Market icon

VCT 2026: China League Stage 1 Winner

Market icon

VCT 2026: China League Stage 1 Winner

EDward Gaming 48%

All Gamers 48%

XLG Esports 48%

Bilibili Gaming 47%

Polymarket
最新

EDward Gaming 48%

All Gamers 48%

XLG Esports 48%

Bilibili Gaming 47%

Polymarket
最新
Market icon

EDward Gaming

$0 交易量

48%

Market icon

All Gamers

$0 交易量

48%

Market icon

XLG Esports

$0 交易量

48%

Market icon

Bilibili Gaming

$0 交易量

47%

Market icon

TYLOO

$0 交易量

47%

Market icon

FunPlus Phoenix

$0 交易量

47%

Market icon

Dragon Ranger Gaming

$0 交易量

45%

Market icon

Trace Esports

$0 交易量

45%

Market icon

Titan Esports Club

$0 交易量

45%

Market icon

JD Gaming

$0 交易量

45%

Market icon

Wolves Esports

$0 交易量

10%

Market icon

Nova Esports

$0 交易量

3%

This market will resolve according to the winner of the VCT 2026: China League Stage 1 tournament, currently scheduled to start March 31st, 2026. If this tournament is postponed, canceled, or a winner has not been declared by June 7th, 2026, 11:59 PM ET, this market will resolve to "Other". If multiple teams are declared winners, this market will resolve in favor of the team whose listed team name comes first alphabetically. The resolution source for this market will be official information from the tournament organizer, Riot Games. However, a consensus of credible reporting (e.g., Liquipedia at https://liquipedia.net/valorant/VCT/2026/China_League/Stage_1) may also be used.Trader consensus evenly splits at 50% between All Gamers and Bilibili Gaming for the VCT 2026 China Stage 1 title, underscoring Group Alpha's cutthroat double round-robin where both vie for top-4 playoff seeding amid three matches played. All Gamers sits at 2-1 with a recent 2-0 rout of JDG Esports on April 9 bolstering their steady form, while Bilibili Gaming dropped to 1-2 after a 0-2 setback to Titan Esports Club on April 7—despite a prior 2-0 JDG win and strong round differential (+10)—halting early momentum from their First Stand championship. Their April 15 head-to-head looms pivotal, as TYLOO and FunPlus Phoenix also hold 2-1 records, with undefeated Group Omega leaders EDward Gaming and XLG Esports posing playoff threats in the double-elimination bracket.

This market will resolve according to the winner of the VCT 2026: China League Stage 1 tournament, currently scheduled to start March 31st, 2026.

If this tournament is postponed, canceled, or a winner has not been declared by June 7th, 2026, 11:59 PM ET, this market will resolve to "Other".

If multiple teams are declared winners, this market will resolve in favor of the team whose listed team name comes first alphabetically.

The resolution source for this market will be official information from the tournament organizer, Riot Games. However, a consensus of credible reporting (e.g., Liquipedia at https://liquipedia.net/valorant/VCT/2026/China_League/Stage_1) may also be used.
交易量
$0
結束日期
2026-05-31
市場開放時間
Apr 9, 2026, 6:09 PM ET
This market will resolve according to the winner of the VCT 2026: China League Stage 1 tournament, currently scheduled to start March 31st, 2026. If this tournament is postponed, canceled, or a winner has not been declared by June 7th, 2026, 11:59 PM ET, this market will resolve to "Other". If multiple teams are declared winners, this market will resolve in favor of the team whose listed team name comes first alphabetically. The resolution source for this market will be official information from the tournament organizer, Riot Games. However, a consensus of credible reporting (e.g., Liquipedia at https://liquipedia.net/valorant/VCT/2026/China_League/Stage_1) may also be used.
This market will resolve according to the winner of the VCT 2026: China League Stage 1 tournament, currently scheduled to start March 31st, 2026. If this tournament is postponed, canceled, or a winner has not been declared by June 7th, 2026, 11:59 PM ET, this market will resolve to "Other". If multiple teams are declared winners, this market will resolve in favor of the team whose listed team name comes first alphabetically. The resolution source for this market will be official information from the tournament organizer, Riot Games. However, a consensus of credible reporting (e.g., Liquipedia at https://liquipedia.net/valorant/VCT/2026/China_League/Stage_1) may also be used.Trader consensus evenly splits at 50% between All Gamers and Bilibili Gaming for the VCT 2026 China Stage 1 title, underscoring Group Alpha's cutthroat double round-robin where both vie for top-4 playoff seeding amid three matches played. All Gamers sits at 2-1 with a recent 2-0 rout of JDG Esports on April 9 bolstering their steady form, while Bilibili Gaming dropped to 1-2 after a 0-2 setback to Titan Esports Club on April 7—despite a prior 2-0 JDG win and strong round differential (+10)—halting early momentum from their First Stand championship. Their April 15 head-to-head looms pivotal, as TYLOO and FunPlus Phoenix also hold 2-1 records, with undefeated Group Omega leaders EDward Gaming and XLG Esports posing playoff threats in the double-elimination bracket.

This market will resolve according to the winner of the VCT 2026: China League Stage 1 tournament, currently scheduled to start March 31st, 2026.

If this tournament is postponed, canceled, or a winner has not been declared by June 7th, 2026, 11:59 PM ET, this market will resolve to "Other".

If multiple teams are declared winners, this market will resolve in favor of the team whose listed team name comes first alphabetically.

The resolution source for this market will be official information from the tournament organizer, Riot Games. However, a consensus of credible reporting (e.g., Liquipedia at https://liquipedia.net/valorant/VCT/2026/China_League/Stage_1) may also be used.
交易量
$0
結束日期
2026-05-31
市場開放時間
Apr 9, 2026, 6:09 PM ET
This market will resolve according to the winner of the VCT 2026: China League Stage 1 tournament, currently scheduled to start March 31st, 2026. If this tournament is postponed, canceled, or a winner has not been declared by June 7th, 2026, 11:59 PM ET, this market will resolve to "Other". If multiple teams are declared winners, this market will resolve in favor of the team whose listed team name comes first alphabetically. The resolution source for this market will be official information from the tournament organizer, Riot Games. However, a consensus of credible reporting (e.g., Liquipedia at https://liquipedia.net/valorant/VCT/2026/China_League/Stage_1) may also be used.

警惕外部連結哦。

Frequently Asked Questions

"VCT 2026: China League Stage 1 Winner" is a prediction market on Polymarket with 12 possible outcomes where traders buy and sell shares based on what they believe will happen. The current leading outcome is "EDward Gaming" at 48%, followed by "All Gamers" at 48%. Prices reflect real-time crowd-sourced probabilities. For example, a share priced at 48¢ implies that the market collectively assigns a 48% chance to that outcome. These odds shift continuously as traders react to new developments and information. Shares in the correct outcome are redeemable for $1 each upon market resolution.

"VCT 2026: China League Stage 1 Winner" is a newly created market on Polymarket, launched on Apr 9, 2026. As an early market, this is your opportunity to be among the first traders to set the odds and establish the market's initial price signals. You can also bookmark this page to track volume and trading activity as the market gains traction over time.

To trade on "VCT 2026: China League Stage 1 Winner," browse the 12 available outcomes listed on this page. Each outcome displays a current price representing the market's implied probability. To take a position, select the outcome you believe is most likely, choose "Yes" to trade in favor of it or "No" to trade against it, enter your amount, and click "Trade." If your chosen outcome is correct when the market resolves, your "Yes" shares pay out $1 each. If it's incorrect, they pay out $0. You can also sell your shares at any time before resolution if you want to lock in a profit or cut a loss.

The current frontrunner for "VCT 2026: China League Stage 1 Winner" is "EDward Gaming" at 48%, meaning the market assigns a 48% chance to that outcome. The next closest outcome is "All Gamers" at 48%. These odds update in real-time as traders buy and sell shares, so they reflect the latest collective view of what's most likely to happen. Check back frequently or bookmark this page to follow how the odds shift as new information emerges.

The resolution rules for "VCT 2026: China League Stage 1 Winner" define exactly what needs to happen for each outcome to be declared a winner — including the official data sources used to determine the result. You can review the complete resolution criteria in the "Rules" section on this page above the comments. We recommend reading the rules carefully before trading, as they specify the precise conditions, edge cases, and sources that govern how this market is settled.