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icon for EWC 2026: CS2 LCQ Qualifiers

EWC 2026: CS2 LCQ Qualifiers

icon for EWC 2026: CS2 LCQ Qualifiers

EWC 2026: CS2 LCQ Qualifiers

最新
Polymarket

$688 交易量

Polymarket

Liquid

$0 交易量

17%

Eternal Fire

$0 交易量

14%

fnatic

$0 交易量

14%

100 Thieves

$0 交易量

14%

HEROIC

$0 交易量

14%

NRG

$0 交易量

13%

K27

$0 交易量

13%

SINNERS

$0 交易量

13%

Echo

$0 交易量

13%

Inner Circle

$0 交易量

13%

BIG

$0 交易量

13%

ASTRAL

$0 交易量

13%

Fluxo

$0 交易量

12%

DENDELE

$0 交易量

12%

1win

$0 交易量

12%

9INE

$21 交易量

12%

BC.Game

$0 交易量

12%

Gentle Mates

$0 交易量

12%

EYEBALLERS

$0 交易量

12%

OG

$0 交易量

12%

HOTU

$0 交易量

11%

Betclic

$20 交易量

11%

Acend

$0 交易量

10%

Sangal

$0 交易量

10%

EAC

$400 交易量

10%

Metizport

$20 交易量

10%

SAW

$0 交易量

9%

Partizan

$21 交易量

9%

GenOne

$0 交易量

9%

6666

$45 交易量

9%

JiJieHao

$160 交易量

8%

INFINITE

$0 交易量

8%

Phantom

$0 交易量

8%

ABT

$0 交易量

7%

REM

$0 交易量

7%

Vael

$0 交易量

7%

Spirit Esports

$0 交易量

7%

DUSTY

$0 交易量

6%

Aogiri

$0 交易量

6%

REVENIX

$0 交易量

6%

Prestige

$0 交易量

6%

FOKUS

$0 交易量

6%

Sashi

$0 交易量

6%

Orion Wanderers

$0 交易量

6%

Vandulken

$0 交易量

6%

MANGANESE

$0 交易量

6%

Dark Tigre

$0 交易量

6%

Virtus.pro

$0 交易量

6%

Zeste

$0 交易量

6%

lafox

$0 交易量

6%

Citron

$0 交易量

6%

FKOMAR_FPL-C

$0 交易量

6%

levelONE

$0 交易量

6%

NADEGMNG

$0 交易量

6%

SadFamous

$0 交易量

6%

Dhala

$0 交易量

6%

team_Kreazion

$0 交易量

6%

NIO

$0 交易量

6%

Galactik rebels

$0 交易量

6%

Passion CHICHA

$0 交易量

6%

BASEMENT BOYS

$0 交易量

6%

QueenConso

$0 交易量

5%

z to forward

$0 交易量

4%

Giant Pandas

$0 交易量

4%

This market will resolve "Yes" if the listed team qualifies for the Counter-Strike 2 main event at the Esports World Cup 2026. Otherwise, this market will resolve "No". A team that is officially placed into the 32-team main-event field by any recognized qualification pathway resolves "Yes". A team that fails to secure a main-event berth, or that is eliminated in a qualifier without earning a spot, resolves "No". If a qualified team withdraws and is replaced, the team actually included in the main-event field is the one that counts. If the EWC 2026 CS2 main event is canceled or the field is not finalized, this market will resolve "No". The primary resolution source will be official information from the Esports World Cup Foundation (https://esportsworldcup.com) and the tournament organizer, supported by Liquipedia (https://liquipedia.net/counterstrike); however, a consensus of credible reporting may also be used.The EWC 2026 CS2 Last Chance Qualifier, an offline LAN event in Paris from August 7-9 with a $100,000 prize pool, serves as the final route for four teams to join the 28 already qualified for the 32-team main event at the $2 million Esports World Cup. Sixteen double-elimination groups of four open the bracket, featuring prominent squads such as Liquid, HEROIC, BC.Game, NRG, 100 Thieves, Fnatic, and paiN Gaming that missed earlier regional or invite paths. Groups were finalized within the past week, with registrations closing on FACEIT and team lists confirmed. LAN conditions in Paris, roster stability, and recent form ahead of the main event starting August 12 will shape advancement, as the wisdom of crowds in related markets reflects these competitive realities.

This market will resolve "Yes" if the listed team qualifies for the Counter-Strike 2 main event at the Esports World Cup 2026. Otherwise, this market will resolve "No".

A team that is officially placed into the 32-team main-event field by any recognized qualification pathway resolves "Yes". A team that fails to secure a main-event berth, or that is eliminated in a qualifier without earning a spot, resolves "No". If a qualified team withdraws and is replaced, the team actually included in the main-event field is the one that counts.

If the EWC 2026 CS2 main event is canceled or the field is not finalized, this market will resolve "No".

The primary resolution source will be official information from the Esports World Cup Foundation (https://esportsworldcup.com) and the tournament organizer, supported by Liquipedia (https://liquipedia.net/counterstrike); however, a consensus of credible reporting may also be used.
交易量
$688
市场开放时间
Aug 5, 2026, 12:47 PM ET
This market will resolve "Yes" if the listed team qualifies for the Counter-Strike 2 main event at the Esports World Cup 2026. Otherwise, this market will resolve "No". A team that is officially placed into the 32-team main-event field by any recognized qualification pathway resolves "Yes". A team that fails to secure a main-event berth, or that is eliminated in a qualifier without earning a spot, resolves "No". If a qualified team withdraws and is replaced, the team actually included in the main-event field is the one that counts. If the EWC 2026 CS2 main event is canceled or the field is not finalized, this market will resolve "No". The primary resolution source will be official information from the Esports World Cup Foundation (https://esportsworldcup.com) and the tournament organizer, supported by Liquipedia (https://liquipedia.net/counterstrike); however, a consensus of credible reporting may also be used.
This market will resolve "Yes" if the listed team qualifies for the Counter-Strike 2 main event at the Esports World Cup 2026. Otherwise, this market will resolve "No". A team that is officially placed into the 32-team main-event field by any recognized qualification pathway resolves "Yes". A team that fails to secure a main-event berth, or that is eliminated in a qualifier without earning a spot, resolves "No". If a qualified team withdraws and is replaced, the team actually included in the main-event field is the one that counts. If the EWC 2026 CS2 main event is canceled or the field is not finalized, this market will resolve "No". The primary resolution source will be official information from the Esports World Cup Foundation (https://esportsworldcup.com) and the tournament organizer, supported by Liquipedia (https://liquipedia.net/counterstrike); however, a consensus of credible reporting may also be used.The EWC 2026 CS2 Last Chance Qualifier, an offline LAN event in Paris from August 7-9 with a $100,000 prize pool, serves as the final route for four teams to join the 28 already qualified for the 32-team main event at the $2 million Esports World Cup. Sixteen double-elimination groups of four open the bracket, featuring prominent squads such as Liquid, HEROIC, BC.Game, NRG, 100 Thieves, Fnatic, and paiN Gaming that missed earlier regional or invite paths. Groups were finalized within the past week, with registrations closing on FACEIT and team lists confirmed. LAN conditions in Paris, roster stability, and recent form ahead of the main event starting August 12 will shape advancement, as the wisdom of crowds in related markets reflects these competitive realities.

This market will resolve "Yes" if the listed team qualifies for the Counter-Strike 2 main event at the Esports World Cup 2026. Otherwise, this market will resolve "No".

A team that is officially placed into the 32-team main-event field by any recognized qualification pathway resolves "Yes". A team that fails to secure a main-event berth, or that is eliminated in a qualifier without earning a spot, resolves "No". If a qualified team withdraws and is replaced, the team actually included in the main-event field is the one that counts.

If the EWC 2026 CS2 main event is canceled or the field is not finalized, this market will resolve "No".

The primary resolution source will be official information from the Esports World Cup Foundation (https://esportsworldcup.com) and the tournament organizer, supported by Liquipedia (https://liquipedia.net/counterstrike); however, a consensus of credible reporting may also be used.
交易量
$688
市场开放时间
Aug 5, 2026, 12:47 PM ET
This market will resolve "Yes" if the listed team qualifies for the Counter-Strike 2 main event at the Esports World Cup 2026. Otherwise, this market will resolve "No". A team that is officially placed into the 32-team main-event field by any recognized qualification pathway resolves "Yes". A team that fails to secure a main-event berth, or that is eliminated in a qualifier without earning a spot, resolves "No". If a qualified team withdraws and is replaced, the team actually included in the main-event field is the one that counts. If the EWC 2026 CS2 main event is canceled or the field is not finalized, this market will resolve "No". The primary resolution source will be official information from the Esports World Cup Foundation (https://esportsworldcup.com) and the tournament organizer, supported by Liquipedia (https://liquipedia.net/counterstrike); however, a consensus of credible reporting may also be used.

警惕外部链接哦。

常见问题

"EWC 2026: CS2 LCQ Qualifiers"是 Polymarket 上一个拥有 64+ 个可能结果的预测市场,交易者根据自己的判断买卖份额。当前领先结果为"Liquid",概率为 17%,其次是"Eternal Fire",概率为 14%。价格反映社区的实时概率。例如,价格为 17¢ 的份额意味着市场集体认为该结果的概率为 17%。这些赔率会随着交易者的反应而不断变化。正确结果的份额在市场结算时可兑换为每份 $1。

"EWC 2026: CS2 LCQ Qualifiers"是 Polymarket 上新创建的市场,于Aug 5, 2026上线。作为一个新市场,这是你率先设定赔率并建立初始价格信号的机会。你也可以将本页加入书签,以便跟踪交易量和活动。

要在"EWC 2026: CS2 LCQ Qualifiers"上交易,浏览本页上列出的 64+ 个可用结果。每个结果显示一个代表市场隐含概率的当前价格。要建仓,选择你认为最可能的结果,选择"是"支持或"否"反对,输入金额并点击"交易"。如果你选择的结果在市场结算时正确,你的"是"份额每份支付 $1。如果不正确,支付 $0。你也可以在结算前随时卖出份额。

"EWC 2026: CS2 LCQ Qualifiers"的当前领先者是"Liquid",概率为 17%,意味着市场对该结果的概率评估为 17%。紧随其后的结果是"Eternal Fire",概率为 14%。这些赔率随着交易者买卖份额而实时更新。请经常回来查看或将本页加入书签。

"EWC 2026: CS2 LCQ Qualifiers"的结算规则明确定义了每个结果被宣布为获胜者所需满足的条件——包括用于确定结果的官方数据来源。你可以在本页评论上方的"规则"部分查看完整的结算标准。我们建议在交易前仔细阅读规则,因为它们规定了精确的条件、特殊情况和数据来源。