Trader consensus prices Inferno's removal from CS2's Active Duty map pool highest at 41% by June 30, reflecting frustration with its high pick rates and recent tweaks like March's Balcony extension failing to boost appeal amid calls for fresh rotations. Nuke follows at 28%, hampered by lower pro play and casual avoidance, while Ancient (21%) lags due to inconsistent performance data. The pool has stabilized since January's Anubis addition and Train removal based on low usage stats, with no changes in the past 30 days despite community speculation on Cache's teased return necessitating a swap. Upcoming Premier Season 5 or Major prep could trigger shifts, as Valve prioritizes balanced pick/ban dynamics.
基于Polymarket数据的AI实验性摘要 · 更新于$706,618 交易量
Nuke
28%
Mirage
14%
Overpass
7%
Dust 2
12%
Ancient
21%
Inferno
41%
$706,618 交易量
Nuke
28%
Mirage
14%
Overpass
7%
Dust 2
12%
Ancient
21%
Inferno
41%
Temporary or testing removals reversed within 48 hours do not count.
The "official map pool" refers to the Active Duty map group in CS2, used for competitive matchmaking (Premier mode) and professional tournaments.
For the purpose of this market, “Valve” refers to Valve Corporation, the developer and publisher of the Counter-Strike series.
The primary resolution source for this market will be official information from Valve; however, a consensus of credible reporting may also be used.
市场开放时间: Jan 6, 2026, 4:52 PM ET
Resolver
0x65070BE91...Temporary or testing removals reversed within 48 hours do not count.
The "official map pool" refers to the Active Duty map group in CS2, used for competitive matchmaking (Premier mode) and professional tournaments.
For the purpose of this market, “Valve” refers to Valve Corporation, the developer and publisher of the Counter-Strike series.
The primary resolution source for this market will be official information from Valve; however, a consensus of credible reporting may also be used.
Resolver
0x65070BE91...Trader consensus prices Inferno's removal from CS2's Active Duty map pool highest at 41% by June 30, reflecting frustration with its high pick rates and recent tweaks like March's Balcony extension failing to boost appeal amid calls for fresh rotations. Nuke follows at 28%, hampered by lower pro play and casual avoidance, while Ancient (21%) lags due to inconsistent performance data. The pool has stabilized since January's Anubis addition and Train removal based on low usage stats, with no changes in the past 30 days despite community speculation on Cache's teased return necessitating a swap. Upcoming Premier Season 5 or Major prep could trigger shifts, as Valve prioritizes balanced pick/ban dynamics.
基于Polymarket数据的AI实验性摘要 · 更新于
警惕外部链接哦。
警惕外部链接哦。
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