Trader consensus evenly splits at 50% between All Gamers and Bilibili Gaming for the VCT 2026 China Stage 1 title, underscoring Group Alpha's cutthroat double round-robin where both vie for top-4 playoff seeding amid three matches played. All Gamers sits at 2-1 with a recent 2-0 rout of JDG Esports on April 9 bolstering their steady form, while Bilibili Gaming dropped to 1-2 after a 0-2 setback to Titan Esports Club on April 7—despite a prior 2-0 JDG win and strong round differential (+10)—halting early momentum from their First Stand championship. Their April 15 head-to-head looms pivotal, as TYLOO and FunPlus Phoenix also hold 2-1 records, with undefeated Group Omega leaders EDward Gaming and XLG Esports posing playoff threats in the double-elimination bracket.
基於Polymarket數據的AI實驗性摘要。這不是交易建議,也不影響該市場的結算方式。 · 更新於EDward Gaming 48%
All Gamers 48%
XLG Esports 48%
Bilibili Gaming 47%

EDward Gaming
48%

All Gamers
48%

XLG Esports
48%

Bilibili Gaming
47%

TYLOO
47%

FunPlus Phoenix
47%

Dragon Ranger Gaming
45%

Trace Esports
45%

Titan Esports Club
45%

JD Gaming
45%

Wolves Esports
10%

Nova Esports
3%
EDward Gaming 48%
All Gamers 48%
XLG Esports 48%
Bilibili Gaming 47%

EDward Gaming
48%

All Gamers
48%

XLG Esports
48%

Bilibili Gaming
47%

TYLOO
47%

FunPlus Phoenix
47%

Dragon Ranger Gaming
45%

Trace Esports
45%

Titan Esports Club
45%

JD Gaming
45%

Wolves Esports
10%

Nova Esports
3%
If this tournament is postponed, canceled, or a winner has not been declared by June 7th, 2026, 11:59 PM ET, this market will resolve to "Other".
If multiple teams are declared winners, this market will resolve in favor of the team whose listed team name comes first alphabetically.
The resolution source for this market will be official information from the tournament organizer, Riot Games. However, a consensus of credible reporting (e.g., Liquipedia at https://liquipedia.net/valorant/VCT/2026/China_League/Stage_1) may also be used.
市場開放時間: Apr 9, 2026, 6:09 PM ET
Resolver
0x69c47De9D...If this tournament is postponed, canceled, or a winner has not been declared by June 7th, 2026, 11:59 PM ET, this market will resolve to "Other".
If multiple teams are declared winners, this market will resolve in favor of the team whose listed team name comes first alphabetically.
The resolution source for this market will be official information from the tournament organizer, Riot Games. However, a consensus of credible reporting (e.g., Liquipedia at https://liquipedia.net/valorant/VCT/2026/China_League/Stage_1) may also be used.
Resolver
0x69c47De9D...Trader consensus evenly splits at 50% between All Gamers and Bilibili Gaming for the VCT 2026 China Stage 1 title, underscoring Group Alpha's cutthroat double round-robin where both vie for top-4 playoff seeding amid three matches played. All Gamers sits at 2-1 with a recent 2-0 rout of JDG Esports on April 9 bolstering their steady form, while Bilibili Gaming dropped to 1-2 after a 0-2 setback to Titan Esports Club on April 7—despite a prior 2-0 JDG win and strong round differential (+10)—halting early momentum from their First Stand championship. Their April 15 head-to-head looms pivotal, as TYLOO and FunPlus Phoenix also hold 2-1 records, with undefeated Group Omega leaders EDward Gaming and XLG Esports posing playoff threats in the double-elimination bracket.
基於Polymarket數據的AI實驗性摘要。這不是交易建議,也不影響該市場的結算方式。 · 更新於
警惕外部連結哦。
警惕外部連結哦。
Frequently Asked Questions