The tightly bunched trader consensus around 44–50% for teams such as Nongshim RedForce, Paper Rex, Karmine Corp, G2 Esports, NRG, T1, and 100 Thieves reflects the exceptional parity across the 16-team VALORANT Champions 2026 field in Shanghai. Strong regional form, including 100 Thieves claiming both the VCT Americas Stage 2 title and the Esports World Cup, NRG’s status as defending champions, Paper Rex’s multiple international finals appearances, and Global Esports’ recent Pacific Stage 2 victory, has left no single squad with a decisive edge heading into the GSL-style group stage. Late roster adjustments like Team Liquid’s call-up of rookie duelist GSR add further uncertainty, while balanced head-to-head histories and adaptable meta reads across Americas, EMEA, Pacific, and China squads keep implied probabilities clustered.
Experimental AI-generated summary referencing Polymarket data. This is not trading advice and plays no role in how this market resolves. · UpdatedFUT Esports 87%
Nongshim RedForce 51%
100 Thieves 50%
JD Gaming 50%

FUT Esports
87%

Nongshim RedForce
51%

100 Thieves
50%

JD Gaming
50%

EDward Gaming
50%

Team Vitality
50%

TYLOO
50%

XLG Esports
50%

Karmine Corp
50%

Paper Rex
48%

LOUD
47%

NRG
47%

G2 Esports
45%

T1
44%

Global Esports
44%

Team Liquid
44%
FUT Esports 87%
Nongshim RedForce 51%
100 Thieves 50%
JD Gaming 50%

FUT Esports
87%

Nongshim RedForce
51%

100 Thieves
50%

JD Gaming
50%

EDward Gaming
50%

Team Vitality
50%

TYLOO
50%

XLG Esports
50%

Karmine Corp
50%

Paper Rex
48%

LOUD
47%

NRG
47%

G2 Esports
45%

T1
44%

Global Esports
44%

Team Liquid
44%
If this tournament is postponed after November 17, 2026, 11:59 PM ET, canceled, or a winner has not been declared within this timeframe, this market will resolve to "Other".
If multiple teams are declared winners, this market will resolve in favor of the team whose listed team name comes first alphabetically.
The resolution source for this market will be official information from the tournament organizer, Riot Games, via the VALORANT Esports website (https://valorantesports.com). However, a consensus of credible reporting (e.g., Liquipedia at https://liquipedia.net/valorant/VCT/2026/Champions) may also be used.
Market Opened: Sep 15, 2026, 3:11 PM ET
Resolution Source
https://valorantesports.comResolver
0x69c47De9D...If this tournament is postponed after November 17, 2026, 11:59 PM ET, canceled, or a winner has not been declared within this timeframe, this market will resolve to "Other".
If multiple teams are declared winners, this market will resolve in favor of the team whose listed team name comes first alphabetically.
The resolution source for this market will be official information from the tournament organizer, Riot Games, via the VALORANT Esports website (https://valorantesports.com). However, a consensus of credible reporting (e.g., Liquipedia at https://liquipedia.net/valorant/VCT/2026/Champions) may also be used.
Resolution Source
https://valorantesports.comResolver
0x69c47De9D...The tightly bunched trader consensus around 44–50% for teams such as Nongshim RedForce, Paper Rex, Karmine Corp, G2 Esports, NRG, T1, and 100 Thieves reflects the exceptional parity across the 16-team VALORANT Champions 2026 field in Shanghai. Strong regional form, including 100 Thieves claiming both the VCT Americas Stage 2 title and the Esports World Cup, NRG’s status as defending champions, Paper Rex’s multiple international finals appearances, and Global Esports’ recent Pacific Stage 2 victory, has left no single squad with a decisive edge heading into the GSL-style group stage. Late roster adjustments like Team Liquid’s call-up of rookie duelist GSR add further uncertainty, while balanced head-to-head histories and adaptable meta reads across Americas, EMEA, Pacific, and China squads keep implied probabilities clustered.
Experimental AI-generated summary referencing Polymarket data. This is not trading advice and plays no role in how this market resolves. · Updated
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