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Forsen batterà il record di speedrun di Minecraft di xQc di...?

Market icon

Forsen batterà il record di speedrun di Minecraft di xQc di...?

$292,675 Vol.

31 mar 2026
Polymarket

$292,675 Vol.

Polymarket

30 aprile

$46,658 Vol.

10%

This market will resolve to “Yes” if Forsen breaks xQc's In-Game-Time of 14:27.035 in a Minecraft speedrun during a live stream by April 30, 2026, 11:59 PM ET. Otherwise, this market will resolve to “No”. This market may resolve to “No” as soon as it becomes impossible for Forsen to complete a qualifying speedrun within this market’s timeframe. For the purpose of this market, “Minecraft speedrun” refers to a playthrough of Minecraft Java Edition version 1.16.1, using a random seed, starting from world creation and ending when the Ender Dragon is defeated. For the purpose of this market, “Stream” refers to a live video broadcast hosted by Forsen or where Forsen is present. Prerecorded videos, videos not intended for public release, or other non-live content will not count. The primary resolution source for this market will be Forsen's Twitch channel (https://www.twitch.tv/forsen); however, a consensus of credible reporting may also be used.This market will resolve to “Yes” if Forsen breaks xQc's In-Game-Time of 14:27.035 in a Minecraft speedrun during a live stream by February 14, 2026, 11:59 PM ET. Otherwise, this market will resolve to “No”. This market may resolve to “No” as soon as it becomes impossible for Forsen to complete a qualifying speedrun within this market’s timeframe. For the purpose of this market, “Minecraft speedrun” refers to a playthrough of Minecraft Java Edition version 1.16.1, using a random seed, starting from world creation and ending when the Ender Dragon is defeated. For the purpose of this market, “Stream” refers to a live video broadcast hosted by Forsen or where Forsen is present. Prerecorded videos, videos not intended for public release, or other non-live content will not count. The primary resolution source for this market will be Forsen's Twitch channel (https://www.twitch.tv/forsen); however, a consensus of credible reporting may also be used.This market will resolve to “Yes” if Forsen breaks xQc's In-Game-Time of 14:27.035 in a Minecraft speedrun during a live stream by February 28, 2026, 11:59 PM ET. Otherwise, this market will resolve to “No”. This market may resolve to “No” as soon as it becomes impossible for Forsen to complete a qualifying speedrun within this market’s timeframe. For the purpose of this market, “Minecraft speedrun” refers to a playthrough of Minecraft Java Edition version 1.16.1, using a random seed, starting from world creation and ending when the Ender Dragon is defeated. For the purpose of this market, “Stream” refers to a live video broadcast hosted by Forsen or where Forsen is present. Prerecorded videos, videos not intended for public release, or other non-live content will not count. The primary resolution source for this market will be Forsen's Twitch channel (https://www.twitch.tv/forsen); however, a consensus of credible reporting may also be used.This market will resolve to “Yes” if Forsen breaks xQc's In-Game-Time of 14:27.035 in a Minecraft speedrun during a live stream by March 31, 2026, 11:59 PM ET. Otherwise, this market will resolve to “No”. This market may resolve to “No” as soon as it becomes impossible for Forsen to complete a qualifying speedrun within this market’s timeframe. For the purpose of this market, “Minecraft speedrun” refers to a playthrough of Minecraft Java Edition version 1.16.1, using a random seed, starting from world creation and ending when the Ender Dragon is defeated. For the purpose of this market, “Stream” refers to a live video broadcast hosted by Forsen or where Forsen is present. Prerecorded videos, videos not intended for public release, or other non-live content will not count. The primary resolution source for this market will be Forsen's Twitch channel (https://www.twitch.tv/forsen); however, a consensus of credible reporting may also be used.xQc reclaimed the Minecraft Java Edition 1.16.1 RSG Any% world record from Forsen on January 27, 2026, posting a dominant 14:27.035 in-game time that shattered Forsen's 15:28 mark by over a minute after nearly three years of rivalry. This breakthrough, following xQc's extensive grinding with 121 hours on sub-18:10 attempts despite fewer total speedrun hours than Forsen, reflects superior recent form and strategic execution in random seed generation challenges. Forsen has streamed multiple failed bids since, including sessions mocked by xQc in early March, but lacks a verified personal best under the benchmark as the April 30 live-stream resolution deadline looms. Their back-and-forth history since 2020 highlights upset potential via lucky seeds or optimized routes, yet trader consensus favors the status quo amid Forsen's stalled momentum.

This market will resolve to “Yes” if Forsen breaks xQc's In-Game-Time of 14:27.035 in a Minecraft speedrun during a live stream by April 30, 2026, 11:59 PM ET. Otherwise, this market will resolve to “No”.

This market may resolve to “No” as soon as it becomes impossible for Forsen to complete a qualifying speedrun within this market’s timeframe.

For the purpose of this market, “Minecraft speedrun” refers to a playthrough of Minecraft Java Edition version 1.16.1, using a random seed, starting from world creation and ending when the Ender Dragon is defeated.

For the purpose of this market, “Stream” refers to a live video broadcast hosted by Forsen or where Forsen is present. Prerecorded videos, videos not intended for public release, or other non-live content will not count.

The primary resolution source for this market will be Forsen's Twitch channel (https://www.twitch.tv/forsen); however, a consensus of credible reporting may also be used.
Volume
$292,675
Data di fine
31 mar 2026
Mercato aperto
Mar 31, 2026, 11:47 AM ET
This market will resolve to “Yes” if Forsen breaks xQc's In-Game-Time of 14:27.035 in a Minecraft speedrun during a live stream by April 30, 2026, 11:59 PM ET. Otherwise, this market will resolve to “No”. This market may resolve to “No” as soon as it becomes impossible for Forsen to complete a qualifying speedrun within this market’s timeframe. For the purpose of this market, “Minecraft speedrun” refers to a playthrough of Minecraft Java Edition version 1.16.1, using a random seed, starting from world creation and ending when the Ender Dragon is defeated. For the purpose of this market, “Stream” refers to a live video broadcast hosted by Forsen or where Forsen is present. Prerecorded videos, videos not intended for public release, or other non-live content will not count. The primary resolution source for this market will be Forsen's Twitch channel (https://www.twitch.tv/forsen); however, a consensus of credible reporting may also be used.
This market will resolve to “Yes” if Forsen breaks xQc's In-Game-Time of 14:27.035 in a Minecraft speedrun during a live stream by April 30, 2026, 11:59 PM ET. Otherwise, this market will resolve to “No”. This market may resolve to “No” as soon as it becomes impossible for Forsen to complete a qualifying speedrun within this market’s timeframe. For the purpose of this market, “Minecraft speedrun” refers to a playthrough of Minecraft Java Edition version 1.16.1, using a random seed, starting from world creation and ending when the Ender Dragon is defeated. For the purpose of this market, “Stream” refers to a live video broadcast hosted by Forsen or where Forsen is present. Prerecorded videos, videos not intended for public release, or other non-live content will not count. The primary resolution source for this market will be Forsen's Twitch channel (https://www.twitch.tv/forsen); however, a consensus of credible reporting may also be used.This market will resolve to “Yes” if Forsen breaks xQc's In-Game-Time of 14:27.035 in a Minecraft speedrun during a live stream by February 14, 2026, 11:59 PM ET. Otherwise, this market will resolve to “No”. This market may resolve to “No” as soon as it becomes impossible for Forsen to complete a qualifying speedrun within this market’s timeframe. For the purpose of this market, “Minecraft speedrun” refers to a playthrough of Minecraft Java Edition version 1.16.1, using a random seed, starting from world creation and ending when the Ender Dragon is defeated. For the purpose of this market, “Stream” refers to a live video broadcast hosted by Forsen or where Forsen is present. Prerecorded videos, videos not intended for public release, or other non-live content will not count. The primary resolution source for this market will be Forsen's Twitch channel (https://www.twitch.tv/forsen); however, a consensus of credible reporting may also be used.This market will resolve to “Yes” if Forsen breaks xQc's In-Game-Time of 14:27.035 in a Minecraft speedrun during a live stream by February 28, 2026, 11:59 PM ET. Otherwise, this market will resolve to “No”. This market may resolve to “No” as soon as it becomes impossible for Forsen to complete a qualifying speedrun within this market’s timeframe. For the purpose of this market, “Minecraft speedrun” refers to a playthrough of Minecraft Java Edition version 1.16.1, using a random seed, starting from world creation and ending when the Ender Dragon is defeated. For the purpose of this market, “Stream” refers to a live video broadcast hosted by Forsen or where Forsen is present. Prerecorded videos, videos not intended for public release, or other non-live content will not count. The primary resolution source for this market will be Forsen's Twitch channel (https://www.twitch.tv/forsen); however, a consensus of credible reporting may also be used.This market will resolve to “Yes” if Forsen breaks xQc's In-Game-Time of 14:27.035 in a Minecraft speedrun during a live stream by March 31, 2026, 11:59 PM ET. Otherwise, this market will resolve to “No”. This market may resolve to “No” as soon as it becomes impossible for Forsen to complete a qualifying speedrun within this market’s timeframe. For the purpose of this market, “Minecraft speedrun” refers to a playthrough of Minecraft Java Edition version 1.16.1, using a random seed, starting from world creation and ending when the Ender Dragon is defeated. For the purpose of this market, “Stream” refers to a live video broadcast hosted by Forsen or where Forsen is present. Prerecorded videos, videos not intended for public release, or other non-live content will not count. The primary resolution source for this market will be Forsen's Twitch channel (https://www.twitch.tv/forsen); however, a consensus of credible reporting may also be used.xQc reclaimed the Minecraft Java Edition 1.16.1 RSG Any% world record from Forsen on January 27, 2026, posting a dominant 14:27.035 in-game time that shattered Forsen's 15:28 mark by over a minute after nearly three years of rivalry. This breakthrough, following xQc's extensive grinding with 121 hours on sub-18:10 attempts despite fewer total speedrun hours than Forsen, reflects superior recent form and strategic execution in random seed generation challenges. Forsen has streamed multiple failed bids since, including sessions mocked by xQc in early March, but lacks a verified personal best under the benchmark as the April 30 live-stream resolution deadline looms. Their back-and-forth history since 2020 highlights upset potential via lucky seeds or optimized routes, yet trader consensus favors the status quo amid Forsen's stalled momentum.

This market will resolve to “Yes” if Forsen breaks xQc's In-Game-Time of 14:27.035 in a Minecraft speedrun during a live stream by April 30, 2026, 11:59 PM ET. Otherwise, this market will resolve to “No”.

This market may resolve to “No” as soon as it becomes impossible for Forsen to complete a qualifying speedrun within this market’s timeframe.

For the purpose of this market, “Minecraft speedrun” refers to a playthrough of Minecraft Java Edition version 1.16.1, using a random seed, starting from world creation and ending when the Ender Dragon is defeated.

For the purpose of this market, “Stream” refers to a live video broadcast hosted by Forsen or where Forsen is present. Prerecorded videos, videos not intended for public release, or other non-live content will not count.

The primary resolution source for this market will be Forsen's Twitch channel (https://www.twitch.tv/forsen); however, a consensus of credible reporting may also be used.
Volume
$292,675
Data di fine
31 mar 2026
Mercato aperto
Mar 31, 2026, 11:47 AM ET
This market will resolve to “Yes” if Forsen breaks xQc's In-Game-Time of 14:27.035 in a Minecraft speedrun during a live stream by April 30, 2026, 11:59 PM ET. Otherwise, this market will resolve to “No”. This market may resolve to “No” as soon as it becomes impossible for Forsen to complete a qualifying speedrun within this market’s timeframe. For the purpose of this market, “Minecraft speedrun” refers to a playthrough of Minecraft Java Edition version 1.16.1, using a random seed, starting from world creation and ending when the Ender Dragon is defeated. For the purpose of this market, “Stream” refers to a live video broadcast hosted by Forsen or where Forsen is present. Prerecorded videos, videos not intended for public release, or other non-live content will not count. The primary resolution source for this market will be Forsen's Twitch channel (https://www.twitch.tv/forsen); however, a consensus of credible reporting may also be used.

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Domande frequenti

"Forsen batterà il record di speedrun di Minecraft di xQc di...?" è un mercato predittivo su Polymarket con 4 possibili esiti dove i trader comprano e vendono azioni in base a ciò che credono accadrà. L'esito attualmente in testa è "30 aprile" a 10%, seguito da "14 febbraio" a 0%. I prezzi riflettono probabilità aggregate in tempo reale. Ad esempio, un'azione quotata a 10¢ implica che il mercato assegna collettivamente una probabilità di 10% a quell'esito. Queste quote cambiano continuamente man mano che i trader reagiscono a nuovi sviluppi e informazioni. Le azioni nell'esito corretto possono essere riscattate per $1 ciascuna alla risoluzione del mercato.

Ad oggi, "Forsen batterà il record di speedrun di Minecraft di xQc di...?" ha generato $292.7K in volume totale di trading dal lancio del mercato il Jan 27, 2026. Questo livello di attività di trading riflette un forte coinvolgimento della comunità Polymarket e contribuisce a garantire che le quote attuali siano informate da un ampio pool di partecipanti al mercato. Puoi seguire i movimenti di prezzo in tempo reale e fare trading su qualsiasi esito direttamente su questa pagina.

Per fare trading su "Forsen batterà il record di speedrun di Minecraft di xQc di...?", esplora i 4 esiti disponibili elencati in questa pagina. Ogni esito mostra un prezzo corrente che rappresenta la probabilità implicita del mercato. Per prendere una posizione, seleziona l'esito che ritieni più probabile, scegli "Sì" per fare trading a suo favore o "No" per fare trading contro di esso, inserisci il tuo importo e clicca "Trading". Se il tuo esito scelto è corretto alla risoluzione del mercato, le tue azioni "Sì" pagano $1 ciascuna. Se è errato, pagano $0. Puoi anche vendere le tue azioni in qualsiasi momento prima della risoluzione se vuoi consolidare un profitto o limitare una perdita.

L'attuale favorito per "Forsen batterà il record di speedrun di Minecraft di xQc di...?" è "30 aprile" a 10%, il che significa che il mercato assegna una probabilità di 10% a quell'esito. L'esito successivo più vicino è "14 febbraio" a 0%. Queste quote si aggiornano in tempo reale man mano che i trader comprano e vendono azioni, quindi riflettono l'ultima visione collettiva di ciò che è più probabile che accada. Controlla frequentemente o aggiungi questa pagina ai preferiti per seguire come cambiano le quote man mano che emergono nuove informazioni.

Le regole di risoluzione per "Forsen batterà il record di speedrun di Minecraft di xQc di...?" definiscono esattamente cosa deve accadere affinché ogni esito venga dichiarato vincitore — comprese le fonti di dati ufficiali utilizzate per determinare il risultato. Puoi consultare i criteri completi di risoluzione nella sezione "Regole" di questa pagina sopra i commenti. Ti consigliamo di leggere attentamente le regole prima di fare trading, poiché specificano le condizioni precise, i casi limite e le fonti che regolano come viene risolto questo mercato.