市場開放時間
Apr 6, 2026, 1:00 PM ETRRQ Tora tops MPL Malaysia Season 17 standings after a flawless Week 1, sweeping Team Rey 2-0 on April 3 and Team Flash 2-0 on April 5 with dominant execution on Dangerous Grass maps, highlighting new roster synergy featuring EXP laner Dyrennn and roamer Super Yoshi. AC Esports sits fourth at 1-1, securing a gritty 2-1 win over Bigetron MY by VIT but falling 1-2 to Team Flash amid inconsistent early momentum. This Week 2 BO3 clash on April 11 tests RRQ Tora's undefeated run against AC's resilience in the regular season grind toward playoffs, with draft picks and map control pivotal under the season's annual map changes.
基於Polymarket數據的AI實驗性摘要 · 更新於

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Frequently Asked Questions