The seven maps in VALORANT’s current competitive rotation—Abyss, Ascent, Haven, Lotus, Split, Summit, and Sunset—enter Champions 2026 with comparable viability after repeated 2026 rotations that cycled out older options and introduced Summit. With group-stage Bo3s and playoff Bo5s ahead, each squad’s map pool preferences, agent compositions, and ban priorities remain fluid until the Shanghai bracket begins on September 24. No single map shows dominant win-rate or pick-rate edges in recent VCT data, while stylistic matchups among the 16 qualified teams create offsetting strengths across the pool. This parity keeps implied probabilities tightly clustered, as traders price in the risk that any map could emerge as the least selected depending on early-round outcomes and adaptation.
Experimental AI-generated summary referencing Polymarket data. This is not trading advice and plays no role in how this market resolves. · UpdatedOther 48%
Lotus 48%
Ascent 47%
Haven 47%
Other
48%
Lotus
48%
Ascent
47%
Haven
47%
Sunset
47%
Split
47%
Abyss
46%
Summit
46%
Other 48%
Lotus 48%
Ascent 47%
Haven 47%
Other
48%
Lotus
48%
Ascent
47%
Haven
47%
Sunset
47%
Split
47%
Abyss
46%
Summit
46%
The competitive map pool for VALORANT Champions 2026 consists of Abyss, Ascent, Haven, Lotus, Split, Summit, and Sunset. Every completed map in every official match of the tournament (Group Stage and Playoffs) counts once, regardless of its result or whether it went to overtime. Maps that are forfeited or awarded without being played do not count. A map in the pool that is not played at all counts as having been played zero times.
If two or more maps are tied for the fewest plays, this market will resolve to the map whose name comes first alphabetically. If the map played the fewest times is not listed in this market (e.g., due to a map pool change), this market will resolve to "Other".
If VALORANT Champions 2026 is canceled or postponed such that it has not concluded by November 17, 2026, 11:59 PM ET, this market will resolve to "Other".
The primary resolution source for this market will be the official match results and per-map statistics on vlr.gg (https://www.vlr.gg/event/2766/valorant-champions-2026). However, a consensus of credible reporting may also be used.
Market Opened: Sep 15, 2026, 3:49 PM ET
Resolution Source
https://www.vlr.gg/event/2766/valorant-champions-2026Resolver
0x69c47De9D...The competitive map pool for VALORANT Champions 2026 consists of Abyss, Ascent, Haven, Lotus, Split, Summit, and Sunset. Every completed map in every official match of the tournament (Group Stage and Playoffs) counts once, regardless of its result or whether it went to overtime. Maps that are forfeited or awarded without being played do not count. A map in the pool that is not played at all counts as having been played zero times.
If two or more maps are tied for the fewest plays, this market will resolve to the map whose name comes first alphabetically. If the map played the fewest times is not listed in this market (e.g., due to a map pool change), this market will resolve to "Other".
If VALORANT Champions 2026 is canceled or postponed such that it has not concluded by November 17, 2026, 11:59 PM ET, this market will resolve to "Other".
The primary resolution source for this market will be the official match results and per-map statistics on vlr.gg (https://www.vlr.gg/event/2766/valorant-champions-2026). However, a consensus of credible reporting may also be used.
Resolution Source
https://www.vlr.gg/event/2766/valorant-champions-2026Resolver
0x69c47De9D...The seven maps in VALORANT’s current competitive rotation—Abyss, Ascent, Haven, Lotus, Split, Summit, and Sunset—enter Champions 2026 with comparable viability after repeated 2026 rotations that cycled out older options and introduced Summit. With group-stage Bo3s and playoff Bo5s ahead, each squad’s map pool preferences, agent compositions, and ban priorities remain fluid until the Shanghai bracket begins on September 24. No single map shows dominant win-rate or pick-rate edges in recent VCT data, while stylistic matchups among the 16 qualified teams create offsetting strengths across the pool. This parity keeps implied probabilities tightly clustered, as traders price in the risk that any map could emerge as the least selected depending on early-round outcomes and adaptation.
Experimental AI-generated summary referencing Polymarket data. This is not trading advice and plays no role in how this market resolves. · Updated
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