100 Thieves' recently assembled CS2 roster featuring device, rain, Gizmy, sirah, and poiii faces BC.Game's star-studded lineup of s1mple, electroNic, Magisk, Senzu, and mzinho in this Esports World Cup 2026 Open Qualifier Round of 16 best-of-3. Both organizations have made major roster investments since late 2025, with 100 Thieves emphasizing European experience and coaching stability under gla1ve while BC.Game leverages high-profile signings for immediate impact. The LAN setting in the LCQ favors teams with recent competitive reps in similar events, and map veto dynamics on Inferno and Nuke will test individual firepower versus coordinated defaults. Trader consensus reflects BC.Game's perceived edge from star talent depth, tempered by 100 Thieves' potential for upset through structured play and recent qualifier exposure.
基於Polymarket數據的AI實驗性摘要。這不是交易建議,也不影響該市場的結算方式。 · 更新於100 Thieves – BC.Game Esports




系列線
Moneyline
$199K 交易量
Map 1 Winner
$214K 交易量
Map Handicap
$425 交易量
Total Maps
$1.8K 交易量
地圖 1
Map 1 Rounds Handicap
$0 交易量
Map 1 Total Rounds
$0 交易量
地圖 2
Map 2 Rounds Handicap
$0 交易量
Map 2 Total Rounds
$0 交易量
地圖 3
Map 3 Rounds Handicap
$0 交易量
Map 3 Total Rounds
$0 交易量
This market will resolve to "100 Thieves" if 100 Thieves win the match against BC.Game Esports.
This market will resolve to "BC.Game Esports" if BC.Game Esports win the match against 100 Thieves.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
市場開放時間: Aug 9, 2026, 7:31 AM ET
結算來源
https://hltv.orgResolver
0x65070BE91...100 Thieves – BC.Game Esports




系列線
Moneyline
$199K 交易量
Map 1 Winner
$214K 交易量
Map Handicap
$425 交易量
Total Maps
$1.8K 交易量
地圖 1
Map 1 Rounds Handicap
$0 交易量
Map 1 Total Rounds
$0 交易量
地圖 2
Map 2 Rounds Handicap
$0 交易量
Map 2 Total Rounds
$0 交易量
地圖 3
Map 3 Rounds Handicap
$0 交易量
Map 3 Total Rounds
$0 交易量
This market will resolve to "100 Thieves" if 100 Thieves win the match against BC.Game Esports.
This market will resolve to "BC.Game Esports" if BC.Game Esports win the match against 100 Thieves.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
市場開放時間: Aug 9, 2026, 7:31 AM ET
結算來源
https://hltv.orgResolver
0x65070BE91...100 Thieves' recently assembled CS2 roster featuring device, rain, Gizmy, sirah, and poiii faces BC.Game's star-studded lineup of s1mple, electroNic, Magisk, Senzu, and mzinho in this Esports World Cup 2026 Open Qualifier Round of 16 best-of-3. Both organizations have made major roster investments since late 2025, with 100 Thieves emphasizing European experience and coaching stability under gla1ve while BC.Game leverages high-profile signings for immediate impact. The LAN setting in the LCQ favors teams with recent competitive reps in similar events, and map veto dynamics on Inferno and Nuke will test individual firepower versus coordinated defaults. Trader consensus reflects BC.Game's perceived edge from star talent depth, tempered by 100 Thieves' potential for upset through structured play and recent qualifier exposure.
基於Polymarket數據的AI實驗性摘要。這不是交易建議,也不影響該市場的結算方式。 · 更新於警惕外部連結哦。
警惕外部連結哦。
警惕外部連結哦。
警惕外部連結哦。
Frequently Asked Questions