The Esports World Cup 2026 League of Legends China Qualifier remains in Phase 2 double-elimination bracket, with top LPL teams vying for two main event slots via Bo3 and Bo5 Fearless Draft series. JD Gaming advanced to the May 21 upper bracket final after a 2-1 upset over powerhouse Bilibili Gaming on April 13, while Anyone's Legend dominated Weibo Gaming 2-0 the same day. Lower bracket momentum favors Oh My God (2-0 over Team WE on April 14) and Invictus Gaming (2-0 over Top Esports). Critical April 20 Bo3 quarterfinals pit Weibo Gaming vs. Oh My God and Bilibili Gaming vs. Invictus Gaming, where survival hinges on recent form amid tight LPL Split 2 schedules and roster stability.
基於Polymarket數據的AI實驗性摘要。這不是交易建議,也不影響該市場的結算方式。 · 更新於
ThunderTalk Gaming
89%

JD Gaming
50%

Oh My God
50%

Anyone's Legend
49%

Weibo Gaming
49%

Invictus Gaming
49%

EDward Gaming
3%

Ultra Prime
2%

Team WE
1%

LGD Gaming
1%

Ninjas in Pyjamas
1%

LNG Esports
1%

Top Esports
44%

Bilibili Gaming
63%
$1,199 交易量

ThunderTalk Gaming
89%

JD Gaming
50%

Oh My God
50%

Anyone's Legend
49%

Weibo Gaming
49%

Invictus Gaming
49%

EDward Gaming
3%

Ultra Prime
2%

Team WE
1%

LGD Gaming
1%

Ninjas in Pyjamas
1%

LNG Esports
1%

Top Esports
44%

Bilibili Gaming
63%
This market will resolve according to which teams qualify for the EWC 2026 Main Event through the China Qualifier.
If the listed team officially qualifies as one of the teams advancing from the China Qualifier to the EWC 2026 Main Event, the market will resolve to "Yes." Otherwise, it will resolve to "No."
Ties in standings will be broken according to the official Esports World Cup Foundation rules.
If the Esports World Cup 2026 is canceled, postponed indefinitely, or if the official list of EWC 2026 participants is not published by June 30, 2026, 11:59 PM, ET, this market will resolve to "No."
The primary resolution source will be official information from the Esports World Cup (https://esportsworldcup.com/). However, a consensus of credible reporting (e.g., Liquipedia at https://liquipedia.net/leagueoflegends/Esports_World_Cup/2026/China) may also be used.
市場開放時間: Apr 6, 2026, 11:14 PM ET
Resolver
0x65070BE91...This market will resolve according to which teams qualify for the EWC 2026 Main Event through the China Qualifier.
If the listed team officially qualifies as one of the teams advancing from the China Qualifier to the EWC 2026 Main Event, the market will resolve to "Yes." Otherwise, it will resolve to "No."
Ties in standings will be broken according to the official Esports World Cup Foundation rules.
If the Esports World Cup 2026 is canceled, postponed indefinitely, or if the official list of EWC 2026 participants is not published by June 30, 2026, 11:59 PM, ET, this market will resolve to "No."
The primary resolution source will be official information from the Esports World Cup (https://esportsworldcup.com/). However, a consensus of credible reporting (e.g., Liquipedia at https://liquipedia.net/leagueoflegends/Esports_World_Cup/2026/China) may also be used.
Resolver
0x65070BE91...The Esports World Cup 2026 League of Legends China Qualifier remains in Phase 2 double-elimination bracket, with top LPL teams vying for two main event slots via Bo3 and Bo5 Fearless Draft series. JD Gaming advanced to the May 21 upper bracket final after a 2-1 upset over powerhouse Bilibili Gaming on April 13, while Anyone's Legend dominated Weibo Gaming 2-0 the same day. Lower bracket momentum favors Oh My God (2-0 over Team WE on April 14) and Invictus Gaming (2-0 over Top Esports). Critical April 20 Bo3 quarterfinals pit Weibo Gaming vs. Oh My God and Bilibili Gaming vs. Invictus Gaming, where survival hinges on recent form amid tight LPL Split 2 schedules and roster stability.
基於Polymarket數據的AI實驗性摘要。這不是交易建議,也不影響該市場的結算方式。 · 更新於
警惕外部連結哦。
警惕外部連結哦。
Frequently Asked Questions