Disguised and DN SOOPers lead trader consensus in the League of Legends market at roughly 78% and 77% implied probability for roster changes before December 2026. Current LCS regular-season form, including recent matchups against Cloud9 and others, highlights underperformance that often prompts mid-cycle adjustments in player contracts or academy promotions. The post-summer-split window before the offseason deadline typically sees teams address positional weaknesses or synergy issues ahead of the 2027 campaign, with historical patterns showing more activity among mid-tier squads than established contenders. Schedule congestion through playoffs and international events could accelerate decisions on underperforming imports or veterans.
Experimental AI-generated summary referencing Polymarket data. This is not trading advice and plays no role in how this market resolves. · Updated$12,498 Vol.

HANJIN BRION
82%

Disguised
78%

DN SOOPers
77%

KIWOOM DRX
76%

THUNDER TALK GAMING
76%

Dignitas
74%

SK Gaming
72%

NONGSHIM RED FORCE
71%

Fluxo W7M
71%

Invictus Gaming
71%

Team Heretics
69%

EDWARD GAMING
69%

LEVIATÁN
68%

LGD GAMING
67%

Shenzhen NINJAS IN PYJAMAS
67%

WeiboGaming
66%

Suzhou LNG Esports
66%

LYON
65%

Shopify Rebellion
65%

FURIA
65%

RED Canids
57%

BNK FEARX
78%

Xi'an Team WE
68%

Vivo Keyd Stars
62%

Team Vitality
60%

Anyone's Legend
57%

Shifters
56%

TOP ESPORTS
56%

LOUD
56%

paiN Gaming
56%

kt Rolster
61%

Cloud9
55%

Movistar KOI
51%

Natus Vincere
55%

Team Liquid
55%

Beijing JDG Esports
55%

LØS
54%

BILIBILI GAMING
59%

Sentinels
53%

Fnatic
60%

GIANTX
48%

Hanwha Life Esports
47%

FlyQuest
45%

Dplus KIA
44%

G2 Esports
38%

T1
36%

Karmine Corp
34%

Gen.G Esports
55%
$12,498 Vol.

HANJIN BRION
82%

Disguised
78%

DN SOOPers
77%

KIWOOM DRX
76%

THUNDER TALK GAMING
76%

Dignitas
74%

SK Gaming
72%

NONGSHIM RED FORCE
71%

Fluxo W7M
71%

Invictus Gaming
71%

Team Heretics
69%

EDWARD GAMING
69%

LEVIATÁN
68%

LGD GAMING
67%

Shenzhen NINJAS IN PYJAMAS
67%

WeiboGaming
66%

Suzhou LNG Esports
66%

LYON
65%

Shopify Rebellion
65%

FURIA
65%

RED Canids
57%

BNK FEARX
78%

Xi'an Team WE
68%

Vivo Keyd Stars
62%

Team Vitality
60%

Anyone's Legend
57%

Shifters
56%

TOP ESPORTS
56%

LOUD
56%

paiN Gaming
56%

kt Rolster
61%

Cloud9
55%

Movistar KOI
51%

Natus Vincere
55%

Team Liquid
55%

Beijing JDG Esports
55%

LØS
54%

BILIBILI GAMING
59%

Sentinels
53%

Fnatic
60%

GIANTX
48%

Hanwha Life Esports
47%

FlyQuest
45%

Dplus KIA
44%

G2 Esports
38%

T1
36%

Karmine Corp
34%

Gen.G Esports
55%
The relevant roster is whichever active lineup is listed on the resolution source at market creation. Name changes or aliases referring to the same player do not qualify as roster changes.
For the purpose of this market, "roster change" refers to any official signing, transfer, benching to inactive/reserve, release, retirement, or departure of a player from the active lineup. This includes adding new players (transfers, free agent signings, or loans), removing players (to inactive, free agency, or other teams), or any change resulting in a different active roster.
A qualifying roster change must occur on or before the deadline, and be reflected in the resolution source. Once the change appears in the resolution source, it must remain live for at least 48 continuous hours to be valid. This 48-hour period may finish after the deadline, so long as the change itself occurred on or before the deadline. If the change is reverted or removed before 48 hours have elapsed, the window resets and will not count toward resolution.
Coach changes and temporary stand-ins for a single match will not count.
The primary resolution source for this market will be Liquipedia; however a consensus of credible reporting may also be used.
Market Opened: Aug 6, 2026, 11:44 AM ET
Resolver
0x65070BE91...The relevant roster is whichever active lineup is listed on the resolution source at market creation. Name changes or aliases referring to the same player do not qualify as roster changes.
For the purpose of this market, "roster change" refers to any official signing, transfer, benching to inactive/reserve, release, retirement, or departure of a player from the active lineup. This includes adding new players (transfers, free agent signings, or loans), removing players (to inactive, free agency, or other teams), or any change resulting in a different active roster.
A qualifying roster change must occur on or before the deadline, and be reflected in the resolution source. Once the change appears in the resolution source, it must remain live for at least 48 continuous hours to be valid. This 48-hour period may finish after the deadline, so long as the change itself occurred on or before the deadline. If the change is reverted or removed before 48 hours have elapsed, the window resets and will not count toward resolution.
Coach changes and temporary stand-ins for a single match will not count.
The primary resolution source for this market will be Liquipedia; however a consensus of credible reporting may also be used.
Resolver
0x65070BE91...Disguised and DN SOOPers lead trader consensus in the League of Legends market at roughly 78% and 77% implied probability for roster changes before December 2026. Current LCS regular-season form, including recent matchups against Cloud9 and others, highlights underperformance that often prompts mid-cycle adjustments in player contracts or academy promotions. The post-summer-split window before the offseason deadline typically sees teams address positional weaknesses or synergy issues ahead of the 2027 campaign, with historical patterns showing more activity among mid-tier squads than established contenders. Schedule congestion through playoffs and international events could accelerate decisions on underperforming imports or veterans.
Experimental AI-generated summary referencing Polymarket data. This is not trading advice and plays no role in how this market resolves. · Updated



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