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icon for Valorant Champions 2026最少玩过的地图

Valorant Champions 2026最少玩过的地图

icon for Valorant Champions 2026最少玩过的地图

Valorant Champions 2026最少玩过的地图

Ascent 46%

Sunset 46%

Summit 45%

Abyss 45%

Polymarket
最新

Ascent 46%

Sunset 46%

Summit 45%

Abyss 45%

Polymarket
最新

Ascent

$0 交易量

46%

Sunset

$0 交易量

46%

Summit

$0 交易量

45%

Abyss

$0 交易量

45%

Haven

$0 交易量

45%

Lotus

$0 交易量

45%

Split

$0 交易量

45%

Other

$0 交易量

45%

This market will resolve according to which map is played the fewest times across all official matches of VALORANT Champions 2026 (also known as VCT Champions 2026), currently scheduled for September 24 to October 18, 2026, in Shanghai, China. The competitive map pool for VALORANT Champions 2026 consists of Abyss, Ascent, Haven, Lotus, Split, Summit, and Sunset. Every completed map in every official match of the tournament (Group Stage and Playoffs) counts once, regardless of its result or whether it went to overtime. Maps that are forfeited or awarded without being played do not count. A map in the pool that is not played at all counts as having been played zero times. If two or more maps are tied for the fewest plays, this market will resolve to the map whose name comes first alphabetically. If the map played the fewest times is not listed in this market (e.g., due to a map pool change), this market will resolve to "Other". If VALORANT Champions 2026 is canceled or postponed such that it has not concluded by November 17, 2026, 11:59 PM ET, this market will resolve to "Other". The primary resolution source for this market will be the official match results and per-map statistics on vlr.gg (https://www.vlr.gg/event/2766/valorant-champions-2026). However, a consensus of credible reporting may also be used.The seven maps in the current competitive pool—Haven, Split, Abyss, Ascent, Lotus, Summit, and Sunset—enter VALORANT Champions 2026 with nearly identical implied probabilities because recent patch rotations and agent meta shifts have produced balanced pick/ban dynamics across the field. Patch 13.04’s return of Abyss alongside established maps like Haven and Split eliminated clear outliers, while team compositions favor flexible site setups that reduce systematic veto patterns. With group stage matches beginning September 24 in Shanghai and best-of-three series relying on standard veto procedures, no single map shows consistent over- or under-selection in scrim data or regional VCT results. This parity sustains tight trader consensus around even distribution through the double-elimination bracket.

This market will resolve according to which map is played the fewest times across all official matches of VALORANT Champions 2026 (also known as VCT Champions 2026), currently scheduled for September 24 to October 18, 2026, in Shanghai, China.

The competitive map pool for VALORANT Champions 2026 consists of Abyss, Ascent, Haven, Lotus, Split, Summit, and Sunset. Every completed map in every official match of the tournament (Group Stage and Playoffs) counts once, regardless of its result or whether it went to overtime. Maps that are forfeited or awarded without being played do not count. A map in the pool that is not played at all counts as having been played zero times.

If two or more maps are tied for the fewest plays, this market will resolve to the map whose name comes first alphabetically. If the map played the fewest times is not listed in this market (e.g., due to a map pool change), this market will resolve to "Other".

If VALORANT Champions 2026 is canceled or postponed such that it has not concluded by November 17, 2026, 11:59 PM ET, this market will resolve to "Other".

The primary resolution source for this market will be the official match results and per-map statistics on vlr.gg (https://www.vlr.gg/event/2766/valorant-champions-2026). However, a consensus of credible reporting may also be used.
This market will resolve according to which map is played the fewest times across all official matches of VALORANT Champions 2026 (also known as VCT Champions 2026), currently scheduled for September 24 to October 18, 2026, in Shanghai, China. The competitive map pool for VALORANT Champions 2026 consists of Abyss, Ascent, Haven, Lotus, Split, Summit, and Sunset. Every completed map in every official match of the tournament (Group Stage and Playoffs) counts once, regardless of its result or whether it went to overtime. Maps that are forfeited or awarded without being played do not count. A map in the pool that is not played at all counts as having been played zero times. If two or more maps are tied for the fewest plays, this market will resolve to the map whose name comes first alphabetically. If the map played the fewest times is not listed in this market (e.g., due to a map pool change), this market will resolve to "Other". If VALORANT Champions 2026 is canceled or postponed such that it has not concluded by November 17, 2026, 11:59 PM ET, this market will resolve to "Other". The primary resolution source for this market will be the official match results and per-map statistics on vlr.gg (https://www.vlr.gg/event/2766/valorant-champions-2026). However, a consensus of credible reporting may also be used.
交易量
$0
结束日期
2026-11-18
市场开放时间
Sep 15, 2026, 3:49 PM ET
This market will resolve according to which map is played the fewest times across all official matches of VALORANT Champions 2026 (also known as VCT Champions 2026), currently scheduled for September 24 to October 18, 2026, in Shanghai, China. The competitive map pool for VALORANT Champions 2026 consists of Abyss, Ascent, Haven, Lotus, Split, Summit, and Sunset. Every completed map in every official match of the tournament (Group Stage and Playoffs) counts once, regardless of its result or whether it went to overtime. Maps that are forfeited or awarded without being played do not count. A map in the pool that is not played at all counts as having been played zero times. If two or more maps are tied for the fewest plays, this market will resolve to the map whose name comes first alphabetically. If the map played the fewest times is not listed in this market (e.g., due to a map pool change), this market will resolve to "Other". If VALORANT Champions 2026 is canceled or postponed such that it has not concluded by November 17, 2026, 11:59 PM ET, this market will resolve to "Other". The primary resolution source for this market will be the official match results and per-map statistics on vlr.gg (https://www.vlr.gg/event/2766/valorant-champions-2026). However, a consensus of credible reporting may also be used.The seven maps in the current competitive pool—Haven, Split, Abyss, Ascent, Lotus, Summit, and Sunset—enter VALORANT Champions 2026 with nearly identical implied probabilities because recent patch rotations and agent meta shifts have produced balanced pick/ban dynamics across the field. Patch 13.04’s return of Abyss alongside established maps like Haven and Split eliminated clear outliers, while team compositions favor flexible site setups that reduce systematic veto patterns. With group stage matches beginning September 24 in Shanghai and best-of-three series relying on standard veto procedures, no single map shows consistent over- or under-selection in scrim data or regional VCT results. This parity sustains tight trader consensus around even distribution through the double-elimination bracket.

This market will resolve according to which map is played the fewest times across all official matches of VALORANT Champions 2026 (also known as VCT Champions 2026), currently scheduled for September 24 to October 18, 2026, in Shanghai, China.

The competitive map pool for VALORANT Champions 2026 consists of Abyss, Ascent, Haven, Lotus, Split, Summit, and Sunset. Every completed map in every official match of the tournament (Group Stage and Playoffs) counts once, regardless of its result or whether it went to overtime. Maps that are forfeited or awarded without being played do not count. A map in the pool that is not played at all counts as having been played zero times.

If two or more maps are tied for the fewest plays, this market will resolve to the map whose name comes first alphabetically. If the map played the fewest times is not listed in this market (e.g., due to a map pool change), this market will resolve to "Other".

If VALORANT Champions 2026 is canceled or postponed such that it has not concluded by November 17, 2026, 11:59 PM ET, this market will resolve to "Other".

The primary resolution source for this market will be the official match results and per-map statistics on vlr.gg (https://www.vlr.gg/event/2766/valorant-champions-2026). However, a consensus of credible reporting may also be used.
This market will resolve according to which map is played the fewest times across all official matches of VALORANT Champions 2026 (also known as VCT Champions 2026), currently scheduled for September 24 to October 18, 2026, in Shanghai, China. The competitive map pool for VALORANT Champions 2026 consists of Abyss, Ascent, Haven, Lotus, Split, Summit, and Sunset. Every completed map in every official match of the tournament (Group Stage and Playoffs) counts once, regardless of its result or whether it went to overtime. Maps that are forfeited or awarded without being played do not count. A map in the pool that is not played at all counts as having been played zero times. If two or more maps are tied for the fewest plays, this market will resolve to the map whose name comes first alphabetically. If the map played the fewest times is not listed in this market (e.g., due to a map pool change), this market will resolve to "Other". If VALORANT Champions 2026 is canceled or postponed such that it has not concluded by November 17, 2026, 11:59 PM ET, this market will resolve to "Other". The primary resolution source for this market will be the official match results and per-map statistics on vlr.gg (https://www.vlr.gg/event/2766/valorant-champions-2026). However, a consensus of credible reporting may also be used.
交易量
$0
结束日期
2026-11-18
市场开放时间
Sep 15, 2026, 3:49 PM ET

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常见问题

"Valorant Champions 2026最少玩过的地图"是 Polymarket 上一个拥有 8 个可能结果的预测市场,交易者根据自己的判断买卖份额。当前领先结果为"Ascent",概率为 46%,其次是"Sunset",概率为 46%。价格反映社区的实时概率。例如,价格为 46¢ 的份额意味着市场集体认为该结果的概率为 46%。这些赔率会随着交易者的反应而不断变化。正确结果的份额在市场结算时可兑换为每份 $1。

"Valorant Champions 2026最少玩过的地图"是 Polymarket 上新创建的市场,于Sep 15, 2026上线。作为一个新市场,这是你率先设定赔率并建立初始价格信号的机会。你也可以将本页加入书签,以便跟踪交易量和活动。

要在"Valorant Champions 2026最少玩过的地图"上交易,浏览本页上列出的 8 个可用结果。每个结果显示一个代表市场隐含概率的当前价格。要建仓,选择你认为最可能的结果,选择"是"支持或"否"反对,输入金额并点击"交易"。如果你选择的结果在市场结算时正确,你的"是"份额每份支付 $1。如果不正确,支付 $0。你也可以在结算前随时卖出份额。

"Valorant Champions 2026最少玩过的地图"的当前领先者是"Ascent",概率为 46%,意味着市场对该结果的概率评估为 46%。紧随其后的结果是"Sunset",概率为 46%。这些赔率随着交易者买卖份额而实时更新。请经常回来查看或将本页加入书签。

"Valorant Champions 2026最少玩过的地图"的结算规则明确定义了每个结果被宣布为获胜者所需满足的条件——包括用于确定结果的官方数据来源。你可以在本页评论上方的"规则"部分查看完整的结算标准。我们建议在交易前仔细阅读规则,因为它们规定了精确的条件、特殊情况和数据来源。