**High-level competition among 16 elite VCT rosters at VALORANT Champions 2026 in Shanghai makes a 13-0 map unlikely.** The field features balanced squads from Americas (NRG, 100 Thieves, G2), EMEA (Karmine Corp, Team Liquid), Pacific (Paper Rex, Nongshim RedForce), and China (EDward Gaming, TYLOO), with strong map vetoes, coordinated utility, and individual aim duels limiting one-sided results. Historical data shows 13-0s occur sporadically in lower tiers or regionals but remain rare in international S-tier events due to tight skill gaps and adaptive strategies. Recent VCT stages produced mostly competitive Bo3s and Bo5s without perfect sweeps, reinforcing trader consensus that no map will reach a flawless score across the group stage and playoffs.
Riepilogo sperimentale generato dall'AI con riferimento ai dati di Polymarket. Questo non è un consiglio di trading e non ha alcun ruolo nella risoluzione di questo mercato. · AggiornatoEvery completed map in every official match of the tournament counts, across the Group Stage and the Playoffs. A 13-0 result on any single map by either team resolves this market "Yes", regardless of which stage, match, or team it occurs in.
Only completed maps count. A map that is not completed (e.g., a technical remake or forfeit before a 13-0 is reached) does not count toward a "Yes".
If VALORANT Champions 2026 is canceled, or is not completed such that its results are not determined by November 17, 2026, 11:59 PM ET, this market will resolve "No".
The primary resolution source for this market will be the official match results and per-map statistics on vlr.gg (https://www.vlr.gg/event/2766/valorant-champions-2026). However, a consensus of credible reporting may also be used.
Mercato aperto: Sep 15, 2026, 3:48 PM ET
Fonte di risoluzione
https://www.vlr.gg/event/2766/valorant-champions-2026Risolutore
0x65070BE91...Every completed map in every official match of the tournament counts, across the Group Stage and the Playoffs. A 13-0 result on any single map by either team resolves this market "Yes", regardless of which stage, match, or team it occurs in.
Only completed maps count. A map that is not completed (e.g., a technical remake or forfeit before a 13-0 is reached) does not count toward a "Yes".
If VALORANT Champions 2026 is canceled, or is not completed such that its results are not determined by November 17, 2026, 11:59 PM ET, this market will resolve "No".
The primary resolution source for this market will be the official match results and per-map statistics on vlr.gg (https://www.vlr.gg/event/2766/valorant-champions-2026). However, a consensus of credible reporting may also be used.
Fonte di risoluzione
https://www.vlr.gg/event/2766/valorant-champions-2026Risolutore
0x65070BE91...**High-level competition among 16 elite VCT rosters at VALORANT Champions 2026 in Shanghai makes a 13-0 map unlikely.** The field features balanced squads from Americas (NRG, 100 Thieves, G2), EMEA (Karmine Corp, Team Liquid), Pacific (Paper Rex, Nongshim RedForce), and China (EDward Gaming, TYLOO), with strong map vetoes, coordinated utility, and individual aim duels limiting one-sided results. Historical data shows 13-0s occur sporadically in lower tiers or regionals but remain rare in international S-tier events due to tight skill gaps and adaptive strategies. Recent VCT stages produced mostly competitive Bo3s and Bo5s without perfect sweeps, reinforcing trader consensus that no map will reach a flawless score across the group stage and playoffs.
Riepilogo sperimentale generato dall'AI con riferimento ai dati di Polymarket. Questo non è un consiglio di trading e non ha alcun ruolo nella risoluzione di questo mercato. · Aggiornato
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