Shimizu S-Pulse vs Avispa Fukuoka

Polymarket
ssp
SSP
05:00mayo 10
avi
AVI
$0.00 Vol.Polymarket

Moneyline

$0 Vol.

In the upcoming game, scheduled for May 10, 2026 If Shimizu S-Pulse wins, this market will resolve to "Yes". Otherwise, this market will resolve to "No". If the game is postponed, this market will remain open until the game has been completed. If the game is canceled entirely, with no make-up game, this market will resolve "No". This market refers only to the outcome within the first 90 minutes of regular play plus stoppage time. The primary resolution source for this market is the official statistics of the event as recognized by the governing body or event organizers. However, if the governing body or event organizers have not published final match statistics within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead.In the upcoming game, scheduled for May 10, 2026 If the game ends in a draw, this market will resolve to "Yes". Otherwise, this market will resolve to "No". If the game is postponed, this market will remain open until the game has been completed. If the game is canceled entirely, with no make-up game, this market will resolve to "Yes". This market refers only to the outcome within the first 90 minutes of regular play plus stoppage time. The primary resolution source for this market is the official statistics of the event as recognized by the governing body or event organizers. However, if the governing body or event organizers have not published final match statistics within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead.In the upcoming game, scheduled for May 10, 2026 If Avispa Fukuoka wins, this market will resolve to "Yes". Otherwise, this market will resolve to "No". If the game is postponed, this market will remain open until the game has been completed. If the game is canceled entirely, with no make-up game, this market will resolve "No". This market refers only to the outcome within the first 90 minutes of regular play plus stoppage time. The primary resolution source for this market is the official statistics of the event as recognized by the governing body or event organizers. However, if the governing body or event organizers have not published final match statistics within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead.Trader consensus reflects a razor-thin J1 League matchup at Shimizu S-Pulse's IAI Stadium Nihondaira, with Shimizu holding a slim 48% implied probability thanks to strong home form and a dominant head-to-head record (7 wins in 12 meetings, including a 1-1 draw at Avispa on March 18). Both sides enter on the back of midweek draws—Shimizu 1-1 at Sanfrecce Hiroshima on April 11 and Avispa hosting V-Varen Nagasaki—highlighting defensive resilience amid mixed recent results that have kept table positions competitive (Shimizu around mid-table upper, Avispa scrapping below). No major injury updates alter the dynamics, underscoring Avispa's upset potential through counter-attacks against Shimizu's possession style.

In the upcoming game, scheduled for May 10, 2026
If Shimizu S-Pulse wins, this market will resolve to "Yes".
Otherwise, this market will resolve to "No".
If the game is postponed, this market will remain open until the game has been completed.
If the game is canceled entirely, with no make-up game, this market will resolve "No".
This market refers only to the outcome within the first 90 minutes of regular play plus stoppage time.

The primary resolution source for this market is the official statistics of the event as recognized by the governing body or event organizers. However, if the governing body or event organizers have not published final match statistics within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead.
Volumen
$0
Fecha de finalización
10 may 2026
Mercado abierto
Apr 12, 2026, 3:31 PM ET

Fuente de resolución

https://www.jleague.jp/en/
In the upcoming game, scheduled for May 10, 2026 If Shimizu S-Pulse wins, this market will resolve to "Yes". Otherwise, this market will resolve to "No". If the game is postponed, this market will remain open until the game has been completed. If the game is canceled entirely, with no make-up game, this market will resolve "No". This market refers only to the outcome within the first 90 minutes of regular play plus stoppage time. The primary resolution source for this market is the official statistics of the event as recognized by the governing body or event organizers. However, if the governing body or event organizers have not published final match statistics within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead.

Cuidado con los enlaces externos.

Preguntas frecuentes

El mercado “Avispa Fukuoka vs. Shimizu S-Pulse” en Polymarket te permite operar sobre el resultado del partido de Japan J. League entre los Avispa Fukuoka y los Shimizu S-Pulse, programado para el May 10, 2026 a las 1:00 AM ET. El mercado principal es el Moneyline — qué equipo ganará el partido — donde Shimizu S-Pulse tiene un precio actual de 48¢ (48% de probabilidad implícita) y Avispa Fukuoka de 46¢ (46%). Más allá del Moneyline, los mercados deportivos en Polymarket pueden incluir Spreads, Totals (over/under) y Player Props, dándote múltiples formas de operar en este partido. Los precios reflejan probabilidades colaborativas en tiempo real. Las acciones del resultado correcto pagan $1 cada una cuando el mercado se resuelve tras finalizar el partido.

A día de hoy, el mercado “Avispa Fukuoka vs. Shimizu S-Pulse” ha generado $NaN en volumen total de trading en todos los tipos de mercado (Moneyline, Spreads, Totals y Player Props). Este volumen refleja una participación activa de la comunidad de trading de Polymarket, y un grupo más amplio de operadores generalmente significa probabilidades más informativas y confiables. Puedes seguir los movimientos de precios en vivo y operar en cualquier mercado directamente en esta página.

Para operar en “Avispa Fukuoka vs. Shimizu S-Pulse”, comienza eligiendo el tipo de mercado en el que quieres operar: Moneyline (qué equipo gana), Spreads (margen de victoria), Totals (puntuación combinada over/under) o Player Props (estadísticas individuales de jugadores). Cada mercado muestra el precio actual para cada lado — por ejemplo, el Moneyline muestra AVI a 46¢ y SSP a 48¢. Selecciona el lado en el que quieres operar, elige Comprar para tomar una posición o Vender para cerrar una existente, ingresa tu cantidad y haz clic en Operar. Si el lado que elegiste es correcto cuando el partido termina y el mercado se resuelve, tus acciones pagan $1 cada una. Si es incorrecto, pagan $0. También puedes vender tus acciones en cualquier momento antes de que termine el partido para asegurar una ganancia o reducir una pérdida.

Las probabilidades actuales del Moneyline para “Avispa Fukuoka vs. Shimizu S-Pulse” muestran a Shimizu S-Pulse a 48¢ (48% de probabilidad implícita) y a Avispa Fukuoka a 46¢ (46%). Todas las probabilidades se actualizan en tiempo real a medida que los operadores compran y venden acciones, reflejando la visión colectiva más reciente de cómo se desarrollará este partido. Consulta frecuentemente o guarda esta página en favoritos para seguir cómo cambian las probabilidades a medida que se acerca la hora del partido.

El mercado “Avispa Fukuoka vs. Shimizu S-Pulse” se resuelve según el marcador final oficial del partido de Japan J. League tal como lo reportan los resultados oficiales de Japan J. League, incluyendo tiempo extra si corresponde. Los mercados Moneyline se resuelven a favor del equipo que gane el partido. Los mercados de Spreads se resuelven según el margen final de victoria en relación con la línea publicada. Los mercados de Totals (over/under) se resuelven según la puntuación final combinada de ambos equipos. Los mercados de Player Props se resuelven según las estadísticas oficiales del box score. Si el partido se pospone o se cancela, las reglas de resolución del mercado (disponibles en la sección de Reglas en esta página) especifican cómo se maneja ese escenario. Recomendamos revisar los criterios completos de resolución antes de operar.

Shimizu S-Pulse vs Avispa Fukuoka

Polymarket
ssp
SSP
05:00mayo 10
avi
AVI
$0.00 Vol.Polymarket

Moneyline

$0 Vol.

In the upcoming game, scheduled for May 10, 2026 If Shimizu S-Pulse wins, this market will resolve to "Yes". Otherwise, this market will resolve to "No". If the game is postponed, this market will remain open until the game has been completed. If the game is canceled entirely, with no make-up game, this market will resolve "No". This market refers only to the outcome within the first 90 minutes of regular play plus stoppage time. The primary resolution source for this market is the official statistics of the event as recognized by the governing body or event organizers. However, if the governing body or event organizers have not published final match statistics within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead.In the upcoming game, scheduled for May 10, 2026 If the game ends in a draw, this market will resolve to "Yes". Otherwise, this market will resolve to "No". If the game is postponed, this market will remain open until the game has been completed. If the game is canceled entirely, with no make-up game, this market will resolve to "Yes". This market refers only to the outcome within the first 90 minutes of regular play plus stoppage time. The primary resolution source for this market is the official statistics of the event as recognized by the governing body or event organizers. However, if the governing body or event organizers have not published final match statistics within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead.In the upcoming game, scheduled for May 10, 2026 If Avispa Fukuoka wins, this market will resolve to "Yes". Otherwise, this market will resolve to "No". If the game is postponed, this market will remain open until the game has been completed. If the game is canceled entirely, with no make-up game, this market will resolve "No". This market refers only to the outcome within the first 90 minutes of regular play plus stoppage time. The primary resolution source for this market is the official statistics of the event as recognized by the governing body or event organizers. However, if the governing body or event organizers have not published final match statistics within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead.Trader consensus reflects a razor-thin J1 League matchup at Shimizu S-Pulse's IAI Stadium Nihondaira, with Shimizu holding a slim 48% implied probability thanks to strong home form and a dominant head-to-head record (7 wins in 12 meetings, including a 1-1 draw at Avispa on March 18). Both sides enter on the back of midweek draws—Shimizu 1-1 at Sanfrecce Hiroshima on April 11 and Avispa hosting V-Varen Nagasaki—highlighting defensive resilience amid mixed recent results that have kept table positions competitive (Shimizu around mid-table upper, Avispa scrapping below). No major injury updates alter the dynamics, underscoring Avispa's upset potential through counter-attacks against Shimizu's possession style.

In the upcoming game, scheduled for May 10, 2026
If Shimizu S-Pulse wins, this market will resolve to "Yes".
Otherwise, this market will resolve to "No".
If the game is postponed, this market will remain open until the game has been completed.
If the game is canceled entirely, with no make-up game, this market will resolve "No".
This market refers only to the outcome within the first 90 minutes of regular play plus stoppage time.

The primary resolution source for this market is the official statistics of the event as recognized by the governing body or event organizers. However, if the governing body or event organizers have not published final match statistics within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead.
Volumen
$0
Fecha de finalización
10 may 2026
Mercado abierto
Apr 12, 2026, 3:31 PM ET

Fuente de resolución

https://www.jleague.jp/en/
In the upcoming game, scheduled for May 10, 2026 If Shimizu S-Pulse wins, this market will resolve to "Yes". Otherwise, this market will resolve to "No". If the game is postponed, this market will remain open until the game has been completed. If the game is canceled entirely, with no make-up game, this market will resolve "No". This market refers only to the outcome within the first 90 minutes of regular play plus stoppage time. The primary resolution source for this market is the official statistics of the event as recognized by the governing body or event organizers. However, if the governing body or event organizers have not published final match statistics within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead.

Cuidado con los enlaces externos.

Preguntas frecuentes

El mercado “Avispa Fukuoka vs. Shimizu S-Pulse” en Polymarket te permite operar sobre el resultado del partido de Japan J. League entre los Avispa Fukuoka y los Shimizu S-Pulse, programado para el May 10, 2026 a las 1:00 AM ET. El mercado principal es el Moneyline — qué equipo ganará el partido — donde Shimizu S-Pulse tiene un precio actual de 48¢ (48% de probabilidad implícita) y Avispa Fukuoka de 46¢ (46%). Más allá del Moneyline, los mercados deportivos en Polymarket pueden incluir Spreads, Totals (over/under) y Player Props, dándote múltiples formas de operar en este partido. Los precios reflejan probabilidades colaborativas en tiempo real. Las acciones del resultado correcto pagan $1 cada una cuando el mercado se resuelve tras finalizar el partido.

A día de hoy, el mercado “Avispa Fukuoka vs. Shimizu S-Pulse” ha generado $NaN en volumen total de trading en todos los tipos de mercado (Moneyline, Spreads, Totals y Player Props). Este volumen refleja una participación activa de la comunidad de trading de Polymarket, y un grupo más amplio de operadores generalmente significa probabilidades más informativas y confiables. Puedes seguir los movimientos de precios en vivo y operar en cualquier mercado directamente en esta página.

Para operar en “Avispa Fukuoka vs. Shimizu S-Pulse”, comienza eligiendo el tipo de mercado en el que quieres operar: Moneyline (qué equipo gana), Spreads (margen de victoria), Totals (puntuación combinada over/under) o Player Props (estadísticas individuales de jugadores). Cada mercado muestra el precio actual para cada lado — por ejemplo, el Moneyline muestra AVI a 46¢ y SSP a 48¢. Selecciona el lado en el que quieres operar, elige Comprar para tomar una posición o Vender para cerrar una existente, ingresa tu cantidad y haz clic en Operar. Si el lado que elegiste es correcto cuando el partido termina y el mercado se resuelve, tus acciones pagan $1 cada una. Si es incorrecto, pagan $0. También puedes vender tus acciones en cualquier momento antes de que termine el partido para asegurar una ganancia o reducir una pérdida.

Las probabilidades actuales del Moneyline para “Avispa Fukuoka vs. Shimizu S-Pulse” muestran a Shimizu S-Pulse a 48¢ (48% de probabilidad implícita) y a Avispa Fukuoka a 46¢ (46%). Todas las probabilidades se actualizan en tiempo real a medida que los operadores compran y venden acciones, reflejando la visión colectiva más reciente de cómo se desarrollará este partido. Consulta frecuentemente o guarda esta página en favoritos para seguir cómo cambian las probabilidades a medida que se acerca la hora del partido.

El mercado “Avispa Fukuoka vs. Shimizu S-Pulse” se resuelve según el marcador final oficial del partido de Japan J. League tal como lo reportan los resultados oficiales de Japan J. League, incluyendo tiempo extra si corresponde. Los mercados Moneyline se resuelven a favor del equipo que gane el partido. Los mercados de Spreads se resuelven según el margen final de victoria en relación con la línea publicada. Los mercados de Totals (over/under) se resuelven según la puntuación final combinada de ambos equipos. Los mercados de Player Props se resuelven según las estadísticas oficiales del box score. Si el partido se pospone o se cancela, las reglas de resolución del mercado (disponibles en la sección de Reglas en esta página) especifican cómo se maneja ese escenario. Recomendamos revisar los criterios completos de resolución antes de operar.