Valve periodically refreshes the CS2 active duty map pool ahead of Premier seasons and majors, basing decisions on pro pick/ban frequency, Premier engagement metrics, and balance feedback rather than fixed schedules. Cache’s April 2026 rework and addition to competitive modes increased speculation that a low-engagement map could exit before the June 30 window closes, following January’s Train removal and Anubis return. Historical patterns show Valve typically swaps one map per cycle when introducing reworked classics, with Ancient and Overpass frequently cited due to sustained pro avoidance. No official announcements have occurred in recent weeks, leaving outcomes dependent on any late-season update or next Premier reset.
基于Polymarket数据的AI实验性摘要。这不是交易建议,也不影响该市场的结算方式。 · 更新于$721,222 交易量
Mirage
6%
Ancient
6%
Inferno
5%
Overpass
4%
Dust 2
3%
Nuke
2%
$721,222 交易量
Mirage
6%
Ancient
6%
Inferno
5%
Overpass
4%
Dust 2
3%
Nuke
2%
Temporary or testing removals reversed within 48 hours do not count.
The "official map pool" refers to the Active Duty map group in CS2, used for competitive matchmaking (Premier mode) and professional tournaments.
For the purpose of this market, “Valve” refers to Valve Corporation, the developer and publisher of the Counter-Strike series.
The primary resolution source for this market will be official information from Valve; however, a consensus of credible reporting may also be used.
市场开放时间: Jan 6, 2026, 4:52 PM ET
Resolver
0x65070BE91...Temporary or testing removals reversed within 48 hours do not count.
The "official map pool" refers to the Active Duty map group in CS2, used for competitive matchmaking (Premier mode) and professional tournaments.
For the purpose of this market, “Valve” refers to Valve Corporation, the developer and publisher of the Counter-Strike series.
The primary resolution source for this market will be official information from Valve; however, a consensus of credible reporting may also be used.
Resolver
0x65070BE91...Valve periodically refreshes the CS2 active duty map pool ahead of Premier seasons and majors, basing decisions on pro pick/ban frequency, Premier engagement metrics, and balance feedback rather than fixed schedules. Cache’s April 2026 rework and addition to competitive modes increased speculation that a low-engagement map could exit before the June 30 window closes, following January’s Train removal and Anubis return. Historical patterns show Valve typically swaps one map per cycle when introducing reworked classics, with Ancient and Overpass frequently cited due to sustained pro avoidance. No official announcements have occurred in recent weeks, leaving outcomes dependent on any late-season update or next Premier reset.
基于Polymarket数据的AI实验性摘要。这不是交易建议,也不影响该市场的结算方式。 · 更新于
警惕外部链接哦。
警惕外部链接哦。
常见问题