In League of Legends esports, the August-to-December period aligns with post-summer split evaluations, where organizations review 2026 results and prepare for the 2027 season amid contract expirations and potential roster overhauls. Teams like Disguised, DN SOOPers, and others show elevated implied probabilities for changes due to inconsistent group-stage or playoff performances, shifting meta dynamics, and the availability of free agents or imports. Recent summer split outcomes and internal assessments have prompted trader consensus around underperforming squads pursuing rebuilds, while stable cores with strong results face lower odds of near-term moves. Upcoming factors include remaining international events, patch updates, and buyout negotiations that could accelerate transactions before the November 30 resolution window.
Experimental AI-generated summary referencing Polymarket data. This is not trading advice and plays no role in how this market resolves. · Updated$18,745 Vol.

GIANTX
87%

Shenzhen NINJAS IN PYJAMAS
87%

NONGSHIM RED FORCE
83%

WeiboGaming
87%

DN SOOPers
80%

Fnatic
60%

Movistar KOI
55%

kt Rolster
66%

Xi'an Team WE
61%

Shifters
75%

Anyone's Legend
54%

SK Gaming
74%

Shopify Rebellion
48%

Disguised
74%

KIWOOM DRX
49%

EDWARD GAMING
26%

FlyQuest
26%

Gen.G Esports
45%

Invictus Gaming
45%

Hanwha Life Esports
50%

Dplus KIA
43%

LEVIATÁN
26%

Karmine Corp
21%

G2 Esports
25%

T1
40%

Dignitas
27%

LYON
26%

Team Liquid
26%

Fluxo W7M
26%

LOUD
26%

RED Canids
26%

Vivo Keyd Stars
26%

LØS
26%

Natus Vincere
25%

paiN Gaming
25%

Sentinels
23%

TOP ESPORTS
27%

Team Heretics
69%

Team Vitality
66%

HANJIN BRION
50%

BNK FEARX
72%

Cloud9
66%

LGD GAMING
72%

THUNDER TALK GAMING
50%

Suzhou LNG Esports
71%

FURIA
67%
$18,745 Vol.

GIANTX
87%

Shenzhen NINJAS IN PYJAMAS
87%

NONGSHIM RED FORCE
83%

WeiboGaming
87%

DN SOOPers
80%

Fnatic
60%

Movistar KOI
55%

kt Rolster
66%

Xi'an Team WE
61%

Shifters
75%

Anyone's Legend
54%

SK Gaming
74%

Shopify Rebellion
48%

Disguised
74%

KIWOOM DRX
49%

EDWARD GAMING
26%

FlyQuest
26%

Gen.G Esports
45%

Invictus Gaming
45%

Hanwha Life Esports
50%

Dplus KIA
43%

LEVIATÁN
26%

Karmine Corp
21%

G2 Esports
25%

T1
40%

Dignitas
27%

LYON
26%

Team Liquid
26%

Fluxo W7M
26%

LOUD
26%

RED Canids
26%

Vivo Keyd Stars
26%

LØS
26%

Natus Vincere
25%

paiN Gaming
25%

Sentinels
23%

TOP ESPORTS
27%

Team Heretics
69%

Team Vitality
66%

HANJIN BRION
50%

BNK FEARX
72%

Cloud9
66%

LGD GAMING
72%

THUNDER TALK GAMING
50%

Suzhou LNG Esports
71%

FURIA
67%
The relevant roster is whichever active lineup is listed on the resolution source at market creation. Name changes or aliases referring to the same player do not qualify as roster changes.
For the purpose of this market, "roster change" refers to any official signing, transfer, benching to inactive/reserve, release, retirement, or departure of a player from the active lineup. This includes adding new players (transfers, free agent signings, or loans), removing players (to inactive, free agency, or other teams), or any change resulting in a different active roster.
A qualifying roster change must occur on or before the deadline, and be reflected in the resolution source. Once the change appears in the resolution source, it must remain live for at least 48 continuous hours to be valid. This 48-hour period may finish after the deadline, so long as the change itself occurred on or before the deadline. If the change is reverted or removed before 48 hours have elapsed, the window resets and will not count toward resolution.
Coach changes and temporary stand-ins for a single match will not count.
The primary resolution source for this market will be Liquipedia; however a consensus of credible reporting may also be used.
Market Opened: Aug 6, 2026, 11:44 AM ET
Resolver
0x65070BE91...The relevant roster is whichever active lineup is listed on the resolution source at market creation. Name changes or aliases referring to the same player do not qualify as roster changes.
For the purpose of this market, "roster change" refers to any official signing, transfer, benching to inactive/reserve, release, retirement, or departure of a player from the active lineup. This includes adding new players (transfers, free agent signings, or loans), removing players (to inactive, free agency, or other teams), or any change resulting in a different active roster.
A qualifying roster change must occur on or before the deadline, and be reflected in the resolution source. Once the change appears in the resolution source, it must remain live for at least 48 continuous hours to be valid. This 48-hour period may finish after the deadline, so long as the change itself occurred on or before the deadline. If the change is reverted or removed before 48 hours have elapsed, the window resets and will not count toward resolution.
Coach changes and temporary stand-ins for a single match will not count.
The primary resolution source for this market will be Liquipedia; however a consensus of credible reporting may also be used.
Resolver
0x65070BE91...In League of Legends esports, the August-to-December period aligns with post-summer split evaluations, where organizations review 2026 results and prepare for the 2027 season amid contract expirations and potential roster overhauls. Teams like Disguised, DN SOOPers, and others show elevated implied probabilities for changes due to inconsistent group-stage or playoff performances, shifting meta dynamics, and the availability of free agents or imports. Recent summer split outcomes and internal assessments have prompted trader consensus around underperforming squads pursuing rebuilds, while stable cores with strong results face lower odds of near-term moves. Upcoming factors include remaining international events, patch updates, and buyout negotiations that could accelerate transactions before the November 30 resolution window.
Experimental AI-generated summary referencing Polymarket data. This is not trading advice and plays no role in how this market resolves. · Updated



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