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EWC 2026 :亚太地区预选赛

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EWC 2026 :亚太地区预选赛

最新
2026-05-20
Polymarket

$0.00 交易量

Polymarket
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Deep Cross Gaming

$0 交易量

50%

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Secret Whales

$0 交易量

50%

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SoftBank HAWKS gaming

$0 交易量

50%

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CTBC Flying Oyster

$0 交易量

50%

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Ground Zero Gaming

$0 交易量

50%

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MVK Esports

$0 交易量

50%

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GAM Esports

$0 交易量

50%

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DetonatioN FocusMe

$0 交易量

50%

The Esports World Cup 2026 APAC Qualifier is scheduled to take place from May 5 to May 20, 2026. This market will resolve according to which teams qualify for the EWC 2026 Main Event through the APAC Qualifier. If the listed team officially qualifies as one of the teams advancing from the APAC Qualifier to the EWC 2026 Main Event, the market will resolve to "Yes." Otherwise, it will resolve to "No." Ties in standings will be broken according to the official Esports World Cup Foundation rules. If the Esports World Cup 2026 is canceled, postponed indefinitely, or if the official list of EWC 2026 participants is not published by June 30, 2026, 11:59 PM, ET, this market will resolve to "No." The primary resolution source will be official information from the Esports World Cup (https://esportsworldcup.com/). However, a consensus of credible reporting (e.g., Liquipedia at https://liquipedia.net/leagueoflegends/Esports_World_Cup/2026/APAC) may also be used.APAC qualifiers for Esports World Cup 2026 are underway across key titles, with ongoing regional splits shaping early trader consensus on qualification paths amid fluid rosters and meta shifts. Nongshim RedForce secured a Pacific VALORANT slot via their 3-0 VCT Masters Santiago sweep over Paper Rex last month, highlighting APAC strength, while T1 players like ZJZ and Gachikun claimed fighting game spots at DreamHack Birmingham. League of Legends' LCP Split 2 (April 3-June 6) and upcoming APAC Online Qualifier (May 5-20, double-elimination among top 8 LCP teams) remain pivotal, joined by LPL Split 2 and Honor of Kings' King Pro League Spring ending April 10. Monitor league standings, patch impacts, and transfer portal moves for upset potential in brackets.

The Esports World Cup 2026 APAC Qualifier is scheduled to take place from May 5 to May 20, 2026.

This market will resolve according to which teams qualify for the EWC 2026 Main Event through the APAC Qualifier.

If the listed team officially qualifies as one of the teams advancing from the APAC Qualifier to the EWC 2026 Main Event, the market will resolve to "Yes." Otherwise, it will resolve to "No."

Ties in standings will be broken according to the official Esports World Cup Foundation rules.

If the Esports World Cup 2026 is canceled, postponed indefinitely, or if the official list of EWC 2026 participants is not published by June 30, 2026, 11:59 PM, ET, this market will resolve to "No."

The primary resolution source will be official information from the Esports World Cup (https://esportsworldcup.com/). However, a consensus of credible reporting (e.g., Liquipedia at https://liquipedia.net/leagueoflegends/Esports_World_Cup/2026/APAC) may also be used.
交易量
$0
结束日期
2026-05-20
市场开放时间
Apr 6, 2026, 11:21 PM ET
The Esports World Cup 2026 APAC Qualifier is scheduled to take place from May 5 to May 20, 2026. This market will resolve according to which teams qualify for the EWC 2026 Main Event through the APAC Qualifier. If the listed team officially qualifies as one of the teams advancing from the APAC Qualifier to the EWC 2026 Main Event, the market will resolve to "Yes." Otherwise, it will resolve to "No." Ties in standings will be broken according to the official Esports World Cup Foundation rules. If the Esports World Cup 2026 is canceled, postponed indefinitely, or if the official list of EWC 2026 participants is not published by June 30, 2026, 11:59 PM, ET, this market will resolve to "No." The primary resolution source will be official information from the Esports World Cup (https://esportsworldcup.com/). However, a consensus of credible reporting (e.g., Liquipedia at https://liquipedia.net/leagueoflegends/Esports_World_Cup/2026/APAC) may also be used.
The Esports World Cup 2026 APAC Qualifier is scheduled to take place from May 5 to May 20, 2026. This market will resolve according to which teams qualify for the EWC 2026 Main Event through the APAC Qualifier. If the listed team officially qualifies as one of the teams advancing from the APAC Qualifier to the EWC 2026 Main Event, the market will resolve to "Yes." Otherwise, it will resolve to "No." Ties in standings will be broken according to the official Esports World Cup Foundation rules. If the Esports World Cup 2026 is canceled, postponed indefinitely, or if the official list of EWC 2026 participants is not published by June 30, 2026, 11:59 PM, ET, this market will resolve to "No." The primary resolution source will be official information from the Esports World Cup (https://esportsworldcup.com/). However, a consensus of credible reporting (e.g., Liquipedia at https://liquipedia.net/leagueoflegends/Esports_World_Cup/2026/APAC) may also be used.APAC qualifiers for Esports World Cup 2026 are underway across key titles, with ongoing regional splits shaping early trader consensus on qualification paths amid fluid rosters and meta shifts. Nongshim RedForce secured a Pacific VALORANT slot via their 3-0 VCT Masters Santiago sweep over Paper Rex last month, highlighting APAC strength, while T1 players like ZJZ and Gachikun claimed fighting game spots at DreamHack Birmingham. League of Legends' LCP Split 2 (April 3-June 6) and upcoming APAC Online Qualifier (May 5-20, double-elimination among top 8 LCP teams) remain pivotal, joined by LPL Split 2 and Honor of Kings' King Pro League Spring ending April 10. Monitor league standings, patch impacts, and transfer portal moves for upset potential in brackets.

The Esports World Cup 2026 APAC Qualifier is scheduled to take place from May 5 to May 20, 2026.

This market will resolve according to which teams qualify for the EWC 2026 Main Event through the APAC Qualifier.

If the listed team officially qualifies as one of the teams advancing from the APAC Qualifier to the EWC 2026 Main Event, the market will resolve to "Yes." Otherwise, it will resolve to "No."

Ties in standings will be broken according to the official Esports World Cup Foundation rules.

If the Esports World Cup 2026 is canceled, postponed indefinitely, or if the official list of EWC 2026 participants is not published by June 30, 2026, 11:59 PM, ET, this market will resolve to "No."

The primary resolution source will be official information from the Esports World Cup (https://esportsworldcup.com/). However, a consensus of credible reporting (e.g., Liquipedia at https://liquipedia.net/leagueoflegends/Esports_World_Cup/2026/APAC) may also be used.
交易量
$0
结束日期
2026-05-20
市场开放时间
Apr 6, 2026, 11:21 PM ET
The Esports World Cup 2026 APAC Qualifier is scheduled to take place from May 5 to May 20, 2026. This market will resolve according to which teams qualify for the EWC 2026 Main Event through the APAC Qualifier. If the listed team officially qualifies as one of the teams advancing from the APAC Qualifier to the EWC 2026 Main Event, the market will resolve to "Yes." Otherwise, it will resolve to "No." Ties in standings will be broken according to the official Esports World Cup Foundation rules. If the Esports World Cup 2026 is canceled, postponed indefinitely, or if the official list of EWC 2026 participants is not published by June 30, 2026, 11:59 PM, ET, this market will resolve to "No." The primary resolution source will be official information from the Esports World Cup (https://esportsworldcup.com/). However, a consensus of credible reporting (e.g., Liquipedia at https://liquipedia.net/leagueoflegends/Esports_World_Cup/2026/APAC) may also be used.

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常见问题

"EWC 2026 :亚太地区预选赛"是 Polymarket 上一个拥有 8 个可能结果的预测市场,交易者根据自己的判断买卖份额。当前领先结果为"Deep Cross Gaming",概率为 50%,其次是"Secret Whales",概率为 50%。价格反映社区的实时概率。例如,价格为 50¢ 的份额意味着市场集体认为该结果的概率为 50%。这些赔率会随着交易者的反应而不断变化。正确结果的份额在市场结算时可兑换为每份 $1。

"EWC 2026 :亚太地区预选赛"是 Polymarket 上新创建的市场,于Apr 7, 2026上线。作为一个新市场,这是你率先设定赔率并建立初始价格信号的机会。你也可以将本页加入书签,以便跟踪交易量和活动。

要在"EWC 2026 :亚太地区预选赛"上交易,浏览本页上列出的 8 个可用结果。每个结果显示一个代表市场隐含概率的当前价格。要建仓,选择你认为最可能的结果,选择"是"支持或"否"反对,输入金额并点击"交易"。如果你选择的结果在市场结算时正确,你的"是"份额每份支付 $1。如果不正确,支付 $0。你也可以在结算前随时卖出份额。

"EWC 2026 :亚太地区预选赛"的当前领先者是"Deep Cross Gaming",概率为 50%,意味着市场对该结果的概率评估为 50%。紧随其后的结果是"Secret Whales",概率为 50%。这些赔率随着交易者买卖份额而实时更新。请经常回来查看或将本页加入书签。

"EWC 2026 :亚太地区预选赛"的结算规则明确定义了每个结果被宣布为获胜者所需满足的条件——包括用于确定结果的官方数据来源。你可以在本页评论上方的"规则"部分查看完整的结算标准。我们建议在交易前仔细阅读规则,因为它们规定了精确的条件、特殊情况和数据来源。